Transcript
2017
Recreational Technical Coaching Manual 1
Learn to Train
GREETINGS SOCCER COACHES/EDUCATORS On behalf of the Pickering Soccer Club, I would like to welcome all new and returning coaches, all the players and their families to the 2017 Recreational outdoor season. At Pickering Soccer Club, we have an extraordinary group of dedicated and experienced staff and a Board of Directors who work very hard to ensure that the PSC continues to provide an enjoyable and exciting soccer program for all boys and girls in our community. I am sure that you all realize the tremendous amount of work that goes on behind the scenes. However, without your support and cooperation we would not be able to carry out the planned programs and activities during the indoor and outdoor soccer seasons. The Pickering Soccer Club (PSC) regards our coaches and volunteers as our most valuable resource. We greatly appreciate the dedication and commitment from our coaches and their efforts to help the children of our community learn the game of soccer. A sincere, heartfelt THANK YOU to all the volunteer coaches who make it all possible by giving such a large amount of your time and energy to the development of soccer within your club. Our children are very fortunate to have such a great group of coaches and managers supporting them throughout the season. The main objective of Grassroots Soccer is for the players to have fun, learn new skills, and enjoy the game while playing in a safe and positive environment. You, as a Coach, will play a critical role in meeting these objectives. At PSC, we strive for excellence by providing a quality program for all our coaches and players. We have organized a series of coaching development clinics for all coaches in order to equip them with the necessary tools in order to help our young players achieve their potential. These include:
In addition, for the more progressive coaches, the club provides all the necessary information regarding the provincial coaching certification program. To learn more about the many offerings from PSC, visit our website: www.pickeringsoccer.ca. You will find information on our soccer programs, services, and our educational programs, allowing you to become familiar with the Club and our various activities. We hope that the upcoming season will be a fun, productive, and enjoyable experience for players, families, and you. Thank you for everything you do! See you on the field.
Ramin Mohammadi Director of Soccer Development
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PICKERING SOCCER CLUB COACHING PHILOSOPHY The Pickering Soccer Club strives to make every child’s soccer experience a positive one. We are here for the children and their development as soccer players – hopefully for life. At these early ages, success as a coach is not based on wins and losses and whether or not you win the league, but rather, success is measured based on how many players return to enjoy the game the following year and the new skills they acquire. In fact, the Pickering Soccer Club in line with the OSA LTPD , does not keep track of results at this age so if you find your team in a game where it is dominating the other team please rotate your players more often to avoid a lopsided result. We recommend that this philosophy as well as your own coaching philosophy be communicated to the parents at the start of the season. We suggest that after your first practice, hold a parents’ meeting and discuss these philosophies with the parents along with any goals you may have for the season. Each week your team will play and practice for approx. 1 hour, no longer. Q - How does a beginner coach know how to implement the Club’s Philosophies? A – This is only done thr ough coaching education. Please utilize this manual as a guide for your season.
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UNDERSTANDING THE PLAYERS YOU COACH The first important aspect of coaching any team is to understand the players you are working with. In order to maximize the players’ development and performance we need to understand the make-up of our players. For instance, Why are they playing soccer? What are the physical differences between players? What are their physical boundaries? What are their psychological limits? What are their cognitive limits? Q - Why does a child play soccer? A – There are usually a few reasons why a child plays at these ages, they include: Soccer is FUN An older sibling plays Friends are playing Parents sign them up without their knowledge. Whatever the reason, children at this age are looking for the same outcome – they want to play games and have FUN, make new friends and have success in these activities. Q – What are the psychomotor and cognitive characteristics of U9 players? A – Immature physical abilities remain obvious Limited ability to handle more than one chore at a time Concepts of time and spatial relationships are only starting to develop Great yearning for approval from authority figures (parents, teachers, coaches, etc.) Feelings are very easily “bruised” Physical coordination begins developing (riding a bike) Still love running, jumping, climbing and rolling Team identity develops in basic ways (wearing jersey to bed or even days at a time) Still lack sense of pace (go flat out).
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U10s The “Golden Age of Learning” Vital time in their lives Boys and girls begin to develop separately Grouping of players by physical maturity/ability level becomes more of a consideration Athletically superior players will dominate play Ability to concentrate increases and coordination emerges Competitiveness emerges Peer pressure begins to become a factor (not to be embarrassed in front of friends) Self-responsibility can be introduced (bringing a ball, water, etc.) Players must start making decisions on their own.
AGE APPROPRIATE TRAINING We believe that in order for players to develop their skills, our training methodology must be based on age appropriate activities that reflect the physical and cognitive development of the players we coach. Here are the types of activities that we will be focusing on for these age groups: U9-U10 Coaching Focus: Individual Skill Development, Suppor t and Ball Movement, Intr oduction to Team Play (passing), Technical Development and Small-Group Tactics. The Coach: Sensitive teacher ; enthusiastic; ener getic; patient; or ganized.
• Technical repetition is the primary focus– dribbling, striking the ball, passing, receiving, and tackling. • Training should include individual skill work, technical repetition, small-sided games, and “fun games” maximizing ball contact and emphasizing technical development. • Age appropriate ball mastery and fast footwork can be included in training when possible. • Attacking and defending 1 v 1 is crucial at this age (building on previous years’ experience). • Introduction to movement off the ball- checking out and in to create space and receive ball. • Passing with different surfaces of the foot should continue to be developed and encouraged. • Introduce players to combining with others and to create 2 v 1 situations (combination play). 7v7 (6 and goalkeeper) should be final phase in training and matches (if possible). Force players to play under pressure as often as possible. Allow players to occasionally make teams and keep score but winning should not be overemphasized. UNDER-11/12 “The Golden Age of Learning” Coaching Focus: Individual Skill Development, Suppor t and Combination Play, Technical Development and Large-Group Tactics (9v9 ). The Coach: Sensitive teacher ; enthusiastic; ener getic; patient; or ganized.
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Training should still focus on technical repetition. 1 v 1 battling should occur often in training. Off the ball movements strengthened. Passing with different weight and texture (speed and spin) should be slowly developed. Players should be able to pass and shoot over distance. Crossing and heading can be carefully introduced and encouraged. Training should be competitive and score should be kept on all training exercises. Combination play expanded (give and go, overlap, takeover). Understanding spatial awareness to create space for teammates. Emphasis on economical training (combine as many of the components of coaching as possible into training activities and games in order to obtain maximum results in a minimum amount of time). Individual and small-group defending skills. Small group tactics- 2 v 1, 2 v 2, 3 v 1, 3 v 2, 3 v 3, 4 v 2, 4 v 3, 4 v 4 Training and matches should finish if possible with 9 v 9 (8 and goalkeeper)- playing in three lines- backs, midfielders, forwards.
PARENT GUIDE AND EDUCATION Parents have the biggest influence on whether a child plays or not. Communication is key. Always keep the parents updated about playing nights. Parents have a huge influence on their child’s development as a soccer player. Make sure you explain to the parents that the feedback they give to players, referees and coaches during and after the practices/games is positive. To ensure this is the case, please share these thoughts with the parents:
Support your child – encourage your child and the whole team.
Encourage them to work hard to improve their skills while emphasizing good sportsmanship. “Hard work and enjoyment is more important than victory”
Always be positive – be a good role model and applaud good play from both teams.
Remember children just want to have FUN. It is your child playing, not you. Try not to impose your own standards on your child, let them play the game for themselves.
Reinforce positive behaviour – nobody likes to make mistakes and if your child does, remember it is all part of developing the player. Always point out the child’s efforts and focus on the good things they do.
Don’t be a sideline coach – Coaches and referees at the club are volunteers and are parents just like you. They help make your child’s experience a positive one. Please refrain from coaching or refereeing from the sideline.
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PRACTICE PREPARATION AND ORGANIZATION All the practices for your entire season are in this manual. We have prepared 10 full practice plans with a total of 30 activities that you can use during your practices plus a final game. These activities are designed to be fun games and are geared not only to the technical development of the young players but also to developing their motor skills . How to use the practice plans: Each plan has been labelled as Practice 1, Practice 2, ...and so on. Use all 10 session and then start over again. Each session is divided in 4 segments: Warm Up (12 minutes) This is the initial activity and is designed to get the player quickly involved in the practice. The activities presented in this segment can be technical or be designed to develop players’ balance and coordination. Technique Training (12 minutes) In this segment we train a particular technique that is presented as a drill or a game activity. Related game (12 minutes) This is the continuation of the previous activity. The objective is to continue to train the technique but in a game-like environment. Final game (15—20 minutes) Finish your practice session with a small sided game. Players love to play therefore…. let them. At the end of each plan there is a coaching hint section to help you in one particular aspect of coaching. Although there are not many things to prepare for, some preparation and organization will help run things more smoothly:
Bring your manual or a copy of the plan with you to every practice.
Make sure to read and review and understand your plan before practice time, so that you have a clear idea on what to do.
Know what is the equipment you require for your practice.
Make sure you or an assistant get to the field at least 15 minutes before all your players to set up your practice activities.
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Principle of Coaching Youth Players Organization
Repetition
Demonstration
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Have a written plan. Have the necessary equipment.
Rehearse the flow of the session. Be ready to adjust.
Players need to have an opportunity to practice new activities. Keep in mind in planning your session that this principle is always present. Young players need to visualize the task that coaches ask to perform. Demonstrate what you want them to do, rather than talk about it.
Observation
As a coach you need to observe what your players are doing, to see if it is working or not. Be in a position to see all players working.
Correction
This step is very important, but need not to be abused. Correct by demonstrating again how a task should be executed. Paint the Picture!
Evaluation
At the end of each practice, take some time and evaluate your session. What worked, what didn’t?
Patience
It takes time for players to improve. One session is a starting point. It take a few sessions to see progress.
Positive Attitude
No matter what, you have to show a positive attitude toward players. Younger players need to be encouraged, not discouraged. Always show the positive.
PRACTICE EXECUTION Now that you are at the field, it is time to get the practice going. Here are a few pointers that can help you in the execution of your practice session.
When you get to the field, first thing set up and check your equipment (balls, pinnies, cones) Set up the grids for your first activity. When you start an activity you have to make sure the players understand what is required. The best way to do so is to create a visual picture by way of demonstrating the activity to the players. As the activity gets underway, observe if players are doing it correctly and if it is working. Observe from a position that will allow you to see all players involved in the activity. Correct possible mistakes by stopping the activity ( use whistle or just say stop!) Demonstrate yourself or have someone else show what the right technique should look like. Allow them to practice at their own pace. Send players for a water break and use this time to set up the next activity. Do not forget to praise players on a job well done. Use the key factor sheet to correct technique. Use your voice to create an energetic environment. With the final game, if you have space and players you can set up 2 games at the same time. At the end of each practice, you can get the group together and ask questions about skills that they have learned.
Remember 1.
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Coaching Technique Key Factors
Dribbling
Objective To keep Possession To beat an opponent
To advance the ball
Key Factors
Ball close to the body
Change speed Change direction
Keep the ball close but in front Constant and timely acceleration
Passing
Objective
Key Factors
To keep Possession
To advance the ball
Receiving
Objective On the ground In the air
Shooting
Lateral approach Frontal approach Back to goal
Heading
To player’s feet To player’s running path
Body behind the ball
Attack the ball First touch Eyes on the ball Part of the body
Additional
Key Factors
Objective Defending Headers to clear the ball away.
Accuracy / eye on the ball Pace / timing / weighting Part of foot and ball
Accuracy before power Eyes on the ball Part of the foot
Eyes open
Attack the ball Part of the head
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Be in a balanced position Coordination Attitude
Additional
Attacking Header to direct the ball to opponent’s goal.
Decision Be aware of near pressure Be balanced and relaxed Additional
Key Factors
Use fakes to unbalance opponent Lots of attitude
Additional
Key Factors
Objective To score a goal
Additional
Direction / High and wide Meet the ball at highest point One foot take off Direction / Down Meet the ball at highest point One foot take off
The 7v7 Game Format To help coaches have a deeper understanding of the 7v7 game, we have provided a section that offers some understanding of the 7v7 game format, with useful suggestions on recognizing coaching situations and options during the game. The 7v7 game is the format used for U9 and U10 players. The game is played on a 60x40 yard field (approx measurement), and follows the mini soccer rules. When we talk about system of play, we refer to how a team is position on the field during a game. Any system of play must follow the soccer principles of play. In our quest of developing soccer players, we must provide players with a playing platform that enhances their playing characteristics and abilities . At PSC, we feel that the 2-3-1 system of play is most suited for our players development goals and reflect our overall soccer philosophy. It is well balanced, and the players positional play on the field creates natural triangles, ideal for teams to develop attacking soccer thru a possession approach. This system develops a two way player, with specific attacking and responsibility.
What follows are lists of defensive and offensive roles and responsibilities for each player within the system, as well as a list of possible options for the player in attacking and defending situations. . At the base each coach must follow and instill in the players the mentality of possession soccer. We encourage players to build from the back, and to keep the ball at all cost with the ultimate goal to advance it to score on goal. Our training program will reflect that, and through this game our players will learn how to recognize the various situations within the game and choose the correct options available to them. As the coach it is important that you know all the technical and tactical components required to play within this system so that you can correct any breakdowns and suggest the correct solutions to your players. In this game format the 7v7 team formation will be set up as it follows: 2 Defenders (D2-D3) 1 Central Midfielder (CM) 2 Wingers (WR-WL) 1 Central Striker (CS)
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Players Roles and Responsibilities Central Defenders D1 and D2 Defending Role Their primary role is defending centrally Covering each other when one of them has to defend in wide areas,
Attacking Role Comfortable in building from the back Provide rear support to teammates
Central Midfielder CM
Defending Roles Responsible of defending the field central areas Strong in challenging and winning the ball.
Striker CS
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Attacking Role Always provides support to the ball carrier Good vision, smart player Good technical ability, can move the ball Comfortable on 1v1, and finishing
Defending Roles Responsible of defending in their own wide area.
Attacking Role Good Runners Good on 1v1 Comfortable in combinations with teammates
Defending Roles Responsible to pressure opponents defenders
Wingers WR,-WL
Attacking Role Loves to score, and sees the goal Good Speed Good on 1v1 Comfortable Back to goal and in combinations with teammates. Good Finisher
2-3-1 Attacking
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Ball to a Central Defender Options 1)CS Central Striker 2)To the WR or CM Wide winger or Central Midfielder. The position taken by the opposition will determine which option to use Note If not possible to advance then use central defenders or keeper to keep possession.(A)
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Ball to Central Midfielder Options 1)To the opposite side to WL Wide Left 2)To the Central Striker 3)To WR. Note If not possible to advance then use central defenders or keeper to keep possession (B) 15
2-3-1 Attacking
C
Ball to a Winger Options 1)To beat the opponent on a 1v1 2)Pass and combination with CS 3)Pass and combination with CM Note If not possible to advance then use central defenders (D3) or keeper to keep possession ( C)
D
Ball to Central Midfielder Options 1)To the opposite side to WL Wide Left 2)To the Central Striker 3)To WR. Note If not possible to advance then use central defenders or keeper to keep possession( D) 16
2-3-1 Defending
Goal Kick If the opponent decides to start play from their own end with a long goal kick, we want to create compactness in the middle. This way we have a better chance to win the ball. Notice CS positioned in a direct line to the ball, while Cm and D2 marking their own man close.
Ball to a Wide Defender If our opponent starts play from the back with ball to one of their defenders, from a compacted positioned, out CS will go out and pressure the ball. We want to make sure that WL and Cm are close to their opponent. D3 gets in a covering position, and D2 marks their Central striker tight. WR is in line CM and in a covering position 17
2-3-1 Defending
Ball to a Wide Defender 2 If CS does not make it on time to pressure 2, the WL will do that. With that, D3 will come close to 7, D2 and CM mark their man and WR covers 11
Ball to a Wide Midfielder With the ball in a wide position in the middle of the field and in possession of 7, WL will be the one challenging. D3 will cover, while D2 marks their striker. CM holds a central position and WR takes a covering position in line with CM
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2-3-1 Defending
Ball to a Wide Midfielder 2 If WL cannot get to or is beaten by 7, D3 will come out and challenge. D2 will mark their central striker S and WR takes a more central position Cm hold a central position
Ball to Central Midfielder With the ball to their central Midfielder 4 in a central position, CM will challenge or pressures the ball. D2 and D3 hold a tight central position with one of the two marking their central striker S. WR and WL keep a tight wide position goal side in respect to 7 and 11. 19
2-3-1 Defending
Striker’s Ball On top of the box with S in possession of the ball ,one of the defenders pressures the ball, while the other one covers. WR and WL still have to take a covering position in respect of 11 and 7.
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System of Play for 9v9 Soccer 3-4-1 This system of play is a progression to the 2-3-1 played in the 7v7 game. The field is larger although not a full 11v11 field. In modern soccer, number combinations identify the systems, showing how many players in the team's opening formation occupy each of the three zones: defense, midfield, and attack . When we talk, about the 3-4-1 system, we mean that in the basic formation there are three players in the defensive zone, four players in the midfield area, and two players in the attacking zone. We speak of the back row or defensive unit, the midfield unit, and the attacking unit. The coach should designate players' positions and roles with the idea of giving individual players and the team the best options for manoeuvring on both offense and defense.
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Players Roles and Responsibilities 3-4-1 Defenders D2-D5-D3
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Central Midfielders
Striker
CM
CS
Defending Roles Responsible of defending the field central areas. Must to be able to challenge and win the ball in the middle. One of them must me good in the air. They have to keep the right distances from defenders and strikers . Attacking Roles Always provides support to the ball carrier Good vision, smart players Good technical ability, can move the ball They have to move the ball quickly trying to advance it to wide mid or strikers.
Defending Roles Responsible to pressure opponents defenders
Loves to score, and sees the goal Good Speed Good on 1v1 Comfortable back to goal and in combinations with teammates. Good Finisher
Attacking Role Comfortable in building from the back Provide rear support to teammates
Wingers WR -WL Defending Roles
Attacking Roles
Defending Role Their primary role is defending centrally. They will mark the opponent’s central strikers. They are good in the air, good physical ability and quickness.
Responsible of defending in their own wide area. They support The defenders Attacking Roles
Good Runners When the team is in possession especially centrally they have to move in line with the striker Good on 1v1 Comfortable in combinations with teammates
Defending Phase 3-4-1 When our team does not have possession of the ball, we must positioned our players on the field so that we make it very difficult for the opponent to advance the ball near our goal and create scoring opportunities. To do so we must make the playable space for the opponent small. In order to build an effective defensive phase ,we must follow some defensive principles of play:
Compactness Our team must make the available space small. The whole team moves in block towards the ball, trying to win the ball and preventing forward play.
Mentality Ever y player including str iker s have a defensive r ole
Support and balance A player challenging for the ball, must have behind player s that pr ovide support and balance.
.Marking The closer the ball is near our goal the tighter we must mar k opponents.
Central Compactness
Wide Compactness
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Practice 1 Warm Up
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Hot shots Duration 15m
Area Size 20x20
Players 12-14
Organization Players dribble inside the grid, executing various dribbling techniques. The coach has assigned each player a number. When the coach calls a number ,the corresponding player dribbles towards one of the two goals and takes a shot . Variation You can start this activity without the ball. When the coach calls a number, that player has to tag the number above. 1 will tag 2, 5 will tag 6 etc. The highest number will tag 1.
Coaching Points Demonstrate the activity , so that players get the picture of what the exercise is about.
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Technique Training Dribble to a spot for a shot on goal
Duration 15 m
Area Size 20x30
Players 12-14
Organization Set up 3 goals 3 m wide. In front of the goal 10 yards away a small 3x3 grid Players are divided in 3 groups standing 20 yards in front of the goal. Play starts with player in A Dribbling to B for a shot on goal. After the shot, the keeper pick up the ball and goes behind the line in A. The shooter becomes the keeper. Variation :Players pass the ball inside the grid rather then dribbling . Game Which team can scor e mor e goals in 2 minutes? Coaching Points 1. Keep ball Close 2. Part of the foot 3. Accuracy before power
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Related Game 1v1 for a shot on goal
Duration 10m
Area Size 12x15
Players 6-8
Organization Divide players in 2 groups Set up one group (each player with a ball) next to the goal The other group (without balls) facing the goal Player A kicks the ball to B then comes out to block the path to the goal. B receives the ball and dr ibbles towar ds the goal for a shot on goal. Switch roles Coaching Points 1. A to kick the ball har d 2. B to stop the ball fir st 3. B to star t dribbling towar ds the goal around A for a shot on goal
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Practice 1 20
Final Game 3v3 with goals (No keepers)
Duration 20-30m
Area Size 25x35
Players 12
Organization You can use one field with team alternating in play or two fields by giving proper rest time. Play starts with the coach passing the ball to one team. When the ball goes out the coach immediately kicks in another ball to one of the teams After 5 minutes change teams. Coaching Points 1. Encourage the attacking team to have two players wide 2. Goal side 3. Early shots At this point do not worry about passing.
Coaching Hints
“Set up your working area before players arrive. Organize the equipment needed and have a mental rehearsal on how your practice should run.” Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Shooting
Eyes on the ball
Accuracy before power
Part of the foot
Tactical 1v1 Attacking
Go straight at the defender
Change direction and pace
1v1 Defending
Goal side
Eyes on the ball
Coaching Notes
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Stance
Practice 2 Warm-Up
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Passing and receiving Duration 10-15m
Area Size 20x10
Players in pairs
Organization A In pair s player s 10 yar ds apar t pass the ball to each other with inside part of the foot (Use left and right foot, 2 touches) B Now player s have to pass the ball thr ough 2 cones. Competition Which team can make more passes through the cones in one minute?
Coaching Points 1. Part of the foot 2. Pace on the ball 3. Accuracy
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Technique Training Dribble around cones
Duration 10m groups
Area Size 20x10
Players In
Organization Set up 2 cones 10 yards apart A Player s facing each other 10 yar ds apar t pass the ball with inside part of the foot and follow their pass to the opposite line Use left and right foot B Now player s have to pass the ball thr ough 2 cones. Competition Which team can make more passes through the cones in one minute? Coaching Points 1. Part of the foot 2. Pace on the ball 3. Accuracy
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Related Game 2v1 for a shot on goal
Duration 10-15m
Area Size 20x20
Players 12-14
Organization Divide players in 3 groups( 2 attacking ,1 defending) Player A and B try to score on a goal Player C will try to prevent that. Rotate groups in defending and attacking
Coaching Points 1. Stay wide 2. Decide whether to dribble or pass to a teammate 3. Time of the pass 4. Accuracy of the shot
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C
Practice 2 20
Final Game 3v3 or 4v4 on wide goals
Duration 20-30m
Area Size 25x35
Players 12
Organization 2 groups play a 4v4 game A goal is scored by dribbling across and stopping the ball behind a wide goal A third group does balance and coordination exercises
Coaching Points 1. Encourage the attacking team to have two players wide 2. Goal side 3. Take people on or use supporting player to pass the ball to
Coaching Hints
“Demonstrate the activity first. If you can’t, ask somebody that can to assist you or you can ask your players: ‘Who can show me how to dribble the ball?’” Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Part of the foot
Shooting
Eyes on the ball
Accuracy before power
Part of the foot
Coaching Notes:
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Practice 3 12
Warm-Up Ball Mastery
Duration 10-15m
Area Size 20x20
Players 12-14
Organization All Players with a ball. Each player with a ball dribbles inside a grid executing the following exercises at the coach's command: 1. 2. 3.
Dribble with right/left foot Inside / outside turn Stop the ball with bottom of the foot
Coaching Points 1. Keep ball close 2. Part of the foot 3. Head up
Technique Training
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Passing and receiving for a shot on goal Duration 10-15m
Area Size 20x15
Players 12-14
Organization Divide players in two groups Player A passes the ball to B. B receives the ball and dr ibbles in gr id 2 B passes the ball back to A. The two players move forward and pass back and forth. When they get inside grid 4, last player receiving the ball will take a shot on goal. When a pair is finished their attack on goal, they return to the start, changing sides so as to use the other foot. Coaching Points 1. 2. 3. 4.
Pass the ball with the inside part of the foot. Receive the ball with the foot furthest away from the ball Stay wide Accuracy of the shot
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Related Game 2v1 for a shot on goal
Duration 10-15m
Area Size 20x20
Players 12-14
Organization Divide players in 3 groups( 2 attacking ,1 defending) Player A and B try to score on a goal Player C will try to prevent that. Rotate groups in defending and attacking
Coaching Points 1. Stay wide 2. Decide whether to dribble or pass to a teammate 3. Time of the pass 4. Accuracy of the shot
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C
Practice 3 Final Game
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3v3 or 4v4 with goals (including keepers) Duration 20-30m
Area Size 25x35
Players 12
Organization You can use one field with teams alternating in play or two fields by giving proper rest time. Play starts with the coach passing the ball to one team. When the ball goes out the coach immediately kicks in another ball to one of the teams After 5 minutes change teams. Coaching Points 1. Encourage the attacking team to have two players wide 2. Goal side 3. Early shots At this point do not worry about passing.
Coaching Hints
“Keep an eye on the clock. Allow the correct time for each activity.” Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Shooting
Eyes on the ball
Accuracy before power
Part of the foot
Passing
Pace on the ball
Part of the foot
Ball to space
Receive the ball with the foot furthest away from teammate
Use the first touch to advance the ball
Receiving
Tactical 2v1 Attacking
Ball carrier to decide whether to dribble or pass to a teammate
Coaching Notes
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Time of the pass
Practice 4 12
Warm Up Cops and Robbers
Duration 15m
Area Size 15x15
Players 12-14
Organization Players inside a grid (no ball) 2 players in a different color are “Cops” All the others are “Robbers” The robbers have pinnies attached to the back of their shorts. The cops will chase the robbers trying to get their pinnies. Which team of cops can take more pinnies in a minute? Change roles.
Coaching Points No coaching
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Technique Training Dribbling Inside Two grids
Duration 15m
Area Size 20x20
Players 12-14
Organization Players, each with a ball are divided into two teams of different colours, dribbling inside two separate grids . At the coach’s instructions, they will use the following technique: Left/right foot, Inside/outside turns, stopping the ball, rolls. When the coach says ‘switch’, they will dribble the ball to the opposite grid. The team that dribbles all the balls to the other grid first wins. One point for each win. Coaching Points 1. Keep ball close 2. Part of the foot 3. Head up
Related Game
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Dribbling Inside Two grids 2 Duration 15m
Area Size 20x20
Players 12-14
Organization As Above. When the coach calls a colour, players of that colour will leave their balls, go to the other grid to steal the other players’ balls . Each ball they bring back equals one point. Which team can score more points in one minute? Rule. Players that lose possession can win their ball back before the “stealer” dribbles the ball to the other grid Coaching Points 1. Keep ball close 2. Change direction 3. Shield the ball
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Practice 4 20
Final Game 3v3 or 4v4 with keepers
Duration 30m
Area Size 25x35
Players 12
Organization Two groups play a 3v3 or 4v4 game A third group does balance and coordination exercises. After 5 minutes change teams.
Coaching Points 1. Encourage the attacking players to take players on 2. Goal side 3. Early shots At this point do not worry about passing.
Coaching Hints
‘The best position to see all players working is from outside the grid’
Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Change direction
Tactical 1v1 Shielding
Body Sideways on
Coaching Notes
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Extend arms to shield the ball
Turn away from pressure
Practice 5 Warm-Up
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Simon Says Duration 10-min
Area Size 15x15
Players 6-8
Organization Each player with a ball. Make sure you show them what you want to do Player dribble inside a grid. They will do what Simon (Coach) says: Simon says :Stop (they stop the ball with the sole part of the foot) Simon says: Turn Simon says: Stop and pick up the ball with your hands Simon says: Stop and kick the ball. If the coach does not say “Simon says” before a new command, the players must continue doing the previous movement. Coaching Points 1. Ball close to the body 2. Heads up
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Technique Training Cone Bingo
Duration 10-min
Area Size 15x15
Players 6-8
Organization Distribute 3 or 4 cones more than the players available. Each player with a ball try to shoot down as many cones as possible. The coaches, as soon as all the cones are down will re-set them. Every time a player knocks down a cone, he will yell "Bingo" Can the kids knock over all the cones??
Coaching Points No Coaching
12
Related Game Moving goal
Duration 10m
Area Size 15x15
Players 6-8
Organization Each player with a ball dribbling inside an area. A coach and a parent or assistant hold a post horizontally forming a goal and move around inside the grid. Players will try to shoot through the goal. Who can score more goals?
Coaching Points 1. Part of the foot
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Practice 5 20
Final Game 3v3 with +Keepers
Duration 30m
Area Size 25x35
Players 12
Organization Two groups play a 3v3 game A third group does balance and coordination exercises. After 5 minutes change teams.
Coaching Points 1. Encourage the attacking players to take players on 2. Goal side 3. Early shots At this point do not worry about passing.
Coaching Hints
“Use the tone of your voice to create excitement and give clear and concise instructions”
Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Change direction
Shooting
Eyes on the ball
Accuracy before power
Part of the foot
Coaching Notes
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Practice 6 12
Warm Up Sharks
Duration 10m
Area Size 15x15
Players 6-8
Organization All Players align with the ball at one side of a 25x20 grid. One player (shark) without the ball stands inside a 5x25 yards area (river). Players with the ball try to reach the other side of the grid avoiding being tackled by the shark. The Shark cannot go outside the “river” If a player is tackled by the shark he/she will take its place.
12
Technique Training Dribbling Inside a grid
Duration 10-15m
Area Size 20x20
Players 12-14
Organization All Players with a ball. Each player with a ball dribbles inside a grid executing the following exercises at the coach's command: 1. 2. 3.
Dribble with right/left foot Inside / outside turn Stop the ball with bottom of the foot
Coaching Points 1. Keep ball close 2. Part of the foot 3. Head up
12
Related Game Kicking all the balls out
Duration 10-15m
Area Size 20x20
Players 12-14
Organization Each player with a ball dribbles inside a grid . Two players without the ball, will try to kick all the other players’ balls outside the grid. Which pair can kick all the balls out in the least time? Rule If a player's ball is kicked out, he/she must stay outside the grid until game is finished. Coaching Points 1. Keep ball close 2. Change direction 3. Shield the ball
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Practice 6 20
Final Game 3v3 or 4v4 with goals (No keepers)
Duration 20-30m
Area Size 25x35
Players 12
Organization You can use one field with team alternating in play or two fields by giving proper rest time. Play starts with the coach passing the ball to one team. When the ball goes out, the coach immediately kicks in another ball to one of the teams After 5 minutes change teams. Coaching Points 1. Encourage the attacking team to have two players wide 2. Goal side 3. Early shots At this point do not worry about passing.
Coaching Hints
“To correct you must observe. Use the key factors to identify and correct technical faults”
Coaching Key Factors Technical Dribbling
Ball close to the body
Coaching Notes
35
Heads up
Change direction
Practice 7 12
Warm-Up Shooting 1
Duration 10m
Area Size 15x15
Players 6-10
Organization Set up 2 sets of four or 5 goals 20 yards apart. Players in pairs, each pair with one ball Each goal has a player. Players A and B take turns kicking the ball to the opposite goal to score. Which player can score more goals. Variation: Left / right foot shot
12
Technique Training Dribbling around cones for a shot on goal
Duration 10-min
Area Size 15x15
Players 6-10
Organization Same set up as above Divide players in two groups. First player dribbles the ball around 3 cones and takes a shot on goal. After the shot on goal he/she becomes the keeper while the keeper picks up the ball and goes behind the line. Variation Use left / right foot only Coaching Points 1. Part of the foot 2. Eyes on the ball
12
Related game 1v keeper
Duration 10-min
Area Size 15x15
Players 6-10
Organization Set up as Activity 1. The player with the ball (attacker) starts the play dribbling towards the opposite goal to score. The opposite player (defender) will start moving towards the attacker to defend the goal. If he /she wins the ball they can score on the opposite goal. Alternate roles. Make sure that players start from their own goal line .
36
Practice 7 Final Game
20
3v3 or 4v4 with Keepers Duration 30m
Area Size 25x35
Players 12
Organization Two groups play a 3v3 game A third group does balance and coordination exercises. After 5 minutes change teams.
Coaching Points 1. Encourage the attacking players to take players on 2. Goal side 3. Early shots At this point do not worry about passing.
Coaching Hints
“In a small sided game when the goalkeeper has the ball you must have 2 players in a wide position to create width.”
Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Shooting
Eyes on the ball
Accuracy before power
Part of the foot
Tactical
37
1v1 Attacking
Go straight at the defender
Change direction and pace
1v1 Defending
Goal side
Eyes on the ball
Stance
Practice 8 Warm-Up 12
Passing through gates
Duration 10-15m
Area Size 20x20
Players 12-14
Players in pairs, one ball per pair. Set up as many small gates as pairs+1
Sequences A) Ball car rier does a figur e 8 around a gate and then passes the ball to the teammate who dribbles to an unused gate and the pair repeats. B) Ball car rier passes the ball to a teammate thr ough the gate C) Ball car rier passes the ball through the gate and receives it back out side the gate (Wall pass) Possible Competition Which team can pass the ball through all the gates first? Coaching Points 1. Pace on the ball 2. Part of the foot
Technique Training
12
Passing and receiving for a shot on goal Duration 10-15m
Area Size 15x20
Players 12-14
Organization 1. Divide players in two groups 2. Player A dribbles the ball to B and passes the ball through gate C to D. 3. D r eceives the ball and takes a shot on goal Change sides so that they pass from the right side and shoot from the left
Coaching Points 1. 2. 3. 4. 5.
Dribble the ball with the foot opposite to the teammate Pass the ball with the inside part of the foot. Receive the ball with the foot furthest away from the ball Stay wide Accuracy of the shot
12
Related Game 2v1 across a line
Duration 10-15m
Area Size 15x20
Players 12-14
Organization 1. Player A and B try to score on a goal 2. Player F will try to prevent that. 3. A goal is scored if one of the attacking players dribbles the ball across line D-C Rotate groups in defending and attacking
Coaching Points 1. Stay wide 2. Decide whether to dribble or pass to a teammate 3. Time of the pass
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F
Practice 8 20
Final Game 3v3 or 4v4 on wide goals
Duration 20-30m
Area Size 25x35
Players 12
Organization 2 groups play a 4v4 game A goal is scored by dribbling across the goal line and stopping the ball behind a wide goal. A third group does balance and coordination exercises
Coaching Points 1. Encourage the attacking team to have two players wide 2. Goal side 3. Take people on or use supporting player to pass the ball to
Coaching Hints
“With the keeper in possession of the ball in a 4v4 game 2 players must be wide while a 3rd must be on top near the opposition goal, to form a diamond shape” Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Shooting
Eyes on the ball
Accuracy before power
Part of the foot
Passing
Pace on the ball
Part of the foot
Ball to space
Receive the ball with foot furthest away from teammate
Use the first touch to advance the ball
Receiving
Tactical 2v1 Attacking
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Ball carrier to decide whether to dribble or pass to a teammate
Time of the pass
Practice 9 Warm up
12
Hand Ball Duration 10-15m
Area Size 125x30 what size ?? Players 12-14
Organization 2 groups play a game of hand ball. A goal is scored by throwing the ball inside or across the goal line. Players are only allowed two steps when they receive the ball. Players must be allowed to pass the ball without interference from the defending team. When the ball is travelling the defending team can intercept and win the ball. Coaching Points 1. 2.
Support the ball Safe passes
Technique Training
12
3v0 Passing and receiving for a shot on goal Duration 10-15m
Area Size 125x30 what size ?? Players 12-14
Organization Groups of 3 players. Divide area in 3 zones A-B-C and put one player from a group in each zone. Play starts with the player in zone A passing the ball to player in zone B who advances and passes the ball to player in zone C. After C receives the ball the sequence repeats towards the other side
Coaching Points 1. 2. 3. 4. 5.
Dribble the ball with the foot opposite to the teammate Pass the ball with the inside part of the foot. Receive the ball with the foot furthest away from the ball Stay wide Accuracy of the shot
12
Related Game 3v1 across a line
Duration 10-15m
Area Size 20x20
Players 12-14
Organization Groups of 4 players: 1 player in each group defending, 3 attacking. Divide area in 3 zones A-B-C Play starts with the player in zone B attacking the defender, he/she has the option of passing the ball to player in zone A or C to try to score. Rotate players Competition Which group can score more goals? Coaching Points 1. Stay wide 2. Decide whether to dribble or pass to a teammate 3. Time of the pass
40
Practice 9 Final Game
20
3v3 or 4v4 with goals (including keepers) Duration 20-30m
Area Size 25x35
Players 12
Organization You can use one field with team alternating in play or two fields by giving proper rest time. Play starts with the coach passing the ball to one team. When the ball goes out the coach immediately kicks in another ball to one of the teams After 5 minutes change teams. Coaching Points 1. Encourage the attacking team to have two players wide 2. Goal side 3. Early shots At this point do not worry about passing.
Coaching Hints
“Create a fun environment by making some of the activities Competitive” Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Shooting
Eyes on the ball
Accuracy before power
Part of the foot
Passing
Pace on the ball
Part of the foot
Ball to space
Receive the ball with foot furthest away from teammate
Use the first touch to advance the ball
Receiving
Tactical
41
2v1 Attacking
Ball carrier to decide whether to dribble or pass to a teammate
Time of the pass
3V1 Attacking
When ball carrier is central the other 2 players must be ahead of the ball to provide passing options
If the ball is wide, central player must provide support by taking a diagonal rear position to the ball carrier
Practice 10 Warm Up
12
Gates exercises Duration 10-min
Area Size 10x20
Players 6-10
Organization Place some gates (2 cones) inside the grid (one more than the players available) Each player with a ball at the end of each gate. A Dr ibble around the two cones doing a figure 8
B Dribble back and for th thr ough the gate C Ball taps
Coaching Points 1. Part of the foot 2. Ball close to the body
12
Technique Training Dribbling through gates game
Duration 10-min
Area Size 10x20
Players 6-10
Organization Same set up as above Place some gates (2 cones) inside the grid (one more than the players available Players will dribble the ball through the gates . Game Which player can dribble in the least amount of time through all the gates? Encourage players to count the gates as they go through them. Coaching Points 1. Part of the foot 2. Eyes on the ball
12
Related Game Numbers game
Duration 10-min
Area Size 10x20
Players 6-10
Organization Divide players into 2 groups. Coach assigns each player of each group a corresponding number. Both teams set up next to their own goal facing each other. The coach sets up in the middle with balls. The coach serves a ball in the middle and calls a number. Players from both groups with that number come out to win the ball and score. Which team can score more goals? Coaching Points 1. Part of the foot 2. Eyes on the ball
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Practice 10 20
Final Game 3v3 or 4v4 on two wide goals
Duration 20-30m
Area Size 25x35
Players 12
Organization 2 groups play a 4v4 game A goal is scored by dribbling across and stopping the ball behind one of the two wide goals A third group does balance and coordination exercises
Coaching Points 1. Encourage the attacking team to have two players wide 2. Goal side 3. Take people on or use supporting player to pass the ball to
Coaching Hints
“At the end of the practice, ask the question: Did you have fun?”
Coaching Key Factors Technical Dribbling
Ball close to the body
Heads up
Change direction
Shooting
Eyes on the ball
Accuracy before power
Part of the foot
Tactical
43
1v1 Attacking
Go straight at the defender
Change direction and pace
1v1 Defending
Goal side
Eyes on the ball
Stance