Transcript
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FIVE STAR REDEEMPTION
Haunted Adventure Series SINGLE PLAYER TECHNICAL MANUAL
———————————————————————————————————— January 22, 2008
Features • • •
• •
Bright Attention Grabbing Graphics & Cabinet Hot looking Lights Exciting Super Fast Skill Stop Oversized Highly Reliability Buttons Operator Programmable
Specifications Parameter Voltage Frequency Weight
Value 115 60 600
Units VAC HZ Pounds
Overview Haunted Mansion consists of five lighted clock faces with motorized spinning swords, a player console with large buttons and numeric display for game play, speakers for sound effects, two coin dispensers, and a ticket dispenser. The objective is to skillfully stop the sword so that it points to a desirable position to maximize the number of points won.
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TABLE OF CONTENTS Features.............................................................................................................................. 1 Specifications ..................................................................................................................... 1 Overview ............................................................................................................................. 1 TABLE OF CONTENTS ................................................................................................... 2 Game Play .......................................................................................................................... 5 Program Mode.................................................................................................................... 6 Statistical Information Calculations ....................................................................................................... 8 Changing or Viewing Miscellaneous Settings........................................................................................ 9 Resetting the Statistics.......................................................................................................................... 10 Diagnostics 71 – 75 .............................................................................................................................. 11 Diagnostic 71- 75 Position Type & Pie Slice Definition .................................................................. 11 How To Run Diagnostics 71 – 75 Calibrating Spinners....................................................................... 12 Step’s 71 – 75 Diagnostic Layout..................................................................................................... 12 Troubleshooting Steps for Diagnostics 71 - 75................................................................................. 12 Running Diagnostics 76........................................................................................................................ 13 Checking Spinner Motor, and Brake ................................................................................................ 13 Step 76 Diagnostic Layout ............................................................................................................... 13 Troubleshooting Steps for Diagnostic 76 ............................................................................................. 14 Running Diagnostics 77........................................................................................................................ 14 Display Keypad Inputs ..................................................................................................................... 14 Running Diagnostics 78........................................................................................................................ 14 Testing Ticket Dispenser .................................................................................................................. 14 Troubleshooting Steps for Diagnostic 78 ......................................................................................... 14 Running Diagnostics 79........................................................................................................................ 15 Testing for Spinner Intermittent Problems .................................................................................. 15 Step 79 Diagnostic Layout ............................................................................................................... 15 Troubleshooting Steps for Diagnostic 79 ......................................................................................... 15 Viewing Additional Statistic al Information‘s Steps 80 - 87 ................................................................ 16 Statistical Information Steps 80 - 87 ................................................................................................ 16 STEP 99 Viewing Software Version .................................................................................................... 17
View and Changing Spinner Target Values ...................................................... 18 Viewing and Changing Spinner Target Values Steps 100 – 576.......................................................... 18 Steps 100 - 126 ..................................................................................................................................... 18 Viewing Spinner #1 Target Points........................................................................................................ 18 Steps 150 - 176 ..................................................................................................................................... 20 Changing Spinner #1 Target Types ...................................................................................................... 20 Steps 200 - 226 ..................................................................................................................................... 21 Viewing Spinner #2 Target Points........................................................................................................ 21 Steps 250 - 276 ..................................................................................................................................... 22 Changing Spinner #2 Target Types ...................................................................................................... 22 Steps 300 - 312 ..................................................................................................................................... 23 Changing Spinner #3 Target Points...................................................................................................... 23 Steps 350 - 362 ..................................................................................................................................... 24 Changing Spinner #1 Target Types ...................................................................................................... 24 2 Version 9.0
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Steps400 - 426 ...................................................................................................................................... 25 Viewing Spinner #4 Target Points........................................................................................................ 25 Steps 450 - 476 ..................................................................................................................................... 26 Changing Spinner #4 Target Types ...................................................................................................... 26 Steps500 - 526 ...................................................................................................................................... 27 Viewing Spinner #4 Target Points........................................................................................................ 27 Steps 550 - 576 ..................................................................................................................................... 28 Changing Spinner #5 Target Types ...................................................................................................... 28
Wiring Diagrams.............................................................................................................. 29 Top Level Interconnections..................................................................................................... 29 Figure 1 – Top Level Interconnect Diagram 1 of 2 .............................................................................. 29 Figure 2 - Top Level Interconnect Diagram 2 of 2............................................................................... 30 Figure 3 - Control Panel ....................................................................................................................... 31 Figure 4 - P16 & P22 Connections From The VTMUX Board To The Control Panel ........................ 32 Figure 5 - P2 Connections From The VTMUX Board To The Control Panel...................................... 32 Figure 6 - VTMUX Board P32 to Smart Spinner Board #1,2,3,4 J4s W34.......................................... 33 FIGURE 7 - Power Supply to Spinner Boards #1-5 J1s7 .............................................................. 34 W30 VTMux Board P5, 24, 34, 36, and 13.7VDC........................................................................... 34 Figure 8 - Spinner #1 Subassembly ...................................................................................................... 35 W40 Spinner Board #1 J3 to Encoder Board #1 J1 .......................................................................... 35 W41 Spinner Board #1 J6 to spinner motor ..................................................................................... 35 W42 Spinner Board #1 J5 to spinner solenoid ................................................................................. 35 Figure 9 - Spinner #2 Subassembly ...................................................................................................... 36 W40 Spinner Board #2 J3 to Encoder Board #2 J1 .......................................................................... 36 W41 Spinner Board #2 J6 to spinner motor ..................................................................................... 36 W42 Spinner Board #2 J5 to spinner solenoid ................................................................................. 36 Figure 10 - Spinner #3 Subassembly .................................................................................................... 37 W40 Spinner Board #3 J3 to Encoder Board #3 J1 .......................................................................... 37 W41 Spinner Board #3 J6 to spinner motor ..................................................................................... 37 W42 Spinner Board #3 J5 to spinner solenoid ................................................................................. 37 Figure 11 - Spinner #4 Subassembly .................................................................................................... 38 W40 Spinner Board #4 J3 to Encoder Board #4 J1 .......................................................................... 38 W41 Spinner Board #4 J6 to spinner motor ..................................................................................... 38 W42 Spinner Board #4 J5 to spinner solenoid ................................................................................. 38 Figure 12 - Spinner #5 Subassembly (Optional) .................................................................................. 39 W40 Spinner Board #5 J3 to Encoder Board #4 J1 .......................................................................... 39 W41 Spinner Board #5 J6 to spinner motor ..................................................................................... 39 W42 Spinner Board #5 J5 to Spinner Solenoid ................................................................................ 39 Figure 13 - Clock Tower Female Connection (Optional) ............................................................ 40 W31 VTMUX BOARD P17, 18....................................................................................................... 40 Figure 14 - Clock Tower Male Wiring (Optional)................................................................................ 41 W85 Clock Tower Interface Male Connector................................................................................... 41 W86 Neon Ring................................................................................................................................ 41 W87 Shaker Motor ........................................................................................................................... 41 W88 Spinner Neon Ring................................................................................................................... 41 Figure 15 - Spinner’s 1 – 4 Neon Rings Wiring ................................................................................... 42 W35 VTMux Board P29 to Spinner #1-5 Neon Transformers and Lights ....................................... 42 Figure 16 - VTMux Board P34 to Brake Solenoid ............................................................................... 43 Figure 17 - VTMUX board P34 To Spinner Motor.............................................................................. 43 Figure 18 - VTMux Board P32 to Spinner Shaft Encoder ............................................................ 44 Figure 19 VTMux Board J1 to Loudspeaker ........................................................................................ 45 3 Version 9.0
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Figure 20 - VTMux Board P3 to Program Mode Button, Single Player, Four Spinners Present.......... 45 W14 VTMux Board P4 to Bill Acceptor .......................................................................................... 46 Figure 22 - VTMux Board P42, P40, and P38 to Diode Boards P5s ......................................... 47 Figure 23 - VTMux Board P39 to Diode Board P7s ............................................................................ 48 Figure 24A - 60-pin Ribbon Cable TEE to Diode Board #2 P7 ........................................................... 49 Figure 24B - 60-pin Ribbon Cable TEE to Diode Board #3 P7 ........................................................... 49 Figure 25 - 13.7 VDC Power Supply to 8051 VTMux Board P19...................................................... 50 Figure 26 - 13.7 VDC Power Supply to 8051 VTMux Board P43...................................................... 50 Figure - 27 Chassis Ground.............................................................................................................. 50 Figure - 28 AUDIO Ground ................................................................................................................ 50 Figure 29A - VTMux Board P26 to Credits Small Display J1 ............................................................. 51 Figure 29B - VTMux Board P25 to Current Points Small Display J2.................................................. 51 Figure 30A – VTMux Board J2 to Keypad KEY ............................................................................ 52 Figure 30B - Keypad to Gumb1 to Select Prize Small Display J2 .................................................. 52 Figure 31 - Protective Ground Wiring.................................................................................................. 53
Appendix A ....................................................................................................................... 54 Self diagnostic #1 Test Layout ............................................................................................................ 54 Self Diagnostic #1 ................................................................................................................................ 55 Self Diagnostic #1 ERROR CODE CHART .................................................................................... 55
Appendix B Troubleshooting Assistance ........................................................................ 57 Troubleshooting Guide............................................................................................................ 57
Appendix C Replacing or Realigning Spinner Wheels................................................... 60 Appendix D....................................................................................................................... 63 Technical Assistance ............................................................................................................................ 63
Five Star Redemption....................................................................................................... 64 8835 Shirley Avenue ............................................................................................................................ 64 Northridge, CA 91324 ......................................................................................................................... 64 (818) 773-6057 Fax (818) 773-6064 .................................................................................................... 64 Parts Department Option 1 .............................................................................................................. 64 Technical Support Option 2............................................................................................................. 64 Sales Department Option 3 .............................................................................................................. 64
4 Version 9.0
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Game Play Haunted Mansion offers very fast and interesting play with many different strategies for maximizing the points you can win. There are Multiple Spinners, which allow the player to obtain a higher value of points as they go up from one spinner to the next. 1) Insert coin(s) to ready the game for play. 2) Push the Start Button to begin the Spinner Spinning. 3) There are several seconds in which to influence where the Spinner will stop by skillfully pushing the Stop and the Slow Stop button. 4) Points can be awarded and are displayed each time the Spinner is spun, however, you may choose to go to the next level and take the points. 5) Going to the next level increases the amount of points that can be awarded.
5 Version 9.0
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Program Mode Program Mode allows the Game Operator the option of programming the Game by entering data through the Control Panel, which is located on the front panel of the cabinet. This mode includes viewing the game’s statistical data, running diagnostics, and changing game play values. To go into Program Mode, Hold Down both the ‘*’ and “#” symbols for approximately 5 seconds the Keypad Display should go Blank, next enter the number “11” which will allow the game operator to go into Program Mode (Keypad should display all zero’s). Pressing the FAST STOP BUTTON will decrement the Value, Pressing the SLOW STOP BUTTON will increment the value. To increase the STEP NUMBER use the Numeric Keypad and press the ‘*’, to decrease the STEP NUMBER press the ‘#’ symbol. To Go to STEPS directly Hold down the “*” key while entering the STEP NUMBER in the keypad. Pressing the Program Mode or Holding Down both the ‘*’ and “#” symbols will allow the operator to exit. The program button is located near the main board inside of the cabinet.
Step Numbers
Last Value Scored
RPM
Numeric Keypad 1
2
3
4
5
6
7
8
9
*
0
#
Tickets
Spinner # 1 - 5
Decrement Step Number Increment Step Number FAST STOP BUTTON
Decrement Value Start Action
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SLOW STOP BUTTON
Increment Value End Action
Data Value
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VIEWING STASTICAL INFORMATION To increase the STEP NUMBER use the Numeric Keypad and press the ‘*’, to decrease the STEP NUMBER press the ‘#’ symbol. To Go to STEPS directly Hold down the “*” key while entering the STEP NUMBER in the keypad. To View Spinner’s 1 – 5 Data Press the SLOW STOP BUTTON to cycle through each spinner.
STEP # 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
DESCRIPTION COINS TAKEN IN (SINCE RESET) COINS TAKEN IN (LIFETIME) TOTAL SPINS (SINCE RESET) TOTAL SPINS (LIFETIME) POINTS WON (SINCE RESET) POINTS WON (LIFETIME) CREDITS (SINCE RESET) CREDITS (LIFETIME) AVERAGE POINTS PER CREDIT (SINCE RESET) AVERAGE POINTS PER CREDIT (LIFETIME) AVERAGE SPINS PER CREDIT (SINCE RESET) AVERAGE SPINS PER CREDIT LIFETIME) TIMES SPINNER TAMPERED1-5 (SINCE RESET) TIMES SPINNER TAMPERED1-5 (LIFTIME) NUMBER OF TIMES SPINNER SPUN 1-5 (SINCE RESET) NUMBER OF TIMES SPINNER SPUN 1-5 (LIFETIME) NUMBER OF TIMES SPINNER JACKPOT1-5 (SINCE RESET) NUMBER OF TIMES SPINNER JACKPOT1-5 (LIFETIME) NUMBER OF TICKETS DISPENSED (SINCE LAST RESET) NUMBER OF TICKETS DISPENSED (LIFETIME) NUMBER OF TOTAL POINTS SPINNER # 1 – 5 (SINCE RESET) NUMBER OF TOTAL POINTS SPINNER # 1 – 5 (LIFETIME) AVERAGE NUMBER OF POINTS PER SPIN FOR SPINNER #1 – 5 (SINCE RESET) AVERAGE NUMBER OF POINTS PER SPIN FOR SPINNER #1 – 5 (LIFETIME) NUMBER OF TIMES SPINNER STOPPED ON POSITION WITH POINTS (SINCE RESET) NUMBER OF TIMES SPINNER STOPPED ON POSITION WITH POINTS (LIFETIME) AVERAGE NUMBER OF POINTS PER CREDIT FROM SPINNERS #1 – 5 (SINCE RESET) AVERAGE NUMBER OF POINTS PER CREDIT FROM SPINNERS #1 – 5 (LIFETIME)
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STATISTICAL INFORMATION CALCULATIONS
Step # 8
Average Points per Credit = Points Won (Step 4) Resettable Credits (Step 6)
Step # 9
Average Points per Credit = Points Won (Step 5) Lifetime Credits (Step 7)
Step # 10 Average Number Spins = Resettable
Total Spins (Step 2) Credits (Step 6)
Step # 11 Average Number Spins = Lifetime
Total Spins (Step 3) Credits (Step 7)
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CHANGING OR VIEWING MISCELLANEOUS SETTINGS Pressing the SLOW STOP BUTTON will increment the Value, Pressing the START BUTTON will decrement the value. STEP #
30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
52 53 54
55
56
DESCRIPTION NUMBER OF COINS REQUIRED TO PLAY NUMBER OF SECONDS ATTRACTION AUDIO IS ON PER ATTRACTION CYCLE (0 DISABLES ATTRACTION AUDIO) NUMBER OF SECONDS ATTRACTION AUDIO IS OFF PER ATTRACTION CYCLE SPINNER#1 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#2 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#3 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#4 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#5 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#1 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#2 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#3 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#4 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#5 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#1 MAXIMUM RPM (INCREMENTS OF 25) SPINNER#2 MAXIMUM RPM (INCREMENTS OF 25) SPINNER#3 MAXIMUM RPM (INCREMENTS OF 25) SPINNER#4 MAXIMUM RPM (INCREMENTS OF 25) SPINNER#5 MAXIMUM RPM (INCREMENTS OF 25) SPINNER MAXIMUM TIME. THE TIME IN SECONDS BEFORE POWER IS REMOVED FROM SPINNER MOTOR (INCREMENTS OF 5) SPIN UNTIL YOU WIN 0=COMPLEX GAME PLAY 1=SPIN UNTIL PLAYER GETS POINTS MAXIMUM NUMBER SPINS (INCREMENTS OF 1) FAST STOP PUMPING IS ENABLED WHEN SET TO 1 NUMBER OF POINTS REQUIRED PER TICKET DISPENSED (INCREMENTS OF 1) SPINNER TIMEOUT IF PLAYER DOES NOT PUSH START BUTTON (INCREMENTS OF 1) MUST PAY TO GO HIGHER 0 = START SPINNER HIGHER AUTOMATIC, 1 = PLAYER MUST USE A CREDIT TO GO HIGHER EXTRA GAMES DISABLE. DISABLE EXTRA GAMES FOR HIGHER AMOUNTS OF COINS DEPOSITED (1 = DISABLE EXTRA GAME, 0 = ENABLE DEMO MODE 0 = NOT DEMO MODE 1 = DEMO MODE
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STEP # 57 58 59
60 61
DESCRIPTION ENABLE KEYPAD DISPLAY 0 = DO NOT ENABLE KEYPAD IN GAME MODE 1 = ENABLE KEYPAD IN GAME MODE DISABLE GOING UP SOUND 0 = PLAY GOING UP SOUND 1 = DO NOT PLAY GOING UP SOUN PLAY INSTRUCTIONS DURING ATTRACTION 0 – DO NOT PLAY INSTRUCTION SOUNDS 1 – PLAY INSTRUCTION SOUNDS TIMEOUT TO GO HIGHER TIME IN SECONDS BEFORE GAME ENDS IF PLAYER DOES NOT SELECT OPTION TO GO HIGHER SPINNER DIAGNOSTIC SENSITIVITY LEVEL 0–9 0 = MOST SENSITIVE 9 = LEAST SENSITIVE
RESETTING THE STATISTICS Pressing the FAST STOP BUTTON will execute the reset. STEP # 70
DESCRIPTION RESET STATISTICS
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Running Diagnostics 71 - 79
DIAGNOSTICS 71 – 75 During calibration (Steps 71-75) position pointer here
PIESLICE = 000
PIESLICE = 255 PIESLICE = 254
PIESLICE = 001
POSITION #00
POSITION #11
POSITION #01
POSITION #10
POSITION #02
POSITION #09 POSITION #03
POSITION #04
POSITION #08
POSITION #07
POSITION #05 POSITION #06 POINTS = 20 POSITION TYPE = GAME OVER
Diagnostic 71- 75 Position Type & Pie Slice Definition
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Running Diagnostics 71 - 79
HOW TO RUN DIAGNOSTICS 71 – 75 CALIBRATING SPINNERS Displays Spinner Information Pie Slices 0-255, Position Type, Points, and Position Number. Pressing the START BUTTON will execute the Calibration of the Spinner.
Steps 71-75
Spinner #2
[Spinner pieslice number]
[Spinner position number]
[Spinner position type]
CURRENT POINTS (p25a)
RPM (p25b)
TOTAL POINTS (p26b)
[ Push key to show desired information on keypad’s display: 1 = BINARY CODE 0-255 2 = POINTS 3 = POSITION TYPE 4 = POSITION NUMBER ]
SLOW STOP
Spinner #1
FAST STOP
2
3
4
5
6
7
8
9
*
0
#
START
Diagnostic Keypad/ Display
CREDITS (p26a) [Pushing Fast Stop energizes spinner motor]
1
INST
INST
[CAUTION: Pushing Fast Stop re-calibrates spinner’s TDC position]
Spinner POINTS
Step’s 71 – 75 Diagnostic Layout Troubleshooting Steps for Diagnostics 71 - 75 Problem Pie Slice is not zero when spinner is pointing straight up to TDC (top dead center) Wrong Pie Slice 0-255, Pie Slice number should increase smoothly from 0 to 255 as spinner is rotated clockwise Wrong Position Number, Position Number should increase smoothly from 0 as spinner is rotated clockwise through each Spinner Position
Solution • Recalibrate to TDC by manually positioning pointer straight up and pushing Start button (spinner may be energized by momentarily pushing Fast Stop pushbutton) • Verify spinner board switches are set correctly • Examine/reseat wiring harness connections to spinner board • Verify spinner board switches are set correctly • Examine/reseat wiring harness connections to spinner board • Recalibrate to TDC (top dead center) by manually positioning pointer straight up and pushing Fast Stop button
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Running Diagnostics 71 - 79
RUNNING DIAGNOSTICS 76 Checking Spinner Motor, and Brake Push Left Instruction Pushbutton to select desired spinner to test. The number of the selected spinner is shown on the RPM display. Push the Fast Stop Pushbutton to energize the spinner brake and the Start Pushbutton to energize the spinner motor. Hold down the Slow Stop Pushbutton while pushing the Start Pushbutton to cause the spinner to spin more slowly. Perform the troubleshooting steps in the sequence specified in Troubleshooting Steps for Diagnostic 76 on next page.
Step 76
Spinner #2
[Pieslice]
CURRENT POINTS (p25a)
[RPM]
RPM (p25b)
TOTAL POINTS (p26b)
SLOW STOP
[Hold down to make spinner spin slower] Spinner #1
FAST STOP
START
CREDITS (p26a)
[Energize spinner brake]
INST
[Increment spinner select code]
INST
[Spinner Number]
Step 76 Diagnostic Layout
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[Energize spinner motor]
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Running Diagnostics 71 - 79
TROUBLESHOOTING STEPS FOR DIAGNOSTIC 76 Problem Particular spinner(s) do not spin
Particular brake(s) do not activate
All spinners do not spin
All brakes do not activate
Solution • Verify spinner board switches are set correctly • Examine/reseat wiring harness connections to spinner boards • Swap spinner boards to see if problem moves with the boards and replace any spinner board found to be defective (be sure board switches are set correctly) • Replace spinner motor and retest • Verify spinner board switches are set correctly • Examine/reseat wiring harness connections to spinner boards • Swap spinner boards to see if problem moves with the boards and replace any spinner board found to be defective (be sure board switches are set correctly) • Adjust/replace spinner brake and retest • Examine/reseat wiring harness connections to spinner boards • Look for low-voltage changes at VTMux board output when spinner should be spinning and if voltage does not change, replace VTMux board and retest • Examine/reseat wiring harness connections to spinner boards • Look for low-voltage changes at VTMux board output when brake should be activated and if voltage does not change, replace VTMux board and retest
RUNNING DIAGNOSTICS 77 Display Keypad Inputs Push each of the individual numbers on the keypad to display the associated keypad number.
RUNNING DIAGNOSTICS 78 Testing Ticket Dispenser Push the Flashing Call Attendant Pushbutton to Dispense a Single Ticket.
Troubleshooting Steps for Diagnostic 78 Problem Does not dispense tickets
Solution • Clear ticket dispenser of any jammed tickets • Load tickets if empty • Try dispensing a ticket using diagnostic mode, if ticket does not dispense: o Check wiring harness o Replace ticket dispenser and retest o Replace VTMux board and retest
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Running Diagnostics 71 - 79
RUNNING DIAGNOSTICS 79 Testing for Spinner Intermittent Problems Check for spinner intermittent problems while spinners are spinning. Momentarily press keypad 1-5 to begin test on selected spinner. Press Keypad 0 to stop test. Perform the troubleshooting steps in the sequence Troubleshooting Steps for Diagnostic 79.
Step 79
Spinner #2
[Pieslice]
CURRENT POINTS (p25a)
[RPM]
RPM (p25b)
TOTAL POINTS (p26b) Error Count (once test is begun) SLOW STOP
Spinner #1
FAST STOP
1
2
3
4
5
6
7
8
9
*
0
#
START
Diagnostic Keypad/ Display
CREDITS (p26a) INST
INST
Momentarily push key to begin test: 1 = Spinner #1 2 = Spinner #2 3 = Spinner #3 4 = Spinner #4 5 = Spinner #5 0 = Stop test
Step 79 Diagnostic Layout Troubleshooting Steps for Diagnostic 79 Problem Spinner errors detected (a couple errors during a couple minutes of operation is normal and will not cause problems in game’s operation)
Solution • Examine/reseat wiring harness connections to spinner boards • Replace spinner board and retest • Replace spinner mechanism and retest
15
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Viewing Steps 80 - 87
VIEWING ADDITIONAL STATISTIC AL INFORMATION‘S STEPS 80 - 87 Step’s 80 – 87 The RPM display will give the Value or Data associated with the step, and the Total Points Display gives the Spinner Number. Pressing the “SLOW STOP” Button will cycle through and select all of the Spinners.
Steps 80 - 87
Spinner #2
Value
CURRENT POINTS (p25a)
[Spinner Number]
RPM (p25b)
TOTAL POINTS (p26b)
SLOW STOP
Press Down to Sequence Through Each Spinner
Spinner #1
FAST STOP
START
CREDITS (p26a) INST
Step # 80 81 82 83 84 85 86 87
INST
Statistical Information Steps 80 - 87 Value Range Description 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999
Number of Times Player Paid To Go Higher from Spinner #1-5 (Since Last Reset) Number of Times Player Paid To Go Higher from Spinner #1-5 (Lifetime) Number of Times Player Did Not Pay To Go Higher from Spinner #1-5 (Since Last Reset) Number of Times Player Did Not Pay To Go Higher from Spinner #1-5 (Lifetime) Number of Times Player Landed on Secret Passage from Spinner #1-5 (Since Last Reset) Number of Times Player Landed on Secret Passage from Spinner #1-5 (Lifetime) Number of Times Player Landed on Booby Trap from Spinner #1-5 (Since Last Reset) Number of Times Player Landed on Booby Trap from Spinner #1-5 (Lifetime)
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Viewing Steps 99 Software Version Identification
STEP 99 VIEWING SOFTWARE VERSION Step 99 Displays the Eight Digit Software Identification Number on the Last Value Scored & RPM’s displays.
Step 99
Spinner #2
Software Identification Value
CURRENT POINTS (p25a)
[Spinner Number]
RPM (p25b)
TOTAL POINTS (p26b)
SLOW STOP
Spinner #1
FAST STOP
START
CREDITS (p26a) INST
INST
17
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View and Changing Spinner Target Values VIEWING AND CHANGING SPINNER TARGET VALUES STEPS 100 – 576 Pressing the FAST STOP BUTTON will decrement the Value, Pressing the START BUTTON will increment the value. To increase the STEP NUMBER use the Numeric Keypad and press the ‘*’, to decrease the STEP NUMBER press the ‘#’ symbol. To Go to STEPS directly Hold down the “*” key while entering the STEP NUMBER in the keypad. Pressing the Program Mode or Holding Down both the ‘*’ and “#” symbols will allow the operator to exit. The program button is located near the main board inside of the cabinet.
26
0
18 9
STEPS 100 - 126 VIEWING SPINNER #1 TARGET POINTS STEP NUMBER SPINNER #1 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119
SPINNER POSITION
TARGET POINTS
0
INCREMENTS OF 1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
“ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “
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STEP NUMBER SPINNER #1 120 121 122 123 124 125 126
SPINNER POSITION 20 21 22 23 24 25 26
19
TARGET POINTS
“ “ “ “ “ “ “
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View and Changing Spinner Target Values
26
0
18 9
STEPS 150 - 176 CHANGING SPINNER #1 TARGET TYPES STEP NUMBER SPINNER #1 150
151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176
SPINNER POSITION 0
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
20
TARGET TYPES 0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH
“ “ “ “ “ “ “ “ “ “ “ “
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View and Changing Spinner Target Values 26
0
18 9
STEPS 200 - 226 VIEWING SPINNER #2 TARGET POINTS STEP NUMBER SPINNER #1 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226
SPINNER POSITION
TARGET POINTS
0
INCREMENTS OF 5
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
“ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “
21
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View and Changing Spinner Target Values
26
0
18 9
STEPS 250 - 276 CHANGING SPINNER #2 TARGET TYPES STEP NUMBER SPINNER #1 250
251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276
SPINNER POSITION
TARGET TYPES
0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH 9=DEAD ZONE 10= UP DEAD ZONE
0
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
“ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “
22
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12
0
9
6
STEPS 300 - 312 CHANGING SPINNER #3 TARGET POINTS STEP NUMBER SPINNER #1 300 301 302 303 304 305 306 307 308 309 310 311 312
SPINNER POSITION
TARGET POINTS
0
INCREMENTS OF 1
1 2 3 4 5 6 7 8 9 10 11 12
“ “ “ “ “ “ “ “ “ “ “ “
23
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View and Changing Spinner Target Values
12
0
9
6
STEPS 350 - 362 CHANGING SPINNER #1 TARGET TYPES STEP NUMBER SPINNER #1 350
351 352 353 354 355 356 357 358 359 360 361 362
SPINNER POSITION
TARGET TYPES
0
0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH 9=DEAD ZONE 10= UP DEAD ZONE
1 2 3 4 5 6 7 8 9 10 11 12
“ “ “ “ “ “ “ “ “ “ “ “
24
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View and Changing Spinner Target Values 26
0
18 9
STEPS400 - 426 VIEWING SPINNER #4 TARGET POINTS STEP NUMBER SPINNER #1 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426
SPINNER POSITION
TARGET POINTS
0
INCREMENTS OF 1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
“ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “
25
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View and Changing Spinner Target Values 26
0
18 9
STEPS 450 - 476 CHANGING SPINNER #4 TARGET TYPES STEP NUMBER SPINNER #1 450
451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476
SPINNER POSITION
TARGET TYPES
0
0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH 9=DEAD ZONE 10= UP DEAD ZONE
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
“ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “
26
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View and Changing Spinner Target Values
0 1 2
11 10
3
9
4 8
5 7 6
STEPS500 - 526 VIEWING SPINNER #4 TARGET POINTS STEP NUMBER SPINNER #1 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526
SPINNER POSITION
TARGET POINTS
0
INCREMENTS OF 1
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
“ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “
27
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0 1 2
11 10
3
9
4 8
5 7 6
STEPS 550 - 576 CHANGING SPINNER #5 TARGET TYPES STEP NUMBER SPINNER #1 550
551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576
SPINNER POSITION
TARGET TYPES
0
0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH 9=DEAD ZONE 10= UP DEAD ZONE
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
“ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “
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Wiring Diagrams Top Level Interconnections TOP LEVEL INTERCONNECT DIAGRAM
Neon Transformer for Spinner Light Ring #1
Neon Transformer for Spinner Light Ring #2
W40
W41 J3
Shaft Encoder #2 W50
W42 J6
J5
Smart Spinner Board #1 J1
W51 J3
Shaft Encoder #3
W52 J6
W60 J5
J1
W61
Shaft Encoder #4
W62 J6
W70 J5
J1
Motor/ Neon Light Ring #4
W71 J3
Smart Spinner Board #3 J4
See supplemental drawing for desired configuration (single, multi-player, grand)
Spinner Assembly #4
Motor/ Neon Light Ring #3
J3
Smart Spinner Board #2 J4
Neon Transformer for Spinner Light Ring #4
Spinner Assembly #3
Motor/ Neon Light Ring #2
Brake Solenoid #2
Brake Solenoid #1
Motor/ Neon Light Ring #1
120 VAC
Neon Transformer for Spinner Light Ring #3
Spinner Assembly #2
Spinner Assembly #1
Shaft Encoder #1
120 VAC
Brake Solenoid #4
120 VAC
Brake Solenoid #3
120 VAC
W72 J6
J5
Smart Spinner Board #4 J4
J1
J4 See supplemental drawing for desired configuration (single, multi-player, grand)
W34
W30 From POS terminal of +13.7 VDC Power Supply
W27 P24
P5
P34
P36
P32 P26
W35 P29
See supplemental drawing for desired configuration (Single, 2-Player, 2-Player Economy, 3-Player)
8051 VTMux Board (Note: connectors not show in actual locations on PCB)
P18
J2
J1
J1 P7
Speakers
P1
P17 W35
W36
P25
W23
P22 W22
P2 W21
P16 W20
P3 W19
P19
P43
W1
P30
W2
W18
P12
P28
W17
RPM/Spinner Points
W26 W10
Spins Remaining
W4
Total Points Small 4-digit displays
W11 W12
W13
P4
W15
Credits
W9
Keypad Audio
W14
W37
See supplemental drawing for desired configuration (single, multi-player, grand)
To Ticket Dispenser (see Top Level Interconnect Diagram pg 2/2 on following page)
Bill Acceptor (optional)
Lighted Miscellaneous Pushbuttons
GND (light return goes directly to LV Power Supply
Two Coin Acceptors and Prog Mode Pushbutton Switch, Jumper Inputs
P9
Miscellaneous outputs
Ticket Meter
Opto Board (Ticket Dispenser Sensors) P7 W24 TOUT SNS1
W16
P8 W25 TLOW SNS2
Ticket Dispenser Assembly
W3
+ 120 VAC
Ticket Dispenser Motor
P3
P2 Ticket Dispenser Control Board
-
13.7 VDC Power Supply
FIGURE 1 – TOP LEVEL INTERCONNECT DIAGRAM 1 OF 2
fuse
From POS terminal of +13.7 VDC Power Supply
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Wiring Diagrams Top Cabinet
W100
Plugs into VTMux Board P17
15-pin plug
12-pin
15 pin Recept. Ghost House #1
Ghost House #2
Ghost House #3
Ghost House #4
Bat Eyes #1
Bat Eyes #2
Plugs into VTMux Board P18
12-pin 12 VDC Solid State Relay 2-pin plug
Neon Transformer
Rail Neon
2-pin Recept. 120 VAC 3-pin Recept.
3-pin plug
2-pin plug
2-pin Recept.
Shaft Encoder
Motor/ Neon Light Ring
Neon Transformer for Spinner Light Ring
120 VAC 3-pin plug
J3
3-pin Recept.
J6
W30
J5
Smart Spinner Board J1
Ribbon cables from VTMux Board
Brake Solenoid
Top Spinner Assembly
J4
Top Cabinet
W34
Lower Cabinet
12 VDC Solid State Relay 2-pin plug
Neon Transformer
Cabinet Neon 1
2-pin Recept. 120 VAC 3-pin Recept.
Lower Cabinet
12 VDC Solid State Relay 2-pin plug
3-pin plug
Neon Transformer
Cabinet Neon 2
2-pin Recept. 120 VAC 3-pin Recept.
FIGURE 2 - TOP LEVEL INTERCONNECT DIAGRAM 2 OF 2 30
3-pin plug
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Wiring Diagrams Bottom Unit
SPINNER #4 and Neon Ring
(All 4-digit displays are mounted “right-side-up”) SPINNER #3 and Neon Ring
SPINNER #2 and Neon Ring
Two Small 4-digit Displays
CURRENT POINTS (p26a)
RPM (p26b)
Small 4-digit Display
TOTAL POINTS (p25a)
SLOW STOP
SPINNER #1 and Neon Ring FAST STOP
START
Insert More Coins
1
2
3
4
5
6
7
8
9
*
0
#
Small 4-digit Display (Programming Module) INSTRUCTION LEFT BUTTON
INSTRUCTION RIGHT BUTTON
CREDITS (p25b)
$.25
$.25
Call Attn
Insert Coin
Tickets
Insert Coin
Bill Acceptor
FIGURE 3 - CONTROL PANEL
31
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Wiring Diagrams Top View
Plugs into VTMux Board P16
key 2 3 key 5 6 7 8 9 10 11 12
Top View W20
Call Attendant Button Light Instruction Right Button Light Instruction Left Button Light Fast Stop Button Light Start Button Light Slow Stop Button Light
Plugs into VTMux Board P22
These wires solder to Control Panel Pushbutton Lights
key 2 3 4 5 6 key 8 9 10 11 12
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire)
W22 Add Credit Light Coin Acceptor Light
Ground Game In Attraction
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire)
End View
End View
FIGURE 4 - P16 & P22 CONNECTIONS FROM THE VTMUX BOARD TO THE CONTROL PANEL
Top View
Plugs into VTMux Board P2
1 2 key key 5 6 7 8 9 10 11 12
W21 Ground
Call Attendant Button Switch Use Credit Button Switch Instruction Button Switch Fast Stop Button Switch Start Button Switch Slow Stop Button Switch
These wires solder to Control Panel Pushbutton Switches
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View
FIGURE 5 - P2 CONNECTIONS FROM THE VTMUX BOARD TO THE CONTROL PANEL
32
These wires solder to Control Panel Pushbutton Lights
These wires added in multi-player games (see “Haunted Mansion TR Wiring Supplent” drawing.
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Wiring Diagrams Plugs into VTMux Board P32
W34
Top View 1 key key 4 5 6 7 8 9 10 11 12
Plugs into Smart Spinner Board #1 J4 Top View
VCC
1
Plugs into Smart Spinner Board #2 J4 Top View 1
2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8
3
2
4
4
6
8
8
10 11
10
12 13
8
10
12
10
12
14
End View Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire)
FIGURE 6 - VTMUX BOARD P32 TO SMART SPINNER BOARD #1,2,3,4 J4S W34
33
10 11
12 13
14
8 9
11
13
6 7
9
11
13 14
6
8
11
4 5
7
9
2 3
4
6
9
Top View 1
5
7
See supplemental drawing for desired configuration (single, multi-player, grand)
2 3
5
7
9
1
3 4
6
Top View
2
5
7
Top View
Plugs into Smart Spinner Board #4 J4
1
3
5
Plugs into Smart Spinner Board #3 J4
12 13
14
14
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Wiring Diagrams Plugs into Smart Spinner Board #1 J1 Top View
Plugs into Smart Spinner Board #2 J1
Plugs into Smart Spinner Board #3 J1
Plugs into Smart Spinner Board #4 J1
See supplemental drawing for desired configuration (single, multi-player, grand)
Top View
Top View
Top View
Top View
Top View
1 2 3 4 5 6 7 8 9 10 11 key
1 2 3 4 5 6 7 8 9 10 11 key
1 2 3 4 5 6 7 8 9 10 11 key
1 2 3 4 5 6 7 8 9 10 11 key
1 2 3 4 5 6 7 8 9 10 11 key
A
B
B
B
B
B
Plugs into VTMux Board P24
End View
End View
End View
End View
End View
key 2 3 4 5 6 7 8 key 10 11 12 End View
W30
Motor Power Motor Ground Solenoid Power Solenoid Ground Spinner Select 0 Spinner Select 1 Spinner Select 2
Ground Spinner Select 0 Spinner Select 1 Spinner Select 2
Select Ground Spinner Ready +12VDC
Top View 1 2 3 Plugs into VTMux Board P36
All 22 AWG wire Motor + Ground
Top View C
End View
Top View 1 2 3 Plugs into VTMux Board P34
Solenoid + Ground
1 2 key Spinner Ready 4 5 6 key 8 9 10 11 12 End View
Ring Lug Red Wire Screws to Positive Power Supply Terminal
“A” => Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire)
B
“B” => Panduit CT100F22-12-C (for 22 AWG Wire)
C
End View
CONNECTOR LEGEND:
“C” => Molex 09503031 plug housing; Molex 08520072 crimp contact 18-20 AWG
Plugs into VTMux Board P5
FIGURE 7 - POWER SUPPLY TO SPINNER BOARDS #1-5 J1S7 W30 VTMUX BOARD P5, 24, 34, 36, AND 13.7VDC
34
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Wiring Diagrams
Spinner #1 Mounting Plate Plugs into Smart Spinner Board #1 J6 J6
Top View
1 2
1 2
BRN W41 18 AWG wire
Spinner Motor Power Spinner Motor Ground
RED Dot
350428-1
18 AWG wire YEL
J1
Motor (rear view--looking at wiring end)
1 2 3 4 5 6 7 8 9 10 11 key
W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24)
Plugs into Smart Spinner Board #1 J5
(Solenoid comes with the two black wires attacted) W42
Top View
J5 1 2 3
Solenoid Power, BLK Solenoid Ground, BLK
1 2 3
Smart Spinner Board #1
Solenoid
18 AWG wire
350429-1
Plugs into Smart Spinner Board #1 J3 J4 W34
J3
1 2 3
Encoder Signals (ribbon cable to VTMux Board P32)
5
2 5
7
5
7
9
7
9 12
9 10 11 12
13 14
8
10 11
13
6
8
10 11
4
6
8
12 13
14
Top View 1
2 3
4
6
VCC
1
3 4
W40
Top View
1
2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8
3 4 5 6 7 8 9 10 11 12 13
14
14 Plugs into Encoder Board #1 J1
FIGURE 8 - SPINNER #1 SUBASSEMBLY W40 SPINNER BOARD #1 J3 TO ENCODER BOARD #1 J1 W41 SPINNER BOARD #1 J6 TO SPINNER MOTOR W42 SPINNER BOARD #1 J5 TO SPINNER SOLENOID 35
Encoder Board #1
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Spinner #2 Mounting Plate Plugs into Smart Spinner Board #2 J6 J6
Top View
1 2
1 2
BRN W51 18 AWG wire
Spinner Motor Power Spinner Motor Ground
RED Dot
350428-1
18 AWG wire YEL
J1
Motor (rear view--looking at wiring end)
1 2 3 4 5 6 7 8 9 10 11 key
W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24)
Plugs into Smart Spinner Board #2 J5
(Solenoid comes with the two black wires attacted) W52
J5
Top View
1 2 3
1 2 3
Smart Spinner Board #2
Solenoid Power, BLK Solenoid Ground, BLK
Solenoid
18 AWG wire
350429-1
Plugs into Smart Spinner Board #2 J3 J4 W34
1
1 2
3 Encoder Signals (ribbon cable to VTMux Board P32)
5
2 4
6 9
6 9
12
9 10 11 12
13 14
8
10 11
13
6 7
8
10 11
4 5
7 8
12 13
14
Top View 1
2 3
5
7
VCC
1
3 4
W50
Top View
J3
2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8
3 4 5 6 7 8 9 10 11 12 13
14
14 Plugs into Encoder Board #2 J1
FIGURE 9 - SPINNER #2 SUBASSEMBLY W40 SPINNER BOARD #2 J3 TO ENCODER BOARD #2 J1 W41 SPINNER BOARD #2 J6 TO SPINNER MOTOR W42 SPINNER BOARD #2 J5 TO SPINNER SOLENOID
Encoder Board #2
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Spinner #3 Mounting Plate Plugs into Smart Spinner Board #3 J6 J6
Top View
1 2
1 2
BRN W61 18 AWG wire
Spinner Motor Power Spinner Motor Ground
RED Dot
350428-1
18 AWG wire YEL
J1
Motor (rear view--looking at wiring end)
1 2 3 4 5 6 7 8 9 10 11 key
W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24)
Plugs into Smart Spinner Board #3 J5
(Solenoid comes with the two black wires attacted) W62
J5
Top View
1 2 3
1 2 3
Smart Spinner Board #3
Solenoid Power, BLK Solenoid Ground, BLK
Solenoid
18 AWG wire
350429-1
Plugs into Smart Spinner Board #3 J3 J4 W34
1
1 2
3 Encoder Signals (ribbon cable to VTMux Board P32)
5
2 4
6 9
6 9
12
9 10 11 12
13 14
8
10 11
13
6 7
8
10 11
4 5
7 8
12 13
14
Top View 1
2 3
5
7
VCC
1
3 4
W60
Top View
J3
2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8
3 4 5 6 7 8 9 10 11 12 13
14
14 Plugs into Encoder Board #3 J1
FIGURE 10 - SPINNER #3 SUBASSEMBLY W40 SPINNER BOARD #3 J3 TO ENCODER BOARD #3 J1 W41 SPINNER BOARD #3 J6 TO SPINNER MOTOR W42 SPINNER BOARD #3 J5 TO SPINNER SOLENOID
Encoder Board #3
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Spinner #4 Mounting Plate Plugs into Smart Spinner Board #4 J6 J6
Top View
1 2
1 2
BRN W71 18 AWG wire
Spinner Motor Power Spinner Motor Ground
RED Dot
350428-1
18 AWG wire YEL
J1
Motor (rear view--looking at wiring end)
1 2 3 4 5 6 7 8 9 10 11 key
W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24)
Plugs into Smart Spinner Board #4 J5
(Solenoid comes with the two black wires attacted) W72
J5
Top View
1 2 3
1 2 3
Smart Spinner Board #4
Solenoid Power, BLK Solenoid Ground, BLK
Solenoid
18 AWG wire
350429-1
Plugs into Smart Spinner Board #4 J3 J4 W34
1
1 2
3 Encoder Signals (ribbon cable to VTMux Board P32)
5
2 4
6 9
6 9
12
9 10 11 12
13 14
8
10 11
13
6 7
8
10 11
4 5
7 8
12 13
14
Top View 1
2 3
5
7
VCC
1
3 4
W70
Top View
J3
2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8
3 4 5 6 7 8 9 10 11 12 13
14
14 Plugs into Encoder Board #4 J1
FIGURE 11 - SPINNER #4 SUBASSEMBLY W40 SPINNER BOARD #4 J3 TO ENCODER BOARD #4 J1 W41 SPINNER BOARD #4 J6 TO SPINNER MOTOR W42 SPINNER BOARD #4 J5 TO SPINNER SOLENOID
Encoder Board #4
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Top Spinner Mounting Plate Plugs into Smart Spinner Board J6 J6
Top View
1 2
1 2
BRN
18 AWG wire
Spinner Motor Power Spinner Motor Ground
RED Dot
350428-1
18 AWG wire YEL
J1
Motor (rear view--looking at wiring end)
1 2 3 4 5 6 7 8 9 10 11 key
W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24)
Plugs into Smart Spinner Board J5 J5
Top View
1 2 3
1 2 3
Smart Spinner Board
(Solenoid comes with the two black wires attacted)
Solenoid Power, BLK Solenoid Ground, BLK
Solenoid
18 AWG wire
350429-1
Plugs into Smart Spinner Board J3 J3
J4 1 2 3
2
4 7
4 7
9
7
9
11
10
10 11
12 13
14
8 9
11 12
13
6
8
10 Encoder Signals (ribbon cable to VTMux Board P32)
4 5
6
8
12 13
14
1
2 3
5 6
Top View VCC
1
3
5 W34
Top View
1
2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8
3 4 5 6 7 8 9 10 11 12 13
14
14 Plugs into Encoder Board J1
FIGURE 12 - SPINNER #5 SUBASSEMBLY (OPTIONAL) W40 SPINNER BOARD #5 J3 TO ENCODER BOARD #4 J1 W41 SPINNER BOARD #5 J6 TO SPINNER MOTOR W42 SPINNER BOARD #5 J5 TO SPINNER SOLENOID
Encoder Board
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Top View
LOWER CABINET
Plugs into VTMux Board P18 Top View key 2 3 4 key 6 7 8 9 10 11 12
Plugs into VTMux Board P17
Ground Rail Neon
W100
key 2 3 4 5 key 7 8 9 10 11 12
Ground Ghost House #1 (left) Ghost House #2 Plugs into Molex -Jfrom Top Cabinet
Ghost House #3 Ghost House #4 (right) Bat Eyes #1 (left) Bat Eyes #2 (center) Bat Eyes #3 (right)
15-pin -I1
Cabinet Neon 1 Cabinet Neon 2
2 Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire)
3 4
Spinner Light End View
5 6
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire)
7 8 9
End View
10 11 2-pin -A1 2
2-pin -B1 2
Ground Control
Solid State Relay
3-pin -D-
3-pin -C-
1 2 3
1 2 3
Black
12 13
Green
14 White 15
Neon Transformer
2-pin -A1 2
2-pin -B1 2
Ground Control
Solid State Relay
120 VAV
HV Output
120 VAC
HV Output
3-pin -D-
3-pin -C-
1 2 3
1 2 3
BLK
Cabinet Neon 1 CAUTION - HIGH VOLTAGE WIRING Use GTO 1514 AWG
BLK
Black Green White
Neon Transformer 120 VAV
HV Output
120 VAC
HV Output
BLK BLK
Cabinet Neon 2 CAUTION - HIGH VOLTAGE WIRING Use GTO 1514 AWG
FIGURE 13 - CLOCK TOWER FEMALE CONNECTION (OPTIONAL)
W31 VTMUX BOARD P17, 18
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1 2 3 4 Plugs into -G- Molex from bottom cabinet
5 6 7 8
Ground Ghost House #1 (left) Ghost House #2 Ghost House #3
(2 LEDs wired in series)
Ghost House #4 (right)
(2 LEDs wired in series)
Bat Eyes #1 (left) Bat Eyes #2 (center) Bat Eyes #3 (right)
9 10 11
(2 LEDs wired in series)
Ground Rail Neon
2-pin -A-
2-pin -B-
1 2
1 2
Ground Control
12
Solid State Relay
3-pin -D-
3-pin -C-
1 2 3
1 2 3
Black
Plugs into Bottom Cabinet Power Strip
Green White
13 14 15
Spinner Light
15-pin -J-
120 VAV
HV Output
120 VAC
HV Output
Neon Transformer
2-pin -A-
2-pin -B-
1 2
1 2
Ground Control
Solid State Relay
3-pin -D-
3-pin -C-
1 2 3
1 2 3
BLK
Rail Neon
BLK CAUTION - HIGH VOLTAGE WIRING Use GTO 1514 AWG
Black Green White
120 VAV
HV Output
120 VAC
HV Output
BLK BLK Neon Transformer
TOPPER
Plugs into Bottom Cabinet Power Strip
Neon Transformer
FIGURE 14 - CLOCK TOWER MALE WIRING (OPTIONAL) W85 CLOCK TOWER INTERFACE MALE CONNECTOR W86 NEON RING W87 SHAKER MOTOR W88 SPINNER NEON RING
Spinner Light
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Top View key 2 3 4 5 6 7 8 9 key 11 12
Plugs into VTMux Board P29
Amp 1-64062-2 Panduit CE100F22-12-C
W35 Ground Spinner Inner Light 1 Spinner Inner Light 2 Spinner Inner Light 3 Spinner Inner Light 4
W88
Black
“C” Molex Solid State 12VDC Relay with 250 VAC contacts
1 2 3
1 2 3
Green
“D” Molex 120 VAC Input
HV Output
120 VAC Input
HV Output
Plugs into Bottom Cabinet Power Strip
White BLK BLK
Spinner Inner Light #1
Neon Transformer Black
“C” Molex Solid State 12VDC Relay with 250 VAC contacts
1 2 3
1 2 3
Green
“D” Molex
End View
120 VAC Input
HV Output
120 VAC Input
HV Output
Plugs into Bottom Cabinet Power Strip
White BLK BLK
Spinner Inner Light #2
Neon Transformer Black
“C” Molex Solid State 12VDC Relay with 250 VAC contacts
1 2 3
1 2 3
Green
“D” Molex 120 VAC Input
HV Output
120 VAC Input
HV Output
Plugs into Bottom Cabinet Power Strip
White BLK BLK
Spinner Inner Light #3
Neon Transformer Black
“C” Molex Solid State 12VDC Relay with 250 VAC contacts
1 2 3
1 2 3
Green
“D” Molex 120 VAC Input 120 VAC Input
HV Output HV Output
Plugs into Bottom Cabinet Power Strip
White BLK BLK
Neon Transformer
FIGURE 15 - SPINNER’S 1 – 4 NEON RINGS WIRING W35 VTMUX BOARD P29 TO SPINNER #1-5 NEON TRANSFORMERS AND LIGHTS
Spinner Inner Light #4
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(Solenoid comes with the two black wires attacted) W19 Top View Plugs into VTMux Board P34
1 2 3
Solenoid Power, BLK Solenoid Ground, BLK
Solenoid
18 AWG wire
Molex 09503031 plug housing Molex 08520072 crimp contact, 18-20 AWG
End View
FIGURE 16 - VTMUX BOARD P34 TO BRAKE SOLENOID 25 Ohm, 10 Watt Note: This is a 50 Ohm potentiometer on prototypes.
BRN
W18 Top View Plugs into VTMux Board P36
1 2 3
Spinner Motor Power
18 AWG wire
BRN
RED Dot
Spinner Motor Ground 18 AWG wire YEL Molex 09503031 plug housing Molex 08520072 crimp contact, 18-20 AWG
Motor (rear view--looking at wiring end) End View
FIGURE 17 - VTMUX BOARD P34 TO SPINNER MOTOR 43
*** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice.
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Wiring Diagrams
W17 Top View
Top View
Plugs into VTMux Board P32
1 key key 4 5 6 7 8 9 10 11 12
VCC
1 key key 4 5 6 7 8 9 10 11 12
Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8
Plugs into Encoder Board J1
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire)
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View
End View
FIGURE 18 - VTMUX BOARD P32 TO SPINNER SHAFT ENCODER
44
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Wiring Diagrams
Top View Plugs into VTMux Board J1
1 2 3
1 2 Molex 03-06-2022 (for 22 AWG Wire) Amp 0-640620-3 or Panduit CE100F22-3-C (for 22 AWG Wire)
1 2
1 2
Speaker
Molex 03-06-1022 (for 22 AWG Wire)
1 2
Speaker
End View Molex 03-06-2022 (for 22 AWG Wire)
Molex 03-06-1022 (for 22 AWG Wire)
FIGURE 19 VTMUX BOARD J1 TO LOUDSPEAKER
W12 Top View
Plugs into VTMux Board P3
1 2 key 4 key 6 7 8 9 10 11 12
Ground Program Mode Button Coin Acceptor
These wires solder to Program Mode Button, and Coin Acceptor
Four Spinners Present (attached to ground when using 4 Spinners) Single Player (attached to ground pin 2)
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View
FIGURE 20 - VTMUX BOARD P3 TO PROGRAM MODE BUTTON, SINGLE PLAYER, FOUR SPINNERS PRESENT 45
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Wiring Diagrams
Top View key 2 3 4 5 6 7 8 9 10 key 12
Plugs into VTMux Board P30
W18
Ground Coin Meter Call Attendant Light Tickets Low LED
Coin Meter
Call Attendant Light
390 Ohm, 1/2 W Audio System Relay Tickets Low LED
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View Black
“C” Molex Solid State 12VDC Relay with 250 VAC contacts
1 2 3
1 2 3
Plugs into Bottom Cabinet Power Strip
Green White
“D” Molex 120 VAC Input 120 VAC Input Audio System
W14
Top View
Plugs into VTMux Board P4
1 2 key 4 5 key 7 8 9 10 11 12
+12VDC Ground
BLK
Bill Acceptor Pulse
2 4 6 8 10 12 14 16
1 3 5 7 9 11 13 15
RED GRN 16-Pin connector with red, black, and green wires supplied with bill acceptor.
Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View
Figure 21 - W18 VTMux Board P30 to Miscellaneous Door Outputs W14 VTMUX BOARD P4 TO BILL ACCEPTOR 46
DIP Switch Settings: 1 up
2 down
3 up
4 up
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Wiring Diagrams
W1 Plugs into P5 of Diode Board #1
Plugs into P42 of VTMux Board 16 AWG Black Wire Female Faston Tab
Female Faston Tab
W2 Plugs into P5 of Diode Board #2
Plugs into P40 of VTMux Board 16 AWG Black Wire Female Faston Tab
Female Faston Tab
W3 Plugs into P5 of Diode Board #3
Plugs into P38 of VTMux Board 16 AWG Black Wire Female Faston Tab
Female Faston Tab
FIGURE 22 - VTMUX BOARD P42, P40, AND P38 TO DIODE BOARDS P5S
47
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Wiring Diagrams
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key
(Plugs into VTMux Board P39)
Top View Amp 2-640620-8 or Panduit CE100F22-28-C (for 22 AWG Wire) End View
(Plugs into VTMux Board P44)
TEE
Sensor/Motor 1 Enable Sensor/Motor 2 Enable Sensor/Motor 3 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
TEE 1
1 2 3 key 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28
4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
6 7 8 9 10 11 12 13 14
(Plugs into Diode Board #1 P7)
15 16 17 18 19 20 21 22 23 24 25 26 27 29 30
31
33
4 5
30
31 32
2 3
28
29 30 VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24
57
31 32
33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24
57 58
W4
Sensor/Motor 3 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24
28
29
VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24
1 2
3
28
Top View Amp 2-640620-8 or Panduit CE100F22-28-C (for 22 AWG Wire) End View
Sensor/Motor 1 Enable Sensor/Motor 2 Enable Sensor/Motor 3 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24
59
36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59
60
FIGURE 23 - VTMUX BOARD P39 TO DIODE BOARD P7S
48
34 35
58 59
60
32 33
60
(Plugs into Diode Board #1 P6)
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Wiring Diagrams
W26 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 (Plugs into TEE connector for Vend Tray #2)
Sensor/Motor 2 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24
28
W27 1 2 key 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key
1 2 3 4 5 6 7 8 9 10 11
(Plugs into Diode Board #2 P7)
12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 (Plugs into TEE connector for Vend Tray #3)
29 30
1 2 key 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key
31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24
57
28 30
60
(Plugs into Diode Board #3 P7)
1 2 key 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key
31 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56
VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24
57
58 59
1 2 key 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key
29 32
(Plugs into Diode Board #2 P6)
Sensor/Motor 3 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24
(Plugs into Diode Board #3 P6)
58 Amp 2-640620-8 or Panduit CE100F22-28-C (for 22 AWG Wire)
59 60
Amp 2-640620-8 or Panduit CE100F22-28-C (for 22 AWG Wire)
End View
End View
FIGURE 24A - 60-PIN RIBBON CABLE TEE TO DIODE BOARD #2 P7 FIGURE 24B - 60-PIN RIBBON CABLE TEE TO DIODE BOARD #3 P7
49
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Wiring Diagrams
W 10 (Plugs into VTMux Board P19) (Ring lugs fasten to binding posts on 13.7 VDC power supply-logic power)
BLK
2
RED
1
16 AWG Wire
Mate-N-Loc plug Amp 350777-1 Molex 50-84-1025 Mate-N-Loc contacts, socket, 14-20 AWG Amp 350550 Molex 02-08-1002
FIGURE 25 - 13.7 VDC POWER SUPPLY TO 8051 VTMUX BOARD P19 W 11 BLK
4
BLK
(Ring lugs fasten to binding posts on 13.7 VDC power supply-lights/motors power)
3
RED
2
RED
1
16 AWG Wire
(Plugs into VTMux Board P43) Mate-N-Loc plug Amp 350779-1 Molex 50-84-1045 Mate-N-Loc contacts, socket, 14-20 AWG Amp 350550 Molex 02-08-1002
FIGURE 26 - 13.7 VDC POWER SUPPLY TO 8051 VTMUX BOARD P43 330K 1/4W Carbon Comp Screws to Negative Power Supply Terminal
W60
Screw to unpainted surface of chassis
16 AWG Black Wire Ring Lug
0.047 uF Mylar Film X7R
Ring Lug
FIGURE - 27 CHASSIS GROUND W41
Screw to unpainted surface of chassis
Plugs into P1 of VTMux Board 16 AWG Black Wire Female Faston Tab
Ring Lug
FIGURE - 28 AUDIO GROUND
50
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Wiring Diagrams
Total Points small display p26b (rear view)
J1
Plugs into VTMux Board P26
Plugs into Creditssmall display J1
Credits small display p26a (rear view)
W10
J1
8-conductor Modular Cable Female 8-Pin J2
8
Top View
Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire)
W9
RPM small display p25b (rear view)
J1
End View
1
8 7 6 5 4 3 2 1
End View
1
8 7 6 5 4 3 2 1
8
Female 8-Pin
J2
Top View
Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire)
Plugs into VTMux Board P25
Plugs into Current Points small display J1
Current Points small display p25a (rear view)
W26
J1
8-conductor Modular Cable Female 8-Pin
Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire)
J2
8
Top View
W27
End View
1
8 7 6 5 4 3 2 1
End View
1
8 7 6 5 4 3 2 1
8
Female 8-Pin
J2
Top View
Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire)
FIGURE 29A - VTMUX BOARD P26 TO CREDITS SMALL DISPLAY J1 FIGURE 29B - VTMUX BOARD P25 TO CURRENT POINTS SMALL DISPLAY J2 51
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Wiring Diagrams
Select Prize small display (rear view)
1
J2
8 7 6 5 4 3 2 1
8
J1
End View
Top View
Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire) W22
End View
1 2 3 4 5
Amp 0-640620-5 or Panduit CE100F22-5-C (for 22 AWG Wire) Top View
GUMB1 1
5
W8
Plugs into VTMux Board J2
20-conductor Ribbon Cable Assembly Keypad with small piggy-back interface board (Rear View)
Female 20-Pin
Female 20-Pin
Key
FIGURE 30A – VTMUX BOARD J2 TO KEYPAD KEY FIGURE 30B - KEYPAD TO GUMB1 TO SELECT PRIZE SMALL DISPLAY J2
52
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Wiring Diagrams
CABINET (METAL FRAME)
Vend Tray #1
CLEAR WINDOW
Vend Tray #2
Vend Tray #3
DOOR (REAR VIEW)
3rd wire of power cord connects building Protective Ground
Neon Transformer Drop Box Note 1
+
Coin Acceptor and Coin Box
Note 1 Note 1
-
VTMux Board
Power Supply #1
W101 GREEN AWG 12 WOOD PANEL
GREEN AWG 12
W109
Note 1 DOOR FRAME (METAL) GREEN AWG 12 #10 x ½" panhead slotted screw #10 split-ring washer #10 flat washer #10 crimp ring lug
W102
Note 1:
Note 1
Grind paint off painted surface
FIGURE 31 - PROTECTIVE GROUND WIRING 53
FLOOR (METAL)
W109 Required on nonmetal terminal strips only: Rework terminal strip to add green 12 AWG wire from internal protective ground to external ring lug for connection to game floor.
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GAME SELF DIAGNIOSTICS Appendix A
When in Attraction mode push Call Attendant and Fast Stop pushbuttons for 10 seconds to perform Self Diagnostic #1
Self Diagnostic #1
Spinner #2 [ a. Spinner number while test is in progres b. “AAAA” if test completes without a fault ] [RPM]
[Pieslice]
CURRENT POINTS (p25a)
RPM (p25b)
TOTAL POINTS (p26b)
SLOW STOP
Spinner #1
FAST STOP
START
CREDITS (p26a) [Push to continue testing next spinner after a fault has been detected]
INST
INST
When test has completed, push Start, Fast Stop, or Slow Stop pushbutton to return to Attraction mode. [
]
SELF DIAGNOSTIC #1 TEST LAYOUT
54
*** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice.
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GAME SELF DIAGNIOSTICS
SELF DIAGNOSTIC #1 To enter game diagnostics HOLD IN the CALL ATTENDANT & FAST STOP BUTTON’s simultaneously for approximately ten seconds. Upon a successful completion of the diagnostics the total points display should show AAAA.
Self Diagnostic #1 ERROR CODE CHART Phase 1
2
3
4
Situation Brake Assembly Test
Smart Spinner Encoder Reader Board Test
Smart Spinner Dip Switch Conflict or Cabling Test
Smart Spinner Board or Incorrect DIP Switch Setting
Error Codes 001 002 003 004 005 011
Solution Brake # 1 Needs Repair Brake # 2 Needs Repair. Brake # 3 Needs Repair Brake # 4 Needs Repair Brake # 5 Needs Repair First Replace Encoder Reader #1, Next Smart Spinner # 1
012 013 014 015 103
First Replace Encoder Reader #2, 2nd Smart Spinner #2 First Replace Encoder Reader #3, 2nd Smart Spinner #3 First Replace Encoder Reader #4, 2nd Smart Spinner #4 First Replace Encoder Reader #5, 2nd Smart Spinner #5 Dip switch Conflict with Smart Spinner Boards # 1,2
105 106 107 109 110 111 112 113 114 115 117 118 119 120 121 122 123 124 125 126 127 128 129 130 011
Dip switch Conflict with Smart Spinner Boards # 1,3 Dip switch Conflict with Smart Spinner Boards # 2,3 Dip switch Conflict with Smart Spinner Boards # 1,2,3 Dip switch Conflict with Smart Spinner Boards # 1,4 Dip switch Conflict with Smart Spinner Boards # 2,4 Dip switch Conflict with Smart Spinner Boards # 1,2,4 Dip switch Conflict with Smart Spinner Boards # 3,4 Dip switch Conflict with Smart Spinner Boards # 1,3,4 Dip switch Conflict with Smart Spinner Boards # 2,3,4 Dip switch Conflict with Smart Spinner Boards # 1,2,3,4 Dip switch Conflict with Smart Spinner Boards # 1,5 Dip switch Conflict with Smart Spinner Boards # 2,5 Dip switch Conflict with Smart Spinner Boards # 1,2,5 Dip switch Conflict with Smart Spinner Boards # 3,5 Dip switch Conflict with Smart Spinner Boards # 1,3,5 Dip switch Conflict with Smart Spinner Boards # 2,3,5 Dip switch Conflict with Smart Spinner Boards # 1,2,3,5 Dip switch Conflict with Smart Spinner Boards # 4,5 Dip switch Conflict with Smart Spinner Boards # 1,4,5 Dip switch Conflict with Smart Spinner Boards # 2,4,5 Dip switch Conflict with Smart Spinner Boards # 1,2,4,5 Dip switch Conflict with Smart Spinner Boards # 3,4,5 Dip switch Conflict with Smart Spinner Boards # 1,3,4,5 Dip switch Conflict with Smart Spinner Boards # 2,3,4,5 If DIP switch Correct, replace Smart Spinner Board #1 55
*** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice.
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Phase
Situation
5
Encoder Board Test
6
Encoder Disk Test
Error Codes 012 013 014 015 021 022 023 024 025 031 032 033 034 035
56
Solution If DIP switch Correct, replace Smart Spinner Board #2 If DIP switch Correct, replace Smart Spinner Board #3 If DIP switch Correct, replace Smart Spinner Board #4 If DIP switch Correct, replace Smart Spinner Board #5 Replace Encoder Board #1 Replace Encoder Board #2 Replace Encoder Board #3 Replace Encoder Board #4 Replace Encoder Board #5 Replace Encoder Disk #1 Replace Encoder Disk #2 Replace Encoder Disk #3 Replace Encoder Disk #4 Replace Encoder Disk #5
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Appendix B Troubleshooting Assistance Troubleshooting Guide Problem
Game will not power up
Solution • Verify 120 VAC power is present on cabinet power strips
Associated Program Step # (if applicable) na na
Pushbutton light does not illuminate
Game does not respond to pushing a flashing pushbutton
Does not respond when coin/token inserted
No sound
Does not dispense tickets
• Replace 13.7 VDC power supply • Examine and replace any burned-out lamp
na
•
na
Measure low-voltage across terminals of lamp socket and if voltage not present when light should be on, check wiring harness
• Measure low-voltage at output from VTMux board and if voltage not present when light should be on, replace VTMux board and retest • Check number of coins required to play setting
na
Step 30
• Examine and replace any defective pushbutton
na
• Look for low-voltage changes at VTMux board input when pushbutton pushed and if voltage does not change, check wiring harness
na
• Replace VTMux board and retest • Examine and replace any defective coin acceptor mechanism
na na
• Look for low-voltage changes at VTMux board input when coin/token inserted and if voltage does not change, check wiring harness
na
• Replace VTMux board and retest • Check VOLUME potentiometer on VTMux board and turn clockwise to increase volume
na na
• Examine and replace any defective speaker
na
• Check wiring harness
na
• Replace VTMux board and retest • Clear ticket dispenser of any jammed tickets
na na
• Load tickets if empty
na
• Try dispensing a ticket using diagnostic mode, if
Step 78
57
*** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice.
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Troubleshooting Assistance Problem
Solution
Associated Program Step # (if applicable)
ticket does not dispense:
4-digit display always blank or shows gibberish
Spinner light-ring does not illuminate
o Check wiring harness
na
o Replace ticket dispenser and retest o Replace VTMux board and retest
na
• Replace 4-digit display and retest
na
• Replace VTMux board and retest
na
• Check wiring harness • Look for low-voltage changes at VTMux board output when light-ring should be illuminated and if voltage does not change, replace VTMux board and retest
na na
• Look for low-voltage changes at input to solid state relay when light-ring should be illuminated and if voltage does not change, check wiring harness
na
na • Look for 120 VAC voltage changes at output from solid state relay when light-ring should be illuminated: na o If voltage does not change, replace solid state relay and retest na
Spinner does not spin Spinner brake does not operate SOME spinners CONSISTENTLY give wrong POINTS
o If voltage does change, replace light-ring and/or neon high-voltage transformer and retest (CAUTION— EXTREMELY DANGEROUS HIGH VOLTAGE) • Troubleshoot spinner motors • Troubleshoot spinner brakes • Verify correct POINT programming: o Spinner #1
Steps 100-115
o Spinner #2
Steps 200-215
o Spinner #3
Steps 300-315
o Spinner #4
Steps 400-415
o Spinner #5
Steps 500-515
• Troubleshoot spinner boards and calibrate spinner(s) (requires access to spinner mechanism)
SOME spinners INTERMITTENTLY give wrong POINTS
Step 76 Step 76
• Troubleshoot spinner boards and spinner mechanism (does not require access to spinner mechanism, but does not allow calibration of spinner to TDC) • Troubleshoot spinners and spinner boards for intermittent problems
58
Step 71-75
Steps 76
Step 79
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Troubleshooting Assistance Problem
ALL spinners CONSISTENTLY give wrong POINTS
SOME spinners CONSISTENTLY cause a JUMP to wrong spinner
Solution
Associated Program Step # (if applicable)
• Verify correct POINT programming: o Spinner #1
Steps 100-115
o Spinner #2
Steps 200-215
o Spinner #3
Steps 300-315
o Spinner #4
Steps 400-415
o Spinner #5
Steps 500-515
• Troubleshoot spinner boards and wiring harness for data bus jamming • Verify correct POSITION TYPE programming:
Step 79
o Spinner #1
Steps 150-173
o Spinner #2
Steps 250-273
o Spinner #3
Steps 350-373
o Spinner #4
Steps 450-473
o Spinner #5
Steps 550-573
• Troubleshoot spinner boards and calibrate spinner(s) if required (requires access to spinner mechanism)
Step 71-75
Steps 79 • Troubleshoot spinner boards and spinner mechanism (does not require access to spinner mechanism, but does not allow calibration of spinner to TDC)
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To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200
REPLACING SPINNER Appendix C Replacing or Realigning Spinner Wheels
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*** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice.
To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200
REPLACING OR REALIGNING SPINNER WHEEL
INSTRUCTIONS FOR REPLACING A SPINNER’S ENCODER WHEEL
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*** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice.
To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200
REPLACING OR REALIGNING SPINNER WHEEL
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To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200
Appendix D TECHNICAL ASSISTANCE Most distributors provide technical assistance for the products they sell. If your distributor cannot solve your problem, assistance can be obtained through Five Star Redemption. Call (818) 773-6057 extension 232 between the hours of 8:00 AM and 4:00 PM Pacific time, Monday through Friday, and ask for the service department. Please have the following information available: 1. 2. 3. 4.
Type of Game Serial Number Distributor’s Name Description of Problem
The service technician may ask you to perform some tests on your machine, so it is preferable to call from the game’s location if possible.
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*** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice.