Transcript
OVERVIEW
The world is falling apart. Four diseases are sweeping the planet and your team is on the front lines. Worse yet, one disease has shown signs that it may become resistant to any treatment.
1-INCREASE
4,500/KM2
Move the Infection rate marker forward 1 space.
MONTREAL
Win?
GERMANY 575,000
Player
Month
Date
MANILA
Player Month
PHILIPPINES 20,767,000
p1
Relationshi
p2
Relationshi
1
place are in to TURE the city you BUILD A STRUC card that matches the City
Shuffle the cards in the Infection Discard Pile and put them on EVEN T EDtop of the Infection Deck.FUND
Discard there. a structure
ATMENT REMOTE TRENot an action.
SE in. If this color TREAT DISEA cube from the city you are 1 disease
Upgrade
2
KNOWLEDGE
city you in the city SHARE matches the must also be the card that other player Either: give player. The DRIVE / FERRY a white line. from another connected by take that card Move to a city CITY with you. color to sameTdisease on the card. FLIGH A CURE cards ofTthe city named DISCOVER station, discard 5 City DIREC to move to the card h City a Discard At any researc . cure that disease in to move to T city you are CHARTER FLIGH matches the City card that Discard the
Skip the next Infect Cities step (do not flip over any Infection cards).
GERMANY scar 1
ESSEN
scar 2
Some rules, labeled A through Y, are missing throughout this rulebook. As you play, you will gain these missing rules and stick them into the rulebook. From that point on, the rules will be permanently changed.
is cured, remove
ACTIOareNS player, or in to another
Remove the city. that color from all cubes of
Play any time.
RUSSIA
Upgrade
e color the sam cards of action. only 4 • You need Discover a Cure to do the
3-INTENSIFY
14,400/KM2
SUDAN
23
KHARTOUM
R NAME
CHARACTE
DOB: May
MOSCOW
IST
SCIENT
Draw the bottom card from the an action. time. Not Infection DeckPlay andany put 3 cubes on that city. Discard that card.
2,800/KM2
CANADA
Win?
ORD E REC
Date
EVE NT
FUN DED NIGHT 2-INFECT ONE QUIET
3,500/KM2
ESSEN SER VIC
Also, some elements of play are hidden and sealed off before your very first game. As you play, you will find instructions that tell you when to open these packages. Do not open the packages in the box until you receive instructions to do so. The dossiers also contain hidden information that will be revealed as you play.
KHARTOUM
RUSSIA 15,512,000
Writing on the board, putting stickers on the board or on cards, and possibly tearing up or destroying components are permanent changes.
As you play, you will learn about other ways the game will change.
Can you survive the year and save humanity? SUDAN 4,887,000
Unlike most games, which fully reset every time you play, Pandemic Legacy carries some elements forward from one game to the next. Decisions you make in game 1 will be there in game 2, 3, and every game played with your copy of the game. Different groups will make different decisions and will have a different experience. What results is a game unique to the group that plays it.
Also, at the end of each game, the group will make two Game End Upgrades to prepare for future games. You will put stickers on the board, cards, and character.
Pandemic Legacy is a cooperative game where all players must work together to develop cures and prevent disease outbreaks, before 4 diseases contaminate humanity. You will all win or lose together.
MOSCOW
WHAT STAYS AND WHAT GETS RESET?
Sometimes you will write on parts of the game. Sometimes you will put stickers on cards or the board. Sometimes you will even destroy (tear up) a card. These changes are permanent.
by Matt Leacock and Rob Daviau
STARTING CONTENTS
HOW DO YOU PLAY A LEGACY GAME?
any city.
that T any other city h station to SHUTTLE FLIGH with a researc
has a
PHILIPPINES
city Move from a . research station
MANILA
Remove 2 disease cubes from the board.
IF YOU’VE NEVER PLAYED PANDEMIC…
5 Character cards
4 Pawns
61 Player cards
4 Reference cards
(48 City cards, 5 Epidemic cards, 8 Event cards)
We recommend that you play a few games without any of the special “Legacy” rules to get a feel for the decisions you will have to make.
(one per player color)
Read this rulebook then play without using the following rules: CIVILIAN
KHARTOUM
• Game Months, Legacy Deck, Dossiers
CIVILIAN
SUDAN
BAGHDAD
CIVILIAN
• Objectives, Funding, Game Calendar, Panic Level
IRAQ
CHICAGO HO CHI MINH CITY VIETNAM
Players may select 2 game end upgrades at the end of any game they complete (whether they win or lose) to reflect their additional experience and help from the powers that be.
Positive Mutations As a game end upgrade, you may add a positive mutation sticker to a disease you eradicated during your just-played game. Positive mutations must be added in order (i.e., you can’t add a level 4 mutation before first having the level 1, 2, and 3 mutations).
• If you get a scar, instead of adding one to this card, discard your hand. Put your pawn in a research station and retain any remaining actions you no had. • You have special abilities, upgrades, or relationships.
Do not draw, reveal, look at, handle, or otherwise disturb these cards until instructed.
1. Common Structure You no longer need to be in a research station to Discover a Cure for this disease.
1. Common Structure You no longer need to be in a research station to Discover a Cure for this disease.
2. Efficient to Sequence You no longer need to spend an action to Discover a Cure for this disease.
2. Efficient to Sequence You no longer need to spend an action to Discover a Cure for this disease.
Unfunded Events
As a game end upgrade, you may add a character upgrade to any character that was in the just-played game, using one of its upgrade slots. Character upgrades may be placed on top of other character upgrades. (Upgrades that are covered up are no longer in play.)
As a game end upgrade, add an unfunded event to any City card that does not already have a sticker on it. These cards may be played normally or as events and do not count toward funding.
Starting Research Stations As a game end upgrade, select a city with a research station from your just-played game and mark it with a starting research station sticker. Players place research station anywhere there is a starting research station sticker during the setup of future games for free.
3. Easier Agents You can Discover a Cure for this disease with one fewer card.
3. Easier Agents You can Discover a Cure for this disease with one fewer card.
• Scars and Lost Characters
EXPERIMENTAL PROGRAM
Grizzled. Do not gain a scar when you’re in a city when it outbreaks.
Remove 1 Disease cube anywhere on the board.
Play any time. Not an action.
Destroyed Research Stations
Flexible. For an action, discard a card to draw a card of the same color from the player discard pile.
Forecaster. At the start of your turn, look at the top 2 Infection cards.
Use these stickers to mark when a starting research station is destroyed due to rioting.
UNFUNDED EVENT
TRENDING DATA
Look at as many Infection cards as the current Infection rate. Do not change their order.
Archive Access. Increase your hand limit by 1 card.
Play any time. Not an action.
Local Connections. Once per turn, you may Treat Disease in a city connected to your city.
Before your first game...
WHATEVER CAN GO WRONG... Scars
4 Civilian cards
INSOMNIAC. Reduce your hand limit by 1 card.
PTSD. Lose an action if you start your turn in the region where you got this scar. Region:
INSOMNIAC. Reduce your hand limit by 1 card.
PTSD. Lose an action if you start your turn in the region where you got this scar. Region:
Play any time. Not an action.
Rioting Cities
Add an unstable sticker to a city when its panic level becomes 1. Add in the box for panic level stickers.
Add a rioting sticker to a city when its panic level becomes 2 or 3.
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OVERCAUTIOUS. You need one extra card of the disease color to Discover a Cure.
REGRETFUL. Discard a card every time you leave a city with 3 cubes of the same color.
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OVERCAUTIOUS. You need one extra card of the disease color to Discover a Cure.
GERMOPHOBIC. Discard a card (if you have one) when you enter a city with a research station.
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INTIMIDATED. Spend 1 additional action every time you Treat Disease in a city that is rioting.
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DEMORALIZED. Discard 1 card every time an Epidemic card is revealed.
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5 Dossiers and 1 Sticker sheet
Fallen Cities
Add a fallen sticker to a city when its panic level becomes 5. (Cover the 4.)
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• Game End Upgrades The object of these warm-up games is to cure four diseases before any of the game-losing conditions are triggered (noted on page 14 of these rules). You should play at least two games this way to get a feel for the game before adding the additional rules.
IF YOU HAVE PLAYED PANDEMIC… JANUARY
OBJECTIVES
FEBRUARY
MARCH
APRIL
MAY
JUNE
JULY
AUGUST
PANIC LEVEL 1 2-3
Eradication “ ” side
1 Infection rate marker
UNSTABLE
• No effect.
RIOTING
• No Direct Flights or Charter Flights in or out. • Existing research stations destroyed. • No new research stations can be built there.
4
COLLAPSING
• Discard 1 card of the city’s color to Drive/Ferry into this city.
5
FALLEN
• Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
SEPTEMBER
OCTOBER
EUROPE
NOVEMBER
ST. PETERSBURG
LONDON MILAN
SEOUL
BEIJING
NEW YORK PARIS
1 Reminder token
ASIA
MOSCOW
MONTRÉAL
CHICAGO
You will see that game 1 of Pandemic Legacy plays like Pandemic with a few changes, explained in the next few pages.
DECEMBER
ESSEN
TEHRAN
TOKYO
TOKYO
MANILA
NORTH AMERICA
SAN FRANCISCO
SAN FRANCISCO
ISTANBUL
MADRID
ATLANTA
DELHI
BAGHDAD WASHINGTON
SHANGHAI
KARACHI OSAKA
ALGIERS CAIRO MIAMI
LOS ANGELES SYD
KOLKATA
HONG KONG
TAIPEI
RIYADH
AFRICA
NEY
PACIFIC RIM
MEXICO CITY MUMBAI
LAGOS
BANGKOK
KHARTOUM BOGOTá
SAN FRANCISCO
CHENNAI HO CHI MINH CITY
SOUTH AMERICA
MANILA
KINSHASA JAKARTA
GAME MONTHS Pandemic Legacy is broken into 12 months, starting with January. If your group succeeds in a month, you move on to play the next month. If you fail, you get one more chance to succeed in the current month. Start a new game with the current set of rules and objectives for the month you just lost. If you lose again, you must move on to the next month for your next game.
THE LEGACY DECK The Legacy Deck contains cards that will describe what happens over the course of the game’s 12 months. It is arranged in a specific order – do not look through or shuffle these cards. At the start of a game, draw the cards and read them one at a time, until you get to a card that says STOP on the back. This card will tell you when to continue drawing from the deck, which might be mid-game, at the end of a game, or at the start of the next month. The Legacy Deck is Do notdo draw, reveal, look at, back. a one-way trip. Even if you repeat a month, not put Legacy cards handle, or Legacy otherwise disturb The tray was designed with two spaces for used cards: one for the these cardsinuntil used cards, the other for cards that will be used futureinstructed. games. Do not draw, reveal, look at, handle, or otherwise disturb these cards until instructed.
Draw this card and read the other side just before you set up your first game.
LD 01 B
If the Legacy Deck becomes scattered, have someone who is not playing the game put the cards back in order using the numbers in the corner of Draw this card each card. Shown to the right is the firstand Legacy Deck card read the other(LD side01 B). To ensure this does not happen, once you’ve just before you set up yourDeck first game. removed it from its packaging, leave the Legacy in the storing tray.
LD 01 B
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4 4
1
FEAR OF SMALL PLANES. Discard a card to use the Shuttle Flight action.
OBSESSED. If you end your turn with an even number of cards in your hand, discard 1.
Add a collapsing sticker to a city when its panic level becomes 4. (Cover the 3.)
GRASSROOTS PROGRAM
The person who plays this card may discard up to 3 City cards, removing 1 cube matching the color of each card, from anywhere on the board.
Unstable Cities
Gain a scar if you’re in a city when it outbreaks. A character can have more than one of the same scar. If a character gains a scar but does not have room for it, that character is lost.
Collapsing Cities
UNFUNDED EVENT
Pilot. Do not discard a card when taking a Direct Flight. Show the card and return it to your hand.
Place next to door 8 of the package box.
OPEN IF YOU LOSE 4 GAMES OPEN PACKAGE 8 IF YOU LOSE 4 GAMES A ROW. IN A IN ROW.
• If you get a scar, instead of adding one to this card, discard your hand. Put your pawn in a research station and retain any remaining actions you had.
62 Legacy cards
1. Common Structure You no longer need to be in a research station to Discover a Cure for this disease.
2. Efficient to Sequence You no longer need to spend an action to Discover a Cure for this disease.
4. Supresssed When you Treat, remove all the cubes of this color from your city.
• If you get a scar, instead of adding one to this card, discard your hand. Put your pawn in a research station and retain any remaining actions you no had. • You have special abilities, upgrades, or relationships.
LD 01 B
Character Upgrades
UNFUNDED EVENT
• If you get a scar, instead of adding one to this card, discard your hand. Put your pawn in a research station and retain any remaining actions you had. • You have no special abilities, upgrades, or relationships.
Draw this card and read the other side just before you set up your first game.
48 Infection cards
GAME END UPGRADES
CIVILIAN • You have no special abilities, upgrades, or relationships.
UNITED STATES
In all other ways, the game resets for the start of each game. The pieces on the board, cards in hand, outbreaks, etc. all start fresh.
THE DOSSIERS U
11 12 The five dossiers contain the stickers that will go onto the game. As you go through the Legacy Deck, you will come across cards that have dossier numbers or letters on them. When youL do, open15 up – and tear16 off using the precut corner – the dossier doors matching the numbers (or letters) on the card, one at a time, resolving each W D one before opening the next. Some of these dossier doors will contain one-time stickers. Others will create a card that will be used from time to time in future games.
13
14
17 JANUARY
18 CONFIDENTIAL
MISSION BRIEFING UPDATE Worst fears confirmed. The disease with the most cubes on the board (of those that do not have discovered cures) is now classified as “COdA-403a.” If there are two or more eligible diseases, select one to be COdA-403a. The cure to COdA can no longer be found using known techniques. Players can continue to treat COdA but it is drug-resistant and players taking the Treat action must now spend 1 additional action to treat COdA.
C
19
Right now: Tear up your original objective card. A new objective will follow.
19
LIMA SãO PAULO
4 Cure markers
DISEASE NAME
DISEASE NAME
DISEASE NAME
JOHANNESBURG
DISEASE NAME
LOS LES ANGE
BUENOS AIRES SANTIAGO
SYDNEY 1.Do 4 actions 2.Draw 2 cards • Resolve any epidemics • Discard to 7 cards
3.Infect cities
1 Outbreaks marker
96 Disease cubes
1 Board
24 in 4 colors
1 Package box with 8 numbered packages
2
6 Research stations
You will need a pen. It is not included in this box.
THE PACKAGES There are eight packages in the game. As you play through the game, yellow boxes will instruct you to open specific packages. Important: Before your very first game, place the Open Package 8 sticker on door 8 of the package box, in the frame designed for it.
3
SING
• Discard 1 card of the city’s color to Drive/Ferry into this city.
5
FALLEN
• Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
At the beginning of each game, you will have an objective (or objectives) you need to complete in order to win. The number of objectives needed to win in a month is shown on the board for that month.
MA NI LA
THE GAME BOARD
MANDATORY
OBJECTIVE
MARCH
APRIL
MAY
JUNE
JULY
AUGUST
SEPTEMBER
OCTOBER
NOVEMBER
ESSEN If an objective is marked as mandatory, it must be completed in order to win. You do not need to decide which other objectives LONDON you are trying to accomplish at the beginning ofMONTRÉAL any game; you may wait to see how the CHICAGO NEW YORK PARIS game unfolds.
• Discard 1 card of the city’s color to Drive/Ferry into this city.
Some objectives will remainATLANTA in play until the group completes them; MADRID NORTH SAN FRANCISCO AMERICA others will expire at the end of a particular month. As the year unfolds, WASHINGTON new objectives will be introduced. ALGIERS
ASIA
MOSCOW
MIAMI
LOS ANGELES
SHANGHAI
DELHI KARACHI
TAIPEI
DISEASE NAME
DISEASE NAME MUMBAI
DISEASE NAME
PACIFIC RIM
CHARACTER NAME
SAN FRA NCIS CO
CHENNAI HO CHI MINH CITY
PANIC LEVEL
When the Dispatcher moves a player’s pawn as if it were his own: JAKARTA
• use the Dispatcher’s scars and upgrades, not those belonging to the character he is moving, JOHANNESBURG • cards that need to be played or discarded (for Direct and Charter Flights or to enter a collapsing or fallen city) come from the Dispatcher’s hand. A card discarded for a Charter Flight must match the city the pawn is moving from.
Relationship 1
Relationship 2
CHARACTER NAME
JAKARTA
Upgrade 1
Cities are panicking as these diseases take hold. Whenever an outbreak JOHANNESBURG occurs in a city, its panic level will go up by one. The first time a city panics, place the level 1 sticker (unstable) in the panic level sticker box SYDNEY near the city. After that, place the next numbered sticker over the previous one (level 2, then level 3, etc.). The effects of panic levels are shown below. These effects are cumulative.
• Remove all cubes of one color when doing the Treat Disease action. • Automatically remove cubes of cured diseases from the city you are in (and prevent them from being placed there).
LO S S LE AN GE
1.Do 4 actions 2.Draw 2 cards
• Resolve any epidemics
DOB: February 28
If you win, advance to the next month and decrease your funding by 2. If you lose the first half of the month, play the second half of the month and increase your funding by 2. If you lose in the second half of the month, increase your funding by 2, then proceed to the next month. Funding cannot go under 0 or over 10. Funding
January
Date
Players and Characters
LEVEL
STATE
EFFECT
1
Unstable
No effect.
2
3
Win or Lose ?
Early Late
February
4 OBJECTIVES
Early Late
March
Rioting
Early
JANUARY
3.Infect Upgrade 3 cities
Late
April
PANIC LEVEL
Early Late
May
Early
1
UNSTABLE
REMINDER TOKEN Late
June
5
Fallen
• No effect.
Early
• No Direct Flights or Charter Flights in or out. This token is 2-3 used occasionally games toresearch remind players to destroyed. • Existing stations RIOTING during July remember something. • No new research stations can be built there. Late
Early Late
August
Scar 1
Upgrade 4
Scar 2
Scar 1 CHARACTER NAME
MEDIC
DOB: January 5
4
September
Early
• Discard 1 card of the city’s color to COLLAPSING Drive/Ferry into this city.
2
Late
October
Early
5
Late
November
Early
FALLEN
• Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
MARCH
APRIL
Discard 1 card of the city’s color to enter this city with the Drive/Ferry action. Discard an additional card of the city’s color to enter this city with the Drive/Ferry action (for a total of 2 cards). If your character is in a city when it falls, it is lost. See Lost Characters on page 5.
MONTRÉAL
CHICAGO
1
Late
December
Medic
Relationship 1
The Medic removes all cubes, not 1, of the same color when doing the Treat Disease action.
Relationship 2
• Remove all cubes of one color when doing the Treat Disease action. • Automatically remove cubes of cured diseases from the city you are in (and prevent them from being placed there).
Early Late
Upgrade 2
Upgrade 1
Players cannot take Direct Flights or Charter Flights in or out. Research stations are destroyed and cannot be rebuilt.
FEBRUARY
Collapsing
Relationship 2
The Generalist has slots for 4 different character upgrades and gets 5 actions per turn. • Discard to 7 cards
3.Infect cities
GAME CALENDAR
Generalist
Relationship 1
• Resolve any epidemics Upgrade 1
Scar 2
• Discard to 7 cards
GENERALIST
1.Do 4 actions 2.Draw 2 cards
• You may do up to 5 actions each turn.
Upgrade 2
HO CHI MINH CITY
The Dispatcher can only move other players’ pawns; he may not direct them to do other actions, such as Treat Disease.
DOB: January 5
BUENOS AIRES
MANILA
Scar 1
• move another player’s pawn, if its owner agrees, CHENNAI as if it were his own.
KINSHASA
MEDIC
• move any pawn, if its owner agrees, to any city MUMBAI BANGKOK containing another pawn, or
Upgrade 2
KHARTOUM Scar 2
SANTIAGO
SãO PAULO
Use the game calendar to record your progress, wins and losses, players BUENOS AIRES SANTIAGO involved, and your current Funding Level. The game calendar can be found on the back cover of this rulebook.
LAGOS
DISEASE NAME
BANGKOK
KHARTOUM
DISEASE NAME
The Dispatcher may, as an action, either:
SãO PAULO
RIYADH
AFRICA
LIMA DISEASE NAME
LIMA
OSAKA HONG KONG
KOLKATA
HONG KONG
KOLKATA
Dispatcher RIYADH
Relationship 1
Upgrade 1
AMERICA These characters will carry through from game to game and they may become lost (see below). You do not have to play the same character in every game.
SAN FRANCISCO
ISTANBUL
MEXICO CITY
GAME CALENDAR
SOUTH
TEHRAN
BAGHDAD
DOB: October 5
• Move another player’s pawn as if it were yours. • As an action, move any pawn to a city with another pawn. Get permission before moving another player’s pawn.
SEOUL
BEIJING
DISPATCHER
BOGOTá
Use this area of the board to apply changes to any of the fourTOKYO diseases.
LAGOS At the beginning of each game, you will add Funded Event cards (of the BOGOTá group’s choice) to the Player Deck equal to your Funding Level. Your Funding Level is 4 at the beginning of the first game in January but will SOUTH go up and down from game to game. AMERICA The minimum funding is 0 andKINSHASA the maximum is 10.
DISEASE NAME
RULE STICKER A will go here
SHANGHAI
Relationship 2
DECEMBER
CAIRO NEY
CHARACTER NAME
MEXICO CITY
DISEASE TRACKING AREA
TOKYO MAN ILA
CAIRO
AFRICA
NEY
DELHI
Refer to this section after you’veKARACHI learned how to play the game for fine points regarding each of the characters.
ALGIERS
In one corner of the board is a section where objectives are placed. January will start with one objective. Other objectives will be added and ST. PETERSBURG removed in future months.
MILAN
• Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
BAGHDADREFERENCE CHARACTER
To create a character: Select a Character card (each one has different specialMIAMI abilities) and give your character a name.
LOS ANGELES
SYD
ISTANBUL
Each player WASHINGTON has a specific character with special abilities to improve the team’s chances. Each player begins game 1 by creating a character.
The board is broken up into six regions, each roughly equivalent to a continent. These will come into play later.
• No Direct Flights or Charter Flights in or out. • Existing research stations destroyed. • No new research stations can be built there.
SYD
TEHRAN
MADRID
CHARACTERS
ATLANTA
REGIONS
EUROPE
FUNDING
NORTH AMERICA
• Discover cures to the 4 diseases.
PANIC LEVEL • No effect.
SE
BEIJING
NEW YORK
SAN FRANCISCO
OBJECTIVES SECTION FEBRUARY
ASIA
MOSCOW
TOKYO
OBJECTIVES
JANUARY
MILAN MONTRÉAL
CHICAGO
PARIS
LD 02 F
LE
COLLAPSING
OVERVIEW
OBJECTIVES
LONDON
4
Early
SCARS MAY
Upgrade 2
If a disease has been cured, he automatically removes all cubes of that color from a city, simply by entering it or being there. This does not take an action.
Scar 1
Scar 2
Characters can be mentally or physically damaged over the course of play. The Medic also prevents placing disease cubes (and outbreaks) of cured When this happens, choose an available scar and add it to your character’s in his location. The Medic’s automatic removal of cubes also card. Characters are scarred are in a city that outbreaks and JUNE JULY when theyAUGUST SEPTEMBER OCTOBER diseases NOVEMBER DECEMBER happens during other players’ turns. may be scarred in other ways that will be noted in future rules. Whenever you must place a scar on a character that has no room for it, that character becomes lost.
LOST CHARACTERS
EUROPE
CHARACTER NAME
SCIENTIST
DOB: May 23
Relationship 2
The Scientist needs only 4 (not 5) City cards of the same disease color to Discover a Cure.
Upgrade 1 • You need only 4 cards of the same color to do the Discover a Cure action.
If you have to put a scar on your character and it has no more scar slots, ESSEN or if your character is in a city when it falls, your character is lost. When your character is lost, destroy (rip up) your Character card. It LONDON cannot be played in this or in future games. Discard all cards you have, take the Civilian card matching your pawn, and place your pawn in a city with a research station (this may be your current city). If there are no research stations in play, place your pawn in Atlanta. If your character NEW YORK was lost during your turn, continue with your turn, keeping PARIS any remaining actions you have.
Scientist
Relationship 1
Upgrade 2 Scar 1
ST. PETERSBURG
Scar 2
CHARACTER NAME
RESEARCHER
DOB: November 3
Researcher
Relationship 1
Relationship 2
action, the Researcher MILANWhen doing the Share Knowledge MOSCOW
may give any City card from her hand to another player in the same city as her, without this card having to match her city. The transfer must be from her hand to the other TEHRAN player’s hand, but it can occur on either player’s turn.
Upgrade 1
• You may give any 1 of your City cards when you Share Knowledge. It need not match your city. A player who Shares Knowledge with you on their turn can take any 1 of your City cards.
ASIA
Upgrade 2 Scar 1
Scar 2
Late
NOTES:
4
16
TOK YO
M A N IL A
By placing the level 2 panic level sticker, the city’s panic level goes from unstable to rioting.
SAN FRANCISCO
NORTH AMERICA
MADRID
ATLANTA
ISTANBUL BAGHDAD
WASHINGTON
KARACHI
5
DEL
SETUP You may notice that some steps are missing. They will be added later.
1
Infection Rate Track
Research Stations
Read the Mission Briefing
Infection Deck
Infection Rate Marker
Infection Discard Pile
1 2-3
Put all structures (initially you’ll only have research stations) nearby. Separate the cubes by color into 4 supply piles. Place a research station in each city with a starting research station sticker. (You begin the game with one in Atlanta.) In future games there may be other pieces you place.
4 5
UNSTABLE
JANUA RY
FEBRU ARY
MARCH
APRIL
MAY
JUNE
PANIC LEVEL
• No effect.
JULY
• No Direct Flight s or Charter Flight RIOTING • Existing resea s in or out. rch stations destr oyed. • No new resea rch stations can be built there. COLLAPSING • Discard 1 card of the city’s color to Drive/Ferry into this city. FALLEN
AUGUS T
SEPTE MBER
OCTOB ER
NOVEM BER
DECEM BER
EUROPE ESSE N
• Discard 1 more card (2 total) of the city’s color to Drive/ Ferry into this city.
ST. PETE RSBU RG
HO CHI MINH CITY
LOND ON
CHICA GO
NEW YORK
MILAN PARIS
NORTH AMERICA
SAN FRAN CISCO
MADR ID
Place outbreaks, cure markers, and objectives
SOUTH AMERICA DISEAS E NAME
DISEAS E NAME
DISEAS E NAME
3-player game
3
4-player game
2
KOLK ATA
HONG KONG
SAUDI ARABIA
OSAK A TAIPE I
MUMB AI
PACIFIC RIM
BANG KOK
CHEN NAI
Use disease cubes matching the card colors.
SAN FRANCI SCO
HO CHI MINH CITY
KINSH ASA
MANIL A
JAKA RTA
SãO PAUL O
RULE STICKER B
JOHA NNES BURG BUEN OS AIRES
MBIA COLO 8,702,000
CITY
SHARE KNOWLEDG
E
Either: give the card that matches the city you are in to another take that card from another player, or player. The other player with you. must also be in the city
BUILD A STRUCTURE
• Resolve any epide mics • Discard to 7 cards
3.Infect cities
LO S LE S AN GE
SYDN EY
DISCOVER A CURE
1.Do 4 actions 2.Draw 2 card s
At any research station, discard 5 City cards of the same disease cure that disease. color to
Discard the City card that matches the city you are a structure there. in to place
SANT IAGO
NTA
2
/KM
21,000
Disease Tracking Area
Cure markers
ATL A
Player Deck
UNIT
ED S T 4,715 ATES ,000
Player Discard Pile
RULE STICKER C
700
/KM 2
8
TA ED S TÁ TAT ESMBIA BOGO COLO
4
RIYADH
PHILIPPINES
LIMA
DISEAS E NAME
In Pandemic Legacy, players keep their hands faceup at all times.
UNIT
2-player game
MANILA
SAN FRANCISC O
SHAN GHAI
LAGO S
ATL AN
Cards
DELH I
RIYAD H
KHAR TOUM
As a group, decide which Funded Event cards are going into the Player Deck. The Player Deck can have as many Funded Event cards as your current funding level. (Your funding level is 4 for your first game.) Shuffle these Event cards and City cards together and deal cards to the players to form their initial hands. Give cards according to the number TÁ of players: BOGO # of players
UNITED STATES
CAIRO
AFRICA BOGO Tá
Outbreaks Track
COLOMBIA
CHICAGO
KARA CHI
ALGIE RS MIAMI MEXIC O CITY
Outbreaks Marker
BOGOTÁ
JAPAN
LIMA PERU
TOKY O BAGH DAD
LOS ANGE LES
Select Funded Events, add them to the deck, and deal out Player cards
RULE STICKER D
PLAY Each player turn is divided into 3 steps:
9
Shuffle
7
Shuffle the cards in the Infection Discard Pile and put them on top of the Infection Deck.
Move the Infection rate marker forward 1 space.
2-INFECT
Draw the bottom card from the Infection Deck and put 3 cubes on that city. Discard that card.
3-INTENSIFY
Shuffle the cards in the Infection Discard Pile and put them on top of the Infection Deck.
1-INCREASE
Move the Infection rate marker forward 1 space.
2-INFECT
Draw the bottom card from the Infection Deck and put 3 cubes on that city. Discard that card.
3-INTENSIFY
Shuffle the cards in the Infection Discard Pile and put them on top of the Infection Deck.
1-INCREASE
Move the Infection rate marker forward 1 space.
2-INFECT
Draw the bottom card from the Infection Deck and put 3 cubes on that city. Discard that card.
3-INTENSIFY
Shuffle the cards in the Infection Discard Pile and put them on top of the Infection Deck.
Move the Infection rate marker forward 1 space.
2-INFECT
Draw the bottom card from the Infection Deck and put 3 cubes on that city. Discard that card.
ACTIONS
CHARACTER NAME
Shuffle the cards in the Infection Discard Pile and put them on top of the Infection Deck.
SCIENTIST
Relationship 1
Relationship 2
DIRECT FLIGHT
Upgrade 1
Discard a City card to move to the city named on the card.
CHARTER FLIGHT
SHUTTLE FLIGHT
10
Begin play
DOB: May 23
DRIVE / FERRY Move to a city connected by a white line.
Discard the City card that matches the city you are in to move to any city.
2. Draw 2 Player cards. 3. Infect cities. After a player is done infecting cities, the player on their left goes next.
3-INTENSIFY
Select Characters and Starting Location
Have each player select a character and player color. Give them the corresponding Reference card and pawn. Place their pawns at any one research station. (Players will start their first game in Atlanta.) All the characters must start together. Place any remaining character cards and pawns back in the box. If there are no research stations, players start in the ruins of Atlanta.
Use game winning bonus
Winning a month will result in getting a bonus for the next month played. The group should use that bonus now. (You won’t have a bonus for your first game.)
1-INCREASE
CANADA
3-INTENSIFY
1-INCREASE
MONTREAL
CANADA
Draw the bottom card from the Infection Deck and put 3 cubes on that city. Discard that card.
CANADA
MONTREAL
Move the Infection rate marker forward 1 space.
2-INFECT
MONTREAL
1-INCREASE
CANADA
Divide the remaining player cards into 5 facedown piles, as equal in size as you can. Shuffle 1 Epidemic card into each pile, facedown. Stack these piles to form the Player Deck, placing smaller piles at the bottom.
1. Do 4 actions.
Stack
MONTREAL
Prepare the Player Deck
CANADA
6
MONTREAL
5
6
EY
SEOU L
ISTAN BUL
TREAT DISEASE
Place the outbreaks marker on the “0” space of the Outbreaks Track. Place the 4 cure markers, “vial” side up, at the bottom of the disease tracking area. Place all current objectives in the objectives area.
SY DN
UNITED STATES
BEIJI NG
TOKYO
ALGERIA
WASHINGTON
TEHR AN
ATLA NTA WASH INGTO N
3
ASIA
MOSC OW
TOKY O
MANIL A
ALGIERS
VIETNAM
MONT RÉAL
Remove 1 disease cube from the city you are in. If this color is cured all cubes of that color , remove from the city.
2
OBJECTIVES
Place infection rate marker and infect 9 cities
Place the infection rate marker on the left-most “2” space of the Infection Rate Track. Shuffle the Infection cards and flip over 3 of them. Put 3 disease cubes of the matching color on each of these cities. Flip over 3 more cards: put 2 disease cubes on each of these cities. Flip over 3 more cards: put 1 disease cube on each of these cities. (You will place a total of 18 disease cubes, each matching the color of the city.) Place these 9 cards faceup on the Infection Discard Pile. The other Infection cards form the Infection Deck.
When playing a month for the first time, draw cards off the top of the Legacy Deck until you reach one that says STOP. Read the mission briefing and integrate new cards (if any) to the game.
Set out the board and pieces
4
• You need only 4 cards of the same color to do the Discover a Cure action.
Upgrade 2 Scar 1
Move from a city with a research station to any other city that has a research station.
Scar 2
Take all the pawns and blindly select one. That player goes first and play proceeds clockwise.
Players should freely give each other advice. Let everyone offer opinions and ideas. However, the player whose turn it is decides what to do. Your hand can have City and Event cards in it. City cards are used in some actions and Event cards can be played at any time.
7
ON YOUR TURN
CITY
CITY
OTHER ACTIONS Discard the City card that matches the city you are in to place a structure there. In January, the only structures you have available are research stations; more will come later. Take the structure from the pile next to the board. If all structures of a type have been built, you may take one from anywhere on the board and move it to your current JANUARY one FEBRUARY MARCH APRIL city. Each city may contain of each type of structure.
JANUARY
TAIPEI
FEBRUARY
MARCH
APRIL
MAY
JUNE
OBJECTIVES 1
2-3
5
COLLAPSING
•CHENNAI Discard 1 card of the city’s color to Drive/Ferry into this city.
• Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
FALLEN
MANILA
HO CHI MINH CITY
4
Drive / Ferry
MADRID
LOS ANGELES
CHICAGO MEXICO CITY
SYDNEY
N FRANCISCO DISEASE NAME
NORTH AMERICA
DISEASE NAME
CITY
MOSCOW
4
EUROPE
NEW YORK
BEIJING
MIAMI
MONTRÉAL
5
Discard a City card to move to the city named on the card. ATLANTA You cannot use Direct Flight inLIMA or out of a city that is rioting, collapsing,DISEASE orNAME fallen. DISEASE NAME
FALLEN
color to Drive/Ferry into this city.
BOGOTá
MA NIL A
SãO PAULO
Share Knowledge
WASHINGTON
LOS S LE ANGE
You can do this action in two ways: DISEASE NAME
CITY CITY
MIAMI
Move from a city with a research station to any other city that has a research station. MEXICO CITY
DISEASE NAME
DNE
SãO PAULO
Y
DISEASE NAME S Y 1.Do 4 actions 2.Draw 2 cards
give the City card that matches the city you are in toMEXICO CITY • Resolve any epidemics another player, or • Discard to 7 cards
The other player must also be in the city with you. Both of you need to agree to do this. If the player who gets the card now has more than 7 cards, LIMA that player must immediately discard a card or play an DISEASE NAME DISEASE NAME DISEASE NAME Event card. DISEASE NAME
SOUTH AMERICA
MOSCOW RUSSIA 15,512,000
SANTIAGO 3,500/KM 2
TEHRAN
SYD
SãO PAULO
MIAMI
1
NEY
ASIA BANGKOK
PACIFICMARCH RIM
MEXICOJANUARY CITY
FEBRUARY
OBJECTIVES SEOUL
BEIJING
CHENNAI UNSTABLE
• No effect.
TOKYO
BOGOTá
MANILA
HO CHI
SAN FRANCISCO
MINH CITY • No Direct Flights or Charter Flights in or out. • Existing research stations destroyed. RIOTING SHANGHAI • No new research stations can be built there. DELHI
SHANGHAI
DELHI
4
COLLAPSING
• Discard 1 card of the city’s color to Drive/Ferry into this city.
5
FALLEN
JAKARTA • Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city. HONG KOLKATA
APRIL
SA N FR AN CIS CO
PANIC LEVEL
KARACHI
SOUTH MONTRÉAL AMERICA
OSAKA CHICAGO TAIPEI
KONG
TOKYO
JOHANNESBURG
LIMA
MANILA
PHILIPPINES 20,767,000
MA NIL A
MUMBAI
14,400/KM 2
DISEASE NAME KHARTOUM
has the Cairo card in his hand and offers to RIYADH let Anna take it from him if she can get to Chennai 1.Do 4 actions (being the Researcher, George can give any card 2.Draw 2 cards SOUTH • Resolve from his hand). Anna discards her Manila City cardany epidemics KINSHASA AMERICA • Discard to 7 cards for a (2) Charter Flight, moving her pawn 3.Infect to Chennai. cities
AFRICA
TAIPEI
RIYADH
BANGKOK DISEASE NAME
DISEASE NAME
NORTH PACIFIC
SAN FRANCISCO
AMERICA KOLKATA
DISEASE NAME
2
CHENNAI
RIM
ATLANTA LOS S LE ANGE
SYDNEY
BUE
LOS ANGELES SYD
MUMBAI
CAIRO
LAGOS
JAKARTA
EGYPT 14,718,000
NEY
MIAMI
SANTIAGO MEXICO CITY
3
8,900/KM 2
SãO Shares PAULO Anna then (3) Knowledge with George, taking his JOHANNESBURG KHARTOUM Cairo card. Doing this gives Anna 4 black cards, which is not enough to cure a disease.
BANGKOK
BOGO
4
LOS S LE ANGE
CHENNAI
SYDNEY
HOA MINH
1.Do 4 actions 2.Draw 2 cards • Discard to 7 cards However, Anna is the Scientist and needs to discard3.Infect only 4cities cards of the same color to cure the corresponding disease. Anna KINSHASA (4) Discovers a Cure, discarding her 4 black cards at the Chennai research station. The black cure marker is moved to cover up the black virus on the board to show that it has been cured. Anna has finished the Actions part of her turn.
HONG KONG
SA N FR AN CIS CO
MANILA
HO CHI MINH CITY
• Resolve any epidemicsTEHRAN
MOSCOW
LIMA
AFRICA
HONG KONG
BEIJING
2-3
BUENOS AIRES
RUSSIA
BOGOTá
SYDNEY
ALGIERSGeorge, the Researcher (turquoise pawn), is in CAIRO LAGOS Chennai, having built a research station there.
WASHINGTON
LOS ANGELES
1
CAIRO
ATLANTA
OSAKA
BOGOTá BUENOS AIRES George
3.Infect cities
take the City card that matches the city you are in from SANTIAGO another player.
Example: If you have the Moscow City card and are with another player in Moscow, you can give this card to that player. Or, if another player has the Moscow card and you both are in Moscow, then you can take it from that player. In either case, you both must agree before handing the card over.
8
KOLKATA
KARACHI
MIAMI
MOSCOW
CITY
RULE STICKER F
ASIA
CAIRO
EY
DELHISAN FRANCISCO
SAN FRANCISCO
1
NORTH AMERICA
4 SHANGHAI
3
MA NI LA
KINSHASA
LIMA
TOKYO
2
TEHRAN
ALGIERS LOS ANGELES
NEW YORK
TOKYO
MINH CITY NEW YORK
(pink pawn) begins her turn. AnnaPARIS (1) Treats Disease in Manila, removing all 3 cubes with one action (since this disease has been ISTANBUL cured). This eradicates the red disease, so the red cure marker is ISTANBUL MADRID flipped over to its “ ” side. BAGHDAD BAGHDAD
MONTRÉAL
PHILIPPINES
BUENOS AIRES
SEOUL CHICAGO
TEHRAN
NEY
TOKYO
Discard the City card that matches the city you are in toDISEASE NAME SANTIAGO move to any city.CITY You cannot useCITY Charter Flight into or CITY or fallen. out of a city thatCITY is rioting, collapsing, CITY CITY N SYD
FALLEN
SAN FRANCISCO
WASHINGTON
LOS ANGELES Shuttle Flight
ASIA
• Discard 1 more card (2 total) of the city’s BEIJING color to Drive/Ferry into this city.
Play Example: On the first turn, George does 4 actions: PARIS TOKYO (1) Drive to Chicago (from Atlanta), (2) Drive to San Francisco, ST. PETERSBURG (3) Treat Disease in San Francisco, removing a blue disease cube ESSEN SHANGHAI ISTANBUL again, removing a there, and (4) Treat Disease in San Francisco MADRID BAGHDAD second blue disease cube.
Eradicating a disease is not needed to win. However, KINSHASA when cities of an eradicated disease are infected, no JAKARTA new disease cubes are placed there MADRID (see Epidemics NORTH and ATLANTA SAN FRANCISCO AMERICA Infections on pages 11-12). Removing the last cube of a SOUTH AMERICA disease that is not cured has JOHANNESBURG no effect.
MAY
• Discard 1 card of the city’s color to Drive/Ferry into this city.
SAN FRA NCI SCO
SOUTH AMERICA
Charter Flight
MOSCOW 5
APRIL
• No Direct Flights or Charter Flights in or out. • Existing research stations destroyed. • No new research stations can be built there.
COLLAPSING
MILAN
SEOUL
MARCH
• No effect.
EUROPE and new cubes can still be placed during epidemics or ST. PETERSBURG ESSEN and Infections on pages 2-3 11-12). RIOTING infections (see Epidemics However, treating this disease is now easier. LONDON
ASIA
FEBRUARY
PANIC LEVEL
is cured, its cubes remain on the1 board OCTOBERWhen a disease NOVEMBER DECEMBER UNSTABLE
SEPTEMBER
JANUARY
OBJECTIVES
BAGHDAD If the last cube of a cured disease is removed from the DELHI NORTH ATLANTA SAN FRANCISCO board, this disease is AMERICA eradicated. Flip its cure marker from KARACHI OSAKA ” side. its vial side to its “ WASHINGTON LONDON ALGIERS JANUARY FEBRUARY MARCH APRIL MAY JULY AUGUST SEPTEMBER OCTOBER NOVEMBER DECEMBER KARACHI George hasJUNEfinished the Actions step of his turn. HONG CAIRO TAIPEI KOLKATA KONG OBJECTIVES The first time you eradicate a disease, invent a name for it, ALGIERS RIYADH MILAN CAIRO MOSCOW LEVEL in the disease tracking thenAFRICA write its new name onPANIC the board 1 UNSTABLE • No effect. EUROPE CITY area. Eradicating CITY RIYADH MIAMI a disease also gives you the option to LOS ANGELES PACIFIC ST. PETERSBURG • No Direct Flights or Charter Flights in or out. ESSEN MUMBAI NEWgive YORK BANGKOK Play Example: Later inAFRICA the game, 2-3 RIOTING • Existing research stations destroyed. RIM the red disease has been cured. it LAGOS a positive mutation at the end of the game as one of KHARTOUM • No new research stations can be built there. MEXICO CITY PARIS LONDON your bonuses. Positive mutations may only be applied to • Discard 1 card of the city’s color to 4 COLLAPSING MUMBAI Drive/Ferry into this city. LAGOS CHENNAI MILAN MANILA diseases that• were eradicated in the just-played game. HO CHI remain on the board in Manila, where Anna KHARTOUM 3 red cubes the Scientist MOSCOW MONTRÉAL CHICAGO Discard 1 more card (2 total) of the city’s
A white line that goes off the board “wraps around”BOGOTá to the other edge and connects to a city. Example: Sydney and Los Angeles are connected.
CITY
AUGUST
ISTANBUL
SYD
Direct Flight
JULY
MILAN
TOKYO
If no action is required to Discover a Cure (due to positive mutations) then a player discardDECEMBER the needed cards AUGUST SEPTEMBER OCTOBER may NOVEMBER from their hand immediately, even if it isn’t their turn.
JULY
DECEMBER
MA NI LA
LOS S LE ANGE
NEY
NOVEMBER
If there are cubes from several CHICAGO cured diseases inMONTRÉAL a city, PARIS you must still Treat Disease once for each curedTEHRAN color to remove these cubes.
TOKYO
SYD
OCTOBER
• Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
FALLEN NEW5 YORK
MA NIL A
2 total) of the city’s to this city.
SEPTEMBER
MAY PANIC LEVELJUNE
harter Flights in or out. JAKARTA NORTH ATLANTA SAN FRANCISCO Move to a city connected by a white line to the one ons destroyed. AMERICA ons can be built there. you are in. WASHINGTON
city’s color to ty.
OBJECTIVES Treat Disease
Drive/Ferry into this city.
MONTRÉAL
CHICAGO
AUGUST
Remove 1 disease cube from the city you are in, placing it • No effect. EUROPE CITY inCharter the cube If this disease color • No Direct Flights or Flightssupply inCITY or out. next to the board. ST. PETERSBURG ESSEN • Existing research stations destroyed. been cured (see Discover a Cure below), remove all • No new research has stations can be built there. LONDON that • Discard 1 card of cubes the city’s of color to color from the city you are in. COLLAPSING
SAN FRA NCI SCO
ANIC LEVEL MOVEMENT ACTIONS 4
JULY
JUNE
RIYADH
IRAN
SAUDI ARABIA 5,037,000 9,500/KM 2
7,419,000
MUMBAI
CAIRO
LIMA
EGYPT
INDIA
14,718,000 30,900/KM 2
3,400/KM 216,910,000
DISEASE NAME
IRAN
KONG
Select any combination of the actions listed below. You may do the same OBJECTIVES JANUARY APRIL action several times, each time countingFEBRUARY as 1 action. Your MARCH character’s PANIC LEVEL 1 UNSTABLE PACIFIC special abilities may change how an action is done. Some actions involve UNSTABLE • No effect. MUMBAI BANGKOK RIMto the Player 2-3 • No Direct Charter your Flights in hand; or out. discarding a Flights cardorfrom all these discards go RIOTING • Existing research stations destroyed. RIOTING • No new research stations can be built there. Discard Pile.
MAY
TEHRAN
KOLKATA
OSAKA
EGYPT
You may do up to 4 actions each turn. HONG
SAUDI ARABIA
KARACHI
RIYADH
SHANGHAI
DELHI
D
8,900/KM 2
DISEASE NAME
INDIA
SAN FRANCISCO
MUMBAI
TOKYO
MANILA
RULE STICKER E
EGYPT
SEOUL
BEIJING
TEHRAN
At any research station, discard 5 City cards of the same color from your hand to cure the disease of that color. Cover the disease icon (shown at the top of the disease tracking area) with the matching cure marker. If no cubes of this color are on the board, this disease is eradicated. Flip its cure marker to its eradicated side.
Build a Structure
ASIA
MOSCOW
Discover a Cure
CAIRO
BURG
DISEASE NAME
DISEASE NAME
JAKARTA
9
SANTIAGO
DRAW CARDS RULE STICKER L RULE STICKER G RULE STICKER M RULE STICKER H RULE STICKER N RULE STICKER I
RULE STICKER J
After doing 4 actions, draw the top 2 cards together from the Player Deck. If, as you are about to draw, there are fewer than 2 cards left in the Player Deck, the game ends and your team has lost! (Do not reshuffle the discard to form a new deck.)
RULE STICKER P
EPIDEMIC CARDS If your draws include any Epidemic cards, do not add them to your hand (and do not draw replacement cards for them). Instead, immediately do the following steps in order: 1. Increase: Move the infection rate marker forward 1 space on the Infection Rate Track.
RULE STICKER O
2. Infect: Draw the bottom card from the Infection Deck. Unless its disease color has been eradicated, put 3 disease cubes of that color on the named city. If the city already has cubes of this color, do not add 3 cubes to it. Instead, add just enough cubes so that it has 3 cubes of this color and then an outbreak of this disease occurs in the city (see Outbreaks on page 13). Discard this card to the Infection Discard Pile. If you cannot place the number of cubes actually needed on the board, because there are not enough cubes of the needed color left in the supply, the game ends and your team has lost! This can occur during an epidemic, an outbreak, or infections (see Outbreaks and Infections below). 3. Intensify: Reshuffle just the cards in the Infection Discard Pile and place them on top of the Infection Deck.
RULE STICKER K
When doing these steps, remember to draw from the bottom of the Infection Deck and to then reshuffle only the Infection Discard Pile, placing it on top of the existing Infection Deck. It is rare but possible to draw 2 Epidemic cards at once. In this case, do all three steps above once and then again. In this case, the second epidemic’s Infection card will be the only card to “reshuffle”, ending on top of the Infection Deck. An outbreak will then occur in this city during Infections (see Infections on page 12), unless an Event card is played to prevent this (see Event Cards on page 15). After resolving any Epidemic cards, discard them.
RULE STICKER Q
10
11
1 2-3
OBJECTIVES
EUROPE
UNSTABLE
• No effect.
RIOTING
• No Direct Flights or Charter Flights in or out. • Existing research stations destroyed. • No new research stations can be built there.
4
• Discard 1 card of the city’s color to COLLAPSING Drive/Ferry into this city.
5
FALLEN
PANIC LEVEL
1
UNSTABLE
• No effect.
RIOTING
• No Direct Flights or Charter Flights in or out. • Existing research stations destroyed. MILAN • No new research stations can be built there.
4
COLLAPSING
• Discard 1 card of the city’s color to Drive/Ferry into this city.
5
FALLEN
LONDON
INFECTIONS
2-3
OUTBREAKS
MONTRÉAL
CHICAGO
• Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
NEW YORK
Flip over as many Infection cards from the top of the Infection Deck as the current infection rate. This number is below the space of the Infection Rate Track that has the infection rate marker. Flip these cards over one at a time, TOKY O infecting the city named on each card. NI LA
NORTH SAN FRANCISCO To infect a city, place 1 disease cube matching its color onto the city, AMERICA MA
MADRID
ATLANTA
unless this disease has been eradicated. If the city already has 3 cubes of this color, do not place a 4th cube. Instead, an outbreak of this disease occurs in the city (see Outbreaks on page 13). Discard this card to the Infection Discard Pile.
MA NI LA
RULE STICKER R
ALGIERS
MIAMI MEXICO CITY
SYD
NEY
BOGOTá PARIS
SOUTH KOREA
FRANCE
ASIA BEIJING
AMERICA
TOKYO
1 SAN FRANCISCO
LIMA 2-3
SHANGHAI DISEASE NAME
DISEASE NAME DISEASE NAME DELHIDISEASE NAME Play Example (cont.): Anna ends her turn by infecting cities. The current infection rate is 3, so Anna flips over the top 3 Infection cards: Seoul, then Paris, then Algiers. OSAKA HONG TAIPEI The redKOLKATA disease is eradicated, so Anna simply discards the KONG Seoul card.
E
JULY
MBAI
4
FALLEN
MA NI LA
PACIFIC RIM
The black disease has been cured – but not eradicated BANGKOK (black cubes are still on the board) – so Anna must infect Algiers. Since 3 black disease cubes are already in Algiers, CHENNAI AnnaEUROPE does not place a 4th cube there. Instead, a black MANILA HO CHI ESSEN disease outbreak happens inMINH Algiers. CITY
CHECK3.Infect FORcities SCARS
SA N FR AN CIS CO
MIAMI
LOS ANGELES SYD
ST. PETERSBURG
MAY
JUNE
JULY
KA
ALGIERS
RIOTING
• No Direct Flights or Charter Flights in or out. • Existing research stations destroyed. • No new research stations can be built there.
4
COLLAPSING
• Discard 1 card of the city’s color to Drive/Ferry into this city.
5
FALLEN
CAIRO RIYADH
AFRICA Play Example (cont.):PACIFIC A black disease outbreak MONTRÉAL
CHICAGO
occurs in Algiers. AnnaRIM moves the outbreaks NEW YORK markerLAGOS forward 1 space, putsN the next panic SA KHARTOUM CIS CO level sticker for Algiers, 1 black FR ANplaces NORTHand ATLANTA SAN FRANCISCO AMERICA cube on everyMANILA city connected to Algiers: WASHINGTON HO CHI MINH CITY Madrid, Paris, Istanbul, and Cairo. Cairo already has 3 black cubes, so Anna does not OCTOBER NOVEMBER DECEMBER place a 4thLOS cube there. Instead, a chain reaction MIAMI ANGELES outbreak occurs in Cairo. KINSHASA • Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
MA NIL A
SYD
NEY
MEXICO CITY
Anna moves the outbreaks marker forward BOGOTá 1 more space. She puts the next panic level ST. PETERSBURG ESSEN sticker for Cairo. She places 1 black cube on every city connected to Cairo: Istanbul, JOHANNESBURG Baghdad, Riyadh, and Khartoum – but not SOUTH AMERICA ASIA MILAN Algiers, as Algiers hasMOSCOW already had an outbreak S L O SThen, Anna while resolving this InfectionLIMAcard. E L ANGE discards the Algiers Infection card. TEHRAN DISEASE NAME DISEASE NAME DISEASE NAME DISEASE NAME
SãO PAULO
SYDNEY
1
ISTANBUL BAGHDAD
1.Do 4 actions 2.Draw 2 cards SANTIAGO
BUENOS AIRES
DELHI
• Resolve any epidemics • Discard to 7 cards
1
KARACHI
3.Infect cities
ALGIERS CAIRO
KOLKA RIYADH
AFRICA
NEY
RULE STICKER U
CHENNAI
SOUTH AMERICA
TOKYO
TURN END DELHI DISEASE NAME
SHANGHAI DISEASE NAME
DISEASE NAME
KINSHASA
JAKA
SAN FRANCISCO
After infecting LIMA cities and discarding Infection cards, your turn is over. The player on your left begins their turn. SãO PAULO
ISTANBUL S
BANGKOK
KHARTOUM
SEOUL
TEHRAN
LO S BAGHDAD LE ANGE
MUMBAI
LAGOS
BOGOTá
ASIA BEIJING
PARIS
APRIL
PANIC LEVEL
• No effect.
2-3
MARCH
MEXICO CITY
MOSCOW
JAKARTA
OBJECTIVES 1 TAIPEI
UNSTABLE
BOGOTá CHENNAI
Characters standing in an outbreaking city receive a scar.
MILAN
DISEASE NAME
JOHANNESBURG
KARACHI
SYDNEY
OSAKA
ALGIERS CAIRO
12
1
WASHINGTON
• Discard to 7 cards
LONDON
AFRICA
BAGHDAD FEBRUARY OSAKA
JANUARY
TOKYO
In later games, it is possible for cities to SANTIAGO become isolated so that outbreaks actions inNORTH it do not1.Do affect4 any adjacent cities. In this case, increase the panic level of MADRID ATLANTA 2.Draw 2 cards AMERICA the outbreaking city but do not raise the Outbreaks Track marker. • Resolve any epidemics
SAN FRANCISCO
ISTANBUL
MADRID
HONG KONG
When an outbreak occurs in a city at panicNEWlevel YORK5, do not place a sticker, PARIS but resolve the outbreak as usual. BUENOS AIRES
TOKYO
SANTIAGO
Paris has a blue cube on it, so Anna adds a second blue AUGUST SEPTEMBER OCTOBER NOVEMBER DECEMBER cube there and discards the Paris card.
MADRID
1
MONTRÉAL
CHICAGO
• Discard 1 more card (2 total) of the city’s color to Drive/Ferry into this city.
T
SHANGHAI
Increase the panic level of all cities that have an outbreak. If the game would end due to outbreaks, only increase the panic level for the first JANUARY FEBRUARY MARCH APRIL MAY JUNE JULY AUGUST SEPTEMBER 8 outbreaks. If more than 8 cities would outbreak (due to chain reactions) KINSHASA OBJECTIVES SOUTH players may choose which cities outbreak and increase their panic level, th AMERICA PANIC LEVEL stopping when you get to the 8 outbreak. JAKARTA UNSTABLE • No effect. EUROPE If a city’s panic level reaches level 2, remove any research station • No Direct Flights or Charter Flights in or out. • Existing research stations destroyed. RIOTING present in that city. If there is a startingLIMA research station sticker in that SãO PAULO • No new research stations can be built there. SãO PAULO JOHANNESBURG city (explained on page 14), cover that sticker with a destroyed research LONDON NAME NAME DISEASE NAME DISEASE NAME • Discard DISEASE 1 card of the city’s colorDISEASE to COLLAPSING station sticker. Drive/Ferry into this city.
RULE STICKER T BUENOS AIRES 5
MOSCOW
SAN FRANCISCO
PARIS
RULE STICKER S SOUTH
SEOUL
RAN
CHI
MILAN
TOKYO
If the outbreaks marker reaches the last space of the Outbreaks MUMBAI BANGKOK Track, the game ends andMEXICO your CITY team has lost! KHARTOUM
INCREASE PANIC LEVEL
ALGIERS ALGERIA
ST. PETERSBURG
ESSEN
SEOUL
BEIJING LONDON
NORTHoccurs, first ATLANTA When a chain reaction outbreak move the outbreaks marker SAN FRANCISCO KARACHIdo not add a cube to forward 1 space. Then,AMERICA place cubes as above, except WASHINGTON cities that have already had an outbreak (or a chain reaction outbreak) as part ofCAIRO resolving the current Infection card. KOLKATA
LAGOS
SEOUL
MOSCOW
As a result of outbreaks, a cityRIYADH may have disease cubes of multiple colors on it; up toLOS 3 cubes of each color. MIAMI ANGELES
AFRICA
NEY
EUROPE
ASIA
When a disease outbreak occurs, move the outbreaks marker forward PARIS TEHRAN 1 space on the Outbreaks Track. Then, of the disease color CHICAGOplace 1 cube MONTRÉAL • Discard 1 more card (2 total) of the city’s NEW of YORK color to Drive/Ferryon intoevery this city. city connected to the city. If any of them already has 3 cubes th the disease color, do not place a 4 cube in those cities. Instead, in each of ISTANBUL them, a chain reaction outbreak occurs after the current outbreak is done. TOKY O DELHI BAGHDAD
WASHINGTON
LOS ANGELES SYD
ST. PETERSBURG
ESSEN
KOLKATA
HONG KONG
TAIPEI
SANTIAGO
BUENOS AIRES 1.Do 4 actions 2.Draw 2 cards
RIYADH
• Resolve any epidemics • Discard to 7 cards
MUMBAI
LAGOS
PACIFIC RIM
BANGKOK
KHARTOUM
SA N O FR AN CI SC
CHENNAI HO CHI MINH CITY
MANILA
3.Infect cities
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GAME END You win as soon as you meet the necessary number of objectives. The game ends immediately, even if it is the middle of a player’s turn or a series of outbreaks. There are many ways for the game to end and the players to lose: • Immediately when the outbreaks marker reaches the last space of the Outbreaks Track, • Immediately if you are unable to place the number of disease cubes actually needed on the board. Any future cubes and/or outbreaks don’t happen, • If a player cannot draw 2 Player cards after doing their actions.
RULE STICKER V WIN OR LOSE, THE GROUP CHOOSES TWO GAME END UPGRADES AT THE END OF THE GAME. IF YOU WIN THE GAME • You get the Win Bonus for the next month. This is described on cards in the Legacy deck. • You start your next game at the beginning of the next month. • Your Funding Level is cut by 2 (minimum of 0) as you clearly have the situation in hand. • Record your new funding level.
IF YOU LOSE THE GAME • If this is the first time the month has been played, you must try the month again. If not, move on to the next month for your next game. • Your Funding Level is increased by 2 (maximum of 10) as this mess needs to be fixed ASAP. • Record your new funding level.
GAME END UPGRADES
CARDS
Win or lose, you choose two upgrades at the end of each game. You may choose the same upgrade twice.
PLAYER CARDS
UNFUNDED EVENTS Select an event sticker to add to any City card in the Player Deck. This card is now both a City card and an Event card and can be used either way, but not both. These City/Event cards are available every game (they’re unaffected by the funding level). Each City card can only have one sticker.
STARTING RESEARCH STATIONS Select a city currently containing a research station and add a starting research station sticker. Add a research station to every city with one of these stickers during the setup of all future games. When placing a starting research station sticker, place it close to the city (similar to the one printed on the board for Atlanta). Do not place it in a panic level sticker box.
CHARACTER UPGRADES Add an upgrade to a character. Each character has room for 2 upgrades (except the Generalist, who has 4). Players may stick an upgrade over an existing upgrade. Upgrades can only be applied to characters that were in the just-played game.
POSITIVE MUTATIONS If you’ve eradicated a disease during this game, you may give that disease a positive mutation to make it easier to find a cure in future games. Put the positive mutation sticker on the disease tracking area of the board. Diseases that gain the Efficient to Sequence mutation are cured as soon as one player discards the necessary number of cards. This does not require an action and can happen on another player’s turn.
IN EITHER CASE (WIN OR LOSE) • Choose two upgrades (see next section). • Clear the board of all game pieces. • Discard all City cards. These all reset for the start of the next game. Do not put any Legacy cards back in the Legacy deck, even if playing the same month. Just continue where you left off in the Legacy deck. • If playing the same month again, your mission briefing and objectives are the same.
As you play, you will have the option to place stickers on City cards. Each City card can have one sticker. When you play a City card with a sticker, you choose whether it is being played as a City card or using the effect of the sticker, never both.
OVERLOOKED RULES • You do not draw a replacement card after drawing an Epidemic card. • You may Discover a Cure at any Research Station – the color of its city does not need to match the disease you are curing. • On your turn, you may take a card from another player, if you are both in the city that matches the card you are taking.
Players may always examine discard piles.
• On your turn, you may take any City card from the Researcher (only), if you are both in the same city.
HAND LIMIT
• Your hand limit applies immediately after getting a card from another player.
If you ever have more than 7 cards in hand (after first resolving any Epidemic cards you may have drawn), discard cards or play Event cards until you have 7 cards in hand (see Event Cards). Only Player cards count towards your hand limit.
EVENT CARDS Playing an Event card is not an action. The player who plays an Event card decides how it is used. Event cards can be played at any time, except in between drawing and resolving a card. Example: During infections, the first Infection card drawn causes an outbreak. You may not play the Remote Treatment to prevent this. After this outbreak happens however, you may use Remote Treament before flipping over the next Infection card.
• Characters gain a scar from standing in a city that outbreaks.
WHAT HAPPENS IF WE MESS UP A RULE SINCE WE CAN’T GO BACK? In most cases, it won’t matter. A little rule confusion here or there or a card left out of a deck or something forgotten will not greatly affect your game. Just note it and move on. In some cases a missing or confused rule will have resulted in a whole game being too easy or too hard. In this case, the group should decide whether to increase their funding for next game (if you accidentally made a game too hard) or reduce funding for the next game (if you made a game too easy).
After playing an Event card, discard it to the Player Discard Pile.
STRUCTURES Each city may contain one of each type of structure.
RESEARCH STATIONS You need to be at a research station to use the Discover a Cure action. You can also use the Shuttle Flight action to travel between two research stations. Destroy a research station in a city if it is rioting. If it was a starting research station, replace the starting research station sticker with a destroyed research station sticker. You cannot build a research station in a city that is rioting, collapsing, or fallen.
RULE STICKER W RULE STICKER X
Set up future games as described in Setup on pages 6-7.
CREDITS Game design: Matt Leacock and Rob Daviau Artwork: Chris Quilliams Graphic design: Philippe Guérin Rules Layout: Marie-Eve Joly Editing: Jean-François Gagné Playtesters: Sherrie Alder, Robby Anderson, Chris Aylott, Margaret and Richard Bliss, Michael Bretzlaff, Brett Burgess, Danny Calderon, Chris and Kim Farrell, Nathan Fluegel, Rich Fulcher, Mark Goetz, Jason Grantz, Mickie Grantz, Chris Grim, Philip Gross, Shelby Hemker, David Heron, Carissa Josephic, Jesse Josephic, Tim Keating, David Kloba, Shawn Murphy, Colleen, Donna, Ruth and Tim Leacock, Patrick Neary, Steve Nix, Dave Nolin, Jonathan Owens, Bryan Reed, Jason Schklar, Jenn Skahen, Ken Tidwell, Stephen Waldron, Kit Yona, and Ian Zang. Gen Con Playtesters: Ryan Corder, Martin Lieser, Paul Madden, and Nicholas Kent. Special Thanks: Tom Lehmann, Beth Heile, and John Knoerzer. Learn the rules to the original game online at: www.zmangames.com/pandemic-online-rules.html
RULE STICKER Y
14
© 2015 F2Z Entertainment Inc. 31 rue de la Coopérative Rigaud QC J0P 1P0 Canada Follow Pandemic The Board game on
[email protected] www.zmangames.com
15
GAME CALENDAR If you win, advance to the next month and decrease your funding by 2. If you lose the first half of the month, play the second half of the month and increase your funding by 2. If you lose in the second half of the month, increase your funding by 2, then proceed to the next month. Funding cannot go under 0 or over 10. Funding
January
Early Late
February
Early Late
March
Early Late
April
Early Late
May
Early Late
June
Early Late
July
Early Late
August
Early Late
September
Early Late
October
Early Late
November
Early Late
December
Early Late
NOTES:
16
Date
Players and Characters
Win or Lose ?