Transcript
INTERPLANETARY ASSEMBLY INSTRUCTIONS MYSTERY SHIP
upper fuselage assembly 2. Glue to LOWER FUSELAGE (2).
and glue FORWARD STABALIZER (9) 3. Insert and SENSOR ARRAY DOME (10) into
UPPER FUSELAGE ASSEMBLY
COMMAND TOWER (8). Glue UPPER NECK (3) to LOWER NECK (4). Glue command tower assembly to neck assembly.
•
STRATEGIC SPACE COMMAND SPACE CADET SERIES
9
ASSEMBLY TIPS
DECALS
• Before assembling model, study diagram carefully.
Decals include standard markings which portray the ship as it appeared in all of its glory as a Strategic Space Command vessel. Also inlcuded are an optional scheme showing the ship as it appears in the story, “The Scourge of the Unidentified Mystery Ship”.
• Take time to familiarize yourself with all the parts and their corresponding part numbers. • Carefully cut the parts from the plastic tree supports and remove any burrs. • Apply cement to inside surfaces only. Avoid getting cement on outer surfaces of model sections. • Use cement very sparingly and avoid getting cement on hands, so as not to mar or smear plastic surfaces. • Do not hurry. Work carefully and patiently. • Before proceeding to cement parts together, it is advisable to fit parts together dry (without cement) so that you may familiarize yourself with the parts and how they go together, also noting the points where cement is to be applied. • For best results, assemble model exactly in the order indicated. • This kit is molded of styrene plastic – use only styrene-compatible glues or cements. • For best results, use only high quality paints designed specifically for plastic model kits.
PAINT This kit is molded in glow-in-the-dark plastic. Applying paint or decals to the plastic will nullify the glow effect in covered areas. Therefore, paint and decals are optional. Paint specs are given to advise color details, however paint color is completely open to the modeler’s imagination. Wash plastic parts in mild detergent solution, rinse and let dry before painting.
B BLACK S SILVER PAINT PAINT
2 LOWER FUSELAGE
AMT is a registered trademark of Learning Curve Brands, Inc. used under license to Round 2, LLC. © 2009 Learning Curve Brands, Inc. All rights reserved. Round 2 and design are trademarks of Round 2, LLC. © 2009 Round 2, LLC, South Bend, IN 46628 USA. Product and packaging designed in the USA. Made in China. All rights reserved. Professionally built model assembled, finished and photographed by E. James Small
4. Glue REAR PANEL (12) and neck assembly to fuselage
12
5. Glue NOSE SHIELD (11) to front of fuselage assembly. Glue
B
UPPER ENGINE SHROUDS (16 & 17) and LOWER ENGINE SHROUDS (14 & 15) into the slots in the top and bottom of the fuselage assembly.
11 NOSE SHIELD
17
PORT 16 UPPER ENGINE SHROUD
41
33
40
45 17 A or B
36
35
16 A or B
55
32 37 43
FUSELAGE ASSEMBLY
B
31 39
UPPER STARBOARD ENGINE SHROUD
B
BOTTOM VIEW
51
REAR PANEL REAR VIEW
46
34 44
PORT (LEFT) SIDE
47
38
6 A or B
42
S
54
53
(optional)
(optional)
SHUTTLE
(optional- apply blast points randomly)
15 A or B
7 A or B
19 A or B
11 A or B
3
(optional)
STARBOARD 14 LOWER ENGINE SHROUD
(optional)
6. Glue UPPER SCOUT SHIP (18) to LOWER SCOUT SHIP (19). Glue two REAR FINS (20) and three LANDING GEAR (21) to holes in scout ship assembly.
7
S
30 or 22B
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PORT 15 LOWER ENGINE SHROUD
2- growling 1 or 2 1- smiling shark mouth shark mouth (optional)
10
11 9 A or B
SHUTTLE BAY
29
16 A or B
SHUTTLE BAY DOORS (UNDERSIDE)
48
FUSELAGE ASSEMBLY
NECK ASSEMBLY
13 PHASER PROJECTOR
NOTE: Do not cement SHUTTLE BAY DOORS (5 & 6). They should be left loose with hinge pins trapped between the UPPER FUSELAGE (1) and SHUTTLE BAY (7).
S
49
4 LOWER NECK
Special thanks to Jeffrey Waclawski for developing the decals included in this kit . Visit his website at jt-graphics.com Thanks to E.James Small for addional help with decal development. For excellence in model building, visit his website at smallartworks.ca Thanks to Frank Henriquez for consulting on the development of this kit. More information can be found at his website, http://frank.bol.ucla.edu/le.html
1 UPPER FUSELAGE
S
B
B
26 or 28
50
assembly.
www.smallartworks.ca
BAY 5 & 6 SHUTTLE DOORS
B
SHUTTLE BAY
17 A or B
5. Hold the decal face up, in position on model and slide backing away from under it.
7. A final coat of dull clear once ALL decals are applied will help the decals blend into the surface, hide application imperfections, protect the decals from chipping and give the ship a finished look.
5A or 5B
48
UPPER NECK
S
B
27 or 28
25
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4. Place the wet decal on paper towel and wait 30-60 seconds until the decal is movable on paper backing.
6. Once positioned correctly, absorb excess water with a paper towel. Starting in the center of the decal, blot out air bubbles toward the edges with a soft damp cloth.
TOP VIEW
52
3. Dip the decal in water for 10 seconds. For best results, mix one drop of common dish washing detergent per cup of luke-warm water.
1. Tape CARGO DOORS (5 & 6) in place temporarily to UPPER FUSELAGE (1). Glue SHUTTLE BAY (7) to under side of UPPER FUSELAGE (1).
3
Contents include: All plastic pieces to complete model and pictorial instructions describing assembly. Paint and glue not included. Model shown was assembled and finished by a professional modeler.
KEY TO SYMBOLS DECAL 10 PART NUMBER 20 NUMBER
2. Dry fit the trimmed decal to become familar with its proper placement.
that some decals may be optional. Follow application directions carefully for best results.
SENSOR ARRAY DOME
8 COMMAND TOWER
30 or 21B
50
These decals are compatible with setting solutions which aid in conforming to the surface of the model. Use caution when applying setting solution. Do not apply the solution until the decal is in the correct position as this will soften the decal making it liable to distort or tear. 1. Cut the desired decal from the sheet. It will be helpful to include the part number with the decal as you cut it from the sheet. Then, cut off the number before the decal is applied.
10
FORWARD STABILIZER
between defaced and battle damaged 8. Choose scheme or battle ready decal scheme. Note
19
LOWER SCOUT SHIP
20 REAR FINS 18 UPPER SCOUT SHIP 21 LANDING GEAR
7. Glue STAND ENDS (24 & 26) to STAND CROSSMEMBER (25)
STARBOARD (RIGHT) SIDE
24 26
20 A or B
18
17 A or B
14 A or B
23
12 A or B
17 A or B
(optional)
15 A or B
7 A or B 11 A or B
S
4
(optional)
24
STAND END
(optional)
25 STAND CROSS MEMBER
14 A or B
12 A or B
9 A or B A622-200