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Desktop Editing Locking Floating Clips To Timeline

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Contents Editing User Guide Version 5.0 Notice Quantel Limited accepts no responsibility for the accuracy of the information contained herein and reserves the right to change the contents without prior notice. This document does not form part of the product’s Technical or Functional Specification and does not form part of any contractual agreement. This manual is not product specific and may detail features that are not available on all systems. This manual is revision A Copyright © Quantel Ltd 2001-2011 ref 2140-57-009 A www.quantel.com support–downloads–login–manuals i Contents ii copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Maintenance WARNING (WM2) SERVICE PERSONNEL - MAINTENANCE AND CALIBRATION WITHIN EQUIPMENT ENCLOSURE IS ONLY TO BE CARRIED OUT BY SERVICE PERSONNEL (12/97) Conventions Used Symbols Contents Notices WARNINGS: INDICATE DANGER TO LIFE AND LIMB IF THE INDICATED STATEMENTS ARE IGNORED, OR THE INDICATED PROCEDURES ARE NOT FOLLOWED CORRECTLY. Cautions: Indicate possible damage to (or misalignment of) the equipment if the indicated statements are ignored, or the indicated procedures are not followed correctly. Information: Additional hardware or software information which may be useful. Tips: Useful hints and advice when undertaking tasks. Notes: System, software and workflow points to consider and remember. See: Reference to other items in this document or in other documents. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals iii Contents Text in these brackets represents a specific key press on the keyboard. Text in italics represents a menu function or an option. An upper case first letter indicates a main menu and a lower case first letter indicates a sub-menu. [TEXT] in these brackets represents a key press on a Quantel panel. NN This indicates a value entered on a numeric keypad. Trademarks Most of the product names mentioned in this manual are manufacturer trademarks and are used within this manual only for the purpose of identification: Quantel sQ Edit, sQ Cut, sQ View, Quantel sQ Edit Plus Platform, Quantel ISA, Quantel Pablo, Quantel PabloNeo, Quantel iQ, Quantel eQ, iQ Platform, eQ Platform, Resolution Co-existence and Clipnet are trademarks of Quantel Limited. Red Digital Cinema, Red One and associated logos are trademarks of the RED Digital Cinema Camera Company. Automatic Duck and the Automated Duck logo are trademarks of Automatic Duck, Incorporated. XDCAM is a registered trademark of Sony Japan. Final Cut, Final Cut Pro, QuickTime and Macintosh are registered trademarks of Apple Computer, Incorporated. Windows and Windows Media Player are registered trademarks of the Microsoft Corporation. All other brand names, product names, or trademarks belong to their respective holders. GNU GPL/LGPL Applied Software: The software contains elements that are licensed under GNU General Public License (GPL) or GNU Lesser General Public License (LGPL). This informs you that you have a right to have access to, modify and redistribute source code for these software programs under the conditions of the supplied GPL/LGPL. Source code is available on request; you can contact Quantel Support regarding the source code contents. iv copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A USE OF THIS PRODUCT IN ANY MANNER THAT COMPLIES WITH THE MPEG-2 STANDARD IS EXPRESSLY PROHIBITED WITHOUT A LICENSE UNDER APPLICABLE PATENTS IN THE MPEG-2 PATENT PORTFOLIO, WHICH LICENSE IS AVAILABLE FROM MPEG LA, L.L.C., 250 STEELE STREET, SUITE 300, DENVER, COLORADO 80206. Contents MPEG-2 Option Notice: As a condition of the MPEG-2 Intermediate Product license granted to Quantel the following notice must be given to the end-user of this product: XDCAM Software License Notice: As a condition of the License Agreement that Quantel has with Sony, the following notice must be given to the end-user of this product. i The END USERS may not modify, change, alter, reverse-engineer, disassemble, decompile or otherwise analyse all or any portion of the LICENCED SOFTWARE except as permitted by applicable law; ii Any or all warranties associated with the LICENSED SOFTWARE shall be no greater than those contained in the Agreement; and iii The limited liability of SONY shall be no less than the limited liability under this Agreement. XDCAM MPEG 4 Option Notice: The Software includes MPEG 4 visual decoding technology. For this technology, MPEG LA, L.L.C. requires this notice: THIS PRODUCT IS LICENSED UNDER THE MPEG-4 VISUAL PATENT PORTFOLIO LICENSE FOR THE PERSONAL AND NON-COMMERCIAL USE OF A CONSUMER FOR (I) ENCODING VIDEO IN COMPLIANCE WITH THE MPEG-4 VISUAL STANDARD (‘MPEG-4 VIDEO’) AND/ OR (II) DECODING MPEG-4 VIDEO THAT WAS ENCODED BY A CONSUMER ENGAGED IN A PERSONAL AND NON-COMMERCIAL ACTIVITY AND/OR WAS OBTAINED FROM A VIDEO PROVIDER LICENSED BY MPEG LA TO PROVIDE MPEG-4 VIDEO. NO LICENSE IS GRANTED OR SHALL BE IMPLIED FOR ANY OTHER USE. ADDITIONAL INFORMATION INCLUDING THAT RELATING TO PROMOTIONAL, INTERNAL AND COMMERCIAL USES AND LICENSING MAY BE OBTAINED FROM MPEG LA, LLC. SEE HTTP: //WWW.MPEGLA.COM. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals v Contents About This Manual This guide covers software available on some Quantel server connected and standalone systems. It may cover functions or options not available on the system you are using. This guide was written and published by Quantel. The bottom of each page displays the guide’s reference number, eg 2116-59-040 plus a revision letter eg E (‘E’ being more recent than ‘A’ which is the original). The publish date is also indicated in the format mm/yy. If you require hard copies of a guide, always quote its reference number, revision letter and title. 2140-57-009 revision A publish date 05/11 software version ECO (Quantel use only) E44203 5.0 Helpdesk & Web Support 24 Hour Helpdesk tel +44 (0)1635 38508* fax +44 (0)1635 815892 email [email protected] Website & Downloads (manuals, drivers, plugins & software) http://www.quantel.com go to support–downloads (login required) * calls may be recorded for training & quality control purposes. vi copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Notices iii Maintenance...................................................................................... iii Conventions Used............................................................................. iii Symbols........................................................................................ iii Text................................................................................................iv Trademarks........................................................................................iv About This Manual vi Contents Contents Helpdesk & Web Support...................................................................vi Overview The Edit Application 1–2 Menu Display & Editing Modes.......................................................... 1–2 MLT FX Menu................................................................................. 1–3 Basic Menu Functions........................................................................ 1–3 Mouse & Pen Functions..................................................................... 1–5 Right-click or + Tap.............................................................. 1–5 Accessing Timeline Menus................................................................. 1–6 Using Lassos & Shortcuts............................................................ 1–6 Timeline Segment Colours................................................................. 1–8 Using Bins.......................................................................................... 1–9 Settings Bin................................................................................... 1–10 Desktop Editing The Desktop 2–2 Introduction........................................................................................ 2–2 Enabling/Disabling Desktop (‘Desk’ box).................................... 2–2 Importing Files onto Desktop............................................................ 2–3 Using Desktop Bin or Windows Browser...................................... 2–3 ref 2140-57-009 A www.quantel.com support–downloads–login–manuals vii Contents viii Floating Clips 2–5 Overview............................................................................................. 2–5 Basic Floating Clip Editing................................................................. 2–6 Displaying Hidden Menus............................................................. 2–6 Setting In & Out Points ................................................................ 2–6 Resizing a Clip & Setting Default Size.......................................... 2–7 Copy Hot Spot .............................................................................. 2–7 Joining Floating Clips.................................................................... 2–7 Key Channel Controls................................................................... 2–8 Deleting Multiple Clips................................................................. 2–8 Restoring Last Deleted Clip.......................................................... 2–8 Dropping Clips into other Applications........................................ 2–8 Floating Clip Video Format .......................................................... 2–8 Scaling/Zooming the Timeline..................................................... 2–9 Docking Floating Clips to Edit Window............................................. 2–10 Placing Floating Clips on the Timeline.............................................. 2–10 Locking Floating Clips to Timeline ................................................... 2–11 ‘More’ Menu........................................................................................ 2–11 Edit................................................................................................ 2–12 Replace.......................................................................................... 2–12 Swap.............................................................................................. 2–12 Publish........................................................................................... 2–12 Repeat........................................................................................... 2–13 Localise......................................................................................... 2–13 Video Stretch................................................................................ 2–14 Audio Stretch................................................................................ 2–19 Audio Repitch................................................................................ 2–20 Scene Detect................................................................................. 2–21 Source Order................................................................................. 2–21 Copy Settings (Stereo3D Option)................................................. 2–21 Split VL/VR (Stereo3D Option).................................................... 2–22 Commit.......................................................................................... 2–23 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A General Functions 3–2 Introduction........................................................................................ 3–2 Moving between Edit & Effects.................................................... 3–2 Using the Edit Window....................................................................... 3–3 Safe Area Display.......................................................................... 3–4 Reel Display........................................................................................ 3–4 Moving, Inserting & Removing Clips............................................. 3–5 Copying Clips to the Desktop...................................................... 3–5 Changing to ‘Frames’ View............................................................ 3–5 Navigating & Zooming................................................................... 3–5 MLT FX Functions.......................................................................... 3–5 Using the Bank................................................................................... 3–6 Depositing & Displaying Clips in the Bank................................... 3–6 Moving Clips within the Bank....................................................... 3–6 Withdrawing Clips from the Bank................................................ 3–6 The Bank in Other Applications.................................................... 3–7 Emptying the Bank........................................................................ 3–7 Using the Timeline Contents Flat Timeline 3–8 Placing Clips on the Timeline............................................................. 3–8 Dragging into the Edit Window or Timeline.................................. 3–8 Splitting a Timeline Clip with a new Clip (Insert Edit)................. 3–8 Synchronising Frame Position (Sync).......................................... 3–9 Inserting Multiple Clips................................................................ 3–10 Inserting all Video & Audio Tracks................................................ 3–10 Inserting one Video or Audio Track only....................................... 3–10 Using the Floating Clip Edit Function........................................... 3–11 Using the Reel............................................................................... 3–11 Undo & Redo...................................................................................... 3–11 Zooming/Scaling................................................................................ 3–11 Centre Play Mode............................................................................... 3–12 Squashing & Expanding Track Display............................................... 3–13 Video & Audio Track Naming............................................................. 3–13 Segment Information......................................................................... 3–14 ref 2140-57-009 A www.quantel.com support–downloads–login–manuals ix Contents Keyboard Shortcuts........................................................................... 3–15 Navigation..................................................................................... 3–16 Editing........................................................................................... 3–17 Control........................................................................................... 3–19 Displaying Hidden Menus.................................................................. 3–21 Preparing for Editing.......................................................................... 3–21 Set Total Edit Length .................................................................... 3–21 Set Frame Rate ............................................................................ 3–22 Set Video Format ......................................................................... 3–22 Set Dest Timecode ....................................................................... 3–22 Set Audio Assignment.................................................................. 3–22 Audio Input Channel Selection..................................................... 3–24 Moving, Merging & Replacing Clips 3–25 Using the Blue Lasso......................................................................... 3–25 Lift................................................................................................. 3–26 Cut................................................................................................. 3–26 Copy.............................................................................................. 3–26 Clear.............................................................................................. 3–26 Using the Yellow Lasso...................................................................... 3–26 Move.............................................................................................. 3–27 Copy.............................................................................................. 3–27 Slip................................................................................................ 3–27 Slide.............................................................................................. 3–27 Commit.......................................................................................... 3–27 Delete............................................................................................ 3–28 Clear.............................................................................................. 3–28 Repeating a Segment......................................................................... 3–28 Stretching a Clip................................................................................ 3–28 Video Stretch – Stretch to Fill...................................................... 3–28 VO (Voice Over) Function 3–29 Using Reference Clips 3–29 Shot Matching (Video Guide)............................................................. 3–29 x copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Editing Techniques 3–33 Cursor to Cursor Editing.................................................................... 3–33 3 Point Editing.................................................................................... 3–33 Simple........................................................................................... 3–33 Back Timing................................................................................... 3–34 Match Frame...................................................................................... 3–34 Trims & Transitions 3–35 Contents Using a Conformed Reference Clip................................................... 3–31 Segment Highlight Controls......................................................... 3–31 Extend/Trim Timeline Functions....................................................... 3–35 Complex Trims.............................................................................. 3–36 Using the Trim/Transitions Window.................................................. 3–37 Moving the Edit Point (Centre Trim)............................................. 3–38 Split Edits...................................................................................... 3–38 Cuts, Dissolves & Wipes.................................................................... 3–40 Video Dissolves............................................................................. 3–40 Video Wipes.................................................................................. 3–41 Custom Transitions....................................................................... 3–42 Using the Slip & Slide Window.......................................................... 3–43 Video/Audio Sync 3–44 ‘Show Sync’ Indication....................................................................... 3–44 Sync Lock........................................................................................... 3–44 Correcting Broken Sync..................................................................... 3–45 Audio Processing 3–45 Audio Transitions (Fades)................................................................... 3–45 Audio Tools......................................................................................... 3–47 Fades............................................................................................. 3–47 Crossfades.................................................................................... 3–47 Audio Waveform Display.................................................................... 3–48 Setting Audio Levels.......................................................................... 3–48 Audio Rubber Banding....................................................................... 3–49 ref 2140-57-009 A www.quantel.com support–downloads–login–manuals xi Contents Hidden Audio Track Menus................................................................ 3–51 Stereo to Mono Audio Split............................................................... 3–52 Graphic Equaliser............................................................................... 3–52 Audio Compressor/Limiter................................................................ 3–53 Audio FX Loop.................................................................................... 3–55 One Shot (F8) Menu 3–56 White Balance.................................................................................... 3–57 Video Level......................................................................................... 3–57 Tracker................................................................................................ 3–57 Resize................................................................................................. 3–58 Clip Logger 3–58 Viewing Events................................................................................... 3–59 Entering Events.................................................................................. 3–60 Event Prefix Text................................................................................. 3–61 Navigation Between Events............................................................... 3–61 Printing a Clip Log.............................................................................. 3–61 Pan & Scan 3–62 Edit Window Functions...................................................................... 3–62 Saving & Transferring Settings.......................................................... 3–63 Video Track Controls.......................................................................... 3–63 Stereo3D Functions........................................................................... 3–64 Templating 3–65 Template Designer Mode................................................................... 3–65 Template Creation Procedure....................................................... 3–67 Template User Mode.......................................................................... 3–67 Play-out Preview 3–69 Rendering 3–69 Rendering Soft Mounted Media......................................................... 3–70 Unrender Effects & MLT FX................................................................ 3–70 xii copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A 3–71 Localising 3–71 Setting Tail Frames............................................................................. 3–72 Publishing 3–72 Multilayer Timeline MLT Editing 4–2 Contents Saving Working with Multiple Video Tracks.................................................. 4–2 Adding Tracks (V1, V2, V3 etc)...................................................... 4–2 Assembling Clips on Tracks.......................................................... 4–2 Selecting Tracks............................................................................ 4–3 Squashing & Hiding Tracks........................................................... 4–3 Moving & Copying Tracks............................................................. 4–3 Deleting Tracks............................................................................. 4–4 Clip Segments.................................................................................... 4–4 Copying......................................................................................... 4–4 Moving........................................................................................... 4–4 Adding & Deleting Key.................................................................. 4–5 Video Format Management............................................................... 4–5 Rendering (MLT)................................................................................. 4–6 Render Format Controls & Transition Settings............................. 4–6 Working with Effects 4–7 Compatibility between Edit and Effects............................................ 4–7 Working with Individual Clip Segments....................................... 4–7 Working between In & Out Points................................................ 4–8 Working with Flat Clips...................................................................... 4–8 Flatten Example 1 (Seg FX Applied)............................................. 4–9 Flatten Example 2 (Segments with Keys).................................... 4–10 Flatten Example 3 (Track FX Applied).......................................... 4–11 How Flatten Works....................................................................... 4–11 ref 2140-57-009 A www.quantel.com support–downloads–login–manuals xiii Contents xiv copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Overview 1 Overview The Edit application provides a range of editing modes and functions suitable for any skill level or workflow. The Stereo3D option is detailed in the separate Stereo3D User Guide. MLT FX functions are detailed in the separate MLT FX User Guide. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 1–1 Overview The Edit Application Menu Display & Editing Modes Press the Edit box on the Application Bar at the bottom of the display to open the Edit application. Clear any existing edit by pressing the clear box on the right of the desktop above the timeline. There are a number of generic editing modes that are available within the Edit application. Each editing mode has benefits depending on the task you’re undertaking: Dragging a clip from a bin onto the desktop creates Desktop mode & Floating Clips a Floating Clip. This is a miniature editor that allows clip segments to be previewed, assembled and in/ out points marked without affecting original media in the bins. Clips can be placed on the desktop temporarily before being dropped on the Edit timeline, back into the Clips Bin or into another application. 1–2 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A If an edit is present on the ‘flat’ timeline, moving to the Effects application maintains edit awareness while working within Effects. The MLT timeline shares many functions with those Multilayer timeline (MLT) mode of the flat timeline, as well as extra ones (described later in this guide). This mode allows you to create multiple video tracks on the timeline then drag and drop clips from a bin or the desktop onto the currently selected timeline track (or into the Edit window). Overview Flat timeline mode To use this mode, drag and drop clips from a bin or the desktop onto the single video track on the timeline (or into the Edit window). See chapters 2, 3 and 4 in this guide for details of desktop, flat timeline and MLT editing respectively. MLT FX Menu The mlt fx menu within the Edit application allows processes to be easily applied to individual clip segments, video tracks or the whole flat or multilayer timeline. If you press the mlt fx box in the bottom-left of the Edit menu area, a number of processes including dve, colour, key, blur, graphics, text and plug-ins are displayed above the timeline. MLT FX provides additional functionality such as stereo tools (option), improved fettle graphs and being able to easily re-order and create new processes. See MLT FX User Guide for full details. Basic Menu Functions When a GUI menu function is referred to in this guide, it is italicised to distinguish it from descriptive text. Usually, to select a menu function you press on its box with the cursor. These boxes are coloured to indicate function type and status, as described below. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 1–3 Overview pink Pink boxes indicate enabled or selected functions. Most pink boxes toggle to grey. grey Dark grey boxes may indicate that the function is available but requires a video or key channel. Light grey boxes indicate disabled or non selected functions. Most of these boxes toggle to pink. Light grey is also used in blank fields that require text entry such as a name or category (eg the save pop-up). When a field is pressed, a soft keyboard pops-up allowing text to be entered: () exits soft keyboard without text transfer text cursor text entry field () transfers entry field text (eg into the save pop-up) () toggles through pop-up entry fields (eg save) () deletes character to left of text cursor () CAPITALISES characters removes text in entry field () CAPITALISES characters & displays these additional symbols: () enters character space The diagram above shows the soft keyboard functions with corresponding external keyboard functions in brackets.  Orange boxes indicate that an operation has been aborted for the orange indicated reason, or to indicate a settings clash, such as resolution or frame rate etc. It also acts as a reminder to undertake an action, eg to perform a render or add a keyframe. blue 1–4 Dark blue boxes contain information that cannot be changed such as a function name or description. Light blue boxes provide scroll lists containing alternative selections. Press down and hold on the box with the cursor and while continuing to hold, move up or down copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A green  Green boxes indicate that a numeric value can be changed. If pressed, the box becomes pink and a numeric pop-up appears. When a change has been entered, the box becomes olive green to indicate this. Values can be changed by doing one of the following:  se the cursor to press the inc and dec boxes or a U numbers on the pop-up. The new value appears in the blue box at the top of the pop-up. Tap on this box to transfer the value, then tap on it again to close the pop-up (or press on the external keyboard). If required, press the C box to clear the value, or the R box to reset the green numeric box to its default value. Overview the list until the required item is highlighted. Release pressure to select the item. b E  nter a number on the external keyboard then press to transfer the value and close the pop-up. c P  ress and drag the cursor in a clockwise circular movement over a green numeric box to increase the value (you don’t have to press the box first to display the pop-up) or an anti-clockwise movement to decrease it. You can also drag up or down to increase or decrease the value. Specific numeric values can be entered using the following external keyboard shortcuts: inserts the biggest allowed value for the selected parameter inserts the smallest allowed value for the selected parameter inserts the default value for the selected parameter inserts a zero value into the selected parameter. Mouse & Pen Functions Right-click or + Tap By default throughout this manual, it is assumed that the mouse is being used to control the cursor. Occasionally, the right-click of the mouse is referred to. Where instructed to do this, users of pens and tablets should press on the keyboard and tap with the pen. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 1–5 Overview Accessing Timeline Menus Using Lassos & Shortcuts You can use various hidden menus on the timeline to zoom, trim and move clips. These menus start and end within the timeline and are segment aware.You can use keyboard shortcuts with some of these menus; these are described below and in ‘Keyboard Shortcuts’ in chapter 3. Dragging a lasso (ie selection box/marquee) in a specific direction displays a particular menu, as described below: Drag the cursor from top-right to bottom-left over the required edit point to show the ‘trim’ window. The lasso outline highlights yellow. OR Position the cursor at the edit point to reveal trim boxes. Press the and keys to trim one frame, or the and keys to trim 10 frames. Press the

key to extend the nearest edit point to the cursor position. Use the key to select an alternative edit point. Note that if you draw the above lasso over a segment’s in and out points (ie without lassoing an edit point) the ‘slip & slide’ window appears instead of the trim window. See ‘Using the Trim/Transitions Window’ and ‘Using the Slip & Slide Window’ in chapter 3 for details of the previous functions. Drag the cursor from top-left to bottom-right to display the yellow ‘move’ menu. Affected segments and the lasso outline also highlight yellow. OR Press and click to select a segment, which you can then manipulate by pressing move, slip, slide, copy or commit. 1–6 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A See ‘Moving, Merging & Replacing Clips — Using the Yellow Lasso’ in chapter 3 for details of the previous functions. Drag the cursor from the bottom-left below the timeline to the top-right to display the blue ‘lift’ menu. Affected segments and the lasso outline also highlight blue. can also be used to select the current segment. clears the selection. Overview This menu retains clips within the timeline (ie it doesn’t create Floating Clips on the desktop). This menu places selected clips on the desktop as Floating Clips. However, if you want to lift or cut material without creating a Floating Clip, press to lift, or to cut. See ‘Moving, Merging & Replacing Clips — Using the Blue Lasso’ in chapter 3 for details of the previous functions. Drag the cursor from the bottom-right below the timeline to the top-left to zoom the lassoed section of the timeline. This lasso outline highlights orange. OR Press or . Drag on the scale bar below the timeline to scroll through the timeline while zoomed in. To return to normal view, draw a smaller lasso in the same way, but in the grey empty area under the timeline. Alternatively, press the pink box on the bottom right of the timeline. See ‘Zooming/Scaling’ in chapter 3 for details. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 1–7 Overview Timeline Segment Colours On some platforms, a yellow bar on the Edit or MLT FX timeline indicates where a segment uses remote media. This includes soft mounted R3D, DPX, P2, XDCAM and sQ Server based material. The soft mount indicator can be enabled or disabled from the Remote Media Indicator tick box in the Configuration Window’s Clips menu. Segment colours viewed on the Edit or MLT FX timeline are summarised below and indicate an Effects or MLT FX process change (ie ‘history’). Note that when rendering is required, an orange bar appears above the clip segment. unrendered multiple layers with Effects history (also displays on Effects timeline) rendered multiple layers with Effects history (also displays on Effects timeline) unrendered single layer with Effects history (also displays on Effects timeline) rendered single layer with Effects history (also displays on Effects timeline) unrendered single layer with MLT FX history. rendered single layer with MLT FX history. 1–8 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A soft-mounted single layer unrendered soft-mounted single layer with Effects history unrendered soft-mounted single layer with MLT FX history. Overview rendered single layer with MLT FX history including an input key created using dve, key or specific plugins (indicated by the red line at the top) Using Bins Bins are used to access the local, server (if applicable) and network media libraries. You can search for, preview and load material onto the desktop or into applications from bins then save material back into them. Open a bin by pressing on the corresponding tab on the Application Bar, ie clips (containing local video and audio), server (containing all server held material), or ‘desktop’ (allowing you to find media from network locations or external devices; useful when soft mounting media). The bins available depend on whether the platform is standalone or server connected and also on the application you are using. Files or Folder Tab Window New Close Folder clips Display Select name dur Close a Window bin by pressingColumn the ‘--’ tab at Column the top-left ofBar the bin orOptions hide/show it Scroll Sort by pressing the key. size sourceTC type columns dur Project Folder delete dur size settings Inrename the Clips Bin, files can be displayed titles,00:00:50:00 browse miniatures orfpsinformation Original 50:00 720as x 576 clip new project cards by draggingSegment the ‘display 50:00 select’ button in the top-left corner up/down. 1920 x 1080 00:00:50:00 clip scan set project Editicon creates 50:00 1920 x 1080 00:00:50:00 edit Pressing the folder a new folder. sourceTC analyse space Still 00:01 1920 x 1080 00:00:50:00 still originator Resize a bin by dragging in its bottom-right Still + Keythe yellow 00:01 triangle 1920 x 1080 00:00:50:00 still + kcornerinto the Iceberg 1920 x 1080 required a bin15:00 by pressing on 00:15:00:00 any empty clip area of theoutbin and Folder size. Re-position Play Clip 1 position. 50:00 720 x 576 00:00:50:00 clip then drag it to the required Options destTC Untitled 50:00 1920 x 1080 00:00:50:00 clip modified Clip Segment 1 50:00 1920 x 1080 00:00:50:00 clip Entry va Clip Segment 2 50:00 1920 x 1080 00:00:50:00 clip Options bits Clip Segment 3 50:00 1920 x 1080 00:00:50:00 clip colour Final Edit 15:00 1920 x 1080 00:15:00:00 edit file name Sailing - render 50:00 720 x 576 00:00:50:00 clip 1 delete 50:00 1920 x support–downloads–login–manuals 1080 00:00:50:00 clip archived www.quantel.com rename ref 2140-57-009 A Stonehenge Tiger - rendered 50:00 1920 x 1080 00:00:50:00 clip set owner owner Great Wall 50:00 1920 x 1080 00:00:50:00 clip set category category Clip Segment 4 50:00 1920 x 1080 00:00:50:00 clip add category 1–9 ame Overview Window New Close Folder dur roject Folder settings Original 50:00 Segment 50:00 Edit 50:00 Still 00:01 00:01 Still + Key Iceberg 15:00 Play Clip 1 50:00 Untitled 50:00 Clip Segment 1 50:00 Clip Segment 2 50:00 Clip Segment 3 50:00 Final Edit 15:00 Sailing - render 50:00 Stonehenge 50:00 Tiger - rendered 50:00 Great Wall 50:00 Clip Segment 4 50:00 Clip Segment 5 50:00 Clip Segment 6 50:00 Final Edit 15:00 Bridge - render 50:00 Iceberg - rend 15:00 Race Day 1 50:00 Race Day 2 50:00 Race Day 3 50:00 Race Day 4 50:00 Column Sort size Window Scroll Bar sourceTC Column Options type Columns can be displayed by hovering the cursor outside the top-right of the bin, pressing columns then selecting the ones you require. columns dur You can change column order (except size name) by dragging the blue column fps 720 x 576 00:00:50:00 clip title box to a new position. 1920 x 1080 00:00:50:00 clip scan edit to define 1920 1080 00:00:50:00 sourceTC Anyxcolumn can be used a search. Wildcards (?, & and *) can be 1920 x 1080 00:00:50:00 still originator used so that any entry can be found by any part of its title. To search by name, 1920 x 1080 00:00:50:00 still + k in select the blue name box and a soft keyboard appears. Type the required clip 1920 x 1080 00:15:00:00 clip out name using either this or the external keyboard and press end or . The 720 x 576 00:00:50:00 clip destTC search is not case sensitive. You can use multiple searches in multiple columns. clip 1920 x 1080 00:00:50:00 modified 1920 x 1080 00:00:50:00 clipbin’s name tab (eg clips) clears all search filters. Double-clicking on the va 1920 x 1080 00:00:50:00 clip bits any of the columns in ascending or descending Bin xcontents can be sorted using 1920 1080 00:00:50:00 clip colourover the right side of a column’s title box and 1920 x 1080 00:15:00:00 editthe cursor order. To do this, move clip file name 720 x 576 00:00:50:00 press on the ◆ that appears. The required sort — ▲ (ascending),▼ (descending) 1920 x 1080 00:00:50:00 clip archived or ◆ (default) — is found. Sorting is alphanumeric and can be combined with a 1920 x 1080 00:00:50:00 clip owner search in any column. You can only sort within one column at a time. 1920 x 1080 00:00:50:00 clip category 1920 x 1080 00:00:50:00 clip compression 1920 x 1080 00:00:50:00 clip See Media Bins User Guide project for full details about using the various 1920 x 1080 00:00:50:00 clip type bins including the Clips Bin and Server Bin. 1920 x 1080 00:15:00:00 edit log/lin 1920 x 1080 00:00:50:00 clip keycode 1920 x 1080 00:15:00:00 clip Settings Bin pic aspect 1920 x 1080 00:00:50:00 clip video space 1920 x 1080 00:00:50:00 clip You can use the Settings Bin to transfer parameters 1920 x 1080 00:00:50:00 clip audio space between projects. The settings you can save 1920 x 1080 00:00:50:00 Window depend Size on the current application and menu, eg MLT FX has different Settings Bin options to Edit. If you open the Settings Bin in the Edit application, you can load custom transitions previously created in Effects onto the timeline, or pan and scan settings, which can be dragged from the bin onto the timeline where they are applied to the whole edit. See ‘Custom Transitions’ and ‘Pan & Scan’ in chapter 3 for more details. 1–10 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Desktop Editing Desktop Editing 2 The desktop provides a temporary area that can be used to preview material, mark in/out points and assemble shots before editing or processing. Any changes to desktop clips do not affect the original clips in the library. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–1 Desktop Editing The Desktop Introduction The desktop provides a temporary area that can be used to preview material, mark in and out points and assemble shots before editing, publishing or inserting into a playlist ready for playing-out. You can use the desktop with or without an application being open. Clips can be placed on the desktop for assembling into sequences before they are edited (by dropping onto the Edit timeline), dropped into another application, or published back to the server. Enabling/Disabling Desktop (‘Desk’ box) Ticking the desk box on the left of the Application Bar shows or hides the desktop’s contents (note that in Effects, ticking the desk box does this as well as toggling the size of the main image area). 2–2 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Using Desktop Bin or Windows Browser Clips from the Clips Bin and Server Bin can be dragged and dropped onto the desktop to create a Floating Clip (described later in this chapter). However, if you require media not held in Quantel workspace, the ‘Desktop’ Bin can be used to access the platform’s network directories (alternatively, you can press the key to access the Windows browser). Note that the ‘Desktop’ bin is automatically given the name of the current directory path selected, eg ‘desktop’. When the bin is not showing the complete path, you can use the yellow arrow on the bar at the top of the bin to move up a level. Also from this bar you can see previously accessed paths by pressing on the down arrow on the top-right of the soft keyboard. Desktop Editing Importing Files onto Desktop Files from the ‘Desktop’ Bin can be imported by dragging and dropping them onto the desktop which displays a pop-up (see screen shot): If you press on the grey name box, you can enter a different name for the imported clip in the soft-keyboard. The frame rate box determines how file sequences are interpreted, eg a sequence of dpx files may either be interpreted at 25/30 or 50/60 fps. This selector is ignored for files that ‘know’ their own frame rate. The resultant clip can be flagged as interlaced or progressive from the blue scan scroll box. Individual frames can be repeated during import by the amount set in the green repeat box. The size box indicates the frame size of the source image. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–3 Desktop Editing The pixel aspect box indicates the pixel aspect ratio of the source image. The entered values automatically scale these pixel aspect values accordingly. Size (Image Aspect) X Scale Y Scale PAR 720 x 576 (4 x 3) 1132 1035 1.094 720 x 576 (16 x 9) 4528 3105 1.458 720 x 486 (4 x 3) 160 177 0.904 720 x 486 (16 x 9) 640 531 1.205 2048 x 1556 1 1 1 1920 x 1080 1 1 1 The X and Y Scale Values are SMPTE quoted values that will produce the required pixel aspect ratio when the X value is divided by the Y value. The pixel aspect ratio can be found by: PAR = (lines * width) / (pixels * height) For example for PAL (4 x 3) the pixel aspect ratio will be as follows when taking into account the actual active pixels: (576 * 4) / (702 * 3) = 1.094 So the scale values 2304 / 2106 could also be used. The resize to box allows files to be resized to either a list of presets or a custom size on import (selecting custom displays size, pixel aspect and aspect conv – box/cut boxes). Images up to 16K can be imported providing they are resized to 4K or less (4K is the largest ‘canvas’ size that is supported for processing on a Quantel workstation). If the copy to bin box is enabled, the imported image or clip will be stored in the Clips Bin as well as placed on the desktop. Set the options required, then press import. A Floating Clip now appears on the desktop. 2–4 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Desktop Editing Floating Clips Overview Floating Clips are ‘miniature editors’ that allow clip segments to be assembled on the desktop as well as allowing you to publish a playable clip back to the sQ Server. They are created when you do one of the following: a drag and drop a clip from the Server or Clips Bin (ie within Quantel workspace) onto an empty area of the desktop b import a clip from the ‘Desktop’ Bin by dragging and dropping (see previous section). c import a clip from the Windows browser by dragging and dropping (see previous section). A yellow outline indicates that the clip is over an empty area of the desktop. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–5 Desktop Editing When clips are dragged and dropped from a bin their current frame positioning is maintained. Likewise, when a Floating Clip is placed back in the bin the current frame position is maintained. Basic Floating Clip Editing Displaying Hidden Menus When first created, a Floating Clip has a single bar showing the V1 box (or VL/ VR boxes if it is a Stereo3D clip) and the clip title. Placing the cursor over the V1 box (see ‘Expand Handle’ in screen shot) and dragging the cursor down displays the audio bars and other menus. Dragging the V1 box to the right displays the video/audio format of the clip. Likewise, pressing the handle on the right of the timeline allows the current audio settings for the clip to be displayed. Setting In & Out Points The in and out points of a clip segment can be set by first placing the clip on the desktop as a Floating Clip, then doing one of the following: a Press in the ‘Mark In Area’ and move the cursor in a circular motion to move the in point. Now do the same within the ‘Mark Out Area’ to move the out point. b Move the cursor to the required point and press the in box, then move the cursor again and press the out box (at the bottom of the Floating Clip). In Point Out Point The in and out points are displayed in the Floating Clip by blue serrations along the left and right edges of the image. The selected part of the clip highlights blue between the in and out points on the video and audio tracks. If the points are overlapped (ie incorrect), the tracks highlight red. By selecting individual track boxes first (ie the V, A1, A2, A3 and A4 boxes) individual or groups of video and/or audio tracks can be altered at the same time and independently of the unselected tracks. 2–6 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A To resize the Floating Clip, press on the Size Hot Spot and drag the window out to the required size. If you press when dragging, this sets the default size for all subsequent Floating Clips taken from the Clips Bin or Server Bin. Edit Hot Spots The ‘Edit Hot Spots’ appear in the bottom of the Active Area when part of the clip is selected using in and out points: The lift function enables the section of the clip between the in and out points to be lifted out and placed on the desktop leaving a gap in the middle of the clip. The cut function is similar to lift, but instead of leaving a gap, the end section slides along to close the gap. The copy function copies the selected segment (between the in and out points) of the current Floating Clip to the desktop. This can be used to make different versions of the same clip. When in/out points are set, only the segment between these points is copied. The clear function clears the current in and out settings for the clip. Desktop Editing Resizing a Clip & Setting Default Size Copy Hot Spot The ‘Copy Hot Spot’ is located in the top-left corner of the Floating Clip. This copies the selected segment (between the in and out points) of the current Floating Clip to the desktop. The copy box must be pressed, held and a copy dragged from the Floating Clip and dropped onto the desktop, into a bin or onto the timeline. This can be used to make different versions of the same clip. When in/out points are set only the segment between these points is copied. Joining Floating Clips If one Floating Clip is dragged and dropped onto another Floating Clip then the second clip is appended to the first. You can use this method to assemble clips in the required order ready for editing later. If you hold down while dropping a clip onto another, the second clip is added as a key channel to the first clip. If you press while dropping, the clip is inserted at the timeline cursor point. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–7 Desktop Editing Key Channel Controls When a clip with a key channel attached is dropped onto the desktop area, it is displayed with a red ‘key’ tab at the top left of the Floating Clip. To make a copy of the clip’s key channel, press and drag the red ‘key’ tab to an empty part of the desktop. If you hold down and drag, the key channel is removed from the clip. If you hold down while dropping a clip onto another, the second clip is added as a key channel to the first clip. Deleting Multiple Clips If you draw a lasso around multiple Floating Clips on the desktop then press the X in the top right corner of any clip, all the selected clips are removed from the desktop. Restoring Last Deleted Clip To restore the last deleted clip, right-click on an empty area of the desktop (or alternatively hold down the key and tap on the desktop with the pen). This recovers the last Floating Clip deleted from the desktop. Dropping Clips into other Applications Floating Clips can be dragged and dropped directly into other applications on the Application Bar, eg Edit, Scribe or I/O etc. Holding a Floating Clip over the application’s name tab (eg Edit) displays a yellow outline around the tab. The Floating Clip is now inserted into the application replacing any existing clip(s). When multiple clips are dropped on the Edit application they are assembled in order on the Edit timeline. When multiple clips are dropped on the Utility or Scribe applications only a single clip is used. Floating Clip Video Format The video format, frame rate and audio assignment of each clip is set as it is recorded into the Clips Bin. The audio track output mapping (normally defined by studio convention) can be changed on the Floating Clip if required. 2–8 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A 720 x 576 out to ch 1 out to ch 2 Video Filter + 'Handle' Audio Track 1 Filter Audio Track 2 Filter Frame Rate V1 A1 A2 25.00 10:00:00:00 Access the hidden menu (shown above) from the timeline by placing the cursor over the V1 box and dragging the cursor to the right. When material is saved in the Clips Bin, the required audio channels (ie ch 1, ch 2, ch etc) from the source are assigned to the system’s internal tracks (ie A1, A2, A3 and A4). The clip’s audio tracks can be mapped to individual output audio channels using the blue scroll boxes hidden to the right of the timeline. These settings affect how each audio segment (mono, stereo or quad) on the track is played-out. When mapping the clip’s audio tracks to output channels, some assumptions are made. These affect instances where there are too many track channels for the selected output channel (eg if a quad track is output as a single channel) or when there are too few clip tracks for the selected output channels (eg outputting a mono track as a quad). Desktop Editing Video Format Audio Track Output Mapping Start Timecode See the I/O User Guide for more details. Scaling/Zooming the Timeline The scale of the Floating Clip’s timeline display can be changed by using the Scale Bar; this is the bar at the bottom of the Floating Clip window. V1 A1 A2 30fps new V1 A1 A2 30fps new First Clip Second Clip Third Clip Fourth Clip First Clip Second Clip Third Clip Fourth Clip First Clip Second Clip 00:00:15:00 Third Clip 00:00:20:00 00:00:10:00 Second Clip Third Clip Second Clip Third Clip Second Clip Third Clip in seq out Fourth Clip 00:00:25:00 Fifth Clip 0.0 0.0 Fifth Clip 00:00:30:00 Fifth Clip 00:00:35:00 mon trk seg Fourth Clip 0.0 0.0 Fourth Clip 00:00:15:00 in 00:00:20:00 seq out Fourth Clip 00:00:25:00 00:00:30:00 mon trk seg Scale Bar (Frames to View) Total Edit Length (All Frames in Time Line) ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–9 Desktop Editing The width of the Scale Bar determines the number of visible frames of the actual clips arranged on the timeline. If you press the cursor on the Scale Bar then drag up or down, the timeline zooms in or out. You can also press or to zooom in/out. By dragging the lighter part of the Scale Bar left or right, different sections of the edit can be viewed on the timeline. When a zoom is made, the square box on the right of the bar (ie the bottom-right of the Floating Clip window) highlights pink. Press this once to reset the zoom to its default level; press it again to toggle from the default to the previous zoom level. Docking Floating Clips to Edit Window In order to provide a similar display to some third party GUIs, Floating Clips can be docked to the left side of the Edit Window by placing the Floating Clip over the left edge of the Edit Window—which displays a yellow vertical bar—then dropping it. Note that the Floating Clip must be smaller than the Edit Window in order for it to dock. If the clip is taken directly from the Clips Bin and docked to the Edit Window, selecting another clip in the bin switches the docked Floating Clip to the selected one. Edit First Clip First Clip 720 x 576 4 ch ch 1-4 4 ch ch 1-4 V1 First Clip A1 First Clip A2 First Clip 10:00:00:00 30fps new insert sync repeat 2 in 0.0 0.0 seq out stretch Speed mon trk seg 100.0 % nearest field reverse reel bank clear x In and out points on the docked clip can be marked and then added to the timeline by selecting the key. V1 First Clip Second Clip 720x576, 11321035 rushes 10:46:52:04 720x576, 11321035 rushes 10:47:21:18 Second Clip First Clip A2 A2 25.00 stereo rushes 10:46:52:04 stereo rushes 10:47:21:18 First Clip Second Clip stereo rushes 10:47:21:18 00:00:15:00 stereo rushes 10:46:52:04 00:00:10:00 add audio in seq out 00:00:20:00 undo 00:00:25:00 00:00:25:00 00:00:30:00 00:00:03:27 dur 00:00:50:00 Placing Floating Clips on the Timeline save Qedit publish Qeffects Qutility Qplugin Qio Qscribe clips HD A See chapter 3 ‘Placing Clips on the Timeline’ for more details. 2–10 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Floating Clips can be locked together by holding down the key and selecting them using the cursor (indicated by a pink border around the image). Playing or selecting in/out points on one Floating Clip will do the same to all of the locked clips. Alternatively a lasso can be drawn around the Floating Clips on the desktop to lock them together. If the lasso goes over the Edit Window the timeline will also be locked to the Floating Clips. The clips can be unlocked at any time by pressing anywhere in an empty area of the desktop. The currently selected clip (ie with the white border around the image) is the master and the others are locked ‘slaves’ to this master. The master can be selected by changing the focus to the required clip window either by tapping with the pen or by using the key on the keyboard. If the copy function is used on any of the Floating Clips this creates a pack of shots (defined by the same in and out points) that can be dropped directly into other applications if required. The rendered single layer clip can then be dropped back onto the Edit timeline at this same position. ‘More’ Menu Desktop Editing Locking Floating Clips to Timeline Note that the options displayed in the more menu depend on the software and product you are using. This menu is revealed by pressing the more box that appears when the cursor is hovered over the top-right corner of the Floating Clip. When more is selected, ‘more’ functions are revealed in a column on the right of the Floating Clip. These functions are described below (note that some functions are not available on all platforms and configurations). ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–11 Desktop Editing Edit The edit function places the selected clip segment onto the timeline at the current timeline cursor position. Replace The replace function replaces the whole timeline with the current Floating Clip. Swap The swap function swaps the current Floating Clip with the current clip on the timeline. Publish When the Quantel platform is connected to an sQ Server, server held clips can be edited and processed by the platform. The publish function allows the edited or processed clip to be published back to the server. The currently marked clip segment is published back to the server as a playable clip. Material published to the server must be of the same frame rate and resolution as the server. This is set by the original source clip and the timeline setting. To publish a Floating Clip back to the server, select more – publish (alternatively you can hold down and press

on the keyboard). new clip name owner Andy cat News first free from 400 Area to Publish to check publish The menu on the left is provided to give the clip the required name, category, owner and number (for play-out and automation control). To cancel the menu at any time, select the X in the top-right corner of the name field. The default name is that of the source clip itself and can be changed by clicking on the name and entering a new name using the soft keyboard that appears. The owner and category fields are used for media management/automation systems and the text entered is defined by the agreed naming convention. Quantel also has its own numbering system that can be used if required. 2–12 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The first free from selection allows the first unused number—after the number set in the green box—to be given to the published clip. The no number selection disables clip numbering. The force number selection forces the publish process to use the number in the green box even if it is already in use. The blue scroll box shows the Areas (configured list of server storage Pools) that can be published to. The choices in this box are determined by the configuration of the ISA Manager. Each defined Area can have its own default owner and category settings (also set by the ISA Manager) that are applied automatically as the default to the published clips. In the absence of server defaults, those in the Configuration Window are used (if enabled in the Registry). The owner and category can be changed within the menu before publishing. As each seat can continue to edit using locally cached video and audio—even after the source material has been deleted from the server—you can check the validity of a clip before it is published. This can be done by selecting the check function. Desktop Editing Where there are many server connected seats, the owner field could be the name of the server seat, or where there are large numbers of users sharing the same seats, this could be the name of the person creating the clip. Press publish on the menu to publish the clip. When you have set the name etc and pressed publish, you cannot cancel it. Repeat The current frame can be repeated by the number entered in the green repeat box. Set this value then press either frame, f1, or f2 and the repeated frame is placed on the desktop. Pressing f1 or f2 results in a field repeated clip that has a single field interpolated (ie every other line is interpolated from the lines above and below). Localise Clip segments within an Edit can be localised to ensure that they are always available if the original source material is held remotely on an sQ Server (accessed from the Server Bin), or a network directory (accessed from the ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–13 Desktop Editing ‘Desktop’ Bin or Windows Browser), or on physically connected devices, eg XDCam or P2 storage. With soft mounted media that needs re-editing and its history accessed, the original media needs to be available online or the original rushes localised first. The localise function imports a copy of a clip segment in its native video format into the Clips Bin. Place the clip on the desktop to form a Floating Clip then press localise from the more menu on the top-right of the clip. A progress bar in % appears during the localisation process. Press cancel at any point to stop the process. Localised clips appear in the Clips Bin with white icons. You can also localise clips either by opening the Clips Bin, selecting the required clip then pressing localise from the list of options on the right; or by pressing localise below the Edit timeline to localise the current timeline Edit (or tap and mark in and out to localise only a selected part of it). Video Stretch The video stretch function displays a pop-up displaying a preview image and stretch controls. The type of stretch can be selected from the blue scrolling box (displaying time, speed, multiple or profile). You can resize the pop-up by dragging the yellow triangle in the bottom-right corner, or close it by pressing the yellow cross in the top-right corner. The clip can be stretched to a new length by either using a percentage value of the clip or to a specific timecode/frame duration. 2–14 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A time sets the final duration required. speed sets the speed the clip plays-out at, regardless of duration. multiple sets by how many times the stretched clip is longer than the original. profile displays a graph on which nodes can be inserted to vary clip speed (described on next page). Select profile – use all to limit the duration of the resultant clip based on the number of frames available on the original clip. No limits allows the duration of the resultant clip to exceed the amount of frames available and create a freeze on the last frame. You can also use the video stretch box on the top left of the timeline. To stretch a Floating Clip to fill a marked timeline section, mark in/ out points on the timeline, drop the top-left corner of the Floating Clip onto the video stretch box on the timeline (the clip is now stretched to the exact duration between the two points), then press edit to place the clip on the timeline. Desktop Editing To change the speed of a Floating Clip, mark in and out points on it and then select more – video stretch. Use the first scroll box on the left to select one of the following: When stretching a clip, the interpolation process can be controlled by selecting the blue scroll box displaying interp (interpolate), nearest or replicate: interp any new fields/frames are created by interpolating the nearest adjacent fields/frames. nearest instead of creating new fields or frames when needed, the nearest existing field or frame is repeated. replicate if a new field or frame is required the last one is repeated. Ticking the field box determines whether any interpolation is field-based or frame-based. The choice is determined by the original source material. The field mode is used to prevent flickering when processing fast moving field-based images (where there is a large difference between the two fields). So it may be ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–15 Desktop Editing better to use the field mode for material that contains fast movement although this may soften the resultant clip. Ticking the reverse box plays the clip backwards. The audio tick box allows audio to be stretched to match the selected length of the video. The blue box (displaying fast, good or best) allows the quality of the audio conversion to be selected. The box displaying polyphonic or monophonic allows the appropriate type of audio re-sampling and pitch correction algorithm to be applied. Typically monophonic is used for voice and polyphonic for music. Profile Graph (Using Keyframes) Selecting profile displays a graph of input frame versus output speed within the pop-up, along with graph controls. The graph displays the input frames of the clip along the x axis of the graph and the output speed as a percentage in the speed box (100% being normal speed, 200% being twice as fast and 50% being half as fast). Pressing dur at the bottom of the popup switches between timecode and frame duration. The vertical scale of the profile stretch graph can be adjusted by using the vertical grey slider bar on the right side of the graph. Pressing on this bar and dragging horizontally scales the graph (left to zoom in and right to zoom out). Pressing on the bar and dragging vertically scrolls up and down through the graph. Nodes, known as ‘keyframes’ can be inserted on the stretch ‘curve’ at any input frame by pressing on the curve. Dragging a node up increases the speed of the output clip at that frame (by reducing the number of output frames) and dragging a node down reduces the speed of the output clip at that frame by increasing the number of output frames. Dragging the node horizontally moves the position in the clip where a change in speed occurs. Note that the orange bar indicates the current frame. 2–16 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The curve representing the transition between the keyframe nodes can be adjusted by placing the cursor on a keyframe marker and dragging up or down. This increases or decreases the value for the selected parameter at the current keyframe. The curve between the keyframe markers changes accordingly to provide the best interpolation between all keyframes. Selecting the curve at a point other than at an existing node automatically creates a node at the nearest frame boundary. The curve into and out of each node can be changed by selecting a different choice from the blue scroll box: default The rate of change adopted gives the best curve fit to move smoothly through the adjacent nodes. stopped The change stops as it reaches the node. curved The rate of change slows down as it approaches the node and speeds up as it leaves the node. linearg Desktop Editing With the auto box selected (pink) a node is inserted automatically every time the speed is changed on each frame. However if this box is off (grey) then conformation is required before any node is inserted. This is done by pressing the box (that is orange and displays the word edit) each time a change is made. The rate of change remains constant out of the node. glinearg The rate of change remains constant into the node and out of the node. glinear The rate of change remains constant into the node. glin,holdg  The rate of change remains constant into the node and then stops until the next keyframe. The rate of change slows down as it approaches the node and then gcve,holdg stops until the next node. user set The rate of change into and out of the node is set using the tangents on each node of the curve. Groups of keyframe nodes on the graph can be selected by making a lasso around them and then locked together by using the lock function, so that they can all be moved by the same amount either numerically or by using the cursor and dragging. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–17 Desktop Editing The edges of the yellow box cursor formed when lassoing points can be moved to change the frame on which the keyframes occur and the amplitude of the change between the lassoed nodes. Moving the left or right edges of the yellow box cursor moves the keyframes earlier or later in the effect while the node closest to the opposite edge remains fixed. Moving the top and bottom edges of the yellow box cursor increases or decreases the rate of change between the keyframes while the node closest to the opposite edge remains fixed. Holding down the key while dragging the left or right edges of the yellow box cursor fixes the centre node and expands or contracts the group about this node. When the tangents box is selected, orange tangent markers appear at each node on the curve. These provide an alternative method of changing the shape of the curve into and out of each node. The currently selected nodes on the curve can be deleted by pressing del. To delete the whole curve, press del followed by all. Rendering & Saving a Stretch Press render to apply the stretch. When complete, the save and edit boxes appear. Press edit to insert the clip at the current Edit timeline frame. Pressing and dragging the save box to the desktop creates a Floating Clip of the stretched clip. Alternatively, pressing the save box and entering the required title in the save pop-up allows the clip to be saved in the Clips Bin with the required name, title and category (otherwise the stretched clip appears in the Clips Bin with the default name: ‘original title+stretched’). If the clip being stretched is a segment from the Edit timeline, the V1 box can be enabled first so that the stretched video segment replaces the original without affecting the audio tracks or the video/ audio sync of the timeline. Freezing a Shot To freeze a shot from a Floating Clip, do the following: 1 Mark an in and out point on a single frame and select more – video stretch 2 Check time is selected and enter double the required length of freeze into 2–18 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A 3 Tick field if required to prevent flickering 4 To apply the freeze, select render 5 Either press save or edit (described previously). There may be a jump halfway through the freeze where the field and frame have been separated. To avoid this, double the length required, then select only the first half of the freeze. Audio Stretch Audio stretch is available from the more menu. When material originated at one frame rate is played-out at another frame rate (eg playing 24 fps film as 25 fps video) the audio speed is automatically increased or decreased to match the new frame rate. This process changes the audio pitch; this may be acceptable for most operations but not for all. Desktop Editing the grey numeric box (to prevent a field jump halfway through) When converting video material from one frame rate to another, the audio pitch may need to be kept the same to maintain lip sync and to maintain the appropriate representation of musical content. To maintain both the correct video/audio synchronisation and the appropriate audio pitch requires the audio track to be processed separately using more sophisticated techniques. The audio tracks of any Floating Clip can be stretched to specific video frame rates as a desktop process, eg to accurately convert 24 fps originated audio material to 25 fps without changing audio pitch. The audio stretch process has a number of options available to suit the type of audio material to be stretched and the desired level of accuracy. The blue scroll box to the right of audio stretch allows the target audio frame rate to be selected (ie 23.98, 24, 25, 29.97, 30, 59.94 or 60 fps). The next blue box (displaying fast, good or best) allows the quality of the conversion to be selected. The blue box (displaying polyphonic or monophonic) allows the appropriate type of audio re-sampling and pitch correction algorithm to be applied. Typically monophonic is used for voice and polyphonic for music. monophonic—fast this combination uses a fast algorithm for processing single instruments (musically monophonic material) and voice. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–19 Desktop Editing monophonic—best this combination uses a higher quality algorithm for processing single instruments (musically monophonic material) and voice. polyphonic—fast this combination uses a general multi-purpose algorithm for processing musically monophonic and polyphonic material. This is the fastest setting that ensures very good results and should be used for anything beyond single instruments, eg for drum loops, mixes, chords etc. polyphonic—good this combination uses a general multi-purpose algorithm for processing musically monophonic and polyphonic material. This is the recommended default quality setting and should be used for anything beyond single instruments, eg for drum loops, mixes, chords, etc. polyphonic—best this combination uses the best quality algorithm but is slower to process. This should be used when processing difficult material or if a very high stretch factor is required. Press the audio stretch box to start the stretch process. When complete the resultant clip has the original frame rate video track and stretched audio tracks. Note that the track filter boxes cannot be used to protect/enable specific audio tracks. The audio stretch function can be used for a number of purposes, eg before assembling 25 fps material onto a 24 fps timeline. The audio track can be stretched from 25 fps to 24 fps so that lip sync is correctly maintained while the audio is being lengthened by 4% to match the video frames. When re-versioning a film from 24 fps to produce a 25 fps PAL master (eg for a DVD) the audio for the whole edit can be stretched accordingly to produce a sound track that has the correct lip sync and the same audio pitch as the 24 fps version. Audio Repitch The audio pitch of any Floating Clip can be raised or lowered using the more— audio repitch (‘Duck Voice’ audio distortion) function to disguise voices. The pitch can be set between 50% (lower pitch) and 200% (higher pitch). 2–20 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The scene detect function allows changes of scene to be detected within a single contiguous clip (or rush). This produces a copy of the original clip but with edit markers at the points in the clip where a scene change has been detected. The threshold (or sensitivity level) can be adjusted to select the appropriate severity of image content change and this is set to 20% as a default value. The rate of change from one scene to the next can be detected to take into account transitions (such as dissolves, wipes, zooms etc) between scenes. This is done using the window value that is set to 8 frames as a default. If the threshold level is set too high it may miss actual scene changes and if it is set too low it may cause edit points to be inserted at each frame in the clip. If the window value is too small then the scene detector may insert edit points on every frame in a dissolve or zoom. If the window value is too large no scene changes are detected. Source Order Rushes can be reordered from edit/play order to source/load order by using the more—source order function. Reordering is based on originator and source timecode. Desktop Editing Scene Detect In the green numeric box to the right of source order—tails, enter the frame number of tails that you want to expose (if present), then press the source order box to reorder the clip. Note that to convert back to edit/play order you must re-conform the clip using the changed clip as the Reference Clip. This is required because it is not possible to preserve transitions when reordering the clip. See the I/O User Guide for more details of conforming using a Reference Clip. Copy Settings (Stereo3D Option) Each ‘eye’ (VL or VR) of the stereo clip can be selected and worked on in the Effects application before returning it to the Edit application for rendering. The new Effects process settings from one eye can now be transferred via the desktop to the other eye. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 2–21 Desktop Editing Set-up any processes on one track in Effects, then return to Edit and save it to the desktop; press and drag the save box in the bottom-left of the menu area and drop it over the desktop to create a Floating Clip. Now press more. From the copy settings scroll box, select VL to VR If you want to copy the settings from the left eye to the right eye, or alternatively press VR to VL to copy from right to left. Now press copy settings. Press either replace or swap (depending how you want to load the stereo clip on the timeline) then return to the Edit application to render and review the results. Split VL/VR (Stereo3D Option) If you drop a stereo clip on the desktop to create a Floating Clip, the more—split VL/VR box is available. This function is useful if you want to play-out or export each eye separately. If you press split VL/VR, 2 separate clips are created on the desktop with ‘-VL’ appended to the clip title for the left eye, and ‘-VR’ appended to the right. If the stereo clip has audio, the audio should appear on both the left and right clips. 2–22 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Flatten The whole multilayer timeline cannot be processed within the Effects application unless its video is flattened into one track first (ie any MLT segments and FX have been rendered to produce a single video track). This can be done using the more—flatten function. The flattened video track has edit markers at each edit point from each video track. Note that you lose multilayer history when using this function. The flatten function loses multilayer history. Commit This function retains multilayers, but removes the edit points between each video track segment on each track. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals Desktop Editing The desktop clips are locked together so you can easily save them into a bin by dragging and dropping. If you press on the desktop first then select one of the clips, they unlock. 2–23 Desktop Editing 2–24 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Flat Timeline 3 Flat Timeline The Edit application is a timeline editor supporting various types of editing styles, depending on workflow and user preference. You can edit using one video track (ie a ‘flat’ timeline); or multiple video tracks (ie a multilayer timeline). This chapter details the flat timeline and its functions. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–1 Flat Timeline General Functions Introduction You can edit using one video track (ie a ‘flat’ timeline); or multiple video tracks (ie a multilayer timeline; note that this is not available on all Quantel products). This chapter details the flat timeline and its functions. To edit on the desktop, you assemble clip segments onto a single video track on the timeline by dragging them from a bin or the desktop and dropping them onto the timeline or the Edit Window. The clips can be trimmed (ie shortened by moving in and out points) directly on the timeline or they can be trimmed before they are arranged into the edit by first dropping them onto the desktop in the form of Floating Clips (see previous chapter). The first clip placed on the timeline defines the initial video format, start timecode and audio track assignments for the following clips assembled on the timeline. The first clip should therefore have the settings that are required for the whole edit. See ‘Placing Clips on the Timeline’ later in this chapter for more details. See the Media Bins User Guide for details of using different types of bins. Moving between Edit & Effects If an edit is present on the timeline in the Edit application, moving to the Effects application maintains edit awareness while working within Effects. The Effects application’s tab on the Application Bar turns blue if an effects clip not associated with the current Edit timeline is present. When moving from Edit to Effects the existing effects clip is maintained in the Effects application. Holding down the key before selecting Effects overrides any existing effects clip. 3–2 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Using the Edit Window The Edit Window in the top-right of the GUI is a visual representation of the edit on the timeline and always displays the current frame position. The orange line (ie timeline cursor) between the in and out boxes on the timeline can be dragged forwards and backwards to move the current frame position. Flat Timeline If the clip is unrendered, returning to Edit allows editing to continue at that specific point on the edit and the clip to be rendered later. The unrendered clip segments are coloured orange on the timeline to indicate that they need to be rendered (see ‘Timeline Segment Colours’ in chapter 1). If the segment is played, then a still (showing the first rendered frame of the clip) is displayed with a yellow and black chequer board symbol in the top left corner. After a clip has been rendered, returning to Edit shows the segment coloured grey to indicate that no rendering is required and the rendered clip segment can be played. The control boxes at the bottom of the Edit Window can be used to navigate through the clips on the timeline. The Edit Window displays the current frame at all times and is used to preview the clips on the timeline. When the cursor is placed in the centre of the Shuttle Active Area a yellow diamond appears. Pressing on this diamond and sliding the cursor to the right ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–3 Flat Timeline shuttles forward through the clip. Sliding left shuttles backwards through the clip. Pressing in the Shuttle Active Area and moving the pen in a circular motion moves (or shuttles) through the clip segments on the timeline. When jogging through a clip using circular motions with the cursor, a small wheel appears to indicate the direction of movement. The size of the Edit Window can be adjusted by pressing on the Size Hot Spot and dragging the window to the required size. Pressing this spot returns the Edit Window to its default size. Note that this is located in the opposite corner to the Size Hot Spot on a Floating Clip. The timecode of the current frame is displayed in the bottom-right corner of the window and this can be toggled by tapping in the area directly above the last digit. This toggles through TOD (if activated under Clips – Time Of Day in the Configuration Window), source and destination timecode. The white triangle removes the timecode display. Note that the Edit Window is only a visual representation of the clips on the timeline. For an accurate preview, the platform’s main output should be displayed on an appropriate video standard monitor. Safe Area Display Pressing shows or hides the safe area display within the Edit Window. To change the safe area press +. Reel Display The reel box on the right of the menu area allows a ‘storyboard’ reel to be used to assemble and edit clips. The reel displays the first frame of each timeline clip as tiles across the screen. 3–4 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Note that the reel is locked to the timeline, so moving, adding or deleting media also updates the timeline. You can move a clip by dragging its tile up slightly then left or right from its original reel position and dropping it to a new one (when a vertical highlight appears). Alternatively, press the move box that appears when the cursor is hovered over the top-right of the tile then move it left or right. A clip from the Clips Bin or a Floating Clip can be inserted by dragging and dropping it (when a vertical highlight appears) between two reel clips. Copying Clips to the Desktop Drag a clip up from the reel onto an empty area of the desktop to create a Floating Clip (this is an exact copy of the clip). Changing to ‘Frames’ View Flat Timeline Moving, Inserting & Removing Clips Pressing on a corner of the current reel clip (ie with the orange outline) toggles the view to frames of this clip. These display across the reel. Navigating & Zooming The first frame of each clip is shown on the reel. The current clip is outlined orange in the centre of the reel. Dragging left or right on a frame scrolls horizontally through the reel. Pressing on a tile steps forwards to the first frame of the next clip, or pressing while doing this steps backwards to the previous clip. You can hide the reel by pressing the pen in the centre of a reel clip then sliding down. icon on the right up or down to increase or decrease the You can drag the area of the display. Press the icon to return to the default size. MLT FX Functions Note that in MLT FX, reel/storyboard functionality is slightly different and allows you to transfer processes selectively (eg colour or dve) from clips on the reel to those on the timeline; see MLT FX User Guide for details. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–5 Flat Timeline Using the Bank The bank box on the right of the menu area, allows you to store a number of clips so that they can be used later on the timeline or loaded into other applications. Material from the current session is retained even if the session is ended. When you first tick bank in the Edit application, an empty tile appears on the right above the menu area (similar to the reels function described previously). Depositing & Displaying Clips in the Bank Clips can be deposited in the bank by dragging and dropping from the Clips Bin or the desktop onto the tile area. As you add more clips into the bank, horizontal tabs appear along the top of the tile display. Press on a tab to display its clip in the right-hand tile; these tabs are also useful as a method of navigating along multiple tiles. To expand the view so that tiles appear next to each other, press on the tile image area and drag the cursor to the left. To contract the view back to a single tile, press on any tile image. icon on the right up or down to increase or decrease the You can drag the area of the display. Press the icon to return to the default size. Moving Clips within the Bank If you want to change the order of clips within the bank, if for example, you want to drag a sequence out onto the desktop in a specific order, firstly expand the tile view so that tiles appear next to each other (described in previous section). Press the move box on the top-left of a tile then drag and drop it (when the vertical highlight appears) to a new position. Withdrawing Clips from the Bank Clips can be dragged from the bank’s tile display and dropped onto the desktop, Clips Bin, Edit timeline or Edit image area. Do this by pressing and holding on the required tile, then dragging down to place the clip on the timeline or up to place it in the bin or on the desktop as a Floating Clip. 3–6 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The Bank in Other Applications The bank and its contents also appear in other applications including I/O (where you can record directly into the bank by ticking bank before starting the record), Utility and Effects. For example, you can drag a bank clip onto an Effects video layer in order to make a colour change on the clip, then press to bank to return the corrected clip to the bank. Emptying the Bank The bank uses cache space, so you should always empty it when clips are no longer required. To empty the bank, contract the tile display to a single tile then drag the move box onto the desktop. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals Flat Timeline If the tile display is contracted to a single tile and the move box is dragged and dropped onto the desktop, into the Clips Bin or onto the Edit timeline, it forms an edited sequence and empties the bank. If an edited sequence is dragged from the desktop or Clips Bin and dropped into the bank it is split into its individual segments. 3–7 Flat Timeline Using the Timeline Placing Clips on the Timeline Clips can be placed on the timeline in a number of ways depending on user preference and workflow. The timeline cursor highlights yellow to indicate where the clip will be inserted. Dragging into the Edit Window or Timeline Dragging a Clips Bin clip or Floating Clip into the Edit Window loads the clip on the timeline at the current cursor position, overwriting any overlapping clips already on the timeline. Dragging a Clips Bin clip or Floating Clip onto the required position on the timeline (current position is indicated by the yellow highlight) loads the clip at this position, overwriting any overlapping clips already on the timeline. You can also select a Floating Clip then press to do the above, or press twice if you select a clip in the Clips Bin. Splitting a Timeline Clip with a new Clip (Insert Edit) Instead of overwriting any overlapping timeline material when you drop a clip over a timeline clip (see previous section), you can split the overlapping clip instead. This is referred to as an ‘insert edit’. Press on the keyboard or tick the insert GUI tick box on the top-left of the timeline, then select a Floating Clip (its outline highlights white). 3–8 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Note that if the in and out points have been set on the Floating Clip, the clip segment between these two points is inserted. If the in and out points have not been set the whole clip segment is inserted. If you select a clip using the Clips Bin, press twice to do the above, or drag and drop the clip from the bin. Pressing + performs an ‘insert edit’ regardless of whether the insert function is enabled or disabled. Dragging a Clips Bin clip or Floating Clip over the insert box (a yellow outline appears around this box) then dropping it, inserts the clip onto the timeline at the current timeline cursor position. Flat Timeline Now move the cursor to the required timeline position and press on the keyboard (or drag and drop the clip to the position). The new clip is inserted at this position, splitting the existing segment and moving it along the timeline accordingly. Synchronising Frame Position (Sync) If you tick the sync box, a Floating Clip can be placed onto the timeline with its cursor point matching the cursor point on the timeline clip. This is often useful when synchronising audio to video, if audio for a video clip is not available. For example, video of a car race can be loaded onto the timeline, then you can find an independent clip with audio of a fast car and place it on the desktop as a Floating Clip. Tick sync then mark in and out points on the timeline clip and place the cursor on the required point of both the timeline clip and the Floating Clip where you want the frames to match, eg as the car races past the camera and appears at its loudest. Then press . The audio of the Floating Clip is inserted at the marked point of the timeline video clip. The timeline is filled accordingly between the marked points, either side of the cursor position. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–9 Flat Timeline Inserting Multiple Clips From the Clips Bin, multiple clips can be dropped onto the timeline or Edit Window by pressing the or keys to select the required clips then dragging and dropping them. They are now assembled on the timeline in the order in which they were selected. To insert multiple Floating Clips, position the clips on the desktop so they are close to each other and approximately aligned horizontally. Now drag and drop the clips into the Edit Window or the timeline where they are assembled in the order in which they were selected. Inserting all Video & Audio Tracks Dragging a Clips Bin clip or Floating Clip and hovering above the timeline highlights all audio and video segments below the cursor position. Move left or right to find the required position then drop the clip to insert all tracks of the clip. Inserting one Video or Audio Track only When a Clips Bin clip or Floating Clip is held over the timeline, different parts of the timeline highlight yellow to indicate where the clip will be placed in the edit and which tracks are to be placed: A Holding the clip just above the video track highlights the whole timeline and allows all the tracks from the Floating Clip to be assembled onto the timeline when it is dropped. B Holding the clip over the video track highlights only the video track and allows the video track from the Clips Bin clip or Floating Clip to be assembled onto the timeline when it is dropped. C Holding the clip over any audio track highlights it and allows the corresponding audio track from the Clips Bin clip or Floating Clip to be assembled onto the timeline when it is dropped. Use the V1, A1 etc boxes accordingly to control track source and destination. Moving the clip along the timeline allows the exact place in the edit to be selected. As you move the clip towards an existing edit point the yellow highlight ‘snaps’ to it. Dropping the clip places the clip at the currently selected highlight position. 3–10 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A clip name dur size sourceTC type Using the Floating Clip Edit Function Stonehenge Tiger Pressing edit from the hidden more menu on the top-right of a Floating Clip places the marked in/out section of the Floating Clip at the current timeline cursor position. Using the Reel Bridge Great Wall Iceberg Dropping a Clips Bin clip or Floating Clip onto a position on the reel display above the timeline places the clip (or selected section of the Floating Clip) at the V1 First Clip corresponding timeline position. V1 A1 A2 Undo & Redo Bridge First Clip First Clip 30fps new in seq out The system stores the individual actions that have been performed in the Edit application in an undo buffer. The previous actions can be selected from a list and then undone. First Clip Second Clip Third Clip Forth Clip Pressing the undo box on the bottom-left of the menu area undoes the most recent action performed. Pressing and holding this box displays the other src 09:58:32:00 src 09:58:32:00 09:58:32:00 actions that have been performed. Slide to the required action and src remove delete insert sync repeat 25 video stretch VO should now display the selected action the pressure from the box. The box to be undone. Press this box to undo the action (or pressx + on the First Clip Secondan Clipaction, press +. Third Clip keyboard). Note that to redo A redo list alsoFourth Clip V1 appears when you press undo. Flat Timeline Project Folder settings Sailing Fith Clip src 09:58:32:00 src 09: add video 150 tape name tape name 720x576 4:3 10:00:45:05 10:01:09:05 150 tape name Second Clip 150 tape name stereo 720x576 4:3 10:00:21:06 10:00:27:05 Third Clip 150 tape name stereo 10:01:19:08 10:01:25:05 Fourth Clip 10:00:45:05 stereo 10:01:04:21 10:01:09:05 150 tape name stereo stereo 10:00:45:05 00:00:05:00 10:00:27:05 10:01:09:05 00:00:10:00 150 stereo 10:00:21:06 00:00:15:00 add audio 10:01:25:05 tape name stereo 10:01:04:21 10:01:19:08 150 tape name stereo 10:00:39:08 25.00 10:00:21:06 150 tape name 150 tape name The scale of the timeline display can be changed Third by Clip using the Scale Bar at the First Clip Second Clip Fourth Clip A2 bottom of the timeline below the Time Ruler. 10:00:39:08 150 tape name 720x576 4:3 10:01:04:21 Zooming/Scaling First Clip 150 tape name 720x576 4:3 10:00:39:08 A1 150 in 10:00:27:05 seq out 00:00:20:00 10:01:19:08 00:00:20:00 10:01:25:05 00:00:25:00 00:00:30:00 fx save undo desk The width of theUtility Scale Bar determines the number of visible frames of actual Edit Effects I/O Scribe clips files clips arranged on the timeline. By placing the cursor on the Scale Bar, then pressing and dragging up or down, the timeline can be zoomed-in or out. By dragging the lighter part of the Scale Bar left or right different sections of the whole edit can be viewed on the timeline. You can also zoom by doing one of the following: a Tap/click on the timeline Scale Bar to expand the currently selected clip segment to fill the width of the screen. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–11 05 Flat Timeline 25:05 b A section of timeline can be scaled by making a lasso over the area in the lower empty areas of the menu: To zoom in, drag the cursor from the bottom-right below the timeline to the top-left to zoom the lassoed section of the timeline. This lasso outline highlights orange. Drag on the scale bar below the timeline to scroll through the timeline while zoomed in. To return to normal view, draw a smaller lasso in the same way, but in the grey empty area under the timeline. Alternatively, press the pink box on the bottom right of the timeline. 10:01:25:05 c Press or on the keyboard. 05 0 00:00:35:00 10:01:25:05 00:00:40:00 Centre Play Mode 25:05 05 05 0 00:00:35:00 When a zoom is performed, the square box to the right of the Scale Bar turns pink. Press this to return to the original zoom level. You can now use this box to toggle between the default and the zoom level previously set. 00:00:40:00 The grey box above the zoom control at the bottom right of the timeline provides a Centre Play control which allows workstation playback by fixing the timeline cursor in the horizontal centre of the screen so that when the clips on the timeline are played back the timeline cursor stays in the middle and the timeline moves past it to the left. In the Editor menu of the Configuration Window, you can set the Centre info box to max (default) or min, which minimises the amount of information being displayed on the timeline. This rectifies problems with stuttering on some graphics cards. 3–12 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A When you exit the window and return to the timeline and press the Centre Play control, the Centre info/mode selections will be applied whenever you start playback. Squashing & Expanding Track Display The separator line above the video/audio tracks squashes the track display vertically if you rightclick on the line (or press + tap for pens). Right-clicking again toggles it to its previous state. You can also drag the line manually. If MLT FX is open, a second line appears above the first. This can be moved as described above and allows you to view the keyframe graphs. Flat Timeline You can also set the Centre mode box to either scroll (default) or page, which only updates the timeline when the cursor reaches the right-hand side of the timeline. If you right-click (or press and tap for pens) on a track filter box and select reset from the pop-up, the vertical display scale resets. Video & Audio Track Naming Video and audio tracks can be named, both in Edit and MLT FX. Right-click or press + the V or A track box and then press rename. To clear the name press rename and clear the entry from the soft keyboard. Note that if you press clear or end the session, the names will also be cleared. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–13 Flat Timeline 3–14 Segment Information Each video and audio track segment on the timeline includes specific information about the segment’s origin. If you expand the timeline vertically by dragging the V1 box up, the following information is revealed: Original clip title Video format/resolution Aspect ratio Audio content (ie mono, stereo or quad as defined at recording) In timecode Out timecode Duration Tape name. The file name and path can be displayed on the timeline for any file based material by ticking the File name box in the Clips menu of the Configuration Window. copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A ref 2140-57-009 A www.quantel.com Swap Focus 1 Q X B N Trim Fwd 10 M L ; Variable Bwd AltGr [ = / Insert Audio Keyframe ‘ Purge Cache Edit F12 • Ctrl+Z undo Ctrl Audio Tools Set Floating Clip Default Size # Trim Tail Next Event ] Jog Fwd 1 Frame Trim Top Previous Event Extend P Variable Forwards Out Variable Fwd Pause O - Jog Back 1 Frame • Ctrl+P publish Further button functions To access a function showing this cursor icon, hold the key down and then tap with the pen or right-click with the mouse To access a function showing this cursor icon, hold the key down and then tap with the pen or left-click with the mouse Play / Stop K Match Frame Variable Reverse J In 0 F11 • Ctrl+P publish • Ctrl+A toggle track filters • V Trim Fwd 1 Frame Break Point H U highlight a cursor box for left/right trim C G Clear Segment Y Jog Fwd 1 Frame Template User F10 • Ctrl+F10 • Shift+F9 template designer refresh logging points Match Frame F9 F9 Jog Fwd 10 One Shot Effects F8 • Ctrl+A toggle track filters • Alt+Tab scroll through Windows applications Alt Track Menus Lift Clear Out T I Jog Back 1 frame 8 9 Audio Info F7 Video Audio Mark Segment Transition Transition Menu Menu 7 Jog Back 10 F6 Video Audio Transition Transition F5 Play In to Out 6 Trim Back 1 Frame F Out Play Trim Back 10 Clear In R 5 F4 • Ctrl+R redo • Windows+D Windows desktop Windows Z D Cut/ Extend Next Event Previous Event A E S Go To Out 4 A4 Filter • Ctrl+F3 setup menu F3 Hide/Show Safe Area In A3 Filter 3 W Move Segment \ Palette F2 • Ctrl+F9 close application • Ctrl+R redo • Ctrl+Z undo Ctrl Audio Tools Insert on Floating Clip Edits 2 A2 Filter F1 Config Page Go To In A1 Filter Caps Lock Tab Video Filter Esc Hide/Show Bins • Ctrl+F5 restart Step Bwd 1 Frame Delete Delete Segment Insert Insert Edit Mode Print Screen Audio Scrub Zoom In Step Fwd 1 Frame Page Dn Zoom Out Page Up • Ctrl+Shift+ bwd/fwd 10 seconds • Shift+ bwd/fwd 10 frames • Ctrl+ bwd/fwd 1 second Next Event Previous Event End Go To Tail Home Go To Head Scr Lck Pause Flat Timeline Keyboard Shortcuts support–downloads–login–manuals 3–15 Flat Timeline Navigation starts/stops playing the clip edit currently on the timeline. <> steps the current frame position on the timeline clip forwards 1 frame. <  > <> moves forward 10 frames. <> moves forward 25 frames. <  > <> jumps to last frame. <ß> steps the current frame on the timeline clip backwards 1 frame. <  > <ß> moves back 10 frames. <ß> moves back 25 frames. <  > <ß> jumps to first frame. <â>, , < ‘ > steps the current frame on the timeline to the next edit point. <á> ,, < ; > steps the current frame on the timeline to the previous edit point. , < , > plays the clip backwards from the current frame on the timeline. Repeated presses increase the speed. pauses the playing clip. , < . > slowly plays the clip forwards from the current frame on the timeline. Repeated presses increase the speed. <5> plays the clip forwards at normal speed. <6> plays the clip forwards at normal speed from the currently selected in point to the currently selected out point. <7> jogs backwards 10 frames through the clip from the current frame on the timeline. <8> jogs backwards 1 frame through the clip from the current frame on the timeline. 3–16 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A <0> jogs forwards 10 frames through the clip from the current frame on the timeline. jumps to the first frame on the timeline. zooms-in on the timeline around the current frame. Repeated presses increase the zoom. jumps to the last frame on the timeline. zooms-out on the timeline around the current frame. Repeated presses decrease the zoom. can be used to swap focus between the timeline and the Floating Clip. Editing Flat Timeline <9> jogs forwards 1 frame through the clip from the current frame on the timeline. if a Floating Clip or Clips Bin clip is selected, pressing this key (press twice for Clips Bin clip) places the clip on the timeline at the current timeline cursor position overwriting any overlapping media. If insert is ticked (or the key pressed), the existing media is split and moves along the timeline accordingly (referred to as ‘insert edit’). If sync is ticked, a Floating Clip can be placed onto the timeline with its cursor point matching the cursor point on the timeline clip (see ‘Synchronising Frame Position’ previously in this chapter. + performs an ‘insert edit’ regardless of whether the insert function is enabled or disabled (see previous shortcut). can be used to swap focus between the timeline and the Floating Clip. inserts a break point at the current timeline cursor position. selects ‘insert edit’ mode; indicated in the GUI by the ticked insert box. selects Match Frame mode. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–17 Flat Timeline jumps to the currently selected in point. jumps to the currently selected out point. , marks an in point at the current timeline cursor position. , marks an out point at the current timeline cursor position. marks the current segment selected by the current timeline cursor position. clears the currently assigned in point. clears the currently assigned out point. clears the currently selected segment. allows the current segment on the timeline to be lifted.

extends the end of a clip segment from its current position to the current timeline cursor position. if the timeline cursor is placed on an edit point, pressing this key trims back 10 frames from this edit point. If the timeline cursor is placed elsewhere, pressing this key moves the edit point to the current timeline cursor position and trims from there. if the timeline cursor is placed on an edit point, pressing this key trims back 1 frame from this edit point. If the timeline cursor is placed elsewhere, pressing this key moves the edit point to the current timeline cursor position and trims from there. if the timeline cursor is placed on an edit point, pressing this key trims forward 1 frame from this edit point. If the timeline cursor is placed elsewhere, pressing this key moves the edit point to the current timeline cursor position and trims from there. if the timeline cursor is placed on an edit point, pressing this key trims forward 10 frames from this edit point. If the timeline cursor is placed elsewhere, pressing this key moves the edit point to the current timeline cursor position and trims from there. 3–18 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A < ] > placing the timeline cursor before an edit point then pressing this key trims (ie ‘tails’) the end of the clip segment to the current frame. < / > inserts an audio node. Control closes any open media bins on the desktop. opens/closes the Configuration Window. displays/hides the paint palette which allows colours to be selected and mixed. displays/hides the safe area cursors in the Edit Window. Flat Timeline < [ > placing the timeline cursor after an edit point then pressing this key trims (ie ‘tops’) the start of the clip segment to the current frame. ‘crash record’ (engineering setting). This automatically launches the I/O application and starts recording from the currently selected input. , Video Transition Menu: a simple video transition menu is displayed that allows a cut, dissolve, wipe or custom transition to be selected. Cut Dissolve Wipe Custom V2 before length 24 offset -12 Push On empty empty empty empty empty Wipe soft in 0.0% out 0.0% invert field 15.0% border position x 0.01 y 0.01 The actual settings used for the wipe, dissolve or custom transition (eg a wipe shape and its position about the edit point) are those previously set in the Trim/Transition Window (see later in this chapter); but these can be changed as required. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–19 Flat Timeline , Audio Transition Menu: L V R C V X 5.00 frm Audio clr set displays a simple audio transition menu. Audio Information Menu: A1 1ch A2 1ch  displays a simple audio information menu. This allows the audio track/segment levels and the graphic equalizer settings to be adjusted in the same way as on the timeline. shows/hides the optional one shot image corrector menu. selects Match Frame mode. can be used to swap focus between the timeline and the Floating Clip. < ` > toggles on/off the video track filter (V1) on the timeline or Floating Clip, depending on current focus. <1> toggles on/off the audio track filter (A1) on the timeline or Floating Clip, depending on current focus. <2> toggles on/off the audio track filter (A2) on the timeline or Floating Clip, depending on current focus. <3> toggles on/off the audio track filter (A3) on the timeline or Floating Clip, depending on current focus. <4> toggles on/off the audio track filter (A4) on the timeline or Floating Clip, depending on current focus. < \ > holding down this key selects the current clip segment and allows it to be trimmed. turns on the audio scrub play-out mode that changes the pitch of the audio to match the speed at which the clips 3–20 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A + holding down the key and pressing the key undoes the last operation. + holding down the key and pressing the key redoes the last operation that was undone. + holding down the key and pressing the key toggles on/off the video and audio track filters on the timeline or Floating Clip, depending on current focus. Displaying Hidden Menus By pressing on the red/green mute/ solo buttons on the right of each timeline track and dragging the cursor to the left, additional menus are displayed. Flat Timeline are played or re-wound. With Scroll Lock turned off, audio snippet play-out mode is used. Similarly, dragging to the right on any track’s number box (eg V1, A1 or A2 etc) displays additional menus on the left. Drag in the opposite direction to hide the menus again. You can also slide the timeline up (by pressing on the buttons and dragging up) to expand the video and audio tracks, or down (by dragging down) to collapse the tracks. Preparing for Editing Before assembling any clips on the timeline various decisions need to be made about what is required for the completed edit. These decisions include selecting the frame rate, the video format, the start timecode and the audio track assignments for the whole edit. Set Total Edit Length Before editing material on the desktop, you can set the total length of the edit that is to be assembled using the timeline. This can only be done from an ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–21 Flat Timeline empty timeline after clear has been selected. The total edit length is set in the timecode box in the right corner of the menu area. Set Frame Rate Before assembling material on the timeline, the output frame rate should be set to suit the final output format. This ensures optimum image quality and prevents unpleasant artifacts. Pressing the key displays the Configuration Window. The Editor menu is used to select how clips are played on the desktop. The blue fps box sets the frames per second rate of the timeline during editing. The ‘... Drop’ setting is used to select whether drop frame or non drop frame timecode operation is used during editing. Set Video Format By default, the first clip placed on the timeline defines the initial video format for the following clips assembled on the timeline. Therefore the first clip should be that of the proposed output aspect ratio. The current video format of a clip is displayed in the hidden menu at the left of the timeline (accessed by dragging the V1 box to the right). Set Dest Timecode By default the first clip placed on the timeline defines the start timecode for the final edit. This can be changed using the timecode box at the left of the timeline. The default timecode can be set in the Configuration Window’s Editor menu by entering a value for Dest TC. Set Audio Assignment When material is recorded into the system, the required audio channels (ie ch 1, ch 2, ch etc) from the source are assigned to the system’s internal tracks (ie A1, A2, A3, etc up to A8). These internal tracks can be a single channel of audio (ie mono), a pair of audio channels (ie a stereo pair of channels 1 & 2, 3 & 4, 5 & 6 or 7 & 8) or a whole audio group (ie channels 1, 2, 3, 4 or 5, 6, 7, 8). 3–22 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Mono Ch 1& 2 - Track 1 Ch 3 & 4 - Track 2 Stereo Ch 1, 2, 3 & 4 - Track 1 Ch 5, 6, 7, & 8 - Track 2 1 1 1 1 1 1 2 2 2 2 2 2 3 3 3 3 3 3 4 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 Delete Track Quad del addVG Video Format Audio Input Channel Selector 1 2 720 x 576 V1 out to ch 1 A1 out to ch 2 A2 Track Sync Locks Logging Dest. Timecode Audio Track Filter (track 1) Track Sync Locks Audio Tools Audio Output 1 2 Video Filter + 'Handle' 25.00 10:00:00:00 With Edit media, the audio assignments that have been set-up during recording are used, so it is important that a consistent audio assignment is used for all clips recorded. The system’s internal audio tracks can be mapped to individual output audio channels using the blue scroll boxes hidden on the left of the timeline. Flat Timeline Ch 1 - Track 1 Ch 2 - Track 2 Frame Rate add audio Master Video/Audio Sync Lock These settings affect how each audio segment (which can be mono, stereo or quad) on the track is to be played-out. When mapping the timeline audio tracks to output channels, some assumptions are made. These affect instances where there are too many track channels for the selected output channel (eg outputting a quad track as a single channel) or when there are too few timeline track channels for the selected output channels (eg outputting a mono track as a quad). Where there is a difference in audio assignments between clips on the timeline, the audio channels are automaticaly re-assigned. Track 1 to Ch 1 & 2 Track 1 to Ch 1, 2, 3, 4 Track 1 - Ch 1,2,3,4 1 Mono 1 1 2 2 2 2 3 3 3 3 4 4 4 4 4 5 5 5 5 5 5 6 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 Mono 1 1 2 2 3 3 4 ref 2140-57-009 A Stereo 1 www.quantel.com When there are too few channels on the track segment for the selected output channels, the most appropriate track segment channel is automatically duplicated. support–downloads–login–manuals 3–23 Flat Timeline For example, routing a mono track to channels 1 & 2 places the mono channel on both channel 1 and channel 2. If however, a stereo track is to be output as a quad (ie channels 1, 2, 3 & 4) then the stereo pair 1 & 2 also appear on channels 3 & 4. When there are too many track segment channels available for the selected output channels, unused channels are ignored, eg routing a stereo track to channel 1 discards the second channel. Audio Input Channel Selection Audio channel selection boxes can be displayed on the Edit timeline if required. The Audio Channel Selection box must be ticked in the menu before these boxes can be displayed by swiping to the right of the video/audio track boxes on the timeline (see image). Audio Channel Selection OFF Audio Channel Selection ON With the Audio Channel Selection box in the menu not ticked, swiping to the right will not unintentionally display the selection boxes. 3–24 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A 1 1 2 Audio input selection 1 2 1 2 720 x 576 V1 out to ch 1 A1 out to ch 2 A2 out to ch 1-2 A3 out to ch 5-6 A4 720x576, 11321035 rushes 10:46:52:04 First Clip mono rushes 10:46:52:04 First Clip stereo rushes 10:46:52:04 First Clip stereo rushes 10:46:52:04 First Clip 3 4 10:00:00:00 25.00 quad rushes 10:46:52:04 00:00:10 add audio The Audio Channel Selection boxes can be used to enable/disable audio channels on ouput. For example, a stereo audio track could be output as a mono channel by selecting either the ‘1’ or ‘2’ selector boxes; or a quad channel could be output as stereo by choosing two selector boxes on a quad track. You can also use these boxes to enable audio tracks before processing (ie copying, slipping, moving, replacing, etc – see following sections). When a box is on (ie pink) the corresponding track is affected during processing. If it is off (ie grey) the track remains unaffected. This is useful when performing video-only or audio-only editing. Flat Timeline First Clip Audio output mapping See ‘Video/Audio Sync’ and ‘Audio Processing’ later in this chapter for full details of working with audio. Moving, Merging & Replacing Clips Using the Blue Lasso Any video or audio track segment between edit points can be lifted from the timeline and placed on the desktop. To select tracks from a specific segment either press the seg box on the timeline cursor, the key on the keyboard or draw a lasso around the segment as follows: Drag the cursor from the bottom-left below the timeline to the top-right to display the blue ‘lift’ menu. Affected segments and the lasso outline also highlight blue. can also be used to select the current segment. clears the selection. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–25 Flat Timeline This menu places selected clips on the desktop as Floating Clips. However, if you want to lift or cut material without creating a Floating Clip, press to lift, or to cut. The blue boxes at the top of the selected clip segment allow the segment to be removed, lifted or copied. The length of the segment is displayed numerically. This allows the exact number of frames within the selected segment to be seen. Press the track boxes (ie V1, A1, A2, A3, A4) to select the required segment from specific tracks. By doing this, audio segments can be moved vertically to empty audio tracks. Lift The lift box lifts the selected tracks from the selected clip leaving a space on the timeline. The lifted clip attaches to the cursor and can be dropped on the desktop as a Floating Clip. If the key on the keyboard is held down before the lift box is pressed, the selected tracks can be moved (or slipped) along the timeline forcing any tracks before or after to be moved accordingly. Cut The cut box removes the selected tracks in the selected clip from the edit, closing the gap on the timeline. The cut clip is placed on the desktop. Clips can be re-inserted into the edit by using the insert function. Copy The blue lasso copy box copies the selected tracks of the selected clip (any empty tracks are disregarded) and places them on the desktop as a Floating Clip if you right-click or press and tap with the pen. You can also press copy then reposition the copy horizontally on the timeline. Dropping Floating Clips back onto the timeline places them at the current frame position in the edit, and not necessarily where they were copied from. Clear Pressing clear cancels any selection and hides the menu. Using the Yellow Lasso Any clip on the timeline can be slipped with respect to the others by drawing a lasso around the required clip as follows: 3–26 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A OR Press and click to select a segment, which you can then manipulate by pressing move, slip, slide, copy or commit. This menu can also be selected by double-clicking with the cursor on the track display. This menu retains clips within the timeline (ie it doesn’t create Floating Clips on the desktop like the blue lasso). Move Pressing the move box and dragging allows the currently selected clip segment(s) to trim adjacent segments without changing the edit position of the unselected segments. Flat Timeline Drag the cursor from top-left to bottom-right to display the yellow ‘move’ menu. Affected segments and the lasso outline also highlight yellow. Copy The yellow lasso copy box copies the selected tracks of the selected clip and allows them to be dragged along the timeline. Slip Pressing the slip box and dragging allows the content of the selected segment to be moved (or slipped) within its marked in and out points without changing the position of the segment in the edit. Slide Pressing the slide box and dragging allows the currently selected clip segment(s) to be moved earlier or later in the edit over adjacent segments without changing the edit position of the unselected segments. Commit The commit box creates one video segment from the selected video segments; any audio remains and is unaffected. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–27 Flat Timeline Delete The delete box deletes the currently selected segment(s). Clear Pressing clear cancels any selection and hides the menu. Repeating a Segment The currently selected clip segment on the timeline (or a clip segment between in and out points) can be repeated by the number in the green box next to repeat. If you mark in and out points, a range numeric box appears allowing you to specify a repeat range. You can also select f1 or f2 which results in a field repeated clip that has a single field interpolated (ie every other line is interpolated from the lines above and below). The repeated segment is placed on the desktop. Stretching a Clip Video Stretch – Stretch to Fill When a Floating Clip is dropped onto the video stretch box near the top-left of the timeline, the video stretch pop-up appears to allow stretch parameters to be entered. This corresponds to the more – video stretch function and is detailed in chapter 2. To stretch a Floating Clip to fill a marked section of the timeline, do the following: 1 Mark in and out points on the timeline. 2 Drop the top-left corner of the Floating Clip to be stretched onto the video stretch box above the timeline. The clip automatically stretches to the correct duration to fill the gap between the in and out points. 3–28 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The system automatically starts to render new frames as soon as the pop-up appears. Note that if the gap to be filled is large then the process may take longer. Changing the stretch parameters restarts the render process. VO (Voice Over) Function For voice overs, the Edit application uses either the XLR or PC (sound blaster) microphone input of the station determined by the blue scroll box in the VO menu if applicable. The input volume is adjusted using the green numeric boxes in the XLR Input/Monitor or PC Audio section of the Configuration Window. To record a voice over to a specific track, do the following: Flat Timeline 3 Press edit in the pop-up to place the new clip on the timeline. 1 Press the VO box then select stereo or mono from the scroll box that appears 2 Tick the bin box if you want to place a clip copy in the Clips Bin 3 Select the track that you want the voice over to record to by pressing an audio track filter box, eg A1 4 Place the timeline cursor at the required start point, then press record. If you want to fill a timeline gap, place the cursor slightly before the start of the gap then press record. This allows lead-in time and leaves tails under the clips either side. Using Reference Clips Shot Matching (Video Guide) Shot matching between the edit on the timeline and a Reference Clip (eg an offline edit) can be achieved by placing the reference video on the reference video track as a ‘video guide’. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–29 Flat Timeline Drag the V1 box to the right to reveal the hidden menu on the left. Press the add VG box. A VG track now appears above the other timeline tracks. Alternatively right-click on the V1 box (or press and tap for pens) and select add VG from the pop-up. Drag and drop the required clip onto the VG track (the track should highlight yellow before dropping). This clip now locks to the timeline. Now, the Edit Window splits vertically to display the reference clip on the left and the timeline edit clip on the right. Drag the yellow bar left or right to increase/decrease the display of the clips or tap the bar to toggle between a combine view and a horizontal split. As with the video and audio tracks, multiple segments can be placed on the reference video track and then re-ordered and slipped etc as required. The square ‘mute’ box on the right of the VG track can be pressed to hide or show this track while retaining the current split position. Delete the track by pressing del followed by the VG box. 3–30 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Segment Highlight Controls If a Reference Clip is selected in the I/O application’s Conform menu, the new version of the conformed clip can have highlighted segments on the timeline, which indicate the differences from the Reference Clip: Changes are detected using file name, offset, tape name, timecode and film keycode information (changes in timeline position are ignored). To be able to see the highlighted timeline segments, you must initially tick Highlight changes in the Configuration Window. Flat Timeline Using a Conformed Reference Clip From this menu, you can also select the colours that you want to use as highlights on the changed segments by pressing on a swatch and using the mixer pop-up, as shown in the above screen shot. The changes shown are as follows: New segment a segment that has no overlap with any segment in the Reference Clip. Media changed a segment that has an overlap with a segment in the Reference Clip but is using a different rush. For example rotoscoped/dustbusted rushes located in a separate clips folder can be used as a ‘Reference Project’ in conjunction with the Reference Clip. The conform process uses the Reference Project media before the Reference Clip media and the ‘changed’ media is highlighted in the new edit. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–31 Flat Timeline 3–32 Edit changed a segment that has an overlap with a segment in the Reference Clip but has been trimmed. Now, if you press + tap or right click over a timeline segment, the pop-up on the left appears. If required, all 6 conform highlights (including 3 user definable ones at the top of the pop-up) can be manually added to corresponding segments on the timeline by pressing the required swatch. To navigate to the previous or next highlighted timeline segment in either Edit, MLT FX or Effects, hold down the key and press the or key. To remove the highlight, select the required segment(s), then right click on it and press delete highlight. To remove all highlights from a clip using the Clips Bin, select the clip in the bin and press delete highlights from the column on the right. copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Cursor to Cursor Editing A clip segment can be added to the edit on the timeline by defining two specific points: a the in point on the timeline b the in point of the clip segment to be added. The Floating Clip cursor and the timeline cursor can also be used to define the in points. To add the segment, you can press the more – edit box on the Floating Clip to place the clip segment on the timeline to the right of the current timeline cursor position. Alternatively, either press , or drag and drop to the Edit Window, or drag and drop to the timeline. Any material before the Floating Clip cursor position is regarded as the in tail. Flat Timeline Editing Techniques 3 Point Editing Simple A ‘simple’ 3 Point Edit involves the setting of 3 edit points in order to affect how and where the segment is placed on the timeline. These 3 points can be placed by doing one of the following: i Either set an in and out point on the segment that is to be placed onto the timeline (ie the 1st and 2nd edit points) and then either the in point or the out point on the timeline (ie the 3rd edit point) ii Or, set either an in or out point on the segment that is to be placed onto the timeline (ie the 1st edit point) and then both the in and the out points on the timeline (ie the 2nd and 3rd edit points). These points specify the positions in the edit where a segment is to be placed and the in and out points of the clip segment itself. Press more – edit to insert the segment onto the timeline (or press or drag and drop etc as described in previous ‘Cursor to Cursor Editing’ section). ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–33 Flat Timeline Back Timing A variation of the ‘simple’ 3 Point Edit is to insert an out point on the timeline first by pressing the out box on the timeline cursor. Pressing the more – edit box (or pressing etc) on the Floating Clip joins the clip segment (defined by its in and out points) to the edit on the timeline before its out point. The clip segment is back-timed from the timeline out point and if the segment is too long it replaces any frames from the previous clip segment that are overlapped. To protect any existing clip segments, the timeline cursor can be placed appropriately to effectively mark the in point for the timeline edit. If required, the in point on the timeline can be marked by using the in box on the timeline cursor. Match Frame ‘Match Frame’ enables you to access the original clip rushes that the frame originated from. Selecting the ‘match frame’ key (either or on the keyboard) displays [< < a Floating Clip of the original clip (rushes) at the current frame on the timeline. Any navigation through the clip on the timeline is now matched by the image in the Floating Clip, as they are locked together. The border of the Floating Clip highlights pink to indicate this. To unlock the clips, click anywhere on an empty part of the desktop. insert sync repeat 2 stretch Speed V1 A1 A2 First Clip First Clip First Clip in seq out 30fps100.0 % nearest field new > |< |> >] 09 rever reverse X V1 First Clip Second Clip Third Clip A1 First Clip Second Clip Third Clip A2 First Clip 25.00 00:00:10:00 Second Clip 00:00:15:00 in seq out 00:00:20:00 Third Clip 00:00:25:00 Fourth C Fourth C Fourth C 00:00:30:00 new audio undo The ‘Match Frame’ Floating Clip can be re-sized and used in exactly the same Clip. Note that Match Frame only works if the source Qeditor Qutility Qplugin Qio Qscribe clips clip isQeffects available. 1 save wayname as any untitled other Floating 3–34 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A 00:00:03:27 Trims & Transitions Extend/Trim Timeline Functions The trim boxes appear on the top of the timeline cursor when at an edit point. When pressed, they provide a visual indication of the direction and type of trim to be performed. The translucent yellow horizontal bar either side of the segment indicates the segment’s associated tails (this bar is on the bottom of the segment before the in point and at the top of the segment after the out point. Flat Timeline The key on the keyboard can be used to swap focus between the timeline clip and the Floating Clip. The Left Trim box (trim under) allows the out point of the first clip to be moved. Dragging the box left shortens the first clip by slipping it under the edit. Dragging the box to the right lengthens the first clip by exposing unused frames of the out ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–35 Flat Timeline tail (if tails are available). The Centre Trim box allows the in and out points of the two clips to be moved simultaneously. The Right Trim box (trim over) allows the in point of the second clip to be moved. Dragging the box to the left shortens the second clip by slipping it under the edit. Dragging the box to the right lengthens the second clip by exposing unused frames from the in tail (if tails are available). Moving to a different position on the timeline and pressing the or

key on the keyboard automatically moves the edit to that position. When any trim box is selected, the white timecode box displays the number of frames trimmed. The two numerical values indicate the length of tails; on the left for the outgoing clip, and on the right for the incoming clip. If you press the white timecode box, an inc/dec pop-up appears allowing you to change the value. Complex Trims When different edit points on different tracks need to be trimmed at the same time complex trims can be performed. Place the timeline cursor on the main edit point (normally the video track) that is to be adjusted and select the centre trim box. This selects the nearest edit point (highlighted in yellow) on each of the currently enabled tracks. Hold down the <ñ> key and then select the subsidiary edit points to be trimmed by pressing the cursor on their specific edit points. These also turn yellow to indicate that they have been selected. Edit points on tracks that are not to be included in the trim can be deselected by pressing on their yellow edit points. Press and drag the centre trim box to move the edit point to the required position and all selected edit points move together. Pressing the left trim box 3–36 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Using the Trim/Transitions Window Drag the cursor from top-right to bottom-left over the required edit point (the lasso outline highlights yellow) to show the ‘trim’ window on the desktop instead of the Edit Window, Clips Bin and any Floating Clips. The window can be closed by pressing the hidden X box in the top-right corner or by pressing in an empty area. Flat Timeline (for under) and right trim box (for over) and then dragging adds or removes frames according to the direction in which the boxes are dragged. At any time a transition can be changed by selecting the edit and making the required changes. The required transition can be selected from within the trim window by using prev or next or and to step through to it. The duration of each clip segment is shown here and in each segment’s top-right corner in white. The green numeric boxes above the clips of video are used to change the out point of the first clip and the in point of the second clip. The arrow boxes correspond to the trim boxes on the timeline, described previously. The image area of the window displays the last few frames of the outgoing shot on the left and the first few frames of the incoming shot on the right. The resize button on the right of the window can be used to increase or decrease the number of frames displayed. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–37 Flat Timeline The horizontal yellow lines indicate the tails (ie the unused frames attached to each shot). If there are no horizontal lines, then all of the frames in the clip are being used. Press the and keys to trim one frame, or the and keys to trim 10 frames. Moving the Edit Point (Centre Trim) Moving the edit point is also known as a ‘centre trim’. When ten frames are added to the outgoing clip segment, ten frames are subtracted from the incoming clip segment, so that the overall duration of the edit does not change. This type of trim does not affect the synchronisation between video and audio. The vertical line in the centre of the window is the edit marker and shows the edit point. The edit point can be moved to an earlier or later position. Press on the edit marker (not the image area) and drag left or right. The edit marker changes colour from yellow to white. The centre box above the edit marker shows the new position of the edit point and this can also be used to move the edit point by entering a specific timecode. prev 6:20 -18 < > 00:00:03:27 < > 21 < 3:12 next Press Xon the arrow boxes directly below the edit marker, to move the edit point back or forward by one or ten frames. > review The edit point can only be moved if there are tails available. Split Edits You can also move individual video and audio tracks, often referred to as a ‘split edit’. Use the filters to select the track that needs to be extended. Only the tails 3–38 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A prev 6:20 -18 < > 00:00:03:27 < > 21 < 3:12 next > review First Clip Second Clip First Clip Second Clip Flat Timeline on the selected tracks remain yellow. The centre boxes or edit marker can now be used to advance or delay the video or audio segments. X Press the review box to play the trimmed edit. Press review and drag left to increase the preroll for the review. Using the left or right trim boxes breaks the synchronisation between video and audio. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–39 Flat Timeline Cuts, Dissolves & Wipes To set-up new transitions or amend previous ones, you can either use the Trim/ Transitions Window described in the previous section, or the Video Transitions Menu. Access this menu by placing the timeline cursor at an edit point then press or double-click on the video track. You can close the menu by pressing the hidden X in the top-right corner or pressing again. Note that creating a video transition does not automatically produce an audio fade. Do this by double-clicking an edit point on an audio track to display the Audio Transitions Menu; see ‘Audio Fades’ later in this chapter. Simple transitions can be rendered automatically if selected in the Configuration Window’s UI – Auto Render menu; see ‘Rendering’ in this chapter for details. When clips of different aspect ratio are assembled on the timeline, the way that the transition frames (ie during a dissolve or wipe) are created is determined by the box and cut settings in the Configuration Window and by the current render format settings. Video Dissolves To produce a dissolve between 2 clips do the following: 1 Select the Dissolve box in the menu and enter a suitable duration in the length box. This value must be smaller than the total length of the tails available. 3–40 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A centred produces a transition centred around the edit point. before  produces a transition that starts and ends in the first clip. after  produces a transition that starts at the edit point and continues into the second clip. any allows the start point to be adjusted to provide an offset dissolve. The dissolve is produced immediately after the dissolve parameters have been set-up. To clear a dissolve, press the Cut box. Video Wipes Cut Dissolve Wipe Custom V2 before length 24 offset -12 Push On empty empty empty empty empty Wipe soft in 0.0% out 0.0% invert field 15.0% border position 0.01 x 0.01 y To produce a wipe between 2 clips, do the following: Flat Timeline 2 If required, adjust the position of the dissolve around the edit point using the blue scroll box: 1 Select the Wipe box and enter a suitable duration in the Length box. This value must be smaller than the total length of the tails available. 2 If required, adjust the position of the wipe around the edit point using the blue scroll box (as described for dissolves). 3 Select the required wipe shape by clicking on the shape box to the right and selecting a shape from the pop-up. 4 On some wipes, the centre of the wipe shape can be repositioned as required by selecting the position box and adjusting the X and Y values accordingly. 5 The border box adds a border to the wipe shape. Border width can be controlled by the green numerical box on the right and the colour can be selected from the box below. 6 Both inside and outside edges of the wipe shape can be softened by ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–41 Flat Timeline increasing the values in the soft in and out numeric boxes. 7 You can reverse the animation of the wipe by pressing invert. The wipe is produced immediately after the wipe parameters have been set-up. To clear a wipe, press the Cut box. Custom Transitions Custom transitions are created inside the Effects application but can be applied on the timeline by platforms (eg seats) without the Effects option. To save and apply a previously created custom transition from within the Edit application, do the following: 1 With the correct video track filter selected, double click (or tap) on the transition on the video track or place the cursor at the edit point and press to display the Video Transitions Menu. 2 Open the Settings Bin by pressing the Settings tab on the Application Bar. 3 Select save at the bottom of the bin and enter a name for the transition. Press end on the soft keyboard to transfer the setting into the bin. 4 The transition setting can now be dragged and dropped as required from the bin to any of the six boxes at the bottom of the transitions menu (they will overwrite if placed on a box with a previously stored transition). 5 The transition can be applied by opening the Video Transitions Menu at another edit point and clicking on the box displaying the transition name. Duration and position can be changed as long as there are tails available on the clips. The currently selected custom transition can be renamed if required by pressing rename on the top-right of the custom menu then entering a name. 3–42 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A To move the position of a segment, drag the cursor from top-right to bottom-left over the segment’s in and out points (ie without lassoing an edit point) and the ‘slip & slide’ window appears instead of the trim window. Alternatively you can use the yellow lasso’s slip and slide functions on the timeline, described previously in this chapter. Three clip segments are now displayed in the slip & slide window; the lassoed segment should be in the centre between the two yellow bars. Press on the frame before the left yellow bar and drag left to slide the segment to an earlier position. Press on the frame after the right bar to drag it to a later position. X slip slide Flat Timeline Using the Slip & Slide Window review First Clip Second Clip First Clip First Clip Second Clip First Clip This doesn’t change the overall duration of the edit. The duration of the segments on both sides changes as the clip segment is moved. To slip the segment’s in and out points, drag left or right on the central clip or the yellow bars. The duration of the central segment does not change. Instead of dragging, a value can be entered in the slide or slip box above the images. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–43 Flat Timeline Video/Audio Sync ‘Show Sync’ Indication When audio and video tracks are edited independently of each other (eg when the track filters have been selected) there is always a danger of breaking the relationship between them. For example, if frames are added only to the video track, all the following frames move along to make room for the new ones. The audio track however, remains where it is and the audio is heard before the images that match it are seen. The timeline can display the synchronisation of the video and audio segments by displaying sync loss indicators. These indicators can be turned on or off from the Configuration Window’s Editor – Show sync menu. Selecting all provides a full display of warnings. Selecting simple displays only red lines under the clip segment that has lost video/audio sync. When video and audio from the same original clip are split during editing, the affected audio segments are shown with either a red underscore or a red parallelogram with an audio slip value (see previous screen shot). There is no red line where video and audio segments have no real relationship. Sync Lock Typically when the content of recorded video and audio are matched (eg a person talking to camera), sync lock must be maintained at all times. Other material such as audio effects tracks, or commentaries from other sources, may need to be slipped to correspond with events on the edit timeline. 3–44 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A del addVG Video Format Audio Input Channel Selector 1 2 720 x 576 V1 out to ch 1 A1 out to ch 2 A2 Track Sync Locks Logging Dest. Timecode 10:00:00:00 Master Video/Audio Sync Lock Audio Track Filter (track 1) Track Sync Locks Audio Tools Audio Output 1 2 Video Filter + 'Handle' 25.00 Frame Rate add audio Sync lock can be maintained automatically by selecting the Master Sync Lock button in the bottom-left corner of the timeline display next to the FPS indicator. The larger buttons to the left of the audio track buttons allow sync lock to be added or removed from specific tracks. When the tracks that have been sync locked are edited, the system automatically forces the audio or video to follow. For example, if a video-only segment is inserted into the video track then the audio tracks that are locked to it have silence inserted to maintain video/audio synchronisation. Likewise if a segment of video is removed then the corresponding audio track segment is also removed. Flat Timeline Delete Track Correcting Broken Sync When audio/video sync is lost it can be corrected by noting how many frames the track is out of sync by and then sliding the segments correspondingly to regain sync. Audio Processing Audio Transitions (Fades) To set-up an audio fade, you can either use the Trim/Transitions Window described previously in this chapter, or the Audio Transitions Menu. This menu is accessed by double-clicking an edit point on the audio track or by pressing . ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–45 Flat Timeline Note that any changes will affect all audio tracks, so use the audio track filter boxes (A1, A2 etc) as required. The green numeric box defines the total duration of the audio fade either in frames or milliseconds (select frm or mS from the scroll box) and the type and position of the fade is controlled by the following boxes: L The fade starts before the edit point (at a point within the in tail of the second clip) and stops at the edit point C The fade is centred around the edit point (starting and stopping within the audio tails). R The fade starts at the edit point and stops after the edit point (at a point within the out tail of the first clip). V The first clip is faded-down before the second clip is faded-up. X This is an audio cross fade. ^ The second clip is faded-up before the first is faded-down. The type of fade and its position is represented visually by the highlighted shape around the edit point on the timeline, as in the examples on the left. Press set to confirm the audio fade or clr to clear it. 3–46 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A You can change audio levels and create fades with audio tools on the timeline. Switch on the audio tools by selecting the small grey box below the audio track filter (eg below the A1 box), or by holding down . Now when you move the cursor over an edit point, a red bar is displayed on the outgoing shot, and a green bar on the incoming shot: Making sure the bar is a solid colour, press in the middle of a single coloured bar and drag it left or right to advance or delay the audio. Fades Making sure the bar is a graduated colour, press and drag the top corner of the bar upwards to create a fade. Flat Timeline Audio Tools a Crossfades Press between the red and green bars and drag upwards. You can also adjust the red and green bars individually, or click on the crossfade and slide it along the track to change the position of the fade. To clear an audio fade, click and drag downwards or right-click and select del seg fades from the list. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–47 Flat Timeline Audio Waveform Display The audio waveform display can be used to accurately edit the audio track between video frame boundaries. The vertical scale of the waveform can be adjusted using the hidden green boxes on the right of the timeline when the timeline is expanded vertically. Note that on server held clips, waveform only displays after the clip has been locally cached, ie played through once. Purging the cache removes the waveform until the clip has been played through again. Setting Audio Levels Values below indicate EBU digital scale (IEC 50288-18) and UK PPM scale -6db (ppm 7) compressor/limiter waveform scale pan control mute solo segment level 0.0db 0.0db 0.0db 0.0db -10db (ppm 6) -18db (ppm 4) -26db (ppm 2) track level centre playhead seg fader track equaliser timeline zoom -40db (ppm 0) Audio level indicators are available on the right of the timeline allowing the audio levels to be adjusted for each audio track and audio segment. The hidden menu (see previous diagram) is displayed by dragging a mute or solo button to the left. To adjust the level, place the cursor on the audio level indicator and slide up to increase the volume or down to decrease the volume. A1 Audio Filter Audio Tool Button 3–48 Audio levels can also be controlled directly on timeline segments by holding down and clicking on the orange highlight then dragging up or down to increase or decrease levels. copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A If the seg button is selected, the audio level of the current segment in the selected audio track (enabled by the audio track filter boxes A1, A2, A3 etc on the left of the timeline or Floating Clip) can be changed by using the corresponding green numeric boxes or the corresponding track slider on the fader panel. If the fader button is selected, the track can be changed dynamically as it is played using the corresponding track slider on the fader panel. This is indicated by white nodes on the audio track. If the track button is pressed, the level for the whole audio track can be increased or decreased by the amount entered in the corresponding green track level box or the corresponding track slider on the fader panel. Flat Timeline You can also change audio levels by selecting the rectangular audio tools box under the required audio track filter box (eg the A2 box), and then adjusting segments on this track only. The green audio level boxes are calibrated in decibels. A value of 0.0 indicates that the audio level is the same as when recorded, a positive value indicates that the level has been amplified with respect to the original and a negative value indicates that the level has been reduced with respect to the original. The red buttons mute specific audio tracks so that they do not contribute to the overall output during monitoring. The green buttons allow a single track to be heard. These do not affect the clip if it is saved, played-out or published. Audio Rubber Banding The audio level at any point on the audio track can be controlled by a keyframe or ‘rubber band’. To add a keyframe, place the cursor at the position required, then right-click and select ins level from the list. Alternatively, a keyframe can be inserted on all audio tracks at the same time by pressing the < / > key. Use the audio track filter boxes to control where keyframes are inserted. A1 Audio Filter Audio Tool Button ref 2140-57-009 A Keyframes can be placed along the audio track and modified when the audio tools box is enabled on the audio track (or by holding down ). www.quantel.com support–downloads–login–manuals 3–49 Flat Timeline out to ch 1 out to ch 2 o rushes 10:47:21:18 10:46:52:04 10:00:00:00 Edit A2 A2 Second Clip First Clip stereo rushes 10:46:52:04 stereo The audio level at each keyframe can rushes 10:47:21:18 be adjusted by placing the cursor on Clipand the white keyframe Second of the audio dragging up or down. The audio level stereo rushes is between these keyframes 10:47:21:18 interpolated smoothly. 00:00:15:00 in seq out 00:00:20:00 First Clip stereo rushes 10:46:52:04 25.00 00:00:10:00 add audio The audio level of individual segments can be set as required by placing the cursor over the audio track (until the audio envelope is highlighted in yellow) and by dragging the top edge of the envelope up or down to adjust the volume. Effects Utility Io Scribe clips files With the audio tool button selected, any keyframe can be moved by placing the cursor on it and dragging it left or right along the track. The level between 2 keyframes can be adjusted by dragging up or down between them on the audio track. Any keyframe can be deleted by selecting the delete box on the top-left of the timeline and then pressing on the white keyframes on the audio track. Alternatively, right-click on the keyframe to be deleted, then select del level from the list. If the fader button is selected from the hidden menu on the right, the level of the track can be changed dynamically as it is played using the corresponding track slider on the fader panel. This is indicated by white nodes on the audio track. 3–50 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Right-clicking on the audio track filter box or on the audio track itself displays 2 different hidden menus. If you right-click on an audio track filter box, the following appears: Pressing reset restores the vertical size of the tracks. Flat Timeline Hidden Audio Track Menus Pressing rename allows you to enter a new name for the track (note that this name cannot be saved or stored after the session ends). Pressing copy copies the track plus its audio settings onto the timeline as a new track. Pressing add audio adds a new audio track at the bottom. Pressing split audio separates the audio channels of the selected track into additional tracks with enabled/disabled audio channels. Pressing the delete box deletes the currently selected audio track. If you right-click on an audio track segment, the following appears: Pressing ins level adds an audio keyframe at the point on the track that the cursor was pressed. Pressing split audio separates the audio channels of the selected segment into additional tracks with enabled/disabled audio channels. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–51 Flat Timeline Pressing del seg levels deletes all audio keyframes within the segment and all level adjustments. Pressing del seg fades at either end of the segment deletes audio fades. Stereo to Mono Audio Split A single stereo pair track can be masked to behave as two mono tracks. This can be done by selecting the split audio function on the hidden audio track menus. This will create individual audio tracks with the appropriate channel enabled. The audio channel output selection boxes can be used to enable/disable audio channel on ouput. So for example a stereo audio track could be output as a mono channel by selecting either the 1 or 2 audio channel selectors. Or a quad channel could be output as stereo by selecting two audio channel output selectors on a quad track. Graphic Equaliser When the graphic equaliser is selected from the hidden menu on the right, it increases in size to allow accurate adjustment. The graphical display can be closed by pressing the X box on the right. save restore clear bypass X Q 16kHz 8kHz 4kHz 2kHz 1kHz 500 Hz 250 Hz 125 Hz 60 Hz 0 Hz +16 dB +12 dB + 9 dB + 6 dB + 3 dB 0 dB - 3 dB - 6 dB - 9 dB -12 dB -16 dB A three band graphic equaliser is provided for Loweach Bandaudio Node track on the timeline. This is Mid Band Node controlled directly using the graph display under High Band Node the hidden menu on the right. This graph displays gain along the vertical axis and frequency along the horizontal axis. The frequency response of the graphic equalizer is shown by the white curve intersecting the 3 white square nodes that indicate the 3 frequency bands. The centre frequency and gain/attenuation for each of the 3 bands (low, mid and high) can be changed by selecting the individual white nodes on the graph and dragging. Placing the cursor on the white nodes displays their current values. 3–52 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The nominal width of each of the 3 bands is 1000hz, but each band can be adjusted between 100hz and 4000 Hz by selecting the Q box and sliding the white node up and down. By moving the white nodes closer together, you can create high pass, low pass and band stop filters for the audio. The graphic equalizer settings can be reset by holding the key on the keyboard and pressing on the graph with the cursor. To hear the effect of the 3 band equaliser during set-up it may be necessary to mute or solo individual audio tracks on the timeline. Flat Timeline Dragging a white node left or right decreases or increases the centre frequency for that band. Dragging the white node down or up attenuates or amplifies the frequencies in the band. save Pressing the save box saves the settings of the currently selected graphic equaliser in a buffer. restore Pressing the restore box applies the settings currently held in the buffer to the currently selected track graphic equaliser. clear Pressing the clear box clears the settings of the currently selected track graphic equaliser. bypass Pressing the bypass box disables the effect of the graphic equaliser. Q Pressing the Q box then selecting a node on the graph allows the size of the band to be adjusted. X Pressing the X box in the top-right corner on the graphic equaliser closes the menu. Audio Compressor/Limiter The Audio Compressor/Limiter is accessed by pressing in the hidden audio menu below the green track level box and closed by pressing the X box in the corner of the menu. The menu controls the currently selected track only but the settings can be transferred from one track to another. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–53 Flat Timeline save gain restore thresh clear bypass X amount attack release The values in the dials can be controlled directly using the cursor or by tapping on the dials to display green numeric boxes. The compressor provides a form of automatic level control. It attenuates high levels by reducing the dynamic range, making it much easier to control signals and set appropriate audio levels. Limiting is an extreme form of compression, where the output signal is sharply attenuated so that it cannot exceed a particular level. save Pressing the save box saves the current settings in a buffer so that they can be applied to other tracks. restore Pressing the restore box applies the settings currently held in the buffer to the currently selected track. clear Pressing the clear box clears the settings of the currently selected track. bypass Pressing the bypass box disables the effect of the compressor/ limiter for the selected track. X Pressing the X box in the top-right corner closes the menu. Compression is expressed in terms of a ratio which defines how much of the output audio level is produced for any given input level. A ratio of 1 : 1 means that the audio is unaffected by compression. 3–54 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A “threshold” Threshold “attack” 0 “amount” Output Audio Level 2:1 Compression save gain restore thresh clear bypass X amount attack release Input Audio Level Flat Timeline 1:1 No Compression The gain control sets the overall output audio level to compensate for the apparent loss due to the compression of audio with a large dynamic range. The thresh (threshold) controls set the level above which compression starts. The amount value sets the compression ratio. The attack control sets how quickly the compression takes place after the audio level has exceeded the threshold level. The release control sets how quickly the compression is turned off after the input audio level has dropped below the threshold level. Audio FX Loop This is applicable only for hardware seats where audio needs to be processed externally, eg through a mixer or graphic equalizer, an FX Loop can be set to do this. The line output from the sound blaster card can be connected to the input of the external device and the output of the external device is connected back to the line input (or other sound blaster input selected in the Configuration Window). The audio track to be processed is selected using the green ‘solo’ button on the right of the timeline. When the FX Loop - Record box is pressed the clip is ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–55 Flat Timeline played from the current frame on the timeline, the selected audio track is routed through the external device and a new audio track will be created. Pressing the Record box again stops the process. The clip continues to be played and subsequent selections of the Record box places the processed audio on new audio tracks. The value in the green delay n frames box can be used to compensate for the static delay in the audio process path to avoid manually matching the new audio position with that of the original. If the Bin box is selected before Record is pressed, a copy of the processed audio is automatically saved in the Clips Bin (with the title ‘FX loop clip’) as well as on the timeline. One Shot (F8) Menu Within the Edit application there is a set of simple correction tools called the ‘F8’ or ‘One Shot’ menu. To use this menu, place the timeline cursor on the shot you want to amend and press on the keyboard. The One Shot menu now appears on the top-left of the menu area and the current clip segment on the timeline turns yellow (it remains this colour until you render or cancel the settings). 3–56 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Press cancel at any time if you want to close the One Shot menu without applying any changes. No history is saved with the effect after rendering, so making changes to the effect after returning to the timeline is not possible. White Balance Select white balance if you want to correct the current clip segment’s white balance. Click on any area of the image and a white balance correction is applied to the whole clip segment. Flat Timeline After parameters such as white balance, video level etc have been amended satisfactorily, press render then commit to apply the changes and return to the timeline. Try sampling an area that is known to be pure white or pure black. To change the white balance select a different sample point on the image until you are satisfied with the result. Video Level Select video level to adjust the luminance levels of the current clip segment. Do this by clicking and dragging up or down on the image to change the white level. Holding down and dragging adjusts the black level, whereas holding down and dragging adjusts gamma. Tracker Select tracker to allow a specific point to be tracked with an obscuring shape on the current clip segment. The shape can be a rectangle or ellipse and can be used to blur, mosaic or spotlight the specific point. Click on the image to set the track point and shape. Click on a different part of the image to change the track point. To change the size of the shape, hold down the key and drag diagonally from the top-left of the image to the bottom-right. A short drag reduces the size and a long drag increases the size. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–57 Flat Timeline The best targets for a track should contain both vertical and horizontal components, ie a cross or intersection of two lines. Any constant pattern (circles, squares, curves) that is clearly visible within the target area also works well. Press track when you are happy with the position and size of the shape. If the shape drifts off target you can reposition and track again from that point by pressing recover. If you want to keep the result, press commit. Press clear to reset any changes you have made. You can also save the clip settings into a buffer so that they can be applied to other clip segments. Press restore to apply any previously saved settings to the current clip segment. Resize Select resize to resize the current clip segment; eg to remove unwanted blanking from the image. Click and drag up or down on the image to zoom in or zoom out. Hold down and drag the zoomed image to move the image within the frame. Clip Logger The clip logger allows the original recorded source clip to be marked at different events with a visual flag plus a description of the event. The duration of the event can also be flagged with different coloured flags to highlight up to 4 event types (eg goals, penalties, red cards and yellow cards in a football match). These marked events can be seen wherever the source clip is viewed, whether it is the source clip that is viewed, or an edited clip that contains part or all of the source clip. It is not possible to add events to a source clip that has been trimmed or edited with other clips. However, it is possible to add events to the original source clip, which then display in a sub-clip or edit. 3–58 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A i start source timecode ii end source timecode iii type of event (4 user defined types available per logging role) iv comment (multiple line text) Viewing Events Log events can be viewed below the main image window in the Edit application, on Floating Clips and in the Clips Bin. Video Filter + 'Handle' V1 Video Tool Button 10:25:08:00 breaking wave V1 A1 A2 25.00 beach rushes 720x576 16:9 cuban rushes 10:16:52:04 beach rushes stereo cuban rushes 10:16:52:04 beach rushes stereo cuban rushes 10:16:52:04 00:00:10:00 in seg out 00:00:15:00 10:25:08:00 breaking wave ref 2140-57-009 A www.quantel.com The display of log events is enabled by pressing the Video Tool button under the V box on the left of the timeline (see screen shot on left). Flat Timeline Each log event contains the following detail: Log events 30:06:02 are displayed as a text window under the video window of the Floating Clip. This displays the source 10:46:58:06 30:06:02 timecodes and text of the most recent log event in the clip. It updates during 10:46:58:06 navigation of the clip. Each event is 30:06:02 indicated on the video timeline with a 10:46:58:06 vertical bar of the event colour, followed by a highlight of the same colour for the duration of the event. 00:00:25:00 support–downloads–login–manuals 3–59 Flat Timeline Entering Events Log edit mode is enabled by holding down the key and pressing . V1 A1 A2 25.00 In this mode30:06:02 the text window has a white border and a blue LOGGING ON 10:46:58:06 box appears. beach rushes 720x576 16:9 cuban rushes 10:16:52:04 beach rushes 30:06:02 If the timeline cursor is positioned before any10:46:58:06 existing events, or if there 30:06:02 are no log events on the clip the timecode10:46:58:06 on the top line is blank (--:--:--:--). stereo cuban rushes 10:16:52:04 beach rushes stereo cuban rushes 10:16:52:04 00:00:10:00 10:25:08:00 10:25:21:02 breaking wave F5 F6 in seg 00:00:15:00 out 00:00:25:00 LOGGING ON F7 F8 To mark a log event press , , or for the appropriate event type. Comments can then be typed using the keyboard. The text can contain multiple lines and can be navigated with the cursor keys. Text selection techniques using mouse or cursor and editing keys (, , +, +, +) allow cut and paste between the log window and other applications. Events can be a single frame duration (this is the default) or can be given a duration by terminating the event by pressing . When in Log edit mode, clip navigation must be performed using the Active Area as the whole of the keyboard is devoted to text entry. New events can be entered while the clip is playing or stationary. Note that it is not possible to enter an event that overlaps another. The current event can be deleted by holding down the key and pressing . To exit Log edit mode, hold down the key and press . This releases the keyboard to allow normal operation such as clip navigation. 3–60 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Each of the 4 event types can have a line of default text associated with it, which gets entered automatically when an event is added; this text is editable. Note that this information is set by the ISA Manager. Navigation Between Events Positioning the cursor above an event displays the source timecode and the first part of its text. Clicking on the event moves the timeline cursor to that event making it the current frame. The up and down keys (in view mode, not edit mode) move between log start and end locations in addition to the other clip events. Printing a Clip Log It is possible to output the log of the currently viewed clip (white border on video), by holding down the + keys and pressing

. This creates a text file in the C:/Data/Clip Logger/ directory with a title matching that of the clip (‘clip name.txt’). The file name may differ from the clip name in order to remove any characters not supported by the operating system. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals Flat Timeline Event Prefix Text 3–61 Flat Timeline Pan & Scan Edit Window Functions Keyframeable Pan & Scan (not available on all platforms) allows the image to be resized and repositioned along the timeline. When the edit is played on the timeline the Pan & Scan occurs in real time. If you hover the cursor over the top-right of the Edit window, a grey box appears. If you press this box the Pan & Scan menu is displayed below the image area, as shown in the following screen shot. Note that this box remains in the top-right corner of the Edit window for the current segment if you change an associated setting. Pan & Scan settings are keyframed with respect to the first frame on the timeline. A single entry is applied to the whole timeline. The movement between multiple keyframes is interpolated even across segment edit points and transitions. The movement up to the first keyframe and after the last keyframe is retained. The safe area can be displayed in the Edit Window by pressing the key on the keyboard. 3–62 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A If track is selected, all changes to position and size are made to the whole track. When a Pan & Scan setting is made at any point in the edit the setting is applied to all segments within the edit, except those that have had individual segment settings applied. You can control x & y zoom and x & y offset from the numeric boxes. The x and y boxes lock the axis so that its value is not changed. You can also press or while dragging the cursor in the Edit Window to zoom and offset. By default the transitions between any size or position changes are cushioned (curved). With the linear box enabled before any changes are made, the transitions will be linear. The load box allows the currently held Pan & Scan settings from the temporary buffer to be applied from the current frame. Flat Timeline If seg is selected, any changes to position and size are made to the currently selected clip segment only. The store box allows the current Pan & Scan settings to be held in a temporary buffer so that they can be applied elsewhere on the edit. The clear box clears all Pan & Scan keyframes. Selecting reset followed by seg resets the Pan & Scan settings of the currently selected segment. Selecting reset followed by track resets the Pan & Scan settings for the whole track. Saving & Transferring Settings Pan & Scan keyframes for the whole edit can be saved in the Settings Bin so that they can be transferred to another project. Any saved settings can be dragged from the Settings Bin and dropped on the timeline where they will be applied to the new project. See chapter 1 ‘Using Bins – Settings Bin’ for more details. Video Track Controls Pan & Scan keyframes are indicated on the video track as white keyframe markers. They can be moved along the timeline by holding down the key and moving the cursor along the video track until a vertical yellow bar appears ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–63 Flat Timeline and then dragging this to the required position. Pan & Scan keyframes can be deleted by pressing delete followed by the keyframe marker. You can select a track, eg V1, then use the next and previous keyframe buttons on the Edit Window to jump to specific Pan & Scan keyframes where you can right-click and select one of the following: ins pan&scan This allows a Pan & Scan keyframe to be inserted at the current frame in the current clip segment. load pan&scan This allows the currently held Pan & Scan settings to be applied from the current frame onwards. linear pan&scan This allows the change in size and position to be linear for the current clip segment. cushion pan&scan This allows the change in size and position to be cushioned (curved) for the current clip segment. store pan&scan This allows the current Pan & Scan settings to be stored in a temporary buffer so that they can be applied elsewhere on the edit. reset pan&scan This resets the Pan & Scan from the current frame onwards. clear pan&scan This deletes all the track’s Pan & Scan keyframes. Stereo3D Functions On platforms with the Stereo3D option, push and convergence controls are also available from the Pan & Scan menu; see Stereo3D User Guide for details. 3–64 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Quantel’s templating tools are available in two forms within the Edit application in flat timeline mode. The ‘User’ mode (accessed by pressing the key) and the ‘Designer’ mode (accessed by holding down with the key). Templates are a form of effects clip or pack that originated from within the Effects application on any Quantel platform. Any effects clip can be converted into a template by using the Template Designer menu. Any template created in Designer mode can then be used on any platform that has the Template User licence. Template Designer Mode A template is created by a designer, editor or anyone with access to the Effects application on a platform that has the Template Designer licence installed. Here it can be decided which layers in the template will be updated by the end user. Layers, such as the background or main title, can be locked so that only the layers that need to updated on a daily basis can be changed by the end user. Templates can be used to create many different styles of graphic; full frame stills, full frame animations, over the shoulder/inserts with associated keys or to create a graphic effect in an edit. Flat Timeline Templating Any effects clip created in the Effects application can be converted into a template in the Edit application in Template Designer mode (+). Here the user-changeable elements (such as video layers and text) can be enabled and renamed and non-changeable elements can be locked. The large boxes on the right of the menu allow each individual layer in the effects clip to be selected. The small box to the right of each layer allows the layer to be enabled for the end user to change. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–65 Flat Timeline On video layers the green numeric boxes to the right of the pos box allow the content of the video within the layer’s container to be re-positioned. The green numeric box to the right of the size box allows the image to be re-sized within the layer’s container. These controls allow the image to be scaled and repositioned within the original extents of the effects clip. The reset box resets the values of size and position back to those of the original effects clip. The close box allows the template to be displayed in User Mode. The setup box, which replaces close, allows Designer Mode to be re-selected. The rename box allows the selected layer to be renamed more appropriately than the defaults (eg Video 0, Video 1, etc). Pressing the rename box displays the soft-keyboard allowing the layer to be renamed. Select the end box to close the soft-keyboard and make the change. The context box is used in conjunction with layers that may appear at some point through the effects clip (ie not present on the first frame). Selecting the layer box, moving to the first frame where the layer becomes visible and then pressing the context box stores this information. This allows the end user to see this point in the effect when a layer is to be substituted. The Up and Down boxes change the order in which the end user is presented with layers to substitute. There are 3 template types that can be applied to an edit in Designer mode. Templates in media bins have different icons to indicate the type of template: (Top) Where any effect within the template starts at the first frame of the clip segment and continues until it completes. (Whole Segment) Where the template is applied to the whole segment. Any effects within the template start at the first frame in the clip segment and continue for the duration of any effect within the template. (Tail) Where any effect within the template finishes on the last frame of the clip segment and is back-timed to start within the clip segment. The K box creates a key channel for the template clip. To apply the template type and any other changes, the effects clip has to be rendered (press render) to create a template. 3–66 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The following is done in Template Designer Mode: 1 Create an effects clip in the normal way using the Effects application. Create text on blank, non-video layers. 2 Render and save the effects clip. 3 Drop the effects clip onto the Edit timeline (in Template Designer Mode). 4 Hold down the key together with to select Template Designer mode. 5 Decide which layers and text are to be user-defined and which are to be locked by enabling/disabling the layer selection boxes on the left of the menu area. Flat Timeline Template Creation Procedure 6 Choose a type of template (whole segment, top or tail) and whether a key channel is required. 7 Press the render box. 8 After the template has been rendered, select Save to save the template in the Clips Bin, or publish it to the server. It should now appear with a green template icon. Template User Mode Templates can be applied to a flat timeline in 2 different ways: a Drag a template from the Clips Bin and drop it on the empty timeline and then press to enable Template User mode. b Or, with an existing edit on the timeline, enable Template User mode when the timeline cursor is on an existing clip segment by pressing , then drag and drop the template into the templating window. The Template User menu allows pre-definable elements to be changed. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–67 Flat Timeline There are 3 template types (with distinctive bin icons) that can be applied to an edit in User mode; these are created in Designer mode (see previous section). The blue scroll box on the left of the menu displays the layers that can be substituted in red letters. The orange box (# left) indicates how many layers can be substituted (you do not have to change every layer). Video layers can be substituted by dragging new clips and dropping them on the video thumbnail. Text layers can be changed by selecting the layer from the scroll box and pressing the edit box to display the soft-keyboard. Make the required changes and press the end box. If the video needs slightly repositioning or resizing, eg to resize a head shot, the template menu has simple size and position controls. The green numeric boxes to the right of the pos box allow the content of the video within the layer’s container to be re-positioned. The green numeric box to the right of the size box allows the image to be re-sized within the layer’s container. The reset box resets the values of size and position back to those of the original effects clip. When updated with the new content, the clip segment can be rendered by pressing the render box in the middle of the menu area. The turquoise line above the segment on the timeline indicates that a template has been applied. A beige highlight indicates that the segment is unrendered. A chequered ‘T’ in the Edit Window indicates that there is an unrendered segment with an applied template. 3–68 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The edit can be previewed at any stage on the clean SD and HD monitor outputs provided. The blue box on the right of the Application Bar shows the specific output/play preview format currently being used. For workstations with the stereo option, both outputs can be locked together using the single sdi stereo out control. The aud box in the bottom-right corner controls the output to speakers. The vid box controls output to another video output. Rendering 0 0 0 softness 0 global centre 0 0 vertical opacity 100.00 Unrendered clip segments display a different colour on the timeline. The colour horizontal method combine depends on the history of the clip; see ‘Timeline Segment Colours’ in chapterzoom 1 for details of all segment colours and descriptions. wire When rendering is required, the small box on the top-right of the timeline (above the red and green solo and mute buttons) turns orange (see below screen shot). Fourth Clip 20x576 4:3 720x576 4:3 0:00:21:06 10:00:27:05 Third Clip tereo 0:00:21:06 09:58:32:00 When an edit is assembled on the V1 track on the timeline, no new video frames need to be created and therefore no rendering needs to be performed. However, as soon as a transition between 2 clip segments is introduced, new frames will need to be created by rendering. Likewise if anSD MLT FX process is applied to clipclear 576 yuv V K reel bank segments on the V1 track, then rendering is required. blend flip Third Clip Third Clip Flat Timeline m Play-out Preview 10:01:19:08 Fourth Clip 10:01:25:05 stereo 150 tereo Pressing this orange box starts rendering all unrendered clip segments and Fourth Clip transitions; rendering can be a background process on some platforms if 10:00:27:05 10:01:19:08 10:00:27:05 10:01:19:08 10:01:25:05 stereo 0:00:21:06 00:00:20:00 10:01:25:05 00:00:25:00 00:00:30:00 00:00:35:00 00:00:40:00 00:00:03:27 dur 00:00:50:00 ref 2140-57-009 A www.quantel.com 576 4:3 25i support–downloads–login–manuals vid aud 3–69 Flat Timeline required. During the render process, a progress bar appears above the clip segments being rendered. Simple transitions can be rendered automatically (if selected in the Configuration Window’s UI – Auto Render menu), where a ‘simple’ transition is defined by the following rules: 1 It has no overlaps with unrendered segment effects. (If the segment effect has been rendered then it is considered ‘simple’ and will render) 2 It has no overlaps with any Track Effect (rendered or unrendered). 3 It has no overlaps with any Clip Effect (rendered or unrendered). Rendering Soft Mounted Media Soft mounted media can be edited in the same way as any other media, but it is at preview resolution and not the full render/localise resolution. If soft mounted media is rendered, only the rendered frames are written to the local workspace. If media needs to be re-edited and its history accessed, the original media needs to be available online or the original rushes localised first (see ‘Localising Material’ for details). Unrender Effects & MLT FX Rendered Effects history can be unrendered from the Edit timeline. This is useful for reducing the size of archives so that only the original media with its Effects metadata is stored; therefore saving disk space. First check that in the Configuration Window you have ticked Highlight changes in the Highlight menu. If you now press +click or right click over the rendered segment, the unrender Effects option appears on the pop-up. When you press this, the segment unrenders and turns orange (if single layer) or green (if multiple layers). You can now extend tails or adjust the edit as required. If you have used MLT FX, delete seg fx appears in this pop-up; press this to reset all MLT FX processes (eg blur, colour etc). Rendered Effects or MLT FX history can also be unrendered from the Clips Bin. 3–70 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Saving The contents of the timeline can be saved locally in the Clips Bin by pressing the save box in the bottom-left corner of the menu area. owner cat The save box displays a pop-up allowing the name, owner and category to be entered for the current timeline edit. current edit - 007 alan work in progress end Press the end box or the X in the top-right of the pop-up to action the save, or re-select the save box to close the pop-up without saving. Note that with each successive save the title’s numeric suffix increments so that previous versions are not accidentally overwritten in the Clips Bin. Flat Timeline From the open Clips Bin, select the clip you want to change then press unrender – confirm from the column on the right. If you press and hold on save then drag to the desktop, a Floating Clip is created. Localising ‘Localising’ is the process of making a copy of a clip segment in its native video format within the Clips Bin. This is useful where material is held remotely on a server or locally on an XDCam or P2 device and could become unavailable if deleted or the device is removed. The localise box on the bottom-left of the Edit menu area localises all timeline clip segments to ensure that they are always available. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 3–71 Flat Timeline If you don’t want to localise all the timeline contents, you can mark in and out points beforehand to localise only a selected part of the timeline. A progress bar in % appears during the localisation process. Press cancel at any point to stop the process. Localised clips appear in the Clips Bin with white icons. You can also localise media using the Clips Bin or Floating Clip as follows: A Open the Clips Bin, select the required clips and press localise from the list of options on the right. B Place the clip on the Desktop to form a Floating Clip then press localise from the more menu on the top-right of the clip. Setting Tail Frames In the Configuration Window’s Localise menu, you can enter a localise tail length value in the green Tail frames box. This value is then referenced when localising media via the localise functions on the timeline, Clips Bin or Floating Clip. Publishing When the workstation is connected to an sQ Server (ie as a seat), a publish box appears at the bottom-left of the timeline. Selecting the publish box opens a pop-up allowing the timeline Edit to be named and categorised before being transferred to the sQ Server. new clip name owner Andy cat News first free from 400 Area to Publish to check publish Controls are provided to give the Edit a new name, category, owner and number (for play-out and automation control). Note that a default name and owner can be set in the Clips menu in the Configuration Window (if enabled in the Registry). Clips can also be published by using the more – publish function on a Floating Clip; see chapter 2 for details of this and points to consider when publishing. 3–72 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Multilayer Timeline Multilayer timeline (MLT) mode is an extension of the flat timeline mode and allows multiple video tracks to be managed on a single timeline. Multilayer Timeline 4 The majority of the flat timeline functions can also be used on the multilayer timeline, but there are some differences when working in this mode. These are detailed in this chapter. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 4–1 Multilayer Timeline MLT Editing Working with Multiple Video Tracks Note that most of the flat timeline functions and workflows also apply to the multilayer timeline. Any differences are detailed in this chapter. See chapter 3 for general timeline functions. Adding Tracks (V1, V2, V3 etc) The multilayer timeline (MLT) mode of working adds to the classic ‘flat’ way of using the Edit timeline. By default the Edit timeline has a single video track or layer (named V1). Press the add video box on the top-left of the menu area to add as many subsequent video tracks as required. Alternatively right-click (or press and tap for pens) on the V1 box and select add video from the pop-up. If required, you can also press rename from this pop-up to rename the track (however, note that the name is not saved or stored with the clip). add VG add video track V2 track V1 F/G Clip 1 Foreground Clip 2 A2 edit A2 720x576 4:3 720x576 4:3 10:00:45:05 10:01:04:21 Second Clip First Clip stereo clipFx 25.00 add audio 10:00:45:05 10:01:04:21 10:00:45:05 10:01:04:21 stereo 00:00:05:00 720x576 4:3 720x576 4:3 10:00:27:05 Third Clip stereo Second Clip 150 Third Clip 00:00:10:00 10:01:25:05 10:01:19:08 10:00:27:05 10:01:19:08 Fourth Clip 10:01:25:05 stereo 10:00:21:06 00:00:15:00 Fourth Clip 10:00:27:05 stereo 10:01:09:05 10:01:19:08 stereo 10:01:09:05 150 10:00:21:06 stereo 10:00:39:08 10:01:25:05 Fourth Clip 10:01:09:05 10:00:21:06 stereo First Clip 10:01:19:08 10:00:27:05 Third Clip Second Clip 10:00:39:08 hide 720x576 4:3 10:00:21:06 10:00:45:05 First Clip 10:00:39:08 edit F/G Clip 3 720x576 4:3 720x576 4:3 10:00:39:08 00:00:20:00 10:01:25:05 00:00:25:00 00:00:30:00 00:00:35:00 00:00:40:00 00:00:20:00 Each new track is placed above the previous one and they increment accordingly; indicated in the video filter boxes on the left of the timeline, eg V2, V3, V4 etc. Assembling Clips on Tracks By default the Edit Application timeline has a single video track and therefore any clips dropped on the Edit Window or onto the timeline are assembled at the current timeline cursor position on V1. When there is more than one video track, a video filter box (eg V3) can be pressed before loading a clip so that it will then be placed onto this track. 4–2 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Alternatively, drag and drop a clip onto the add video box, which places the clip on a new video track at the current timeline cursor position. Selecting Tracks Press one of the video filter boxes (eg V3) to select an individual video track. Any clips subsequently loaded are placed on this track. This is also the track affected during any subsequent transitions or processes, eg a colour change using the MLT FX colour functions. Squashing & Hiding Tracks Pressing and dragging the top video track V# box down or up squashes or expands the video tracks. Pressing and dragging the A1 box down or up squashes or expands the audio tracks. Pressing the hide box hides the audio tracks. Holding down the key and selecting any of the track filter boxes resets the vertical size of the timeline tracks. The separator line above the video/audio tracks squashes the track display vertically if you rightclick on the line (or press and tap for pens). Right-clicking again toggles it to its previous state. You can also drag the line manually. Multilayer Timeline Select the required V# box (it turns pink), place the timeline cursor in the required position and drop the clip on the timeline or in the Edit Window. If MLT FX is open, a second line appears above the first. This can be moved as described above and allows you to view keyframe graphs. If you right-click (or press and tap for pens) on a track filter box and select reset from the pop-up, the vertical display scale resets. Moving & Copying Tracks The vertical order of video tracks can be changed by selecting the key then dragging the appropriate V# box to the required position. If and are pressed, the track is copied to the new position. Alternatively rightclick (or press and tap for pens) on the track filter box and select copy from the pop-up to copy the track to a new layer above. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 4–3 Multilayer Timeline Deleting Tracks Any video track except V1, can be deleted from the timeline by selecting the delete box then pressing on the appropriate video filter box. Alternatively rightclick (or press and tap for pens) on the track box and select delete from the pop-up. Clip Segments Copying Lasso the segment from top-left to bottom-right then use the copy function by dragging the video track to the required new position. This copies video clips and any timeline effects. The existing video tracks are then moved and renumbered accordingly. Selecting a video filter box and pressing and copies the currently selected video segment on that video track (determined by the current timeline cursor position). Select frame 1 of the clip if you want to match the position of clip segments on different video tracks. Selecting a video filter box and pressing and places the copied clip segment (without any effects or transitions) at the current timeline cursor position on the selected video track. Moving Any clip can be edited onto the timeline anywhere without being constrained by the cursor position. This is done with a ‘snap’ to any existing segment’s start/ end or timeline cursor position. The yellow preview indicates the correct clip length. Double tapping on one segment resulting in a ‘yellow select’ deselects any other segment on the timeline, unless the key is used as a modifier to group segments. When selected, any segment can be freely moved to any point on any track on the timeline. Timeline ‘black’ is ignored in any copy or move process. For example, if two segments are selected with timeline black inbetween them and they are then moved to the track below, only the segments are moved and not the black. 4–4 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Adding & Deleting Key Keys can be added to any segment on the timeline by dropping onto the segment while holding down on the keyboard. The key can be deleted by pressing + tapping (or right clicking with the mouse) and then selecting the delete seg key. Video Format Management Multilayer Timeline When a clip is dragged into the main clip window, the edit preview on the timeline highlights to show which clip it actually is. When clips are assembled on the multilayer timeline, the following should be considered: i Video format (resolution, frame rate, aspect ratio, bit depth, colour space etc) of the individual clips segments ii Render format to be used iii Display format (ie the video monitor being used to view the material). The format of the individual clip segments is pre-defined as they are recorded or imported into the system. The display format is determined by the current settings in the pop-up on the right of the Application Bar. This determines how material is played-out to the monitor. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 4–5 Multilayer Timeline Rendering (MLT) Render Format Controls & Transition Settings The ‘render’ process is described in the previous chapter; ‘Flat Timeline – Rendering’. However, note that in multilayer timeline mode when additional clip segments are placed on other video tracks, rendering is required to composite the foreground video tracks (V2, V3, V4 etc) into the background track (V1). desk Edit Effects Utility I/O Scribe 576 4:3 25i vid clips files aud The render format controls determine how mixed aspect ratio clips on the timeline are processed and the video format of the rendered result. The render format is selected using the render format controls within the mlt fx menu (under the Edit Window). SD 576 yuv V K reel bank clear In mlt fx when clips segments are placed on video tracks, they are automatically re-scaled to match render format. However, when assembling clips on the Edit timeline, the render format is locked to that of the timeline. This is to ensure that layer dissolves are rendered correctly for display format. This can be changed in the mlt fx menu. Alternatively when replacing or swapping onto the timeline, render format is determined by the first clip on the timeline. When clips of different aspect ratio are assembled on a mulitilayer timeline, the way that the transition frames (ie during a dissolve or wipe) are created is determined by the box and cut settings in the Configuration Window and by the current render format settings. Using a 16:9 aspect ratio monitor while rendering a 4:3 aspect deliverable, (or the other way around) can be confusing as the monitor display does not match the clips being rendered. format size pixel aspect scan colour depth SD 576 4:3 720 x 576 1132 : 1035 interlaced yuv 8-bit By default, the render format matches the first clip placed on the V1 video track. This however, can be changed by selecting the video format box under the Edit Window. A pop-up with the following options now appears: save 4–6 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A The values under size and pixel aspect ratio are normally fixed, but are adjustable if custom is selected. The scan scroll box can be used to set interlaced or progressive. The colour scroll box determines the colour space of the rendered material. The depth scroll box determines the bit-depth of the rendered material. These should be set to match the required format for the final clip and will depend on the type of deliverable being produced. The Auto Render function in the Configuration Window’s UI menu can be set to either None (auto render off so all rendering needs to be started manually); or Transitions (edit transitions render automatically); or Full (all MLT FX processes and edit transitions render automatically). Note that the options available here depend on the Quantel software being used. Working with Effects Compatibility between Edit and Effects Multilayer Timeline The format scroll box determines the generic video format; such as SD 576 4:3, SD 576 16:9, SD 486 4:3, SD 486 16:9, HD 720, HD 1080, 2K 1556 or custom. The Effects application is designed to work in ‘flat’ timeline mode, therefore it is not directly compatible with the multilayer timeline. However, there are methods of moving material between Edit and Effects, described below. Working with Individual Clip Segments Without any of the video track filters selected, the interaction between the Edit application and the Effects application is as follows: Placing the timeline cursor on a clip segment and then selecting the Effects application takes the selected clip segment (on video track V1) to the Effects timeline in ‘window’ mode (ie W box enabled). Returning to the Edit application replaces only the selected clip segment with the rendered video. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 4–7 Multilayer Timeline If you move to Effects with a video track filter enabled (eg V2) the Effects window mode (W box) should be enabled so that any processes rendered will be applied to the windowed clip segment (on the selected video track) when returning to the Edit application. If the W box is not selected, the whole video track will be rendered, even the black between clip segments. Working between In & Out Points A section of the multilayer timeline can be selected, by using in and out points, and taken to the Effects application. The video tracks within this section will be translated directly into layers within an effects clip. These can then be processed using the Effects application processes and rendered. When returning to the Edit application, the selected section of the timeline will be a single flat video track with history. If this section is returned to the Effects application, the history can be opened and the section re-worked as required. The history of a processed video track will be lost if further video tracks are added to the multilayer timeline and subsequently rendered. Working with Flat Clips The whole multilayer timeline cannot be processed within the Effects application unless it is flattened first (ie any MLT segments and MLT FX have been rendered to produce a single video track). Do this by saving a fully rendered multilayer timeline into the Clips Bin and using the Floating Clip flatten function. This flattens all video tracks to a single track that has edit markers at each edit point from each video track. The flatten process is irreversible so ensure that you have a safe copy before you use this function. Flatten works best on multilayer timeline clips that do not have Track FX or Clip FX applied as any blank frames between clip segments on the same video track are regarded as black. 4–8 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A add VG add video track V2 track V1 F/G Clip 1 Foreground Clip 2 edit A2 A2 10:00:45:05 10:01:04:21 Second Clip First Clip stereo clipFx 00:00:05:00 25.00 720x576 4:3 720x576 4:3 10:01:09:05 10:00:21:06 10:00:27:05 10:01:19:08 Third Clip stereo 150 Third Clip stereo 00:00:10:00 10:00:27:05 10:01:19:08 Fourth Clip 10:01:25:05 stereo 10:01:09:05 10:00:21:06 00:00:15:00 10:01:25:05 Fourth Clip 10:00:21:06 10:01:09:05 150 stereo 10:00:45:05 10:01:04:21 10:01:25:05 Fourth Clip stereo Second Clip stereo 10:01:19:08 10:00:27:05 Third Clip stereo 10:00:45:05 10:01:04:21 First Clip 10:00:39:08 hide 720x576 4:3 10:00:21:06 720x576 4:3 720x576 4:3 10:00:39:08 edit 10:00:45:05 Second Clip 10:00:39:08 F/G Clip 3 720x576 4:3 720x576 4:3 10:00:39:08 First Clip 10:00:27:05 10:01:19:08 00:00:20:00 00:00:25:00 10:01:25:05 00:00:30:00 00:00:20:00 add audio Multilayer clip with Segment Effect applied Flattened Result In this example the transitions set on video track 2 are combined with the clip on video track 1 to create a live transition clip segment in the flattened result. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals Multilayer Timeline Flatten Example 1 (Seg FX Applied) 4–9 Multilayer Timeline Flatten Example 2 (Segments with Keys) add VG add video track V4 Fourth Clip 720x576 4:3 10:01:19:08 track 10:01:25:05 Third Clip V3 720x576 4:3 10:00:21:06 track 10:00:27:05 Second Clip V2 720x576 4:3 10:01:04:21 track V1 edit A2 10:01:09:05 First Clip 720x576 4:3 10:00:39:08 10:00:45:05 First Clip stereo 10:00:39:08 edit A2 10:00:45:05 First Clip stereo 10:00:39:08 clipFx hide 25.00 add audio 00:00:05:00 10:00:45:05 00:00:10:00 00:00:15:00 00:00:20:00 00:00:25:00 00:00:30:00 00:00:20:00 Multilayer clip with keys Flattened Result In this example there are 4 Dve layers, which fade up in turn to make the composite. The transition frames at the start of each video track’s clip segment are rendered in the flattened result because the Dve process automatically creates keys to cut the layer into the one below. 4–10 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A add video track V2 track V1 F/G Clip 1 Foreground Clip 2 edit A2 A2 10:00:45:05 10:01:04:21 Second Clip First Clip stereo clipFx 00:00:05:00 25.00 720x576 4:3 720x576 4:3 10:01:09:05 10:00:21:06 10:00:27:05 10:01:19:08 Third Clip stereo 150 Third Clip stereo 00:00:10:00 10:00:27:05 10:01:19:08 Fourth Clip 10:01:25:05 stereo 10:01:09:05 10:00:21:06 00:00:15:00 10:01:25:05 Fourth Clip 10:00:21:06 10:01:09:05 150 stereo 10:00:45:05 10:01:04:21 10:01:25:05 Fourth Clip stereo Second Clip stereo 10:01:19:08 10:00:27:05 Third Clip stereo 10:00:45:05 10:01:04:21 First Clip 10:00:39:08 hide 720x576 4:3 10:00:21:06 720x576 4:3 720x576 4:3 10:00:39:08 edit 10:00:45:05 Second Clip 10:00:39:08 F/G Clip 3 720x576 4:3 720x576 4:3 10:00:39:08 First Clip 10:00:27:05 10:01:19:08 00:00:20:00 00:00:25:00 10:01:25:05 00:00:30:00 00:00:20:00 add audio Multilayer clip with Track Effect applied Flattened Result In this example the blank frames between the clip segments on video track 2 are regarded as black frames in the flattened result. How Flatten Works Multilayer Timeline Flatten Example 3 (Track FX Applied) For each track of the MLT clip: i Transitions that overlap Track FX are converted into clip segments. ii Track FX are converted into segments containing the result of the Track FX. iii Transitions that overlap clip segments with keys are converted into clip segments. iv Segments that have keys are replaced with clip segments containing the clip result. Note that the new clip segment will not have MLT FX history. ref 2140-57-009 A www.quantel.com support–downloads–login–manuals 4–11 Multilayer Timeline To combine the tracks: i Transitions on the bottom track that overlap non-blank ranges of the upper tracks are converted into clip segments. ii Any non-blank sections of the upper tracks are edited into the bottom track. iii If the transitions between tracks do not overlap edits/transitions on other tracks then the transition is maintained and passed into the flattened clip. iv If transitions do overlap they are converted into clip segments. For the single track result: i Transitions that overlap Clip FX are converted into segments. ii Clip FX are converted into segments containing the clip result. (Note that Clip FX currently cover the full range of the clip) iii In most cases this should provide a result that is identical in content to the original and maintains transitions and tails where possible. iv Flattening the clip removes the ability to modify any Clip FX, Track FX or Segment FX that generate keys. See the MLT FX User Guide for full details of applying processes to the clip, segment or track (Clip FX, Seg FX and Track FX). 4–12 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A Index Index Note that main entries starting with a lower case letter may indicate a sub-menu or panel function (eg hue). Symbols 3–33 3–56 3 Point Editing menu A 3–29 add VG Areas available to publish to Audio assignment fades levels repitch stretch tools 2–13 3–22 3–45 3–47 3–48 2–20 2–19 3–47 B bank storing clips into withdrawing clips from Bins saving and loading material Box colours in GUI 3–6 3–6 1–9 1–3 C Centre Play (Head) mode 3–12 clear 2–7 3–26 3–28 Clips moving segments on MLT 4–4 placing on timeline 3–8 ref 2140-57-009 A www.quantel.com playing-out locally 3–69 publishing 3–72 stretching 2–14 Clips Bin 1–9 Clip segment colours on timeline 1–8 commit 2–23 3–27 Conventions iii copy 2–7 3–26 3–27 Copy Hot Spot on Floating Clip 2–7 copy settings 2–21 copy to bin 2–4 Crossfades 3–47 Curves on profile stretch graph 2–16 cut 2–7 3–26 D dec delete delete seg fx Deleting Floating Clips Desktop importing files onto viewing/editing clips on Desktop Bin Desktop Editing dissolve DPX media colours on timeline support–downloads–login–manuals 1–5 3–28 3–70 2–8 2–3 2–2 1–9 2–3 2–2 3–40 1–8 index–1 Index index–2 E edit from ‘more’ menu 2–12 Edit application audio 3–48 bank 3–6 clip logging 3–58 editing techniques 3–33 Edit window 3–3 overview 1–2 pan & scan 3–62 reel 3–4 rendering 3–69 4–6 shortcuts 3–15 templating 3–65 timeline 3–8 timeline set-up 3–21 undo 3–11 video format 4–5 video stretch 3–28 Edit Hot Spot on Floating Clip 2–7 Editing modes desktop introduction 2–2 flat timeline audio fades 3–45 audio FX loop 3–55 audio levels 3–48 audio rubber banding 3–49 bank 3–6 clip logger 3–58 compressor/limiter 3–53 custom transitions 3–42 dissolves 3–40 Edit window 3–3 Effects aware processing 3–2 extend/trim 3–35 general editing process 3–2 graphic equaliser 3–52 copyright © Quantel Ltd 2001-2011 match frame pan & scan reel lock set-up templating timeline video/audio sync video stretch wipes multilayer timeline adding/deleting key assembling clips moving segments using video tracks working with Effects Edit window docking Floating Clips introduction Safe Area display shuttle active area Size hot spot Effects and the multilayer timeline Effects application history colours on timeline end 3–34 3–62 2–11  3–4 3–21 3–65 3–8 3–44 3–28 3–41 4–2 4–5 4–2 4–4 4–2 4–7 2–10 3–3 3–4 3–3 3–4 4–7 1–8 3–71 F F8 Menu One Shot Editing Files Bin importing files onto desktop flatten Flat timeline editing Floating Clips deleting docking to Edit window editing hidden menus Hot Spots 05/11 3–56 2–3 2–23 4–8 3–2 2–5 2–8 2–10 2–6 2–6 ref 2140-57-009 A 2–7 2–7 2–7 2–8 2–6 2–11 3–8 2–9 2–8 2–8 3–22 G GUI menu colours used H Helpdesk & web support Hidden menus on Floating Clips Highlight changes () Highlighting Reference Clips History colours on timeline Hot Spots on Floating Clips I inc insert Insert Edit 1–3 vi 2–6 3–70 3–31 1–8 2–7 1–5 3–9 3–8 J Joining clips using Floating Clips ref 2140-57-009 A 2–7 www.quantel.com K Key adding/deleting on MLT colours on timeline Key channel making a copy of L Lassos using on the timeline Layers/tracks (video) colours on timeline lift localise Local play-out Logging M Maintenance Marking in & out points on Floating Clips Menu colours used MLT FX using MLT (multilayer timeline) using more menu audio repitch audio stretch commit copy settings edit flatten localise publish repeat replace scene detect support–downloads–login–manuals Index copy edit joining key channel marking in & out points more menu placing on timeline scaling/zooming using in applications video format Frame Rate setting 4–5 1–8 2–8 1–6 1–8 2–7 3–26 3–71 3–69 3–58 iii 2–6 1–3 1–3 4–2 2–20 2–19 2–23 2–22 2–12 2–23 2–13 2–12 2–13 2–12 2–21 index–3 Index source order split VL/VR swap video stretch move Multilayer timeline editing 2–21 2–22 2–12 2–14 3–27 4–2 Q Quantel GUI overview 1–3 R N Naming video & audio tracks Nodes editing on profile stretch graph Notices conventions Symbols used maintenance Numbers how to enter in GUI Numeric boxes (green) how to enter numbers O One Shot Editing Override timeline clip with new clip 3–13 2–16 iii iii iii 1–5 1–5 3–56 3–8 P P2 media colours on timeline Pixel aspect on import Pixel aspect ratio Playing Centre Play mode timeline edit locally Previewing the timeline edit profile curves stretch graph publish index–4 3–72 Publishing clips 1–8 2–4 2–4 3–12 3–69 3–69 2–16 2–16 2–12 copyright © Quantel Ltd 2001-2011 R3D media colours on timeline redo reel (storyboard) introduction in MLT FX Reference Clip viewing on timeline rename Rendering of MLT of soft mounted media segment colours repeat replace resize to S save (Edit) scene detect Server Bin Settings Bin Shortcuts timeline for controlling for editing for navigation slide slip Soft keyboard soft mounted media colours on timeline rendering of 05/11 1–8 3–11 3–4 3–5 3–31 3–13 4–6 3–70 1–8 2–13 3–28 2–12 2–4 3–71 2–21 1–9 1–10 3–63 3–19 3–17 3–16 3–27 3–27 1–4 1–8 3–70 ref 2140-57-009 A T tail frames () Templates using Three Point Editing Timecode setting start Timeline audio compresser/limiter FX Loop graphic equaliser hidden menus rubber banding setting levels stereo/mono split clip logger entering events introduction navigation printing log viewing events colours of segments editing techniques 3 point back timing ref 2140-57-009 A 2–21 3–8 2–22 3–22 2–21 1–1 2–21 2–12 iii 3–9 3–72 3–66 3–33 3–22 3–53 3–55 3–52 3–51 3–49 3–48 3–52 3–60 3–58 3–61 3–61 3–59 1–8 3–33 3–34 www.quantel.com complex trim cursor to cursor extend/trim match frame reel lock edit length Edit window flat using hidden menus highlighting changed media using Reference Clip keyboard shortcuts multilayer using overriding clips on pan & scan displays & controls Edit window controls operation of placing clips onto set-up audio assignment edit length frame rate start timecode video format splitting clips on template creation of Trim window audio fades custom transitions moving edit point split edits video/audio sync video dissolves video wipes undo tracker Tracks/layers support–downloads–login–manuals 3–36 3–33 3–35 3–34 2–11 3–21 3–3 Index source order split timeline clip with new clip split VL/VR Start timecode setting Stereo3D copying settings between tracks functions splitting left/right tracks swap Symbols used in this manual sync synchronise frame/timeline position 3–2 3–21 3–31 3–15 4–2 3–8 3–63 3–62 3–62 3–8 3–21 3–22 3–21 3–22 3–22 3–22 3–8 3–67 3–45 3–42 3–38 3–38 3–44 3–40 3–41 3–11 3–57 index–5 Index lifting & replacing Trans 3–25 3–40 U undo in Edit application Unrendered media colours on timeline unrender Effects & MLT FX V VG (video guide) Video dissolve format on Floating Clip setting (timeline) wipe video guide (VG) video level video stretch Voice over (VO) VO (voice over) VTR audio channels W White balance Wipe 3–3 1–8 3–70 3–29 3–40 2–8 3–22 3–41 3–29 3–57 2–14 3–29 3–29 3–22 3–57 3–41 X XDCAM media colours on timeline 1–8 Z Zoom on Floating Clip on timeline index–6 2–9 3–11 copyright © Quantel Ltd 2001-2011 05/11 ref 2140-57-009 A