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Ch01

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Figure 1.1 Telephone networks: (a) network components; (b) digital transmission using modems; (c) multiple services via an H-S modem. (a) Radio access Analog access circute Home/small business National PSTNs LE PSTN GMSC IGE IGE PSTN IGE LE Cellular phone network Digital interconnection circuits PBX Private site-wide telephone network Analog access circuit PSTN = public switched telephone network GMSC = gateway mobile switching center IGE = international gateway exchange (b) LE = local exchange/end office PBX = private branch exchange Digital streams Analog access circuits Digital device Modem Modem PSTN (c) Low bit rate telephone channel Analog access circuit H-S modem PSTN Digital device H-S modem STB High bit rate channel H-S = high-speed Server STB = set-top box © Pearson Education Limited 2001 Figure 1.2 A selection of the network types connected to the Internet. Enterprise–wide private network/intranet Site LAN Site LAN Server computer Site LAN Inter-site backbone network Site LAN Desktop PC or workstation G/W Global Internet backbone network Home Desktop PC/workstation G/W Access via the PSTN with modems or the ISDN G/W Site/campus LAN Internet service provider (ISP) network Server computer Small business LAN = local area network ISDN = integrated services digital network G/W = gateway © Pearson Education Limited 2001 Figure 1.3 Broadcast television networks: (a) cable networks; (b) satellite/terrestrial broadcast networks. (a) PSTN Cable head-end Cable distribution network STB The Internet (b) Satellite (or terrestrial) broadcast network STB Program source PSTN The Internet STB = set-top box with integral modem © Pearson Education Limited 2001 Figure 1.4 Alternative services provided by an ISDN. Digital subscriber line (DSL) p × 64 kbps switched channel Single 128 kbps switched channel Aggregation electronics Two independent Integrated services digital network (ISDN) Single 1.5/2.0 Mbps channel (primary rate access) 64 kbps channels (basic rate access) p × 64 kbps switched channel Single 64 kbps switched channel Conventional analog phone = network termination equipment © Pearson Education Limited 2001 Figure 1.5 Example of an ATM broadband multiservice network. High-speed LAN U IW IW U ATM LAN U IW IW U ATM MAN ATM LAN High-speed LAN ATM = asynchronous transfer mode LAN = local area network MAN = metropolitan area network IWU = interworking unit © Pearson Education Limited 2001 Figure 1.6 Speech-only interpersonal communications: public and private switched telephone networks. Analog or digital access circuits Voicemail server Audio bridge Cellular phone network PSTN or ISDN Private site-wide telephone network Voicemail server Audio bridge PBX PSTN = Public switched telephone network PBX = Private branch exchange ISDN = Integrated services digital networrk © Pearson Education Limited 2001 Figure 1.7 Telephony over the Internet. Site/campus LAN Internet service provider (ISP) network Global Internet Packet G/W Packet G/W Telephony G/W Telephony G/W Packet-mode Packet-mode Telephony G/W Circuit-mode Circuit-mode PSTN/ISDN G/W = gateway © Pearson Education Limited 2001 Figure 1.8 Image-only interpersonal communications: facsimile (fax) examples. PSTN or ISDN Fax machine Analog or digital access circuits PC fax © Pearson Education Limited 2001 Figure 1.9 Text-only electronic mail: (a) email transfer examples; (b) example email message format. (a) Enterprise-wide private network/intranet Email server G/W Global Internet Home Access via either a PSTN (with modems) or an ISDN G/W G/W Email server Small business Email server Internet service provider (ISP) network G/W = gateway (b) Control: Bin, Reply, Forward, Send etc. From: Name and address of sender To: Name and address of recipient Cc: List of other recipients (optional) Subject: Title of mail (optional) Date: Day, date and time mail sent Header fields Body, possibly with a file attachment Body/Message content © Pearson Education Limited 2001 Site/campus LAN Desktop PCs Figure 1.10 Text-and-image computer-supported cooperative working (CSCW). Change notification Update control Shared whiteboard program Enterprise-wide private network, LAN or the Internet Shared whiteboard/workspace © Pearson Education Limited 2001 Figure 1.11 Speech-and-video interpersonal communications: (a) two-party video telephone call; (b) videoconferencing using an MCU; (c) videoconferencing using a broadcast network. (a) PSTN/ISDN/Internet/LAN/enterprise network Multimedia PC/workstation with video camera, microphone and speakers Two-way simultaneous integrated speech-and-video information stream (b) PSTN/ISDN/enterprise network Multipoint control unit (MCU) Two-way simultaneous integrated speech-and-video information streams (c) LAN/Internet Two-way simultaneous integrated speech-and-video information streams to/from all parties © Pearson Education Limited 2001 Figure 1.12 Speech-and-video interpersonal communications: (a) remote lecture; (b) multiparty (group) videoconferencing. (a) ISDN/broadband network Speech, video and image VS VS Speech only or speech-and-video Videoconferencing studio (b) ISDN/broadband network/ dedicated-circuit network VS VS Videoconferencing studio VS Videoconferencing studio MCU Videoconferencing studio VS = Videoconferencing system MCU = Multipoint control unit © Pearson Education Limited 2001 Figure 1.13 Multimedia electronic mail structure. Mail header Hi Tom If your multimedia mail is working now just click on the following: Speech part Image part Sent initially Video part Otherwise the text version is in the attached file. Regards Fred Speech sequence Image/picture Video clip © Pearson Education Limited 2001 Sent on request Figure 1.14 Interactions with a World Wide Web server: (a) schematic; (b) hypertext linkages between the pages of a set of documents. (a) Internet Site LAN ISPs PCs/workstations with browser software World Wide Web servers Intranet Multimedia information servers (some with transaction capabilities) connected to a site LAN, an intranet, or an ISP network (b) Home page Navigation toolset Navigation toolset S S Navigation toolset S Hyperlinks Navigation toolset = text string containing uniform resource locator (URL) © Pearson Education Limited 2001 Figure 1.15 Interactions with a video server: (a) networking schematic; (b) movie-on-demand; (c) near movie-on-demand. (a) Movie/video database PSTN/cable access network Set-top box with integral high bit rate modem Low bit rate interaction channel STB Video server High bit rate channel for video stream (b) MOD Subscriber 5 Movie C Movie A 4 Movie B 3 Movie A 2 Movie A 1 Time 1(A) 2(A) 3(B) 4(A) 5(C) Subscriber (requests) (c) N-MOD Subscriber 7,8 Movie C 6 Movie A 3,4 Movie B 1,2 Movie A Time 1(A) 2(A) 3(B) 4(A) 5(C) Subscriber (requests) Playout intervals MOD = movie-on-demand N-MOD = near movie-on-demand © Pearson Education Limited 2001 Figure 1.16 Interactive television: (a) cable distribution network; (b) satellite/terrestrial broadcast network. (a) Cable head-end Telephony call center PSTN Cable distribution network STB The Internet Server computer (b) Satellite (or terrestrial) broadcast network PSTN/ISDN Telephony call center STB TV program source Service provider base station Satellite interface Server computer The Internet Web server © Pearson Education Limited 2001 Figure 1.17 A selection of the terms used with multimedia. Multimedia terminology Communication modes Simplex Half-duplex Symmetric Duplex Media types Continuous Broadcast and Multicast Canstant bit rate Asymmetric Communication channels Synchronous Asynchronous Constant bit rate Variable bit rate Circuit-switched networks Packet-switched networks Connection-oriented Connectionless © Pearson Education Limited 2001 Block-mode Variable bit rate Figure 1.18 Communication modes: (a) unicast; (b) broadcast; (c) multicast. Communications channel (a) Simplex: A B A Half-duplex: B Time A Duplex: A B (b) B C Broadcast: A D E (c) B C Multicast: A D E F © Pearson Education Limited 2001 B, D and F are members of the same multicast group Figure 1.19 Circuit-switched network schematic. Circuit through the network set up using the unique number/address of A and B Circuit-switched network A B Bit rate of the connection determined by the bit rate of the access circuits = subscriber terminal/computer = switching office/exchange © Pearson Education Limited 2001 Figure 1.20 Packet-switching network principles: (a) connectionoriented; (b) connectionless. (a) CO packet-switching network VCI2 PSE2 1 2 3 VCI3 VCI1 A VCI4 1 PSE3 2 3 2 1 PSE1 3 B 1 2 3 PSE4 VCI = virtual circuit identifier PSE = packet-switching exchange CO = connection-oriented = virtual circuit (b) Router 2 A B CL packet-switching network A B A Router 3 Router 1 B Router 4 CL = connectionless A, B = full network-wide addresses = packet information content source address destination address © Pearson Education Limited 2001 IN PSE1 routing table: VCI1/Link1 VCI2/Link2 OUT VCI2/Link2 VCI1/Link1 PSE2 routing table: VCI2/Link1 VCI3/Link3 VCI3/Link3 VCI2/Link1 PSE3 routing table: VCI3/Link1 VCI4/Link2 VCI4/Link2 VCI3/Link1 Figure 1.21 Multipoint conferencing modes of operation: (a) centralized; (b) decentralized; (c) hybrid. (a) Conference server Circuit-switched network (PSTN/ISDN) A B C (b) Packet-switched network supporting multicasting (LAN/Internet/Intranet) A B C (c) C A Conference server B D Circuit-switched network Packet-switched network with multicasting = attached terminal/computer © Pearson Education Limited 2001 Figure 1.22 Transmission of a constant bit rate stream over a packet-switched network: (a) timing schematic; (b) FIFO buffer operation. (a) Constant bit rate input stream Mean packet transfer delay Constant bit rate output stream Number of bits input/output Received packet stream Packetized input stream TP TN Time TB TP = packetization delay TN = mean network packet transfer delay = transmission delay + mean store-and-forward delay TB = buffering delay at destination (to overcome worst-case jitter) TT = total input-to-output delay = TP + T N + T B Jitter = variation in store-and-forward delay about the mean First-in, first-out (FIFO) buffer (b) Input from network at a variable bit rate Output at a constant bit rate Effect of early arrival Effect of late arrival Defined level before output starts © Pearson Education Limited 2001 Summary Figure 1.23 Alternative types of media used in multimedia applications. Multimedia applications Media types Images Text Unformatted text Formatted text Computergenerated Audio Digitized documents, pictures Speech Video General audio Digital form of representation Videoclips Analog form of representation Analog-to-digital conversion Text and Image compression (Chapter 3) Audio and video compression (Chapter 4) Integrated multimedia information streams © Pearson Education Limited 2001 Movies, films Figure 1.24 Multimedia communication networks. Multimedia communication networks Telephone networks PSTN Broadcast television networks Data networks PBX X.25 Internet LANs ISPNs Cable Narrowband ISDN Satellite/terrestrial Intranets Multimedia communication services PSTN = public switched telephone network PBX = private branch exchange ISDN = integrated services digital network LANs = local area networks ISPNs = internet service provider networks © Pearson Education Limited 2001 Broadband ISDN Figure 1.25 Multimedia communication networks and their services. Telephone networks Telephony (fixed and mobile) Voice-mail Facsimile (fax) Video telephony Access to the Internet Speech and Entertainment videoconferencing (video-on-demand, interactive TV) The Internet Email and file transfers Multimedia mail Speech and video telephony Videoconferencing Information retrieval and electronic commerce Access to the PSTN Access to the Internet Cable networks Analog/digital audio and television CD and video/movie on demand Interactive TV Satellite and terrestrial broadcast networks Analog/digital audio and television broadcast Near video/movieon-demand Interactive television Narrowband ISDN Digital telephony and fax Video telephony and conferencing LAN interconnection Access to the Internet Broadband ISDN ATM LANs ATM MANs All interpersonal and interactive applications ATM backbone networks High-speed network interconnection © Pearson Education Limited 2001 Example 1.1 Derive the maximum block size that should be used over a channel which has a mean BER probability of 10–4 if the probability of a block containing an error – and hence being discarded – is to be 10–1. Answer: PB = 1 – (1 – P )N Hence 0.1 = 1 – (1 – 10–4)N and N = 950 bits Alternatively, PB = N × P Hence 0.1 = N × 10–4 and N = 1000 bits © Pearson Education Limited 2001 Example 1.2 Determine the propagation delay associated with the following communication channels: (i) a connection through a private telephone network of 1 km, (ii) a connection through a PSTN of 200 km, (iii) a connection over a satellite channel of 50 000 km. Assume that the velocity of propagation of a signal in the case of (i) and (ii) is 2 × 108 ms–1 and in the case of (iii) 3 × 108 ms–1. Answer: Propagation delay Tp = physical separation/velocity of propagation 103 = 5 × 10–6 s 8 2 × 10 (i) Tp = (ii) 200 × 103 Tp = = 10–3 s 8 2 × 10 (iii) 5 × 107 Tp = = 1.67 × 10–1 s 3 × 108 © Pearson Education Limited 2001 Example 1.3 A packet-switched network with a worst-case jitter of 10 ms is to be used for a number of applications each of which involve a constant bit rate information stream. Determine the minimum amount of memory that is required at the destination and a suitable packet size for each of the following input bit rates. It can be assumed that the mean packet transfer rate of the network exceeds the equivalent input bit rate in each case. (i) 64 kbps (ii) 256 kbps (iii) 1.5 Mbps. Answer: (i) At 64 kbps, 10 ms = 640 bits Hence choose a packet size of, say, 800 bits with a FIFO buffer of 1600 bits – 2 packets – and start playout of the bitstream after the first packet has been received. (ii) At 256 kbps, 10 ms = 2560 bits Hence choose a packet size of, say, 2800 bits with a FIFO buffer of 4800 bits. (iii) At 1.5 Mbps, 10 ms = 15000 bits Hence choose a packet size of, say, 16 000 bits with a FIFO buffer of 32 000 bits. Notice that if the computed packet size exceeds the network maximum packet size, then the equivalent number of packets must be sent before playout starts. For example, if the maximum network packet size was 8000 bits, then for case (iii) above playout would not start until two packets have been received and the FIFO buffer should hold four packets. © Pearson Education Limited 2001