Preview only show first 10 pages with watermark. For full document please download

Similar Pages

   EMBED


Share

Transcript

Top reasons to upgrade Super-charged animation performance. New sculpting toolset. Bifrost enhancements. Autodesk® Maya® 2016 is one of the biggest Maya releases ever. Upgrading to Maya 2016 gives you access to the latest capabilities, improves your daily work, and saves you time. “Autodesk has been packing Maya with great new features, and Maya 2016 easily follows this trajectory” – Lester Banks     Animation performance You can now experience vastly improved speeds in both playback and manipulation of character rigs thanks to a new feature called Parallel Rig Evaluation. This new multithreaded evaluation system is designed to distribute the computational load amongst the existing cores and graphics processors in your computer. You can boost performance even further by utilizing the Performance Profiler, introduced in Maya 2015 extension 1, which makes it easier to understand and target bottlenecks in scenes and plugins. Improved sculpting A new native sculpting toolset gives you the freedom to sculpt and shape models more intuitively. The new sculpting toolset is a big upgrade over Maya’s previous sculpting tools, providing more of the detail and resolution that you need. The new brushes feature volume and surface falloff, stamp images, sculpting UV’s, and support for vector displacement maps. Foam and bubbles in Bifrost You can now add foam and bubbles to your liquid simulations in Bifrost, creating even more realism and detail in scenes with oceans, beaches, lakes, and stormy seas. This new feature also includes “adaptivity”, which gives you the ability to create high-resolution simulations close to the camera where detail is essential. This lowers the computation in other areas, and results in shorter simulation times. New Look & Feel Maya 2016 has an all-new look and feel! This includes newly designed icons that will accurately scale for high-resolution displays, reorganized menus, and re-imagined workflows with color coding that help make working in Maya easier and more intuitive. Top reasons to upgrade Hypershade enhancements Enhancements to look development workflows in Maya 2016 make the everyday tasks of building and editing materials in the Hypershade more artist-friendly and intuitive. New simplified workflows and a revamped UI allow you to achieve results faster, and a rebuilt node-editing interface makes it easier to connect, arrange, and work with shading components. Additionally, performance improvements help ensure you can continue working without interruption in the Hypershade. Atmospheric effects in Bifrost A new adaptive Aero Solver in Bifrost provides you with the ability to create atmospheric effects such as smoke and mist. Compared to Maya Fluids, with Aero you can create simulations with more detail and greater physical accuracy. Similar to the new Guided Simulations feature, low resolution aero solves can drive higher resolution detail. Adaptivity for Aero is just like adaptive Foam, you can define regions of high resolution to shorten simulation times. Art-directed simulations in Bifrost The new Guided Simulation feature in Bifrost gives you the ability to drive the behavior of liquids using a cached simulation or an animated mesh object. You can use full-depth low-resolution to guide a highresolution simulation on the liquid’s surface. This allows you to iterate at high-resolution and keep the basic look and motion of the underlying guided simulation. XGen is easier to use, and faster A new presets workflow that allows you to quickly share looks between meshes, for an improved starting point, is one of the reasons that XGen is easier to use (and faster). Additionally, the XGen library now comes with presets previously included for Maya Fur. A new guide-sculpting brush tool helps you sculpt guides more quickly and interactively. New width control on splines allows you to create custom shapes for primitives, such as leaves, scales and feathers. To top it all off, multithreading improves the speed of both preview generation and interactivity. Delta Mush deformer A popular user request, Delta Mush smooths deformation, guiding the final result closer to the original geometry. This is helpful in many different workflows, such as paint-free skinning, smoothing of coarse simulation results, and shot post corrections. If you have a suggestion or want to vote on existing suggestions, you can visit the Small Annoying Things and/or Ideas for Maya forums. For more information, visit autodesk.com/maya   Autodesk, the Autodesk logo, and Maya are registered trademarks or trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document. © 2015 Autodesk, Inc. All rights reserved. Maya 2016