Transcript
STORM DMX CONTROLLER Instruction Manual model: PF 630 PF 690
STORM DMX CONTROLLER STORM DMX CONTROLLER
ATTENTION This instruction manual contains important information about the installation and use of the projector. Please read and follow these instruction carefully.
ATTENTION Always ensure that the power to the projector is disconnected before opening the projector or commencing any maintenance work. F.A.L. S.R.L. VIA SVIZZERA 12/14 – 46042 CASTEL GOFFREDO (MN) ITALY http://www.fal.it
[email protected]
STORM DMX CONTROLLER
INDEX 1
01 – MAIN FEATURES ...................................................................................................................... 3 IMPORTANT INFORMATION ........................................................................................................................ 3
02 – STORM CONTROLLER BACK PANEL CONNECTIONS............................................................ 3 MIDI IN.......................................................................................................................................................... 3 DMX POLARITY SELECT.............................................................................................................................. 3 DMX OUT ..................................................................................................................................................... 4 DC INPUT..................................................................................................................................................... 4
03 – STORM CONTROLLER FRONT PANEL .................................................................................... 4 THE SCANNER BUTTONS ........................................................................................................................... 4 THE CHANNEL SLIDERS AND PAGE SELECT BUTTON.............................................................................. 4 THE SCENE BUTTONS ................................................................................................................................ 5 THE BANK BUTTONS................................................................................................................................... 5 THE PROGRAM AND OTHER CONTROL BUTTONS.................................................................................... 5 THE CHASE AND BLACKOUT BUTTONS..................................................................................................... 6 THE SPEED AND FADE TIME SLIDERS....................................................................................................... 6
04 – PROGRAMMING SCENES ........................................................................................................ 7 PROGRAMMING A SCENE........................................................................................................................... 7 SCENE EDITING........................................................................................................................................... 7 SCANNER COPY.......................................................................................................................................... 7 SCENE COPY............................................................................................................................................... 7 DELETE A SCENE (CLEAR AN INDIVIDUAL SCENE)................................................................................... 7 CLEAR ALL SCENES IN THE CONTROLLER ............................................................................................... 8 COPY A BANK.............................................................................................................................................. 8 DELETE (CLEAR) A BANK............................................................................................................................ 8
05 – PROGRAMMING CHASES ........................................................................................................ 8 MAKE A CHASE (MAKE A SEQUENCE OF SCENES IN A CHASE) .............................................................. 8 COPY A BANK TO A CHASE ........................................................................................................................ 8 EDITING A CHASE ....................................................................................................................................... 8 DELETING (CLEARING) A CHASE ............................................................................................................... 9 CLEAR ALL CHASES - LEAVING ALL SCENES UNTOUCHED ..................................................................... 9
06 – RUNNING SCENES ................................................................................................................... 9 MANUAL RUN............................................................................................................................................... 9 AUTO RUN ................................................................................................................................................. 10 MUSIC RUN................................................................................................................................................ 10 MIDI RUN.................................................................................................................................................... 10 CHASE RUN ............................................................................................................................................... 10 FADE TIME SLIDER.................................................................................................................................... 10
07 – MIDI CONTROL ....................................................................................................................... 11 MIDI CHANNEL SETTING........................................................................................................................... 11 MIDI RUNNING ........................................................................................................................................... 11
08 – TECHNICAL DATA................................................................................................................... 11
Please note that as part of F.A.L.'s ongoing commitment to continuous product development, specifications are subject to change without notice. Whilst every care is taken in the preparation of this manual F.A.L. reserves the right to change specifications in the course of product improvement. The publishers cannot be held responsible for the accuracy of the information herein, or any consequence arising from them.
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01 – MAIN FEATURES 192 DMX Channels. 30 Banks each composed of 8 programmable Scenes. 8 Sliders adjusting output Level. Built-in Microphone. AUTO mode is controlled by TAP SYNC and SPEED controller. MIDI control through MIDI interface. 4 digit LED display. Blackout master controlled by Manual or Remote. CHASE programming and CHASE running, manual control and remote control. Fade Time control. DMX polarity selection. IMPORTANT INFORMATION The Storm controller is able to control 192 DMX Channels. These channels are split into twelve (12) groups of sixteen (16) channels. These groups of 16 DMX channels are referred to on the controller as Scanners. This means, simply, that you can control up to 12 individual scanners each having a maximum of 16 channels. If your scanner (or other DMX controlled device) has less than 16 channels, this will make no difference, 16 channels are allocated to each scanner by default and this is fixed. It is important that you remember this when setting the DMX start addresses of the scanners that you intend to control with the Storm Controller. The DMX channels allocated to each of the 12 “Scanners” is shown in the table below. Scanners Channels Allocated 1 1 - 16 2 17 - 32 3 33 - 48 4 49 - 64 5 65 - 80 6 81 - 96 7 97 - 112 8 113 - 128 9 129 - 144 10 145 - 160 11 161 - 176 12 177 - 192
02 – STORM CONTROLLER BACK PANEL CONNECTIONS MIDI IN
2
DMX OUT
DMX POLARITY SELECT
1=Ground 2=Data 3=Data +
DC INPUT
1
-
1=Ground 2=Data + 3=Data -
3
+
+ 9~12V, 300mA min.
STANDARD MIDI IN Uses standard MIDI 5 pin Din to 5 pin Din cable to enable remote control by a MIDI device (keyboard etc.). See section on MIDI control at the back of this manual for details of how this works. DMX POLARITY SELECT The diagram shows an arrow indicating the normal standard setting for this switch. Most manufacturers of lighting equipment keep to the correct DMX standard for connecting DMX cables, but sadly there are still a few manufacturers who will not follow the standard and this switch allows you to reverse the polarity of the connections to accommodate their non-standard equipment. Unless you know that your equipment is non-standard always leave the switch in the position indicated by the arrow in the diagram. 3/11
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DMX OUT Connect your DMX cable from this socket to the first unit (scanner etc.) in the DMX chain. The connections are shown in the diagram on the previous page. The correct standard connection system is: PIN 1 = Ground (the screen on the cable). PIN 2 = Data - (Data negative) PIN 3 = Data + (Data positive). Make sure that none of the connections makes contact with the body of the plug you use to connect. Also ensure that the screen of the cable (ground) does not contact the body of the plug. DC INPUT The Storm controller is supplied with a wall socket power adapter. This should always be used. The power supply requirements are clearly marked on the controller and are also shown in the diagram on the previous page.
03 – STORM CONTROLLER FRONT PANEL
THE SCANNER BUTTONS To control a group of channels you need to activate the appropriate “Scanner” by pushing one (or more) of the buttons marked from 1 to 12 in the SCANNERS section on the left of the controller. The appropriate LED(s) will light to show that the block(s) of channels is/are active. The eight (8) sliders may then be used to vary the 16 channels of the “Scanner” group(s) selected. The button marked Page Select will toggle between the first 8 channels (1 to 8) and the second 8 channels (9 to 16). These 8 channel blocks are referred to as Page A and Page B on the controller. The green LEDs to the top left of slider 1 will illuminate to indicate which page (A or B) you have active. When scenes are running the output levels of the channels can be controlled with the sliders IF one or more of the Scanner buttons is selected and the LED is lit. Channel output level is not controlled by the sliders if a Scanner is not selected.
SCANNERS 1
7
2
8
3
9
4
10
5
11
6
12
THE CHANNEL SLIDERS AND PAGE SELECT BUTTON 1
2
3
4
5
6
7
8
1
2
3
4
5
6
7
8
Page A
9
10
11
12
13
14
15
16
Page B
Page Select
Once a “Scanner” has been selected as described above, the 8 sliders may be used to vary the output levels of the channels from DMX 0 to DMX 255 (minimum to maximum). The PAGE SELECT button is 4/11
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used to select whether you adjust channels 1 to 8 (Page A) or channels 9 to 16 (Page B) in the block of 16 channels allocated to the “Scanner” you have selected. The LEDs to the left of the number 1 and number 9 (shown in the drawing above) indicate if you are working with Page A or Page B. Pressing the PAGE SELECT button toggles between Page A and Page B. If you select more than one “Scanner” and vary the level with a Slider, the same DMX value will be sent on the same respective channels to all selected “Scanners”. For example, if you have selected Scanner 1 and Scanner 2 and you have Page A selected, and you then move Slider 1, the same DMX level will be sent on DMX channels 1 and 17. If you then move Slider 2 the same DMX level will be sent on DMX channels 2 and 18. THE SCENE BUTTONS SCENES
1
2
3
4
5
6
7
8
Scenes are accessed in “BANKS” of 8. Pressing a Scene button will activate the Scene, or if you are in programming mode, it will store a Scene. The Display section will show the number of the active Scene (1 to 8) as the second digit in the display. The Scene buttons are used in conjunction with the BANK buttons as explained below. THE BANK BUTTONS
Music trigger
BANK Auto trigger
As mentioned above the BANK buttons are used together with the Scene buttons. There are 30 “BANKS” and each BANK has 8 Scenes. This gives a total of 240 programmable scenes. The number of the current Bank is shown with the third and fourth digits of the Display. Bank No. 01 to 30. Press the up or down button to select a Bank.
THE PROGRAM AND OTHER CONTROL BUTTONS
Music trigger
Auto trigger Scene
BANK
Bank
30 S
Program
Midi Rec Auto Del Music Bankcopy
0
Tapsync Display
FADE TIME
BLAC
THE PROGRAM BUTTON When the controller is first switched on it starts up in RUN mode by default. To enter programming mode press the PROGRAM button for about 3 seconds, the controller will enter Programming mode and the corresponding LED in the Display will start to flash indicating that you are in Programming mode. Scenes and Chases may now be programmed. Pressing the PROGRAM button again will return you to RUN mode. The PROG. LED in the display will turn off. NOTE: When you exit from Programming mode and return to RUN, the controller will be in BLACKOUT and you will need to press the BLACKOUT button to restore the output from the controller. THE MIDI / REC BUTTON This button has 2 functions as its name implies. When you are in RUN mode you may press this button to set the MIDI channels that the controller responds to. Press the MIDI/REC button for 2 seconds and the third and fourth digits of the Display start to flash. Using the BANK up and down 5/11
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buttons you can select which MIDI note activates which Scene. Pressing the MIDI/REC button again or any other button except the up and down buttons will return you to RUN mode. The second function is as an “ENTER” or RECORD button for when you are in Programming mode. This allows you to store your programming. Read the sections on programming Scenes and Chases later in this manual to see exactly what to do. THE AUTO / DEL BUTTON Again this button has 2 functions. In RUN mode press the AUTO/RUN button and the corresponding Auto Trigger LED in the Display will light indicating you are now in Auto Run mode. Pressing the AUTO/RUN button again turns off the Auto Run mode. The AUTO/RUN button is also used in Programming mode; see the sections on programming Scenes and Chases later in this manual to see exactly what to do. THE MUSIC / BANKCOPY BUTTON In RUN mode, when you press this button the controller will become music activated and the Scenes in your Chases will be stepped by music. The corresponding LED in the Display will also light. Press the button again to exit Music mode. The MUSIC/BANKCOPY button is also used in Programming mode see the sections on programming Scenes and Chases later in this manual to see exactly what to do. THE TAP SYNC / DISPLAY BUTTON In AUTO RUN mode, you may set the speed at which your Scenes are stepped by tapping this button. It registers the time interval between the last 2 taps it receives and that will be your step speed. The maximum is 10 minutes between steps. In Programming mode pressing this button toggles the Display between STEP and BANK. In other modes pressing this button changes the display from showing the DMX levels in DMX numbers (00 to 255) to showing the DMX levels as a percentage (0% to 100%). When you move one of the Sliders the Display shows the channel output level, pressing this button changes form DMX values to percentages. THE CHASE AND BLACKOUT BUTTONS
Chase 1 BANK Chase 2 Chase 3
Chase 4 Chase 5
Chase 6
BLACKOUT
THE CHASE BUTTONS There are 6 CHASE sequences available to be programmed, CHASE 1 to CHASE 6. Each CHASE can have a maximum of 240 steps or Scenes. The CHASE buttons are pressed to select which CHASE you want to run when you are in RUN mode. When you are in Programming mode the CHASE buttons are used to select which CHASE you are programming. THE BLACKOUT BUTTON The BLACKOUT button will disable all channel outputs when pressed. If you press the BLACKOUT button the BLACKOUT LED in the Display will flash to indicate that you are in Blackout. Press the BLACKOUT button again to restore all outputs. NOTE: When you exit from Programming mode (explained in detail later in this manual) the controller automatically goes to Blackout. You will need to press the BLACKOUT button after you exit from Programming mode to restore the outputs from the controller and make your lights do something.
THE SPEED AND FADE TIME SLIDERS 0.1 SEC
30 S
0
10 MIN
SPEED
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FADE TIME
These 2 Sliders control the speed and manner in which a sequence of Scenes or a Chase is run. They are also interactive. The SPEED SLIDER functions simply as it’s name suggests and varies the speed in which a sequence of Scenes or a Chase is run. The FADE TIME Slider sets how one scene transits to the next. When the Slider is at 0 (zero) the transition will be “stepped”, which means that the DMX output vales sent for one Scene will change immediately to the new values for the next Scene when it is activated. If the Slider is set to a level greater (higher) than 0 (zero) the Slider will set a time for the values to fade from one Scene’s levels to the next Scene’s levels in a linear manner. You can think of it as a form of crossfade. This linear fade (or change) from one Scene to the next will be applied to
STORM DMX CONTROLLER
ALL channels programmed in the Scenes. This can mean that if you include, for example, a change of colour and a change of beam position when you go from one scene to the next, the colours may seem to behave strangely. What is happening is that the values for the colour channel fade down towards zero and then up again to the new values in the next Scene.
04 – PROGRAMMING SCENES FOR ALL THE FOLLOWING OPERATIONS YOU MUST FIRST ENTER PROGRAMMING MODE:Press the PROGRAM button for 3 seconds. The PROG LED in the Display will start to flash to indicate that you are in Programming mode. PROGRAMMING A SCENE A scene is a static group of DMX channel output levels. It is the transition from one Scene to another in a Chase that produces movement. Only one (1) Scene can be played back at a time. A Scene can include all 192 DMX channels if required. Press a Scanner button to select a group of DMX channels to be adjusted. You may press more than one Scanner button at a time if you want to set the same levels to more than one group of DMX channels (DMX devices). Adjust the Sliders to set the required output levels on each channel. Remember that you can use the PAGE SELECT button to toggle between adjusting the first 8 channels (1 to 8 - Page A) and the second 8 channels (9 to 16 - Page B) in each Scanner (block of 16 channels). When you have set the required output levels for one Scanner you can de-select it and select another if you wish. To do this press the Scanner button that you have been using and the LED will turn off, then press the Scanner button for another Scanner if you want to program another device into this same Scene (step). When you have set all the Scanners (devices) that you wish to set, press the MIDI / REC button. Select the desired BANK in which you wish to store your Scene by using the Up and Down buttons. Press the SCENE button (from 1 to 8) where you want to store your Scene. You may now EITHER exit from Programming mode by pressing the PROGRAM button for 3 seconds, OR you can continue with programming another scene by repeating the above steps starting by selecting the Scanner that you want to program. NOTE: when you exit from Programming mode, any SCANNERS that were selected in the SCANNERS section will remain selected (under manual Slider control) until you de-select them. SCENE EDITING To edit an existing Scene (one that has already been programmed), use the Up and Down BANK buttons to select the appropriate BANK and then press the appropriate SCENE button to activate the Scene to be modified (edited). v Select the appropriate group of channels to be modified by pressing one of the SCANNER buttons. v Adjust the Sliders to modify the channel output levels as required. v Press the MIDI / REC button. v Press the SCENE button where the Scene is to be stored. SCANNER COPY You can copy the output levels you have programmed for one SCANNER to another SCANNER. This is only of any real benefit if both Scanners are of the same type/model. If the units are different they will very probably not have the same functions on the same channels and therefore will not produce anything intelligent when given the same DMX channel levels as a different type of Scanner / DMX device. Having said this, if you have a number of the same type of Scanners connected to the Storm controller, this can be a very useful function. Select a BANK and SCENE where you have the SCANNER whose settings you wish to copy. Press and hold the SCANNER button for the Scanner you wish to copy from (be sure that the LED is lit, if not press the button a second time and hold the button on. Then while the button for the first SCANNER is pressed, press the button for the SCANNER you want to copy to. The DMX channel levels for all 16 DMX channels of the originating SCANNER are copied onto the respective 16 DMX channels of the newly selected SCANNER. SCENE COPY To copy a SCENE from one location to another (usually to another BANK) first select the SCENE you want to copy. Press the MIDI/REC button once. Then use the Up and Down buttons to change the BANK if necessary and then press the appropriate SCENE button in the BANK where you want to put the copy of the SCENE. DELETE A SCENE (CLEAR AN INDIVIDUAL SCENE) This sets the levels of all DMX channels that were originally programmed in the SCENE, to 0 (zero). Select the SCENE that you wish to clear. Press and hold the AUTO/DEL button. Press the SCENE 7/11
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button for the Scene you require to be deleted (cleared). WARNING: There is no UNDO available, once you have done this you can not recover the original DMX output channel levels that made up the contents of your Scene. If you make a mistake you will have to go back and re-program the Scene. CLEAR ALL SCENES IN THE CONTROLLER This sets ALL DMX channels to 0 (zero). If you want to clear all the Scenes programmed in your controller and start your programming again with a “fresh” empty controller, follow the steps described below. Press the PROGRAM and the BANK DOWN buttons together and hold them down while you turn off the power to the controller. Switch on the controller again and its memory will have been emptied, all Scenes will have been cleared. WARNING: There is no UNDO available, once you have done this you can not recover the original programming that was in your controller. The controller will be empty of all programming just as if it was brand new. You will need to re-program it to make your lights work again. The following page describes CHASES and there is a simple way to clear all the CHASES but to still leave the SCENES intact. Consider this option before clearing the controllers memory. COPY A BANK You may copy the entire contents of one BANK into another BANK. v Select the BANK that you want to copy using the Up and Down buttons. v Press the MIDI/REC button. v Select the BANK you want to copy TO using the Up and Down buttons. v Press the MUSIC/BANKCOPY button. DELETE (CLEAR) A BANK To clear the contents of an entire BANK, first select the BANK to be cleared. Press the AUTO/DEL and the MUSIC/BANKCOPY buttons together.
05 – PROGRAMMING CHASES FOR ALL THE FOLLOWING OPERATIONS YOU MUST FIRST ENTER PROGRAMMING MODE:Press the PROGRAM button for 3 seconds. The PROG LED in the Display will start to flash to indicate that you are in Programming mode. MAKE A CHASE (MAKE A SEQUENCE OF SCENES IN A CHASE) Scene has the same meaning as step and Chase has the same meaning as sequence. You may have up to 240 Scenes in a Chase. Scenes are played back in the order in which they were programmed into (added to) the Chase. v Select the Chase you want to program by pressing one of the 6 CHASE buttons. v Select a BANK from which you want to choose a Scene. v Select the Scene that you want to put into your Chase. v Press the MIDI/REC button. Continue repeating the above steps. If you are putting the Scenes into the same Chase, you do not need to keep pressing the CHASE button. When you have finished, press the PROGRAM button for 3 seconds to exit Programming mode. COPY A BANK TO A CHASE This will add the 8 Scenes in a BANK to a Chase in one easy operation, the Scenes will play back in the order they have in the BANK, i.e. from Scene 1 to Scene 8. v Select a CHASE into which you want to copy the BANK. v Select the BANK you want to copy. v Press the MUSIC/BANKCOPY button. v Press the MIDI/REC button. The contents of the chosen BANK will be copied into the Chase and will play back in the order in which they exist in the bank, i.e. from Scene 1 to Scene 8. EDITING A CHASE You can either ADD a Scene (step) to the end of a Chase or you can INSERT a Scene (step) into a position within a Chase. To ADD a Scene (step) to the end of a Chase In Programming mode, select the Chase to which you wish to add a Scene (step) by pressing the appropriate CHASE button. Press the TAP SYNC/DISPLAY button and the Display will now show the Chase number and the 8/11
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number of the step. The STEP LED in the Display will light to confirm this is what you are looking at. If you press the TAP SYNC/DISPLAY button once more the Display will now show the Scene and Bank numbers programmed to that step. While the STEP LED is lit (on) you can use the Up and Down buttons to advance through the programmed steps of the Chase. With the STEP LED lit, use the Up or Down button to go to the LAST step of the Chase, it will be the highest number you come to before the display reverts to 1 for the first step. With the LAST (highest) step number showing in the Display press the MIDI/REC button and you will see that the number of the step increases by one (1). Press the TAP SYNC/DISPLAY button to change the Display to show Scene and Bank numbers. Use the Up and Down buttons to select the BANK from which you want to take the new additional Scene. Press the appropriate SCENE button for the Scene that you wish to add. Press the MIDI/REC button to add the Scene into your Chase. To INSERT a Scene (step) into a Chase. In Programming mode, select the Chase into which you wish to insert a Scene (step) by pressing the appropriate CHASE button. Press the TAP SYNC/DISPLAY button and the Display will now show the Chase number and the number of the step. The STEP LED in the Display will light to confirm this is what you are looking at. If you press the TAP SYNC/DISPLAY button once more the Display will now show the Scene and Bank numbers programmed to that step. While the STEP LED is lit (on) you can use the Up and Down buttons to advance through the programmed steps of the Chase. With the STEP LED lit, use the Up or Down button to go to the step before which you want to insert the new step. For example if you have 10 steps in your Chase and you want to insert an additional new Scene at step number 5, you use the Up or Down buttons to go to Step 4. Press the MIDI/REC button and the new 5th step is added to the Chase. Now press the TAP SYNC/DISPLY button and the Display will change to show the Scene and Bank numbers. Use the Up and Down buttons to go to the BANK from which you want to take the new Scene and then press the appropriate SCENE button. Press the MIDI/REC button and the selected Scene will be recorded. The Chase will now have an additional Scene at step 5 and all the following steps will have moved up so that the original step 5 is now step 6, original step 6 becomes step 7 and so on. DELETING (CLEARING) A CHASE In Programming mode, select the Chase that you wish to clear by pressing the appropriate CHASE button (from 1 to 6). Press and hold the AUTO/DELETE button and press the selected CHASE button. This will clear all the steps (Scenes) in a Chase. CLEAR ALL CHASES - LEAVING ALL SCENES UNTOUCHED This allows you to clear (delete) all programmed Chases in one operation. All the Scenes programmed remain as before and are not touched, so they are still available for making new Chases. In Programming mode, press and hold the DOWN button and the AUTO/DEL button and turn off the power to the controller. Turn on the power and all the Chases will have been cleared.
06 – RUNNING SCENES The Storm controller starts in Run mode by default when you switch it on. To indicate that it is in Run mode the PROG LED in the Display will be off. If the PROG LED is flashing in the Display you are in Programming mode and you need to press the PROGRAM button for 3 seconds to exit and return to Run mode. You will also need to press the BLACKOUT button to restore the outputs as the controller automatically goes to Blackout when exiting Programming mode. If a Scene in a Bank has not been programmed, it can not be run. If you select a Scanner by pressing one of the SCANNER buttons the Sliders will override the current Scene if you move a Slider. Only the channel of the Slider you move will be overridden by the manual control, the other channels of the projector will remain as programmed in the Scene unless and until you move other Sliders, which will override other channels. MANUAL RUN Make sure that the Auto Run function is off, the AUTO TRIGGER LED in the Display should be off. Select a Bank using the Up and Down buttons. Press the SCENE button for the Scene you want to run. Scenes will run one at a time and to change from one scene to another you need to press a different SCENE button or to change the Bank by pressing the Up or Down buttons. You can also use MIDI to activate Scenes, the following section will describe how this is done. 9/11
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AUTO RUN Auto Run will sequence through the Scenes in the current Bank you have selected running from 1 to 8. If you have not programmed all the Scenes in a Bank, it will exclude the un-programmed Scenes and sequence only the programmed ones. The speed that the sequence moves from one Scene to another can be set in several ways. You can set the speed by moving the SPEED SLIDER up or down until you reach the speed you require, or you can press the TAP SYNC/DISPLAY button at least twice (2 times). The interval between the last 2 times you press the button will be the interval between moving from one Scene to the next. So if you press the TAP SYNC/DISPLAY button to follow the beat of the music for example, the speed will equal that of the music beat. You can change from Bank to Bank using the Up and Down buttons and the Scenes replayed will be from the Bank currently selected. You may also use MIDI to change the current Bank, details are described in the MIDI section that follows. Press the AUTO/DEL button again to exit Auto Run mode. MUSIC RUN To trigger the sequencing of Scenes by music press the MUSIC/BANKCOPY button and the corresponding LED marked Music Trigger will turn on in the Display. The in-built microphone in the Storm controller will now be activated and, with a suitable music signal, it will trigger the Scenes in the current Bank to sequence with the music beat. You may change from Bank to Bank with either the Up and Down buttons or via MIDI. Press the MUSIC/BANKCOPY button once more to exit from Music Run. MIDI RUN MIDI may be used to select the Bank from which Scenes are run, this is possible in Manual Run, Auto Run and Music Run. More details about MIDI functions are described in the MIDI section that follows. CHASE RUN To run a Chase it must first have been programmed as described previously in the section Programming Chases. A Chase can be run singly or several Chases can be “chained” together to run one after the other in the order you require. Press the CHASE button for the number of the Chase you want to run, the number of the Chase you selected will be shown as the first digit in the Display. Press the AUTO/DEL button and then set the speed with the SPEED Slider. Alternatively you can press the MUSIC/BANKCOPY button instead of the AUTO/DEL button and the Chase will be triggered by the music beat. To exit from Chase Run and stop the Chase from running you must turn off the trigger you selected (either Auto or Music) and press the relevant CHASE button again so that no Chase number is shown in the Display. To chain a number of Chases together press the CHASE button for the number of the first Chase, then press the CHASE button for the number of the next Chase you want to run, then press the button of the next Chase and so on. You may press the CHASE buttons in any order you require, but each Chase can be selected only once. Press the AUTO/DEL button if you want to manually set the speed with the SPEED SLIDER or press the MUSIC/BANKCOPY button if you want your Chases stepped to music. To stop the chain of Chases running switch off the trigger you had selected, Auto or Music. To CLEAR the chain of Chases first stop the Chases running by switching off the trigger you had selected. Then press the CHASE button with the number that appears as the current Chase in the Display. The Display will change to show the number of the following Chase in the chain, press the CHASE button corresponding to that number. Continue to do this until there is no Chase number shown in the Display. FADE TIME SLIDER The FADE TIME Slider sets how one scene transits to the next. When the Slider is at 0 (zero) the transition will be “stepped”, which means that the DMX output vales sent for one Scene will change immediately to the new values for the next Scene when it is activated. If the Slider is set to a level greater (higher) than 0 (zero) the Slider will set a time for the values to fade from one Scene’s levels to the next Scene’s levels in a linear manner. You can think of it as a form of crossfade. This linear fade (or change) from one Scene to the next will be applied to ALL channels programmed in the Scenes. This can mean that if you include, for example, a change of colour and a change of beam position when you go from one scene to the next, the colours may seem to behave strangely. What is happening is that the values for the colour channel fade down towards zero and then up again to the new values in the next Scene. Another point to remember with the FADE TIME SLIDER is that you must be careful not to set a time for the fade that is greater than the time you have set for the step with the SPEED SLIDER. You will need to balance how long you want for the step duration with how long you allow for the Scene to transit to the next. The best is to play with this and get a feel for how the 2 control Sliders interact. 10/11
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07 – MIDI CONTROL You may use MIDI to turn on or off Scenes from each of the first 15 Banks (Banks 1 to 15) and to turn on or off the 6 Chases and to put the controller in Blackout and restore from Blackout. The table below shows the MIDI Note Numbers for each action. MIDI CHANNEL SETTING You should first set the controller to the MIDI Channel that you want to use to communicate with. There are 16 possible MIDI Channels and the channel you select must correspond to the channel your MIDI device (keyboard etc.) is using to transmit on. Press and hold the MIDI/REC button for 3 seconds and the last 2 digits in the Display will start to flash. You can then use the Up and Down buttons to set the MIDI channel to be the same as the MIDI device you want to use to control the Storm controller. The Display will show from 01 to 16. Select your required MIDI channel and then press the MIDI/REC button again for 3 seconds to exit MIDI Channel setting. The Display will return to showing Scene and Bank numbers. MIDI RUNNING The Storm controller responds to MIDI NOTE ON data and when it receives a NOTE ON signal it will execute the corresponding function. BANK BANK1
MIDI NOTE NUMBER
FUNCTION
00
TURN ON OR TURN OFF SCENE1
01
TURN ON OR TURN OFF SCENE2
02
TURN ON OR TURN OFF SCENE3
03
TURN ON OR TURN OFF SCENE4
04
TURN ON OR TURN OFF SCENE5
05
TURN ON OR TURN OFF SCENE6
06
TURN ON OR TURN OFF SCENE7
07
TURN ON OR TURN OFF SCENE8
08
TURN ON OR TURN OFF SCENE1
09
TURN ON OR TURN OFF SCENE2
10
TURN ON OR TURN OFF SCENE3
BANK2
and so on until...
and so on until...
112
TURN ON OR TURN OFF SCENE1
113
TURN ON OR TURN OFF SCENE2
114
TURN ON OR TURN OFF SCENE3
115
TURN ON OR TURN OFF SCENE4
116
TURN ON OR TURN OFF SCENE5
117
TURN ON OR TURN OFF SCENE6
118
TURN ON OR TURN OFF SCENE7
119
TURN ON OR TURN OFF SCENE8
120
TURN ON OR TURN OFF CHASE1
121
TURN ON OR TURN OFF CHASE2
122
TURN ON OR TURN OFF CHASE3
123
TURN ON OR TURN OFF CHASE4
124
TURN ON OR TURN OFF CHASE5
125
TURN ON OR TURN OFF CHASE6
126
BLACKOUT
BANK15
CHASE
08 – TECHNICAL DATA POWER SUPPLY:
9V to 12V DC, 300mA min.
OUTPUT:
DMX 512, 3 pin XLR.
DIMENSIONS:
482mm L x 132mm W x 73mm H. Weight: 2.5kg.
Storm Controller-EN R1.doc – Rev. 1 - last update: 12/06/2002 11/11