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To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 FIVE STAR REDEEMPTION Haunted Adventure Series SINGLE PLAYER TECHNICAL MANUAL ———————————————————————————————————— January 22, 2008 Features • • • • • Bright Attention Grabbing Graphics & Cabinet Hot looking Lights Exciting Super Fast Skill Stop Oversized Highly Reliability Buttons Operator Programmable Specifications Parameter Voltage Frequency Weight Value 115 60 600 Units VAC HZ Pounds Overview Haunted Mansion consists of five lighted clock faces with motorized spinning swords, a player console with large buttons and numeric display for game play, speakers for sound effects, two coin dispensers, and a ticket dispenser. The objective is to skillfully stop the sword so that it points to a desirable position to maximize the number of points won. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 TABLE OF CONTENTS Features.............................................................................................................................. 1 Specifications ..................................................................................................................... 1 Overview ............................................................................................................................. 1 TABLE OF CONTENTS ................................................................................................... 2 Game Play .......................................................................................................................... 5 Program Mode.................................................................................................................... 6 Statistical Information Calculations ....................................................................................................... 8 Changing or Viewing Miscellaneous Settings........................................................................................ 9 Resetting the Statistics.......................................................................................................................... 10 Diagnostics 71 – 75 .............................................................................................................................. 11 Diagnostic 71- 75 Position Type & Pie Slice Definition .................................................................. 11 How To Run Diagnostics 71 – 75 Calibrating Spinners....................................................................... 12 Step’s 71 – 75 Diagnostic Layout..................................................................................................... 12 Troubleshooting Steps for Diagnostics 71 - 75................................................................................. 12 Running Diagnostics 76........................................................................................................................ 13 Checking Spinner Motor, and Brake ................................................................................................ 13 Step 76 Diagnostic Layout ............................................................................................................... 13 Troubleshooting Steps for Diagnostic 76 ............................................................................................. 14 Running Diagnostics 77........................................................................................................................ 14 Display Keypad Inputs ..................................................................................................................... 14 Running Diagnostics 78........................................................................................................................ 14 Testing Ticket Dispenser .................................................................................................................. 14 Troubleshooting Steps for Diagnostic 78 ......................................................................................... 14 Running Diagnostics 79........................................................................................................................ 15 Testing for Spinner Intermittent Problems .................................................................................. 15 Step 79 Diagnostic Layout ............................................................................................................... 15 Troubleshooting Steps for Diagnostic 79 ......................................................................................... 15 Viewing Additional Statistic al Information‘s Steps 80 - 87 ................................................................ 16 Statistical Information Steps 80 - 87 ................................................................................................ 16 STEP 99 Viewing Software Version .................................................................................................... 17 View and Changing Spinner Target Values ...................................................... 18 Viewing and Changing Spinner Target Values Steps 100 – 576.......................................................... 18 Steps 100 - 126 ..................................................................................................................................... 18 Viewing Spinner #1 Target Points........................................................................................................ 18 Steps 150 - 176 ..................................................................................................................................... 20 Changing Spinner #1 Target Types ...................................................................................................... 20 Steps 200 - 226 ..................................................................................................................................... 21 Viewing Spinner #2 Target Points........................................................................................................ 21 Steps 250 - 276 ..................................................................................................................................... 22 Changing Spinner #2 Target Types ...................................................................................................... 22 Steps 300 - 312 ..................................................................................................................................... 23 Changing Spinner #3 Target Points...................................................................................................... 23 Steps 350 - 362 ..................................................................................................................................... 24 Changing Spinner #1 Target Types ...................................................................................................... 24 2 Version 9.0 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Steps400 - 426 ...................................................................................................................................... 25 Viewing Spinner #4 Target Points........................................................................................................ 25 Steps 450 - 476 ..................................................................................................................................... 26 Changing Spinner #4 Target Types ...................................................................................................... 26 Steps500 - 526 ...................................................................................................................................... 27 Viewing Spinner #4 Target Points........................................................................................................ 27 Steps 550 - 576 ..................................................................................................................................... 28 Changing Spinner #5 Target Types ...................................................................................................... 28 Wiring Diagrams.............................................................................................................. 29 Top Level Interconnections..................................................................................................... 29 Figure 1 – Top Level Interconnect Diagram 1 of 2 .............................................................................. 29 Figure 2 - Top Level Interconnect Diagram 2 of 2............................................................................... 30 Figure 3 - Control Panel ....................................................................................................................... 31 Figure 4 - P16 & P22 Connections From The VTMUX Board To The Control Panel ........................ 32 Figure 5 - P2 Connections From The VTMUX Board To The Control Panel...................................... 32 Figure 6 - VTMUX Board P32 to Smart Spinner Board #1,2,3,4 J4s W34.......................................... 33 FIGURE 7 - Power Supply to Spinner Boards #1-5 J1s7 .............................................................. 34 W30 VTMux Board P5, 24, 34, 36, and 13.7VDC........................................................................... 34 Figure 8 - Spinner #1 Subassembly ...................................................................................................... 35 W40 Spinner Board #1 J3 to Encoder Board #1 J1 .......................................................................... 35 W41 Spinner Board #1 J6 to spinner motor ..................................................................................... 35 W42 Spinner Board #1 J5 to spinner solenoid ................................................................................. 35 Figure 9 - Spinner #2 Subassembly ...................................................................................................... 36 W40 Spinner Board #2 J3 to Encoder Board #2 J1 .......................................................................... 36 W41 Spinner Board #2 J6 to spinner motor ..................................................................................... 36 W42 Spinner Board #2 J5 to spinner solenoid ................................................................................. 36 Figure 10 - Spinner #3 Subassembly .................................................................................................... 37 W40 Spinner Board #3 J3 to Encoder Board #3 J1 .......................................................................... 37 W41 Spinner Board #3 J6 to spinner motor ..................................................................................... 37 W42 Spinner Board #3 J5 to spinner solenoid ................................................................................. 37 Figure 11 - Spinner #4 Subassembly .................................................................................................... 38 W40 Spinner Board #4 J3 to Encoder Board #4 J1 .......................................................................... 38 W41 Spinner Board #4 J6 to spinner motor ..................................................................................... 38 W42 Spinner Board #4 J5 to spinner solenoid ................................................................................. 38 Figure 12 - Spinner #5 Subassembly (Optional) .................................................................................. 39 W40 Spinner Board #5 J3 to Encoder Board #4 J1 .......................................................................... 39 W41 Spinner Board #5 J6 to spinner motor ..................................................................................... 39 W42 Spinner Board #5 J5 to Spinner Solenoid ................................................................................ 39 Figure 13 - Clock Tower Female Connection (Optional) ............................................................ 40 W31 VTMUX BOARD P17, 18....................................................................................................... 40 Figure 14 - Clock Tower Male Wiring (Optional)................................................................................ 41 W85 Clock Tower Interface Male Connector................................................................................... 41 W86 Neon Ring................................................................................................................................ 41 W87 Shaker Motor ........................................................................................................................... 41 W88 Spinner Neon Ring................................................................................................................... 41 Figure 15 - Spinner’s 1 – 4 Neon Rings Wiring ................................................................................... 42 W35 VTMux Board P29 to Spinner #1-5 Neon Transformers and Lights ....................................... 42 Figure 16 - VTMux Board P34 to Brake Solenoid ............................................................................... 43 Figure 17 - VTMUX board P34 To Spinner Motor.............................................................................. 43 Figure 18 - VTMux Board P32 to Spinner Shaft Encoder ............................................................ 44 Figure 19 VTMux Board J1 to Loudspeaker ........................................................................................ 45 3 Version 9.0 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Figure 20 - VTMux Board P3 to Program Mode Button, Single Player, Four Spinners Present.......... 45 W14 VTMux Board P4 to Bill Acceptor .......................................................................................... 46 Figure 22 - VTMux Board P42, P40, and P38 to Diode Boards P5s ......................................... 47 Figure 23 - VTMux Board P39 to Diode Board P7s ............................................................................ 48 Figure 24A - 60-pin Ribbon Cable TEE to Diode Board #2 P7 ........................................................... 49 Figure 24B - 60-pin Ribbon Cable TEE to Diode Board #3 P7 ........................................................... 49 Figure 25 - 13.7 VDC Power Supply to 8051 VTMux Board P19...................................................... 50 Figure 26 - 13.7 VDC Power Supply to 8051 VTMux Board P43...................................................... 50 Figure - 27 Chassis Ground.............................................................................................................. 50 Figure - 28 AUDIO Ground ................................................................................................................ 50 Figure 29A - VTMux Board P26 to Credits Small Display J1 ............................................................. 51 Figure 29B - VTMux Board P25 to Current Points Small Display J2.................................................. 51 Figure 30A – VTMux Board J2 to Keypad KEY ............................................................................ 52 Figure 30B - Keypad to Gumb1 to Select Prize Small Display J2 .................................................. 52 Figure 31 - Protective Ground Wiring.................................................................................................. 53 Appendix A ....................................................................................................................... 54 Self diagnostic #1 Test Layout ............................................................................................................ 54 Self Diagnostic #1 ................................................................................................................................ 55 Self Diagnostic #1 ERROR CODE CHART .................................................................................... 55 Appendix B Troubleshooting Assistance ........................................................................ 57 Troubleshooting Guide............................................................................................................ 57 Appendix C Replacing or Realigning Spinner Wheels................................................... 60 Appendix D....................................................................................................................... 63 Technical Assistance ............................................................................................................................ 63 Five Star Redemption....................................................................................................... 64 8835 Shirley Avenue ............................................................................................................................ 64 Northridge, CA 91324 ......................................................................................................................... 64 (818) 773-6057 Fax (818) 773-6064 .................................................................................................... 64 Parts Department Option 1 .............................................................................................................. 64 Technical Support Option 2............................................................................................................. 64 Sales Department Option 3 .............................................................................................................. 64 4 Version 9.0 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Game Play Haunted Mansion offers very fast and interesting play with many different strategies for maximizing the points you can win. There are Multiple Spinners, which allow the player to obtain a higher value of points as they go up from one spinner to the next. 1) Insert coin(s) to ready the game for play. 2) Push the Start Button to begin the Spinner Spinning. 3) There are several seconds in which to influence where the Spinner will stop by skillfully pushing the Stop and the Slow Stop button. 4) Points can be awarded and are displayed each time the Spinner is spun, however, you may choose to go to the next level and take the points. 5) Going to the next level increases the amount of points that can be awarded. 5 Version 9.0 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Program Mode Program Mode allows the Game Operator the option of programming the Game by entering data through the Control Panel, which is located on the front panel of the cabinet. This mode includes viewing the game’s statistical data, running diagnostics, and changing game play values. To go into Program Mode, Hold Down both the ‘*’ and “#” symbols for approximately 5 seconds the Keypad Display should go Blank, next enter the number “11” which will allow the game operator to go into Program Mode (Keypad should display all zero’s). Pressing the FAST STOP BUTTON will decrement the Value, Pressing the SLOW STOP BUTTON will increment the value. To increase the STEP NUMBER use the Numeric Keypad and press the ‘*’, to decrease the STEP NUMBER press the ‘#’ symbol. To Go to STEPS directly Hold down the “*” key while entering the STEP NUMBER in the keypad. Pressing the Program Mode or Holding Down both the ‘*’ and “#” symbols will allow the operator to exit. The program button is located near the main board inside of the cabinet. Step Numbers Last Value Scored RPM Numeric Keypad 1 2 3 4 5 6 7 8 9 * 0 # Tickets Spinner # 1 - 5 Decrement Step Number Increment Step Number FAST STOP BUTTON Decrement Value Start Action 6 SLOW STOP BUTTON Increment Value End Action Data Value To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 VIEWING STASTICAL INFORMATION To increase the STEP NUMBER use the Numeric Keypad and press the ‘*’, to decrease the STEP NUMBER press the ‘#’ symbol. To Go to STEPS directly Hold down the “*” key while entering the STEP NUMBER in the keypad. To View Spinner’s 1 – 5 Data Press the SLOW STOP BUTTON to cycle through each spinner. STEP # 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 DESCRIPTION COINS TAKEN IN (SINCE RESET) COINS TAKEN IN (LIFETIME) TOTAL SPINS (SINCE RESET) TOTAL SPINS (LIFETIME) POINTS WON (SINCE RESET) POINTS WON (LIFETIME) CREDITS (SINCE RESET) CREDITS (LIFETIME) AVERAGE POINTS PER CREDIT (SINCE RESET) AVERAGE POINTS PER CREDIT (LIFETIME) AVERAGE SPINS PER CREDIT (SINCE RESET) AVERAGE SPINS PER CREDIT LIFETIME) TIMES SPINNER TAMPERED1-5 (SINCE RESET) TIMES SPINNER TAMPERED1-5 (LIFTIME) NUMBER OF TIMES SPINNER SPUN 1-5 (SINCE RESET) NUMBER OF TIMES SPINNER SPUN 1-5 (LIFETIME) NUMBER OF TIMES SPINNER JACKPOT1-5 (SINCE RESET) NUMBER OF TIMES SPINNER JACKPOT1-5 (LIFETIME) NUMBER OF TICKETS DISPENSED (SINCE LAST RESET) NUMBER OF TICKETS DISPENSED (LIFETIME) NUMBER OF TOTAL POINTS SPINNER # 1 – 5 (SINCE RESET) NUMBER OF TOTAL POINTS SPINNER # 1 – 5 (LIFETIME) AVERAGE NUMBER OF POINTS PER SPIN FOR SPINNER #1 – 5 (SINCE RESET) AVERAGE NUMBER OF POINTS PER SPIN FOR SPINNER #1 – 5 (LIFETIME) NUMBER OF TIMES SPINNER STOPPED ON POSITION WITH POINTS (SINCE RESET) NUMBER OF TIMES SPINNER STOPPED ON POSITION WITH POINTS (LIFETIME) AVERAGE NUMBER OF POINTS PER CREDIT FROM SPINNERS #1 – 5 (SINCE RESET) AVERAGE NUMBER OF POINTS PER CREDIT FROM SPINNERS #1 – 5 (LIFETIME) 7 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 STATISTICAL INFORMATION CALCULATIONS Step # 8 Average Points per Credit = Points Won (Step 4) Resettable Credits (Step 6) Step # 9 Average Points per Credit = Points Won (Step 5) Lifetime Credits (Step 7) Step # 10 Average Number Spins = Resettable Total Spins (Step 2) Credits (Step 6) Step # 11 Average Number Spins = Lifetime Total Spins (Step 3) Credits (Step 7) 8 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 CHANGING OR VIEWING MISCELLANEOUS SETTINGS Pressing the SLOW STOP BUTTON will increment the Value, Pressing the START BUTTON will decrement the value. STEP # 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 DESCRIPTION NUMBER OF COINS REQUIRED TO PLAY NUMBER OF SECONDS ATTRACTION AUDIO IS ON PER ATTRACTION CYCLE (0 DISABLES ATTRACTION AUDIO) NUMBER OF SECONDS ATTRACTION AUDIO IS OFF PER ATTRACTION CYCLE SPINNER#1 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#2 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#3 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#4 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#5 MINIMUM SPINNER SPEED TO ENABLE SLOW/FAST STOP BUTTONS WHEN RAMPING SPEED UP (INCREMENTS OF 10) SPINNER#1 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#2 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#3 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#4 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#5 MINIMUM SPINNER SPEED TO ENABLE FAST STOP BUTTONS WHEN RAMPING SPEED DOWN (INCREMENTS OF 10) SPINNER#1 MAXIMUM RPM (INCREMENTS OF 25) SPINNER#2 MAXIMUM RPM (INCREMENTS OF 25) SPINNER#3 MAXIMUM RPM (INCREMENTS OF 25) SPINNER#4 MAXIMUM RPM (INCREMENTS OF 25) SPINNER#5 MAXIMUM RPM (INCREMENTS OF 25) SPINNER MAXIMUM TIME. THE TIME IN SECONDS BEFORE POWER IS REMOVED FROM SPINNER MOTOR (INCREMENTS OF 5) SPIN UNTIL YOU WIN 0=COMPLEX GAME PLAY 1=SPIN UNTIL PLAYER GETS POINTS MAXIMUM NUMBER SPINS (INCREMENTS OF 1) FAST STOP PUMPING IS ENABLED WHEN SET TO 1 NUMBER OF POINTS REQUIRED PER TICKET DISPENSED (INCREMENTS OF 1) SPINNER TIMEOUT IF PLAYER DOES NOT PUSH START BUTTON (INCREMENTS OF 1) MUST PAY TO GO HIGHER 0 = START SPINNER HIGHER AUTOMATIC, 1 = PLAYER MUST USE A CREDIT TO GO HIGHER EXTRA GAMES DISABLE. DISABLE EXTRA GAMES FOR HIGHER AMOUNTS OF COINS DEPOSITED (1 = DISABLE EXTRA GAME, 0 = ENABLE DEMO MODE 0 = NOT DEMO MODE 1 = DEMO MODE 9 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 STEP # 57 58 59 60 61 DESCRIPTION ENABLE KEYPAD DISPLAY 0 = DO NOT ENABLE KEYPAD IN GAME MODE 1 = ENABLE KEYPAD IN GAME MODE DISABLE GOING UP SOUND 0 = PLAY GOING UP SOUND 1 = DO NOT PLAY GOING UP SOUN PLAY INSTRUCTIONS DURING ATTRACTION 0 – DO NOT PLAY INSTRUCTION SOUNDS 1 – PLAY INSTRUCTION SOUNDS TIMEOUT TO GO HIGHER TIME IN SECONDS BEFORE GAME ENDS IF PLAYER DOES NOT SELECT OPTION TO GO HIGHER SPINNER DIAGNOSTIC SENSITIVITY LEVEL 0–9 0 = MOST SENSITIVE 9 = LEAST SENSITIVE RESETTING THE STATISTICS Pressing the FAST STOP BUTTON will execute the reset. STEP # 70 DESCRIPTION RESET STATISTICS 10 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Running Diagnostics 71 - 79 DIAGNOSTICS 71 – 75 During calibration (Steps 71-75) position pointer here PIESLICE = 000 PIESLICE = 255 PIESLICE = 254 PIESLICE = 001 POSITION #00 POSITION #11 POSITION #01 POSITION #10 POSITION #02 POSITION #09 POSITION #03 POSITION #04 POSITION #08 POSITION #07 POSITION #05 POSITION #06 POINTS = 20 POSITION TYPE = GAME OVER Diagnostic 71- 75 Position Type & Pie Slice Definition 11 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Running Diagnostics 71 - 79 HOW TO RUN DIAGNOSTICS 71 – 75 CALIBRATING SPINNERS Displays Spinner Information Pie Slices 0-255, Position Type, Points, and Position Number. Pressing the START BUTTON will execute the Calibration of the Spinner. Steps 71-75 Spinner #2 [Spinner pieslice number] [Spinner position number] [Spinner position type] CURRENT POINTS (p25a) RPM (p25b) TOTAL POINTS (p26b) [ Push key to show desired information on keypad’s display: 1 = BINARY CODE 0-255 2 = POINTS 3 = POSITION TYPE 4 = POSITION NUMBER ] SLOW STOP Spinner #1 FAST STOP 2 3 4 5 6 7 8 9 * 0 # START Diagnostic Keypad/ Display CREDITS (p26a) [Pushing Fast Stop energizes spinner motor] 1 INST INST [CAUTION: Pushing Fast Stop re-calibrates spinner’s TDC position] Spinner POINTS Step’s 71 – 75 Diagnostic Layout Troubleshooting Steps for Diagnostics 71 - 75 Problem Pie Slice is not zero when spinner is pointing straight up to TDC (top dead center) Wrong Pie Slice 0-255, Pie Slice number should increase smoothly from 0 to 255 as spinner is rotated clockwise Wrong Position Number, Position Number should increase smoothly from 0 as spinner is rotated clockwise through each Spinner Position Solution • Recalibrate to TDC by manually positioning pointer straight up and pushing Start button (spinner may be energized by momentarily pushing Fast Stop pushbutton) • Verify spinner board switches are set correctly • Examine/reseat wiring harness connections to spinner board • Verify spinner board switches are set correctly • Examine/reseat wiring harness connections to spinner board • Recalibrate to TDC (top dead center) by manually positioning pointer straight up and pushing Fast Stop button 12 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Running Diagnostics 71 - 79 RUNNING DIAGNOSTICS 76 Checking Spinner Motor, and Brake Push Left Instruction Pushbutton to select desired spinner to test. The number of the selected spinner is shown on the RPM display. Push the Fast Stop Pushbutton to energize the spinner brake and the Start Pushbutton to energize the spinner motor. Hold down the Slow Stop Pushbutton while pushing the Start Pushbutton to cause the spinner to spin more slowly. Perform the troubleshooting steps in the sequence specified in Troubleshooting Steps for Diagnostic 76 on next page. Step 76 Spinner #2 [Pieslice] CURRENT POINTS (p25a) [RPM] RPM (p25b) TOTAL POINTS (p26b) SLOW STOP [Hold down to make spinner spin slower] Spinner #1 FAST STOP START CREDITS (p26a) [Energize spinner brake] INST [Increment spinner select code] INST [Spinner Number] Step 76 Diagnostic Layout 13 [Energize spinner motor] To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Running Diagnostics 71 - 79 TROUBLESHOOTING STEPS FOR DIAGNOSTIC 76 Problem Particular spinner(s) do not spin Particular brake(s) do not activate All spinners do not spin All brakes do not activate Solution • Verify spinner board switches are set correctly • Examine/reseat wiring harness connections to spinner boards • Swap spinner boards to see if problem moves with the boards and replace any spinner board found to be defective (be sure board switches are set correctly) • Replace spinner motor and retest • Verify spinner board switches are set correctly • Examine/reseat wiring harness connections to spinner boards • Swap spinner boards to see if problem moves with the boards and replace any spinner board found to be defective (be sure board switches are set correctly) • Adjust/replace spinner brake and retest • Examine/reseat wiring harness connections to spinner boards • Look for low-voltage changes at VTMux board output when spinner should be spinning and if voltage does not change, replace VTMux board and retest • Examine/reseat wiring harness connections to spinner boards • Look for low-voltage changes at VTMux board output when brake should be activated and if voltage does not change, replace VTMux board and retest RUNNING DIAGNOSTICS 77 Display Keypad Inputs Push each of the individual numbers on the keypad to display the associated keypad number. RUNNING DIAGNOSTICS 78 Testing Ticket Dispenser Push the Flashing Call Attendant Pushbutton to Dispense a Single Ticket. Troubleshooting Steps for Diagnostic 78 Problem Does not dispense tickets Solution • Clear ticket dispenser of any jammed tickets • Load tickets if empty • Try dispensing a ticket using diagnostic mode, if ticket does not dispense: o Check wiring harness o Replace ticket dispenser and retest o Replace VTMux board and retest 14 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Running Diagnostics 71 - 79 RUNNING DIAGNOSTICS 79 Testing for Spinner Intermittent Problems Check for spinner intermittent problems while spinners are spinning. Momentarily press keypad 1-5 to begin test on selected spinner. Press Keypad 0 to stop test. Perform the troubleshooting steps in the sequence Troubleshooting Steps for Diagnostic 79. Step 79 Spinner #2 [Pieslice] CURRENT POINTS (p25a) [RPM] RPM (p25b) TOTAL POINTS (p26b) Error Count (once test is begun) SLOW STOP Spinner #1 FAST STOP 1 2 3 4 5 6 7 8 9 * 0 # START Diagnostic Keypad/ Display CREDITS (p26a) INST INST Momentarily push key to begin test: 1 = Spinner #1 2 = Spinner #2 3 = Spinner #3 4 = Spinner #4 5 = Spinner #5 0 = Stop test Step 79 Diagnostic Layout Troubleshooting Steps for Diagnostic 79 Problem Spinner errors detected (a couple errors during a couple minutes of operation is normal and will not cause problems in game’s operation) Solution • Examine/reseat wiring harness connections to spinner boards • Replace spinner board and retest • Replace spinner mechanism and retest 15 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Viewing Steps 80 - 87 VIEWING ADDITIONAL STATISTIC AL INFORMATION‘S STEPS 80 - 87 Step’s 80 – 87 The RPM display will give the Value or Data associated with the step, and the Total Points Display gives the Spinner Number. Pressing the “SLOW STOP” Button will cycle through and select all of the Spinners. Steps 80 - 87 Spinner #2 Value CURRENT POINTS (p25a) [Spinner Number] RPM (p25b) TOTAL POINTS (p26b) SLOW STOP Press Down to Sequence Through Each Spinner Spinner #1 FAST STOP START CREDITS (p26a) INST Step # 80 81 82 83 84 85 86 87 INST Statistical Information Steps 80 - 87 Value Range Description 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 0-00,999,999 Number of Times Player Paid To Go Higher from Spinner #1-5 (Since Last Reset) Number of Times Player Paid To Go Higher from Spinner #1-5 (Lifetime) Number of Times Player Did Not Pay To Go Higher from Spinner #1-5 (Since Last Reset) Number of Times Player Did Not Pay To Go Higher from Spinner #1-5 (Lifetime) Number of Times Player Landed on Secret Passage from Spinner #1-5 (Since Last Reset) Number of Times Player Landed on Secret Passage from Spinner #1-5 (Lifetime) Number of Times Player Landed on Booby Trap from Spinner #1-5 (Since Last Reset) Number of Times Player Landed on Booby Trap from Spinner #1-5 (Lifetime) 16 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Viewing Steps 99 Software Version Identification STEP 99 VIEWING SOFTWARE VERSION Step 99 Displays the Eight Digit Software Identification Number on the Last Value Scored & RPM’s displays. Step 99 Spinner #2 Software Identification Value CURRENT POINTS (p25a) [Spinner Number] RPM (p25b) TOTAL POINTS (p26b) SLOW STOP Spinner #1 FAST STOP START CREDITS (p26a) INST INST 17 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values VIEWING AND CHANGING SPINNER TARGET VALUES STEPS 100 – 576 Pressing the FAST STOP BUTTON will decrement the Value, Pressing the START BUTTON will increment the value. To increase the STEP NUMBER use the Numeric Keypad and press the ‘*’, to decrease the STEP NUMBER press the ‘#’ symbol. To Go to STEPS directly Hold down the “*” key while entering the STEP NUMBER in the keypad. Pressing the Program Mode or Holding Down both the ‘*’ and “#” symbols will allow the operator to exit. The program button is located near the main board inside of the cabinet. 26 0 18 9 STEPS 100 - 126 VIEWING SPINNER #1 TARGET POINTS STEP NUMBER SPINNER #1 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 SPINNER POSITION TARGET POINTS 0 INCREMENTS OF 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ 18 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 STEP NUMBER SPINNER #1 120 121 122 123 124 125 126 SPINNER POSITION 20 21 22 23 24 25 26 19 TARGET POINTS “ “ “ “ “ “ “ To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values 26 0 18 9 STEPS 150 - 176 CHANGING SPINNER #1 TARGET TYPES STEP NUMBER SPINNER #1 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 SPINNER POSITION 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 20 TARGET TYPES 0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH “ “ “ “ “ “ “ “ “ “ “ “ To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values 26 0 18 9 STEPS 200 - 226 VIEWING SPINNER #2 TARGET POINTS STEP NUMBER SPINNER #1 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 SPINNER POSITION TARGET POINTS 0 INCREMENTS OF 5 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ 21 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values 26 0 18 9 STEPS 250 - 276 CHANGING SPINNER #2 TARGET TYPES STEP NUMBER SPINNER #1 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 SPINNER POSITION TARGET TYPES 0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH 9=DEAD ZONE 10= UP DEAD ZONE 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ 22 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values 12 0 9 6 STEPS 300 - 312 CHANGING SPINNER #3 TARGET POINTS STEP NUMBER SPINNER #1 300 301 302 303 304 305 306 307 308 309 310 311 312 SPINNER POSITION TARGET POINTS 0 INCREMENTS OF 1 1 2 3 4 5 6 7 8 9 10 11 12 “ “ “ “ “ “ “ “ “ “ “ “ 23 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values 12 0 9 6 STEPS 350 - 362 CHANGING SPINNER #1 TARGET TYPES STEP NUMBER SPINNER #1 350 351 352 353 354 355 356 357 358 359 360 361 362 SPINNER POSITION TARGET TYPES 0 0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH 9=DEAD ZONE 10= UP DEAD ZONE 1 2 3 4 5 6 7 8 9 10 11 12 “ “ “ “ “ “ “ “ “ “ “ “ 24 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values 26 0 18 9 STEPS400 - 426 VIEWING SPINNER #4 TARGET POINTS STEP NUMBER SPINNER #1 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 SPINNER POSITION TARGET POINTS 0 INCREMENTS OF 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ 25 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values 26 0 18 9 STEPS 450 - 476 CHANGING SPINNER #4 TARGET TYPES STEP NUMBER SPINNER #1 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 SPINNER POSITION TARGET TYPES 0 0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH 9=DEAD ZONE 10= UP DEAD ZONE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ 26 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 View and Changing Spinner Target Values 0 1 2 11 10 3 9 4 8 5 7 6 STEPS500 - 526 VIEWING SPINNER #4 TARGET POINTS STEP NUMBER SPINNER #1 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 SPINNER POSITION TARGET POINTS 0 INCREMENTS OF 1 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ 27 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 0 1 2 11 10 3 9 4 8 5 7 6 STEPS 550 - 576 CHANGING SPINNER #5 TARGET TYPES STEP NUMBER SPINNER #1 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 SPINNER POSITION TARGET TYPES 0 0=NONE 1-5 JUMP TO SPINNER# 6=UP 7 = DOWN 8= DEATH 9=DEAD ZONE 10= UP DEAD ZONE 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ “ To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Top Level Interconnections TOP LEVEL INTERCONNECT DIAGRAM Neon Transformer for Spinner Light Ring #1 Neon Transformer for Spinner Light Ring #2 W40 W41 J3 Shaft Encoder #2 W50 W42 J6 J5 Smart Spinner Board #1 J1 W51 J3 Shaft Encoder #3 W52 J6 W60 J5 J1 W61 Shaft Encoder #4 W62 J6 W70 J5 J1 Motor/ Neon Light Ring #4 W71 J3 Smart Spinner Board #3 J4 See supplemental drawing for desired configuration (single, multi-player, grand) Spinner Assembly #4 Motor/ Neon Light Ring #3 J3 Smart Spinner Board #2 J4 Neon Transformer for Spinner Light Ring #4 Spinner Assembly #3 Motor/ Neon Light Ring #2 Brake Solenoid #2 Brake Solenoid #1 Motor/ Neon Light Ring #1 120 VAC Neon Transformer for Spinner Light Ring #3 Spinner Assembly #2 Spinner Assembly #1 Shaft Encoder #1 120 VAC Brake Solenoid #4 120 VAC Brake Solenoid #3 120 VAC W72 J6 J5 Smart Spinner Board #4 J4 J1 J4 See supplemental drawing for desired configuration (single, multi-player, grand) W34 W30 From POS terminal of +13.7 VDC Power Supply W27 P24 P5 P34 P36 P32 P26 W35 P29 See supplemental drawing for desired configuration (Single, 2-Player, 2-Player Economy, 3-Player) 8051 VTMux Board (Note: connectors not show in actual locations on PCB) P18 J2 J1 J1 P7 Speakers P1 P17 W35 W36 P25 W23 P22 W22 P2 W21 P16 W20 P3 W19 P19 P43 W1 P30 W2 W18 P12 P28 W17 RPM/Spinner Points W26 W10 Spins Remaining W4 Total Points Small 4-digit displays W11 W12 W13 P4 W15 Credits W9 Keypad Audio W14 W37 See supplemental drawing for desired configuration (single, multi-player, grand) To Ticket Dispenser (see Top Level Interconnect Diagram pg 2/2 on following page) Bill Acceptor (optional) Lighted Miscellaneous Pushbuttons GND (light return goes directly to LV Power Supply Two Coin Acceptors and Prog Mode Pushbutton Switch, Jumper Inputs P9 Miscellaneous outputs Ticket Meter Opto Board (Ticket Dispenser Sensors) P7 W24 TOUT SNS1 W16 P8 W25 TLOW SNS2 Ticket Dispenser Assembly W3 + 120 VAC Ticket Dispenser Motor P3 P2 Ticket Dispenser Control Board - 13.7 VDC Power Supply FIGURE 1 – TOP LEVEL INTERCONNECT DIAGRAM 1 OF 2 fuse From POS terminal of +13.7 VDC Power Supply To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Top Cabinet W100 Plugs into VTMux Board P17 15-pin plug 12-pin 15 pin Recept. Ghost House #1 Ghost House #2 Ghost House #3 Ghost House #4 Bat Eyes #1 Bat Eyes #2 Plugs into VTMux Board P18 12-pin 12 VDC Solid State Relay 2-pin plug Neon Transformer Rail Neon 2-pin Recept. 120 VAC 3-pin Recept. 3-pin plug 2-pin plug 2-pin Recept. Shaft Encoder Motor/ Neon Light Ring Neon Transformer for Spinner Light Ring 120 VAC 3-pin plug J3 3-pin Recept. J6 W30 J5 Smart Spinner Board J1 Ribbon cables from VTMux Board Brake Solenoid Top Spinner Assembly J4 Top Cabinet W34 Lower Cabinet 12 VDC Solid State Relay 2-pin plug Neon Transformer Cabinet Neon 1 2-pin Recept. 120 VAC 3-pin Recept. Lower Cabinet 12 VDC Solid State Relay 2-pin plug 3-pin plug Neon Transformer Cabinet Neon 2 2-pin Recept. 120 VAC 3-pin Recept. FIGURE 2 - TOP LEVEL INTERCONNECT DIAGRAM 2 OF 2 30 3-pin plug To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Bottom Unit SPINNER #4 and Neon Ring (All 4-digit displays are mounted “right-side-up”) SPINNER #3 and Neon Ring SPINNER #2 and Neon Ring Two Small 4-digit Displays CURRENT POINTS (p26a) RPM (p26b) Small 4-digit Display TOTAL POINTS (p25a) SLOW STOP SPINNER #1 and Neon Ring FAST STOP START Insert More Coins 1 2 3 4 5 6 7 8 9 * 0 # Small 4-digit Display (Programming Module) INSTRUCTION LEFT BUTTON INSTRUCTION RIGHT BUTTON CREDITS (p25b) $.25 $.25 Call Attn Insert Coin Tickets Insert Coin Bill Acceptor FIGURE 3 - CONTROL PANEL 31 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Top View Plugs into VTMux Board P16 key 2 3 key 5 6 7 8 9 10 11 12 Top View W20 Call Attendant Button Light Instruction Right Button Light Instruction Left Button Light Fast Stop Button Light Start Button Light Slow Stop Button Light Plugs into VTMux Board P22 These wires solder to Control Panel Pushbutton Lights key 2 3 4 5 6 key 8 9 10 11 12 Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) W22 Add Credit Light Coin Acceptor Light Ground Game In Attraction Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View End View FIGURE 4 - P16 & P22 CONNECTIONS FROM THE VTMUX BOARD TO THE CONTROL PANEL Top View Plugs into VTMux Board P2 1 2 key key 5 6 7 8 9 10 11 12 W21 Ground Call Attendant Button Switch Use Credit Button Switch Instruction Button Switch Fast Stop Button Switch Start Button Switch Slow Stop Button Switch These wires solder to Control Panel Pushbutton Switches Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View FIGURE 5 - P2 CONNECTIONS FROM THE VTMUX BOARD TO THE CONTROL PANEL 32 These wires solder to Control Panel Pushbutton Lights These wires added in multi-player games (see “Haunted Mansion TR Wiring Supplent” drawing. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Plugs into VTMux Board P32 W34 Top View 1 key key 4 5 6 7 8 9 10 11 12 Plugs into Smart Spinner Board #1 J4 Top View VCC 1 Plugs into Smart Spinner Board #2 J4 Top View 1 2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8 3 2 4 4 6 8 8 10 11 10 12 13 8 10 12 10 12 14 End View Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) FIGURE 6 - VTMUX BOARD P32 TO SMART SPINNER BOARD #1,2,3,4 J4S W34 33 10 11 12 13 14 8 9 11 13 6 7 9 11 13 14 6 8 11 4 5 7 9 2 3 4 6 9 Top View 1 5 7 See supplemental drawing for desired configuration (single, multi-player, grand) 2 3 5 7 9 1 3 4 6 Top View 2 5 7 Top View Plugs into Smart Spinner Board #4 J4 1 3 5 Plugs into Smart Spinner Board #3 J4 12 13 14 14 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Plugs into Smart Spinner Board #1 J1 Top View Plugs into Smart Spinner Board #2 J1 Plugs into Smart Spinner Board #3 J1 Plugs into Smart Spinner Board #4 J1 See supplemental drawing for desired configuration (single, multi-player, grand) Top View Top View Top View Top View Top View 1 2 3 4 5 6 7 8 9 10 11 key 1 2 3 4 5 6 7 8 9 10 11 key 1 2 3 4 5 6 7 8 9 10 11 key 1 2 3 4 5 6 7 8 9 10 11 key 1 2 3 4 5 6 7 8 9 10 11 key A B B B B B Plugs into VTMux Board P24 End View End View End View End View End View key 2 3 4 5 6 7 8 key 10 11 12 End View W30 Motor Power Motor Ground Solenoid Power Solenoid Ground Spinner Select 0 Spinner Select 1 Spinner Select 2 Ground Spinner Select 0 Spinner Select 1 Spinner Select 2 Select Ground Spinner Ready +12VDC Top View 1 2 3 Plugs into VTMux Board P36 All 22 AWG wire Motor + Ground Top View C End View Top View 1 2 3 Plugs into VTMux Board P34 Solenoid + Ground 1 2 key Spinner Ready 4 5 6 key 8 9 10 11 12 End View Ring Lug Red Wire Screws to Positive Power Supply Terminal “A” => Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) B “B” => Panduit CT100F22-12-C (for 22 AWG Wire) C End View CONNECTOR LEGEND: “C” => Molex 09503031 plug housing; Molex 08520072 crimp contact 18-20 AWG Plugs into VTMux Board P5 FIGURE 7 - POWER SUPPLY TO SPINNER BOARDS #1-5 J1S7 W30 VTMUX BOARD P5, 24, 34, 36, AND 13.7VDC 34 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Spinner #1 Mounting Plate Plugs into Smart Spinner Board #1 J6 J6 Top View 1 2 1 2 BRN W41 18 AWG wire Spinner Motor Power Spinner Motor Ground RED Dot 350428-1 18 AWG wire YEL J1 Motor (rear view--looking at wiring end) 1 2 3 4 5 6 7 8 9 10 11 key W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24) Plugs into Smart Spinner Board #1 J5 (Solenoid comes with the two black wires attacted) W42 Top View J5 1 2 3 Solenoid Power, BLK Solenoid Ground, BLK 1 2 3 Smart Spinner Board #1 Solenoid 18 AWG wire 350429-1 Plugs into Smart Spinner Board #1 J3 J4 W34 J3 1 2 3 Encoder Signals (ribbon cable to VTMux Board P32) 5 2 5 7 5 7 9 7 9 12 9 10 11 12 13 14 8 10 11 13 6 8 10 11 4 6 8 12 13 14 Top View 1 2 3 4 6 VCC 1 3 4 W40 Top View 1 2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8 3 4 5 6 7 8 9 10 11 12 13 14 14 Plugs into Encoder Board #1 J1 FIGURE 8 - SPINNER #1 SUBASSEMBLY W40 SPINNER BOARD #1 J3 TO ENCODER BOARD #1 J1 W41 SPINNER BOARD #1 J6 TO SPINNER MOTOR W42 SPINNER BOARD #1 J5 TO SPINNER SOLENOID 35 Encoder Board #1 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Spinner #2 Mounting Plate Plugs into Smart Spinner Board #2 J6 J6 Top View 1 2 1 2 BRN W51 18 AWG wire Spinner Motor Power Spinner Motor Ground RED Dot 350428-1 18 AWG wire YEL J1 Motor (rear view--looking at wiring end) 1 2 3 4 5 6 7 8 9 10 11 key W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24) Plugs into Smart Spinner Board #2 J5 (Solenoid comes with the two black wires attacted) W52 J5 Top View 1 2 3 1 2 3 Smart Spinner Board #2 Solenoid Power, BLK Solenoid Ground, BLK Solenoid 18 AWG wire 350429-1 Plugs into Smart Spinner Board #2 J3 J4 W34 1 1 2 3 Encoder Signals (ribbon cable to VTMux Board P32) 5 2 4 6 9 6 9 12 9 10 11 12 13 14 8 10 11 13 6 7 8 10 11 4 5 7 8 12 13 14 Top View 1 2 3 5 7 VCC 1 3 4 W50 Top View J3 2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8 3 4 5 6 7 8 9 10 11 12 13 14 14 Plugs into Encoder Board #2 J1 FIGURE 9 - SPINNER #2 SUBASSEMBLY W40 SPINNER BOARD #2 J3 TO ENCODER BOARD #2 J1 W41 SPINNER BOARD #2 J6 TO SPINNER MOTOR W42 SPINNER BOARD #2 J5 TO SPINNER SOLENOID Encoder Board #2 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Spinner #3 Mounting Plate Plugs into Smart Spinner Board #3 J6 J6 Top View 1 2 1 2 BRN W61 18 AWG wire Spinner Motor Power Spinner Motor Ground RED Dot 350428-1 18 AWG wire YEL J1 Motor (rear view--looking at wiring end) 1 2 3 4 5 6 7 8 9 10 11 key W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24) Plugs into Smart Spinner Board #3 J5 (Solenoid comes with the two black wires attacted) W62 J5 Top View 1 2 3 1 2 3 Smart Spinner Board #3 Solenoid Power, BLK Solenoid Ground, BLK Solenoid 18 AWG wire 350429-1 Plugs into Smart Spinner Board #3 J3 J4 W34 1 1 2 3 Encoder Signals (ribbon cable to VTMux Board P32) 5 2 4 6 9 6 9 12 9 10 11 12 13 14 8 10 11 13 6 7 8 10 11 4 5 7 8 12 13 14 Top View 1 2 3 5 7 VCC 1 3 4 W60 Top View J3 2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8 3 4 5 6 7 8 9 10 11 12 13 14 14 Plugs into Encoder Board #3 J1 FIGURE 10 - SPINNER #3 SUBASSEMBLY W40 SPINNER BOARD #3 J3 TO ENCODER BOARD #3 J1 W41 SPINNER BOARD #3 J6 TO SPINNER MOTOR W42 SPINNER BOARD #3 J5 TO SPINNER SOLENOID Encoder Board #3 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Spinner #4 Mounting Plate Plugs into Smart Spinner Board #4 J6 J6 Top View 1 2 1 2 BRN W71 18 AWG wire Spinner Motor Power Spinner Motor Ground RED Dot 350428-1 18 AWG wire YEL J1 Motor (rear view--looking at wiring end) 1 2 3 4 5 6 7 8 9 10 11 key W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24) Plugs into Smart Spinner Board #4 J5 (Solenoid comes with the two black wires attacted) W72 J5 Top View 1 2 3 1 2 3 Smart Spinner Board #4 Solenoid Power, BLK Solenoid Ground, BLK Solenoid 18 AWG wire 350429-1 Plugs into Smart Spinner Board #4 J3 J4 W34 1 1 2 3 Encoder Signals (ribbon cable to VTMux Board P32) 5 2 4 6 9 6 9 12 9 10 11 12 13 14 8 10 11 13 6 7 8 10 11 4 5 7 8 12 13 14 Top View 1 2 3 5 7 VCC 1 3 4 W70 Top View J3 2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8 3 4 5 6 7 8 9 10 11 12 13 14 14 Plugs into Encoder Board #4 J1 FIGURE 11 - SPINNER #4 SUBASSEMBLY W40 SPINNER BOARD #4 J3 TO ENCODER BOARD #4 J1 W41 SPINNER BOARD #4 J6 TO SPINNER MOTOR W42 SPINNER BOARD #4 J5 TO SPINNER SOLENOID Encoder Board #4 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Top Spinner Mounting Plate Plugs into Smart Spinner Board J6 J6 Top View 1 2 1 2 BRN 18 AWG wire Spinner Motor Power Spinner Motor Ground RED Dot 350428-1 18 AWG wire YEL J1 Motor (rear view--looking at wiring end) 1 2 3 4 5 6 7 8 9 10 11 key W30 Motor, solenoid, spinner selects, spinner ready signals (daisy chain signals to/from VTMux Board P24) Plugs into Smart Spinner Board J5 J5 Top View 1 2 3 1 2 3 Smart Spinner Board (Solenoid comes with the two black wires attacted) Solenoid Power, BLK Solenoid Ground, BLK Solenoid 18 AWG wire 350429-1 Plugs into Smart Spinner Board J3 J3 J4 1 2 3 2 4 7 4 7 9 7 9 11 10 10 11 12 13 14 8 9 11 12 13 6 8 10 Encoder Signals (ribbon cable to VTMux Board P32) 4 5 6 8 12 13 14 1 2 3 5 6 Top View VCC 1 3 5 W34 Top View 1 2 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8 3 4 5 6 7 8 9 10 11 12 13 14 14 Plugs into Encoder Board J1 FIGURE 12 - SPINNER #5 SUBASSEMBLY (OPTIONAL) W40 SPINNER BOARD #5 J3 TO ENCODER BOARD #4 J1 W41 SPINNER BOARD #5 J6 TO SPINNER MOTOR W42 SPINNER BOARD #5 J5 TO SPINNER SOLENOID Encoder Board To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Top View LOWER CABINET Plugs into VTMux Board P18 Top View key 2 3 4 key 6 7 8 9 10 11 12 Plugs into VTMux Board P17 Ground Rail Neon W100 key 2 3 4 5 key 7 8 9 10 11 12 Ground Ghost House #1 (left) Ghost House #2 Plugs into Molex -Jfrom Top Cabinet Ghost House #3 Ghost House #4 (right) Bat Eyes #1 (left) Bat Eyes #2 (center) Bat Eyes #3 (right) 15-pin -I1 Cabinet Neon 1 Cabinet Neon 2 2 Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) 3 4 Spinner Light End View 5 6 Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) 7 8 9 End View 10 11 2-pin -A1 2 2-pin -B1 2 Ground Control Solid State Relay 3-pin -D- 3-pin -C- 1 2 3 1 2 3 Black 12 13 Green 14 White 15 Neon Transformer 2-pin -A1 2 2-pin -B1 2 Ground Control Solid State Relay 120 VAV HV Output 120 VAC HV Output 3-pin -D- 3-pin -C- 1 2 3 1 2 3 BLK Cabinet Neon 1 CAUTION - HIGH VOLTAGE WIRING Use GTO 1514 AWG BLK Black Green White Neon Transformer 120 VAV HV Output 120 VAC HV Output BLK BLK Cabinet Neon 2 CAUTION - HIGH VOLTAGE WIRING Use GTO 1514 AWG FIGURE 13 - CLOCK TOWER FEMALE CONNECTION (OPTIONAL) W31 VTMUX BOARD P17, 18 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 1 2 3 4 Plugs into -G- Molex from bottom cabinet 5 6 7 8 Ground Ghost House #1 (left) Ghost House #2 Ghost House #3 (2 LEDs wired in series) Ghost House #4 (right) (2 LEDs wired in series) Bat Eyes #1 (left) Bat Eyes #2 (center) Bat Eyes #3 (right) 9 10 11 (2 LEDs wired in series) Ground Rail Neon 2-pin -A- 2-pin -B- 1 2 1 2 Ground Control 12 Solid State Relay 3-pin -D- 3-pin -C- 1 2 3 1 2 3 Black Plugs into Bottom Cabinet Power Strip Green White 13 14 15 Spinner Light 15-pin -J- 120 VAV HV Output 120 VAC HV Output Neon Transformer 2-pin -A- 2-pin -B- 1 2 1 2 Ground Control Solid State Relay 3-pin -D- 3-pin -C- 1 2 3 1 2 3 BLK Rail Neon BLK CAUTION - HIGH VOLTAGE WIRING Use GTO 1514 AWG Black Green White 120 VAV HV Output 120 VAC HV Output BLK BLK Neon Transformer TOPPER Plugs into Bottom Cabinet Power Strip Neon Transformer FIGURE 14 - CLOCK TOWER MALE WIRING (OPTIONAL) W85 CLOCK TOWER INTERFACE MALE CONNECTOR W86 NEON RING W87 SHAKER MOTOR W88 SPINNER NEON RING Spinner Light To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Top View key 2 3 4 5 6 7 8 9 key 11 12 Plugs into VTMux Board P29 Amp 1-64062-2 Panduit CE100F22-12-C W35 Ground Spinner Inner Light 1 Spinner Inner Light 2 Spinner Inner Light 3 Spinner Inner Light 4 W88 Black “C” Molex Solid State 12VDC Relay with 250 VAC contacts 1 2 3 1 2 3 Green “D” Molex 120 VAC Input HV Output 120 VAC Input HV Output Plugs into Bottom Cabinet Power Strip White BLK BLK Spinner Inner Light #1 Neon Transformer Black “C” Molex Solid State 12VDC Relay with 250 VAC contacts 1 2 3 1 2 3 Green “D” Molex End View 120 VAC Input HV Output 120 VAC Input HV Output Plugs into Bottom Cabinet Power Strip White BLK BLK Spinner Inner Light #2 Neon Transformer Black “C” Molex Solid State 12VDC Relay with 250 VAC contacts 1 2 3 1 2 3 Green “D” Molex 120 VAC Input HV Output 120 VAC Input HV Output Plugs into Bottom Cabinet Power Strip White BLK BLK Spinner Inner Light #3 Neon Transformer Black “C” Molex Solid State 12VDC Relay with 250 VAC contacts 1 2 3 1 2 3 Green “D” Molex 120 VAC Input 120 VAC Input HV Output HV Output Plugs into Bottom Cabinet Power Strip White BLK BLK Neon Transformer FIGURE 15 - SPINNER’S 1 – 4 NEON RINGS WIRING W35 VTMUX BOARD P29 TO SPINNER #1-5 NEON TRANSFORMERS AND LIGHTS Spinner Inner Light #4 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 (Solenoid comes with the two black wires attacted) W19 Top View Plugs into VTMux Board P34 1 2 3 Solenoid Power, BLK Solenoid Ground, BLK Solenoid 18 AWG wire Molex 09503031 plug housing Molex 08520072 crimp contact, 18-20 AWG End View FIGURE 16 - VTMUX BOARD P34 TO BRAKE SOLENOID 25 Ohm, 10 Watt Note: This is a 50 Ohm potentiometer on prototypes. BRN W18 Top View Plugs into VTMux Board P36 1 2 3 Spinner Motor Power 18 AWG wire BRN RED Dot Spinner Motor Ground 18 AWG wire YEL Molex 09503031 plug housing Molex 08520072 crimp contact, 18-20 AWG Motor (rear view--looking at wiring end) End View FIGURE 17 - VTMUX BOARD P34 TO SPINNER MOTOR 43 *** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams W17 Top View Top View Plugs into VTMux Board P32 1 key key 4 5 6 7 8 9 10 11 12 VCC 1 key key 4 5 6 7 8 9 10 11 12 Ground Encoder Bit 1 Encoder Bit 2 Encoder Bit 3 Encoder Bit 4 Encoder Bit 5 Encoder Bit 6 Encoder Bit 7 Encoder Bit 8 Plugs into Encoder Board J1 Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View End View FIGURE 18 - VTMUX BOARD P32 TO SPINNER SHAFT ENCODER 44 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Top View Plugs into VTMux Board J1 1 2 3 1 2 Molex 03-06-2022 (for 22 AWG Wire) Amp 0-640620-3 or Panduit CE100F22-3-C (for 22 AWG Wire) 1 2 1 2 Speaker Molex 03-06-1022 (for 22 AWG Wire) 1 2 Speaker End View Molex 03-06-2022 (for 22 AWG Wire) Molex 03-06-1022 (for 22 AWG Wire) FIGURE 19 VTMUX BOARD J1 TO LOUDSPEAKER W12 Top View Plugs into VTMux Board P3 1 2 key 4 key 6 7 8 9 10 11 12 Ground Program Mode Button Coin Acceptor These wires solder to Program Mode Button, and Coin Acceptor Four Spinners Present (attached to ground when using 4 Spinners) Single Player (attached to ground pin 2) Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View FIGURE 20 - VTMUX BOARD P3 TO PROGRAM MODE BUTTON, SINGLE PLAYER, FOUR SPINNERS PRESENT 45 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Top View key 2 3 4 5 6 7 8 9 10 key 12 Plugs into VTMux Board P30 W18 Ground Coin Meter Call Attendant Light Tickets Low LED Coin Meter Call Attendant Light 390 Ohm, 1/2 W Audio System Relay Tickets Low LED Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View Black “C” Molex Solid State 12VDC Relay with 250 VAC contacts 1 2 3 1 2 3 Plugs into Bottom Cabinet Power Strip Green White “D” Molex 120 VAC Input 120 VAC Input Audio System W14 Top View Plugs into VTMux Board P4 1 2 key 4 5 key 7 8 9 10 11 12 +12VDC Ground BLK Bill Acceptor Pulse 2 4 6 8 10 12 14 16 1 3 5 7 9 11 13 15 RED GRN 16-Pin connector with red, black, and green wires supplied with bill acceptor. Amp 1-640620-2 or Panduit CE100F22-12-C (for 22 AWG Wire) End View Figure 21 - W18 VTMux Board P30 to Miscellaneous Door Outputs W14 VTMUX BOARD P4 TO BILL ACCEPTOR 46 DIP Switch Settings: 1 up 2 down 3 up 4 up To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams W1 Plugs into P5 of Diode Board #1 Plugs into P42 of VTMux Board 16 AWG Black Wire Female Faston Tab Female Faston Tab W2 Plugs into P5 of Diode Board #2 Plugs into P40 of VTMux Board 16 AWG Black Wire Female Faston Tab Female Faston Tab W3 Plugs into P5 of Diode Board #3 Plugs into P38 of VTMux Board 16 AWG Black Wire Female Faston Tab Female Faston Tab FIGURE 22 - VTMUX BOARD P42, P40, AND P38 TO DIODE BOARDS P5S 47 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key (Plugs into VTMux Board P39) Top View Amp 2-640620-8 or Panduit CE100F22-28-C (for 22 AWG Wire) End View (Plugs into VTMux Board P44) TEE Sensor/Motor 1 Enable Sensor/Motor 2 Enable Sensor/Motor 3 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 TEE 1 1 2 3 key 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 6 7 8 9 10 11 12 13 14 (Plugs into Diode Board #1 P7) 15 16 17 18 19 20 21 22 23 24 25 26 27 29 30 31 33 4 5 30 31 32 2 3 28 29 30 VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24 57 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24 57 58 W4 Sensor/Motor 3 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24 28 29 VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24 1 2 3 28 Top View Amp 2-640620-8 or Panduit CE100F22-28-C (for 22 AWG Wire) End View Sensor/Motor 1 Enable Sensor/Motor 2 Enable Sensor/Motor 3 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24 59 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 FIGURE 23 - VTMUX BOARD P39 TO DIODE BOARD P7S 48 34 35 58 59 60 32 33 60 (Plugs into Diode Board #1 P6) To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams W26 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 (Plugs into TEE connector for Vend Tray #2) Sensor/Motor 2 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24 28 W27 1 2 key 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key 1 2 3 4 5 6 7 8 9 10 11 (Plugs into Diode Board #2 P7) 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 (Plugs into TEE connector for Vend Tray #3) 29 30 1 2 key 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24 57 28 30 60 (Plugs into Diode Board #3 P7) 1 2 key 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key 31 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 VTSNS1 VTSNS2 VTSNS3 VTSNS4 VTSNS5 VTSNS6 VTSNS7 VTSNS8 VTSNS9 VTSNS10 VTSNS11 VTSNS12 VTSNS13 VTSNS14 VTSNS15 VTSNS16 VTSNS17 VTSNS18 VTSNS19 VTSNS20 VTSNS21 VTSNS22 VTSNS23 VTSNS24 57 58 59 1 2 key 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 key 29 32 (Plugs into Diode Board #2 P6) Sensor/Motor 3 Enable VRET*1 VRET*2 VRET*3 VRET*4 VRET*5 VRET*6 VRET*7 VRET*8 VRET*9 VRET*10 VRET*11 VRET*12 VRET*13 VRET*14 VRET*15 VRET*16 VRET*17 VRET*18 VRET*19 VRET*20 VRET*21 VRET*22 VRET*23 VRET*24 (Plugs into Diode Board #3 P6) 58 Amp 2-640620-8 or Panduit CE100F22-28-C (for 22 AWG Wire) 59 60 Amp 2-640620-8 or Panduit CE100F22-28-C (for 22 AWG Wire) End View End View FIGURE 24A - 60-PIN RIBBON CABLE TEE TO DIODE BOARD #2 P7 FIGURE 24B - 60-PIN RIBBON CABLE TEE TO DIODE BOARD #3 P7 49 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams W 10 (Plugs into VTMux Board P19) (Ring lugs fasten to binding posts on 13.7 VDC power supply-logic power) BLK 2 RED 1 16 AWG Wire Mate-N-Loc plug Amp 350777-1 Molex 50-84-1025 Mate-N-Loc contacts, socket, 14-20 AWG Amp 350550 Molex 02-08-1002 FIGURE 25 - 13.7 VDC POWER SUPPLY TO 8051 VTMUX BOARD P19 W 11 BLK 4 BLK (Ring lugs fasten to binding posts on 13.7 VDC power supply-lights/motors power) 3 RED 2 RED 1 16 AWG Wire (Plugs into VTMux Board P43) Mate-N-Loc plug Amp 350779-1 Molex 50-84-1045 Mate-N-Loc contacts, socket, 14-20 AWG Amp 350550 Molex 02-08-1002 FIGURE 26 - 13.7 VDC POWER SUPPLY TO 8051 VTMUX BOARD P43 330K 1/4W Carbon Comp Screws to Negative Power Supply Terminal W60 Screw to unpainted surface of chassis 16 AWG Black Wire Ring Lug 0.047 uF Mylar Film X7R Ring Lug FIGURE - 27 CHASSIS GROUND W41 Screw to unpainted surface of chassis Plugs into P1 of VTMux Board 16 AWG Black Wire Female Faston Tab Ring Lug FIGURE - 28 AUDIO GROUND 50 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Total Points small display p26b (rear view) J1 Plugs into VTMux Board P26 Plugs into Creditssmall display J1 Credits small display p26a (rear view) W10 J1 8-conductor Modular Cable Female 8-Pin J2 8 Top View Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire) W9 RPM small display p25b (rear view) J1 End View 1 8 7 6 5 4 3 2 1 End View 1 8 7 6 5 4 3 2 1 8 Female 8-Pin J2 Top View Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire) Plugs into VTMux Board P25 Plugs into Current Points small display J1 Current Points small display p25a (rear view) W26 J1 8-conductor Modular Cable Female 8-Pin Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire) J2 8 Top View W27 End View 1 8 7 6 5 4 3 2 1 End View 1 8 7 6 5 4 3 2 1 8 Female 8-Pin J2 Top View Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire) FIGURE 29A - VTMUX BOARD P26 TO CREDITS SMALL DISPLAY J1 FIGURE 29B - VTMUX BOARD P25 TO CURRENT POINTS SMALL DISPLAY J2 51 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams Select Prize small display (rear view) 1 J2 8 7 6 5 4 3 2 1 8 J1 End View Top View Amp 0-640620-8 or Panduit CE100F22-8-C (for 22 AWG Wire) W22 End View 1 2 3 4 5 Amp 0-640620-5 or Panduit CE100F22-5-C (for 22 AWG Wire) Top View GUMB1 1 5 W8 Plugs into VTMux Board J2 20-conductor Ribbon Cable Assembly Keypad with small piggy-back interface board (Rear View) Female 20-Pin Female 20-Pin Key FIGURE 30A – VTMUX BOARD J2 TO KEYPAD KEY FIGURE 30B - KEYPAD TO GUMB1 TO SELECT PRIZE SMALL DISPLAY J2 52 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Wiring Diagrams CABINET (METAL FRAME) Vend Tray #1 CLEAR WINDOW Vend Tray #2 Vend Tray #3 DOOR (REAR VIEW) 3rd wire of power cord connects building Protective Ground Neon Transformer Drop Box Note 1 + Coin Acceptor and Coin Box Note 1 Note 1 - VTMux Board Power Supply #1 W101 GREEN AWG 12 WOOD PANEL GREEN AWG 12 W109 Note 1 DOOR FRAME (METAL) GREEN AWG 12 #10 x ½" panhead slotted screw #10 split-ring washer #10 flat washer #10 crimp ring lug W102 Note 1: Note 1 Grind paint off painted surface FIGURE 31 - PROTECTIVE GROUND WIRING 53 FLOOR (METAL) W109 Required on nonmetal terminal strips only: Rework terminal strip to add green 12 AWG wire from internal protective ground to external ring lug for connection to game floor. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 GAME SELF DIAGNIOSTICS Appendix A When in Attraction mode push Call Attendant and Fast Stop pushbuttons for 10 seconds to perform Self Diagnostic #1 Self Diagnostic #1 Spinner #2 [ a. Spinner number while test is in progres b. “AAAA” if test completes without a fault ] [RPM] [Pieslice] CURRENT POINTS (p25a) RPM (p25b) TOTAL POINTS (p26b) SLOW STOP Spinner #1 FAST STOP START CREDITS (p26a) [Push to continue testing next spinner after a fault has been detected] INST INST When test has completed, push Start, Fast Stop, or Slow Stop pushbutton to return to Attraction mode. [ ] SELF DIAGNOSTIC #1 TEST LAYOUT 54 *** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 GAME SELF DIAGNIOSTICS SELF DIAGNOSTIC #1 To enter game diagnostics HOLD IN the CALL ATTENDANT & FAST STOP BUTTON’s simultaneously for approximately ten seconds. Upon a successful completion of the diagnostics the total points display should show AAAA. Self Diagnostic #1 ERROR CODE CHART Phase 1 2 3 4 Situation Brake Assembly Test Smart Spinner Encoder Reader Board Test Smart Spinner Dip Switch Conflict or Cabling Test Smart Spinner Board or Incorrect DIP Switch Setting Error Codes 001 002 003 004 005 011 Solution Brake # 1 Needs Repair Brake # 2 Needs Repair. Brake # 3 Needs Repair Brake # 4 Needs Repair Brake # 5 Needs Repair First Replace Encoder Reader #1, Next Smart Spinner # 1 012 013 014 015 103 First Replace Encoder Reader #2, 2nd Smart Spinner #2 First Replace Encoder Reader #3, 2nd Smart Spinner #3 First Replace Encoder Reader #4, 2nd Smart Spinner #4 First Replace Encoder Reader #5, 2nd Smart Spinner #5 Dip switch Conflict with Smart Spinner Boards # 1,2 105 106 107 109 110 111 112 113 114 115 117 118 119 120 121 122 123 124 125 126 127 128 129 130 011 Dip switch Conflict with Smart Spinner Boards # 1,3 Dip switch Conflict with Smart Spinner Boards # 2,3 Dip switch Conflict with Smart Spinner Boards # 1,2,3 Dip switch Conflict with Smart Spinner Boards # 1,4 Dip switch Conflict with Smart Spinner Boards # 2,4 Dip switch Conflict with Smart Spinner Boards # 1,2,4 Dip switch Conflict with Smart Spinner Boards # 3,4 Dip switch Conflict with Smart Spinner Boards # 1,3,4 Dip switch Conflict with Smart Spinner Boards # 2,3,4 Dip switch Conflict with Smart Spinner Boards # 1,2,3,4 Dip switch Conflict with Smart Spinner Boards # 1,5 Dip switch Conflict with Smart Spinner Boards # 2,5 Dip switch Conflict with Smart Spinner Boards # 1,2,5 Dip switch Conflict with Smart Spinner Boards # 3,5 Dip switch Conflict with Smart Spinner Boards # 1,3,5 Dip switch Conflict with Smart Spinner Boards # 2,3,5 Dip switch Conflict with Smart Spinner Boards # 1,2,3,5 Dip switch Conflict with Smart Spinner Boards # 4,5 Dip switch Conflict with Smart Spinner Boards # 1,4,5 Dip switch Conflict with Smart Spinner Boards # 2,4,5 Dip switch Conflict with Smart Spinner Boards # 1,2,4,5 Dip switch Conflict with Smart Spinner Boards # 3,4,5 Dip switch Conflict with Smart Spinner Boards # 1,3,4,5 Dip switch Conflict with Smart Spinner Boards # 2,3,4,5 If DIP switch Correct, replace Smart Spinner Board #1 55 *** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Phase Situation 5 Encoder Board Test 6 Encoder Disk Test Error Codes 012 013 014 015 021 022 023 024 025 031 032 033 034 035 56 Solution If DIP switch Correct, replace Smart Spinner Board #2 If DIP switch Correct, replace Smart Spinner Board #3 If DIP switch Correct, replace Smart Spinner Board #4 If DIP switch Correct, replace Smart Spinner Board #5 Replace Encoder Board #1 Replace Encoder Board #2 Replace Encoder Board #3 Replace Encoder Board #4 Replace Encoder Board #5 Replace Encoder Disk #1 Replace Encoder Disk #2 Replace Encoder Disk #3 Replace Encoder Disk #4 Replace Encoder Disk #5 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Appendix B Troubleshooting Assistance Troubleshooting Guide Problem Game will not power up Solution • Verify 120 VAC power is present on cabinet power strips Associated Program Step # (if applicable) na na Pushbutton light does not illuminate Game does not respond to pushing a flashing pushbutton Does not respond when coin/token inserted No sound Does not dispense tickets • Replace 13.7 VDC power supply • Examine and replace any burned-out lamp na • na Measure low-voltage across terminals of lamp socket and if voltage not present when light should be on, check wiring harness • Measure low-voltage at output from VTMux board and if voltage not present when light should be on, replace VTMux board and retest • Check number of coins required to play setting na Step 30 • Examine and replace any defective pushbutton na • Look for low-voltage changes at VTMux board input when pushbutton pushed and if voltage does not change, check wiring harness na • Replace VTMux board and retest • Examine and replace any defective coin acceptor mechanism na na • Look for low-voltage changes at VTMux board input when coin/token inserted and if voltage does not change, check wiring harness na • Replace VTMux board and retest • Check VOLUME potentiometer on VTMux board and turn clockwise to increase volume na na • Examine and replace any defective speaker na • Check wiring harness na • Replace VTMux board and retest • Clear ticket dispenser of any jammed tickets na na • Load tickets if empty na • Try dispensing a ticket using diagnostic mode, if Step 78 57 *** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Troubleshooting Assistance Problem Solution Associated Program Step # (if applicable) ticket does not dispense: 4-digit display always blank or shows gibberish Spinner light-ring does not illuminate o Check wiring harness na o Replace ticket dispenser and retest o Replace VTMux board and retest na • Replace 4-digit display and retest na • Replace VTMux board and retest na • Check wiring harness • Look for low-voltage changes at VTMux board output when light-ring should be illuminated and if voltage does not change, replace VTMux board and retest na na • Look for low-voltage changes at input to solid state relay when light-ring should be illuminated and if voltage does not change, check wiring harness na na • Look for 120 VAC voltage changes at output from solid state relay when light-ring should be illuminated: na o If voltage does not change, replace solid state relay and retest na Spinner does not spin Spinner brake does not operate SOME spinners CONSISTENTLY give wrong POINTS o If voltage does change, replace light-ring and/or neon high-voltage transformer and retest (CAUTION— EXTREMELY DANGEROUS HIGH VOLTAGE) • Troubleshoot spinner motors • Troubleshoot spinner brakes • Verify correct POINT programming: o Spinner #1 Steps 100-115 o Spinner #2 Steps 200-215 o Spinner #3 Steps 300-315 o Spinner #4 Steps 400-415 o Spinner #5 Steps 500-515 • Troubleshoot spinner boards and calibrate spinner(s) (requires access to spinner mechanism) SOME spinners INTERMITTENTLY give wrong POINTS Step 76 Step 76 • Troubleshoot spinner boards and spinner mechanism (does not require access to spinner mechanism, but does not allow calibration of spinner to TDC) • Troubleshoot spinners and spinner boards for intermittent problems 58 Step 71-75 Steps 76 Step 79 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Troubleshooting Assistance Problem ALL spinners CONSISTENTLY give wrong POINTS SOME spinners CONSISTENTLY cause a JUMP to wrong spinner Solution Associated Program Step # (if applicable) • Verify correct POINT programming: o Spinner #1 Steps 100-115 o Spinner #2 Steps 200-215 o Spinner #3 Steps 300-315 o Spinner #4 Steps 400-415 o Spinner #5 Steps 500-515 • Troubleshoot spinner boards and wiring harness for data bus jamming • Verify correct POSITION TYPE programming: Step 79 o Spinner #1 Steps 150-173 o Spinner #2 Steps 250-273 o Spinner #3 Steps 350-373 o Spinner #4 Steps 450-473 o Spinner #5 Steps 550-573 • Troubleshoot spinner boards and calibrate spinner(s) if required (requires access to spinner mechanism) Step 71-75 Steps 79 • Troubleshoot spinner boards and spinner mechanism (does not require access to spinner mechanism, but does not allow calibration of spinner to TDC) 59 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 REPLACING SPINNER Appendix C Replacing or Realigning Spinner Wheels 60 *** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 REPLACING OR REALIGNING SPINNER WHEEL INSTRUCTIONS FOR REPLACING A SPINNER’S ENCODER WHEEL 61 *** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice. To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 REPLACING OR REALIGNING SPINNER WHEEL 62 To Purchase This Item, Visit BMI Gaming | www.bmigaming.com | (800) 746-2255 | +1.561.391.7200 Appendix D TECHNICAL ASSISTANCE Most distributors provide technical assistance for the products they sell. If your distributor cannot solve your problem, assistance can be obtained through Five Star Redemption. Call (818) 773-6057 extension 232 between the hours of 8:00 AM and 4:00 PM Pacific time, Monday through Friday, and ask for the service department. Please have the following information available: 1. 2. 3. 4. Type of Game Serial Number Distributor’s Name Description of Problem The service technician may ask you to perform some tests on your machine, so it is preferable to call from the game’s location if possible. 63 *** All Technical Information Contained in this Operations Manual is Subject to Change Without Prior Notice.